United States Structures & Upgrades (C&C G)

Supply Center
Cost:$1800

Prequisite to most all other structures in the game. Creates chinnoks, which gather resources

Supply Drop Zone
Cost:$2500

Calls in a drop of supplies every two minutes. this is USA's late game economy for after the supply piles are gone.

Cold Fusion Reactor
Cost:$800

Provides USA with power. Power is used by most other buildings. It also can upgrade into power lines.

Barracks
Cost:$600

Creates USA's basic infantry

War Factory
Cost:$2000

Allows creation of USA tanks and artillerey

Air Field
Cost:$1500

Allows creation of USA air units.

Strategy Center
Cost:$2500

Can choose to deploy either Search and Destroy, Hold the Line, or Bombardment battle plans. It unlocks advanced units and structures. Provides advanced upgrades.

Zero Hour only

Can also use the Intelligence power to reveal enemy forces for a short period of time.

Patriot Missile System
Cost:$1000

USA's air and ground defense, can help other patriot missile systems track enemies.

EMP Patriot
Cost:$1200

Patriot missile system available only to Super Weapons General. Stronger base defense that can disable vehicles and destroy most aircraft in one hit.

Particle Cannon
Cost:$1

The super weapon of the USA. It shoot a large laser beam in the air then hits on any target you want to hit. It take 2 minutes countdown before activation.

Detention Camp
Allows you to use intelligence.

Fire Base
Cost:$1000

armed with an artillery platform and can be garrisoned by 4 infantries.

Laser Defense Turret
Cost:$1000

An excellent defense turret of laser general Townes. It fights well with a laser cannon.

Capture Building
Cost:1000 Allows USA Rangers to capture neutral and enemy structures periodically.

Flash Bang Grenades
clear out people in buildings

Battle Drone
Cost:$250

Repairs the vehicle when not firing. It also fires at enemies and is strong against infantry.

Scout Drone
Gives a better line of sight.

Hellfire Missile Drone
Cost:300