Weapon Master/Neverwinter Nights

For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.


 * • Hit Die: d10.
 * • Proficiencies: A weapon master does not gain any additional weapon or armor proficiencies.
 * • Skills Points: 2 + Int Modifier.

Requirements

 * Base Attack Bonus: 5
 * Feats: Weapon Focus in a melee weapon, Dodge, Mobility, Expertise, Spring Attack and Whirlwind Attack
 * Skills: Intimidate 4 or more ranks.

Abilities

 * 1: Weapon of Choice - One is chosen and there-after all Weapon Master special abilities will only work while that type of weapon is equipped.
 * Ki Damage - Once per day per level maximum damage is dealt.
 * 5: Increase Multiplier - Add 1x to weapon critical damage multiplier (i.e. 2x becomes 3x, 3x becomes 4x, etc.).
 * Superior Weapon Focus - Add +1 to attacks with weapon of choice.
 * 7: Ki Critical - Add +2 to weapon of choice threat range.