Shotgun Shredder Mod


 * Mark I: Allows bullets to pierce 0.25-meter thick objects, but at 60.00% reduced damage. Ignores 25.00% of defenses on armored targets.
 * Mark II: Allows bullets to pierce 0.35-meter thick objects, but at 55.00% reduced damage. Ignores 35.00% of defenses on armored targets.
 * Mark III: Allows bullets to pierce 0.45-meter thick objects, but at 50.00% reduced damage. Ignores 45.00% of defenses on armored targets.
 * Mark IV: Allows bullets to pierce 0.55-meter thick objects, but at 45.00% reduced damage. Ignores 55.00% of defenses on armored targets.

Capacitor boosts kinetic coil generators, increasing shot penetration.