List of video games with multiple endings

This is a list of video games with at least four or more multiple endings, starting with the titles that have the most alternate endings to the least. There are two lists, one for alternate endings and one for modular endings.

Methodology
There are generally two types of multiple endings:


 * Alternate endings - This is where choices have drastic consequences on the endgame, branching out into entirely different ending cutscenes. This is most common in visual novels, and is also occasionally used in role-playing games and some games in other genres.
 * Most of the endings in most visual novel (VN) games are often very different from one another, with each ending often having a significant impact on the main storyline. For example, many of the 85 endings in the visual novel 428: In a Blockaded Shibuya (and other VN's such as the Zero Escape: Virtue's Last Reward series) are very different from each other and/or relevant to the main plot.
 * Some fighting games, such as the BlazBlue series, combines this method with the segmented endings method, by featuring visual novel style branching paths and multiple endings for each character. Soul Blade also featured multiple endings for each character.


 * Modular endings - Also known as segmented endings or modular epilogues. Instead of (or in addition to) the big ending cutscene, you get to see a collection of largely independent, shorter cutscenes or text snippets describing the consequences of choices made throughout the game. This is most common in role-playing games, as well as fighting games in a different form.
 * Most role-playing games (RPG's) often have endings that do not differ much from each other, or the differences have little to no impact on the main storyline. For example, the large number of ending scenarios in Star Ocean: The Second Story and several Fallout games have little differences from each other and/or most are not as relevant to the main plot.
 * This list does not include the amount of permutations (or combinations) possible for the various ending scenarios in any particular game. For example, several Fallout games (Fallout 2, Fallout 3, and Fallout: New Vegas) have over a hundred possible permutations based on several dozen ending scenarios, while Star Ocean: The Second Story and its remake Second Evolution have over a thousand possible permutations each based on 87 (or 100 in Second Evolution) ending scenarios. This list only includes the number of individual ending scenarios for these games, though most of these ending scenarios mainly involve side-stories that have little impact on the main plot.
 * A unique case is fighting games, which employ a modular ending system similar to segmented endings. Because they often have the largest roster of playable characters, with the story mode having an individual ending for each one, these games often end up having a large number of endings as a result.

Out of the two types, the modular ending method usually tends to generate a greater number of multiple endings, as it is generally less difficult to combine together separate modular epilogues than it is to create branching stories with entirely different alternate endings.