The Legend of Zelda: Ocarina of Time/Speedrunning

The Legend of Zelda: Ocarina of Time is a popular speedrunning game, split into numerous categories. Typically, the Japanese version (normally on a Nintendo 64 console, or on Wii Virtual Console) is used, as the text is rendered significantly faster due to the nature of the Japanese language.

Terminology

 * Wrong warp - Manipulating warps to unintentionally teleport to a specific stage in the game, typically Ganon's Castle.
 * Savewarping - Saving and quitting to return to either Link's House or the Temple of Time, in order to save time.

Categories

 * Any% - Reach the credits, no restrictions.
 * 100% - Reach the credits with:
 * 20 hearts
 * All songs learnt
 * All 100 Golden Skulltulas collected.
 * All items
 * All wallet upgrades
 * All equipment
 * All spiritual stones and medallions
 * The Gerudo Card and Stone of Agony collected.
 * Double Defense and Double Magic obtained.
 * All Dungeons - Reach the credits with all spiritual stones and medallions.
 * MST - Reach the credits with:
 * All spiritual stones and medallions
 * The Ganon's Castle barrier destroyed.


 * No item manipulation
 * No IM/WW - Reach the credits without item manipulation or wrong warp.
 * Glitchless - Reach the credits with several restrictions. See here for a detailed list. (click "show rules")
 * Ganonless - Reach the credits without defeating Ganon.

World records

 * Any% - 17m45s by skater82297 (Leaderboard, Video)
 * 100% - 4h19m34s by zfg (Leaderboard, Video)
 * All Dungeons - 1h33m37s by zfg (Leaderboard, Video)
 * MST - 2h4m22s by jodenstone (Leaderboard, Video)
 * No IM/WW - 1h19m43s by Marco (Leaderboard, Video)
 * Glitchless - 3h43m41s by Bell (Leaderboard, Video)
 * Ganonless - 34m34s by Raggen71 (Leaderboard, Video)