Ohzoku/Unit types

Costs listed in the table are deployment costs for each mission.

Infantry series
Infantry (歩兵), Heavy Infantry (重歩兵), and Elite Infantry (精鋭歩兵)

The infantry series of units is the most basic unit available, with average ability all-around. They can learn a ranged attack, healing, and various stances to help their damage output. The Elite Infantry can even learn some basic magic at higher ranks.

Enemy units with Consecutive Stance (連続の構え) and Multi Strike Stance (連撃の構え) should be considered high priority threats. The Follow-up Stance (追撃の構え) can be quite dangerous too.

For detailed stats and skill listings, see ../Infantry series/.

Cavalry series
Cavalry (騎馬), Heavy Cavalry (重騎兵), and Archery Cavalry (弓騎兵)

The cavalry series of units features higher movement and faster speed, at the cost of lowered defense. Their Charging Strike attack is powerful and has a chance to immobilize enemies. They are ideal for neutralizing high priority threats in the beginning of the first round of battle.

Avoid putting them in situations where they might get stuck behind slower friendly units.

Enemy Cavalry and Heavy Cavalry units should be taken out early, due to their attack power, the ability to immobilize, and high movement. Archery Cavalry is only a high-priority threat if they also have the Charging Strike skill (突撃).

For detailed stats and skill listings, see ../Cavalry series/.

Archery series
''Archer (弓兵) and Archery Cavalry (弓騎兵)

For detailed stats and skill listings, see ../Archery series/.

Mage series
Mage (魔法使い) and Great Mage (大魔法使い)

For detailed stats and skill listings, see ../Mage series/.

Others

 * ../Mercenary/
 * The Samurai (侍) and Ninja (忍) (../Oriental series/)
 * ../Beastman/ (獣人)
 * ../Oni/ (鬼人)
 * ../Giant/ (巨人)
 * ../Flying Dragon/ (飛竜)
 * The ../Catapult/ (投石機), ../Ballista/ (バリスタ), and ../Super Multi Lance Cannon/ (超多槍射砲)
 * ../Supply Wagon/ (輸送隊)

Unit stats
Ranges are from rank F to rank S

Regular units
With few exceptions, the cost to hire a regular unit is in general 10 times the deployment cost.
 * 1The cost to hire a Catapult is 500 instead of 400.
 * 2The cost to hire a Super Multi Lance Cannon is 10 instead of 1000.
 * 3The cost to hire a Giant is 1600 instead of 2000.

Monster and Demonic Units
With few exceptions, the cost to hire a monster/demonic unit is the same as the deployment cost.

(The following data is only for Rank F. Range for Rank S is being compiled)
 * The cost to hire a Black Knight is 6000.