Talk:Cel-shaded animation

Moved from Cel shading to this so it matches the Wikipedia entry. I also like that it's more specific.--Echo 12:45, 9 Jun 2005 (CDT)

Wait, isn't cel shading a texture style, not an animation style? Like bump-mapping? --UndeadScottsman


 * Nope, it's a rendering method. Wind Waker just uses really simplistic textures.--Echo 21:29, 9 Jun 2005 (CDT)

Damnit, the sample image appears just fine in the preview, but is "missing" in the real article. I'm clueless here.--Echo 21:31, 9 Jun 2005 (CDT)

Process
Err. Cel Shading doesn't actually require the black lines as suggested in the process. The black lines are sometimes generated because it keeps track of colour border seperation. Rendering such a pass requires lots of processing power, and adding in black lines at the edges reduces the potential computation process, allowing less powerful systems to run it.--AlphaTwo 15:16, 23 March 2006 (CST)


 * This is a cut & paste from Wikipedia, so whatever is wrong here, isn't my fault.