Assault Rifle Piercing Mod


 * Mark I: Allows bullets to pierce 0.50-meter thick objects, but at 60.00% reduced damage. Ignores 25.00% of defenses on armored targets.
 * Mark II: Allows bullets to pierce 0.65-meter thick objects, but at 55.00% reduced damage. Ignores 35.00% of defenses on armored targets.

Capacitor boosts kinetic coil generators, increasing shot penetration.