Valhalla (series)

The Valhalla series of speech adventure games were developed and published by Vulcan Software for the Amiga computer in 1994 and re-launched as Valhalla Classics for the PC in 2002.

Amiga
Each title is a period in the history of Valhalla.
 * Valhalla and the Lord of Infinity
 * Valhalla: Before the War
 * Valhalla and the Fortress of Eve

PC
The Valhalla Classics were divided into 3 periods with 4 episodes each.
 * 1) Valhalla and the Lord of Infinity
 * 2) The Crypt
 * 3) The Sanctuary
 * 4) The Chapel
 * 5) The Tower
 * 6) Valhalla: Before the War
 * 7) The Servants Hall
 * 8) The Dungeons
 * 9) The Haunted Gallery
 * 10) Royal Chambers
 * 11) Valhalla and the Fortress of Eve
 * 12) Edge of Eveswood
 * 13) Village of Evesland
 * 14) Fortress Courtyard
 * 15) Fortress Tower

Valhalla and the Lord of Infinity
The Prince returns to Valhalla to claim his throne and defeat Lord Infinity.

Valhalla: Before the War
A prequel to Valhalla and the Lord of Infinity, Infinity escapes the Servant's Hall, tortures prisoners in the Dungeon, and proves his evilness to Mephistopheles before killing King Garamond of Valhalla, his brother, and the queen. He is foiled, however by the bishop who steals away the baby prince.

Valhalla and the Fortress of Eve
The Prince, now King Garamond II, searches for a bride, but all of the eligible women have been hidden by Queen Eve, who is determined to have him marry her daughter, Esmerelda.

Gameplay
The player plays the character of King Garamond II or Infinity as they solve puzzles in a maze-like local.

Parts of the map are inaccessible to the player until those puzzles are solved. The player can look at, pick up, and act on certain objects on the map. The player must solve puzzles using, what the developers call, "logical and lateral thinking". For example, placing the object "book of hours" in the "Water of the 4th Dimension" will yield a watch that the player can give to the Shamen of Time, who will then allow the player access to another part of the map.