The Sims Castaway Stories

The Sims Castaway Stories is the third and final game in the 'The Sims Stories' line of games. It was released on January 29, 2008.

Glitches
During a "mission" where the objective is to place urns on pedestals, a glitch sometimes occurs where items become un-clickable. The player must then reload from a save point.

Features
The Sims Castaway Stories features the choice of either playing in a story-driven mode titled "Shipwrecked and Single" or a more sandbox "Wanmami Island".

Mami Isle
Gameplay on Mami Island is much more open-ended, enabling gameplay reminiscent of more traditional Sims games. The player is allowed to design their own Family and start Jobs as in The Jobs 5, The Jobs 6 & The Jobs 7.

Comparison to other The Sims series

 * The clock format used in the game is represented visually instead of numerically. There are 8 orbs representing the 24 hours of the day, with 1 orb being equivalent to 3 hours.
 * The currency used in the game are Resources rather than Simoleons. Sims can choose a career as a Gatherer, Hunter, or Crafter in an effort to earn Food and Resources. All jobs have the same working hours and Sims are to work daily. However, there are no penalties for missing work.
 * All of the objects, clothing, and building tools available in the Sims series are designed to fit the Tropical and Tiki themes. Also, most of the icons used in the game are also designed to fit into the theme.
 * If a Sim wants to go to a community lot, they must go through a portal and go to adjacent lots, or they can simply use their map for instant travel.
 * Unlike the other releases in The Sims Stories series, The Sims Castaway Stories offers one 24-chapter story, compared to the Sims Life Stories and Pet Stories which offer two 12-chapter stories. Moreover, some of the rewards are not directly delivered to the main character. They have to dig at the shore to unlock them.
 * The Sims Castaway allows multiple player profiles to be saved, saving the need to delete profiles to reset the game. However sometimes this may interfere with one of the other files.

Supporting Characters in Shipwrecked and Single
Waiata: The orangutan the main character adopts as a pet. Initially, he is not very kind to the main character for attempting to take the tiki idol, but eventually he agrees to stay with them.

Professor Winford Rhinehart: An old scientist who has done extensive research on the island, hence his vast knowledge about the island's history and culture. Initially, he is very helpful to the main character and the other survivors, but as the story continues, his true intentions are revealed. In the end, his ultimate fate is in the player's hands.

Ron Condor: The helicopter pilot that arrives at the end on an assignment to deliver a top-secret package to Professor Rhinehart. He also rescues the survivors of the Solomon Queen.

Manave's tribe
Fangaloka Manave: The Chief and father of Nanihi. He welcomes the main character to the tribe's Volcano Festival as an honored guest.

Huhana Manave: The Chief's wife and mother of Nanihi. She weaves the main character a sail as a kind gesture for saving her daughter's life.

Nanihi Manave: The daughter of the Chief and Huhana. Mischievous and playful, she is being chased by a pack of wild hyenas when the main character meets her.

Amanaki Tama: The tribe's Shaman, known among the locals as being gifted and wise. He is devoted to the local customs and beliefs and appears to have a quirky personality.

Rohahu Anuata: The Chief's guard. He serves as the messenger between the Manave family and the main character.

Love interests
Emobi Whetu: One of the villagers in the Village Market. He needs help fixing the exercise machines as he is not a skilled repairman.

Timoti Fekitoa: One of the villagers in the Village Market. He is seen painting at the easel and would like to have company to play chess with.

Akolo Mamanu: One of the villagers at the Village Harbor. He wants to have a jar of fireflies to use for a light at night.

Ahio mata: One of the villagers at the Village Harbor. He is Rainui's younger brother and needs a hand in spearing fish.

Rainui Heimata: One of the villagers at the Village Harbor. She is Ahio's bossy sister and wants someone to push her on the swing.

Oramuma Herenui: One of the villagers in the Village Market. She has a bad memory and is longing for a Singing Stone from Scavenger Fields.

Kiri mata: One of the villagers in the Village Market. She wants the main character to light the trash pit for her.

Tamata Tehea: One of the villagers at the Village Harbor. She doesn't know how to play an instrument and wants the main character to play something for her.

Solomon Queen
Hugh Bailey: A survivor from Solomon Queen. Greedy and manipulative, he takes over Shady Lagoon, the main character's secondary residence, without hesitation.

Sandra Barnham: A survivor from Solomon Queen. She seems to have a slight interest in Hugh and is very homesick.

Gina Gibson: A survivor from Solomon Queen. She is portrayed as a ditsy and daring young lady.

Robby Smith: A survivor from Solomon Queen. He loves to have fun constantly. He eventually decides to stay on the island with Emma Langsford.

Emma Langsford: A survivor from Solomon Queen. She has a huge crush on Robby, and in the end she follows Robby's decision to remain on the island.

Bart Pittman: The Chief Engineer of the Solomon Queen. He is the only survivor found on Volcano Island and is dying when the main character finds him. In his final breath, he reveals the truth about Professor Rhinehart to the main character.

Reception
The Sims Castaway Stories was generally well received. GameRankings has an average score of 77% based on 7 reviews, while MetaCritic has a score of 73%. PC Gamer (US) gave the game an 83%, praising the low system requirements, the music, the original setting, as well as the low retail price, but noting that there are a few bugs and long loading times. IGN gave the game an overall score of 7.3 out of 10, stating "The Sims: Castaway Stories is the first game in the entire series that really feels different despite being based on the same engine and principles", but also saying that there is little to no replayability. Some critics enjoyed the game less than others, however. PC Zone said "By peddling this sort of single-minded crud to children EA are creating a new generation of absolute morons who won't be able to think one step ahead of themselves."