Fourth generation of video game hardware

The Fourth generation of video game hardware (1987-2003) expanded the home console market. The generation started in the late '80s with the release of NEC's PC-Engine. The Mega Drive was released a year later to compete with the original NES as well as the PC-Engine. One year after that, both consoles came to North America as the TurboGrafx-16 and Genesis. The Neo Geo AES was also brought into the market as a home version of SNK's arcade machine, the Neo Geo MVS. One year after that, Nintendo released the Super Famicom in Japan and the Super Nintendo in North America. To compete with the Super Nintendo Entertainment System, SEGA released the SEGA CD, as an add on to the Genesis. Nintendo tried to release a CD add on itself, but it was canceled, during this time Philips made its own console, the CD-i, using the Nintendo license. The last console released in this time was the Jaguar, which was a technology advance for the time, but failed to capture the market under Nintendo's control in the market.

Asia
In Singapore, the Genesis captured 50% of the market share, which it held from 1989 to 1991. During 1992 to 1995, the SNES captured and held a majority of the market share.

In South Korea, the Mega Drive was officially released as the Samsung Super Gam*Boy/Aladdinboy. It sold 194,000 units as of 1993, beating the SNES (released as the Hyundai Super Comboy), which sold 80,000 units as of 1993.

Japan
The cumulative (including annual) sales of fourth-generation consoles in Japan:

North America
The cumulative (including annual) sales of fourth-generation consoles in North America:

Western Europe
The cumulative (including annual) sales of fourth-generation consoles in Western Europe:

The regional sales figures for Western Europe: