Shaman (EQ)

General information
The Shaman is one of the most diverse classes in all of EverQuest, able to fill a variety of roles as the situation demands by using spirit-based magical abilities that involve healing and enhancing the combat abilities of fellow players, and damaging and diminishing the combat abilities of enemies.
 * Soloing
 * The Shaman can solo at all levels, having the ability to "root rot" non-summoning mobs by rooting them, debuffing them, and stacking damage over time spells. The Shaman can also take on some summoning mobs by rooting, debuffing, stacking damage over time spells, and then tanking (and self healing) once summoned; with combat proc (Panther-like) buffs on the Shaman and his pet, most mobs go down fast.


 * Grouping
 * The Shaman performs as healer in all but the most difficult content. While the Shaman fits well in any group, Shaman buffs are designed to complement melee characters the most. The Shaman also does well in pet and kiting groups, buffing pets and laying on damage over time spells.


 * Raiding
 * The Shaman is best suited to being grouped with as many of the following as possible: Bard, Berserker, Monk, Ranger, Rogue. This is a typical "Melee DPS" group, and the stacking of auras, buffs, disciplines, clickies and spells gives amazing DPS.