Parabellum/Achievements/Template Level

Usage
Copy and paste the following inside a table:

Required parameters
There are no required parameters for this template.

Optional parameters
Named parameters:
 * Level - The achievement's level to display.
 * Value should be a number.
 * Won't be displayed if empty or undefined.
 * Defaults to undefined and thus omitted.
 * Initial - Initial state of the achievement.
 * Value is a choice of &lang;?|U|L&rang; for Unknown, Unlocked or Locked respectively.
 * Defaults to L - Locked.
 * Gained - State of the achievement after having gained the level.
 * Value is a choice of &lang;U|1|2|3|M&rang; for Unlocked, Level 1, Level 2, Level 3 or Mastered respectively.
 * Defaults to U - Unlocked.
 * Req - The requirement needed to gain this level of achievement.
 * Value is free-form wiki-text.
 * Won't be displayed if empty or undefined.
 * Defaults to undefined and thus omitted.
 * ReqKills - How many kills are needed to gain this level of achievement.
 * Value is suggested to be a number.
 * Only used and displayed when Req is empty or undefined.
 * Defaults change according to value of Gained:
 * Gained set to &rArr; Default becomes.
 * 1 &rArr; 5
 * 2 &rArr; 25
 * 3 &rArr; 100
 * any-other &rArr; ??.

SourceCode
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