Kid Klown in Crazy Chase/Walkthrough

Introduction
To be written.

Game play
This game has only five levels, but starting with the third, they can be quite a doozy for first-timers! To finish a level, you must accomplish two tasks:
 * Reach the bomb that Blackjack planted at the end or it will detonate. This is bad because the bomb was carefully placed so that it would impede your progress! If this happens, you lose a life and must start over, losing all items you collected.
 * Collect one card each of spades, hearts, diamonds, and clubs. If you fail to do this, you must start the level over, but you don't lose a life and you retain items you collected. The cards will be in the balloons you find along the way. If you get all the cards on the first try and make it to the end, you'll get a heart, which helps you get a better ending.

Also, if your HP meter goes empty on the way, you lose a life and you must start over, losing all items you collected.

Collect coins. These let you access the bonus levels at the end (where you try to get more health), and more coins make them easier. In the Whack-a-Blackjack bonus level, you get one second of time for each coin you have. In the Air Hockey game, you get as many chances as your number of coins divided by 10. For instance, if you have 46 coins, you get four tries.

Controls
You can customize the controls through the "Options" menu, but there's not really a need to. The defaults should be fine, but if you hate them, feel free to try the other scheme.

Level 1: Forest
This level is fairly straightforward. Avoid spikes, jump over gaps, grab every balloon you see. If you don't make it to the end on time, the bridge will be blown up and you can't cross the gap!

Secret level!
Somewhat near the end, you will see a cannon in the middle of your path. Jump on it -- carefully, now, because you might overshoot, especially if a cannonball hits you. The secret level will be a fairly conventional platform game, with moving platforms. Make it to the end of the secret level and your reward is a time powerup, which makes the fuse stay in place for a while.

Level 2: City
This level is a bit harder. One of the first things you will notice is fire hydrants have tricky timing. If you just walk past one, the cap will blow off and you'll get spritzed, taking some HP and slowing you down. You must jump just before you cross the hydrant's line of fire, or you'll get nailed. If you don't make it to the end on time, the bomb will cause part of the ground to sink enough to form an impassible pit!

Secret level 1
You will find little springboards along the way. Hit the second and, while running, hit the third. You'll fly way up in the air to the secret level. The rest of the currently known secret levels will be similar to this one, so pay attention. You fly up in the air, collecting coins and avoiding weights. If you get hit by a weight, back to the ground you go. Make it to the end and you'll get a time powerup.

Secret level 2
You will find two brick walls. You'll notice a soda can on the ground while you climb over the second wall. Fall on top of it, and you'll reach the secret level. This is exactly like the previous secret level, except you're falling down to the ground and avoiding spiked pits. At the end, you will get a jump powerup, which make you jump continuously until they run out. You may want to avoid them, but go to the level anyway for all the free coins.

Level 3: Volcano
This level is tough. There are no known secret levels yet. If you don't make it to the end on time, the bomb's explosion will cause the two boulders to fall and obstruct your path.

Level 4: Ice
You'll slip and slide on this level, so it may be harder to grab balloons. Near the end, you will encounter Blackjack on some kind of vehicle. He'll move from side to side; stay on the side he isn't on, and when he moves over to your side, jump over to the other side to avoid a blast of icewater.

Secret level!
Early in the level, you'll find a pit where three ice platforms rise and fall. Get past the first, and you will see a second after it, and a balloon in between. Just to be safe you may want to grab the balloon in case it has the spade card (though furrykef hasn't ever seen it have it), but you can safely ignore it if you have the spade card already. Chances are this balloon will take you sky high and drop you. If you do this while running, it'll probably rocket you past the bonus level, so if you grab it, do so at a full stop. In either case, fall right into the pit after the balloon. You have to fall where the first of the three ice blocks are: too far and you'll just climb up the other side of the pit. At the end of the bonus level is the jump powerup. You almost certainly don't want it this time around.

Level 5: Cavern
The last level! Near the very end, you will see what looks like a large, black blob. Jump on it! It's Blackjack trying to hide from you. If you don't trounce him, you almost certainly will not reach the bomb on time, in which case a portion of the cavern will collapse, blocking your path!

Secret level!
At one point the cave path gets extremely narrow. Fall into the first pit you see after this happens. At the end is a slip powerup, which makes the ground behave as though it were ice. You probably want to avoid it.

The end?
After the end of level 5, you'll have five keys now -- and here's where you use them. Unfortunately, there are 10 keyholes. One of them will unlock the princess. Which one? Unfortunately, we don't know. If you don't find the right one, the princess is blown up and you get the "bad" ending. You'll also get a different "bad" ending if you didn't get all five hearts. If you did unlock the princess, though, you will get to try hard mode, which is insanely hard. We can't provide any tips on it because we haven't even beaten the first level yet!