Hit point range

A Hit point range is a term used in video games to describe the relative difficulty that enemies and bosses can reach where the content syncs to the player's (or party's) level. Some bosses may be at a fixed level (and will therefore have a fixed amount of hit points) regardless of the content, some may scale to a mid-range level, while others may provide a challenge throughout the game for the player no matter what level they or their party are at.