Bedtris/Changelog

Version 1.0

 * January 1997 - Final Release


 * few graphic changes
 * realized palettes for when in 256 or below colors
 * Fixed some auto-pause bugs
 * fixed pieces not falling when holding down a key (they would just 'stick' in midair)

Version 0.9

 * Late November 1996 - Final Beta


 * fixed final piece bug (pretty sure)
 * made level algorithm easier
 * added piece preview
 * fixed misc pause bugs
 * added soundcard checking
 * replaced gfx with nice rendered stuff
 * added splash screen
 * automatic pause when task switched out

Version 0.6

 * Early November 1996 - Beta Release


 * {END OF EXAMS!}
 * added instant drop (spacebar)
 * made music repeat rather than silence when it ended
 * fixed yet more piece problems
 * added help file

Version 0.5

 * September 1996


 * added sound and music
 * added Pause
 * fixed some more piece behavioural problems

Version 0.1

 * August 1996


 * Discovered the bitblt function, graphics now smooth
 * Made pieces behave themselves better.
 * Added highscore system.

Version 0.1

 * July 1996


 * Ported to Delphi 2 for Windows 95 / NT.
 * Graphic updates very slow and flickery.

Pre-Version

 * Late 1995


 * Original Game Engine written in Turbo Pascal 7 for DOS.
 * DOS Text mode only - very crude.
 * lots (and I mean squillions) of bugs