List of moves in the Super Smash Bros. series

In the Super Smash Bros. (series) every character has received their own moveset to use in battle. While in the first Super Smash Bros. characters only had 3 special moves, Melee and Brawl have 4. Characters also have a fast neutral attack, 3 strong attacks, 3 smash attacks, 4 air attacks, a slide attack, and various throws. Using a combination of all these moves will help you make good use out of all your characters.

= Super Smash Bros. =

Mario
Mario is supposed to be the "all-around" character. He has no major weaknesses, and no major strengths.

''Note: The names of his "A" moves are taken directly from the Strategy Guide. ''
 * A - Punch
 * AA - Punch
 * AAA - Kick
 * A Dash - Slide Trip
 * A^ - Uppercut
 * A> - Middle Kick
 * Av - Low Kick
 * A^^ - Headbutt
 * A<< or, A>> - Super Punch
 * A>> - Spin Kick
 * Nair - Midair Kick
 * Fair - Sideways Drill Kick
 * Bair - Reverse Flying Kick
 * Uair - Flipkick
 * Dair - Downward Drill Attack
 * B - Fireball
 * B^ - Coin Jump
 * Bv - Mario Tornado
 * ThrowF - Forward Spin Throw
 * ThrowB - Spinning Back Throw

Donkey Kong
Donkey Kong is a brute. He can rack up damage on opponents easily, and can also take a beating. However, he is very slow, and has a poor recovery.


 * A - Light Middle Punch
 * AA - One-Two Combo
 * A Dash - Foot Shove
 * A^ - Air Shove
 * A> - Middle Punch
 * Av - Low Sweep
 * A^^ - Air Clap
 * A<< or, A>> - Super Slap
 * Avv - Ground Spin Kick
 * Nair - 720 Punch
 * Fair - Flip Punch
 * Bair - Reverse Flying Kick
 * Uair - Air Shove
 * Dair - Stretch Kick
 * B (charge) B<< or, B>> - Super Punch
 * B^ - Superspin Attack
 * Bv - Ground Slam
 * ThrowF (tilt control stick) - Carry Victim (Press "R" again to throw).
 * ThrowB - Back Throw