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{{GameInfobox
 
{{GameInfobox
 
|image = 1080avalanchebox.jpg
 
|image = 1080avalanchebox.jpg
|dev = NST
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|dev = Nintendo Software Technology Corporation
 
|pub = Nintendo
 
|pub = Nintendo
 
|na_rel = {{Release|2003|December|1}}
 
|na_rel = {{Release|2003|December|1}}
  +
|series = 1080°
|genre = Sports, Snowboarding
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|genre = Sports,Snowboarding
|features = Single-player, Multi-player
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|features = Single-player,Multi-player
|ratings = ESRB-E,PEGI-3,CERO-Free,USK-0,OFLCA-G
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|ratings = ESRB-E,PEGI-3+,CERO-Free,USK-0,OFLCA-G
 
|platform = GameCube
 
|platform = GameCube
 
}}
 
}}
   
'''''1080° Avalanche''''' is a snowboarding game for the [[Nintendo GameCube]], developed by [[Nintendo]]'s in-house development studio, [http://en.wikipedia.org/wiki/Nintendo_Software_Technology_Corporation NST], and published by Nintendo. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the [[Nintendo 64]]. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
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'''''1080° Avalanche''''' is a snowboarding game for the [[GameCube]], developed by [[Nintendo]]'s in-house development studio, [[Nintendo Software Technology Corporation]], and published by Nintendo. ''Avalanche'' is a sequel to [[1080° Snowboarding]], originally released for the [[Nintendo 64]]. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p, has support for Dolby Pro Logic II sound systems, and supports four players on one GameCube as well as LAN play with up to three other GameCube consoles.
  +
 
==Gameplay==
 
==Gameplay==
 
Gameplay in 1080° Avalanche is similar to that of the original, centering around racing more than performing stunts. The only large gameplay difference between 1080° "and the original is the ability to knock down opponents by running into them after filling a meter by performing tricks. A trick attack mode was added and has three unique courses.
 
Gameplay in 1080° Avalanche is similar to that of the original, centering around racing more than performing stunts. The only large gameplay difference between 1080° "and the original is the ability to knock down opponents by running into them after filling a meter by performing tricks. A trick attack mode was added and has three unique courses.
   
 
Unlike the first game, each rider had specific boards to them, and up to five could be unlocked throughout the game. There were also bonus boards, which were surreal objects replacing the snowboard, such as a penguin or NES controller.
 
Unlike the first game, each rider had specific boards to them, and up to five could be unlocked throughout the game. There were also bonus boards, which were surreal objects replacing the snowboard, such as a penguin or NES controller.
  +
 
==Development==
 
==Development==
 
In 1999, it was confirmed a sequel to ''1080° Snowboarding'' was coming to the Nintendo 64. Second-party studio Left Field was responsible for development. When the game failed to materialise, it was confirmed the game was no longer being produced for the N64, but for the GameCube. Not long after this announcement, it was also confirmed Left Field was revoking its status as a second-party studio so it could develop multi-format titles.
 
In 1999, it was confirmed a sequel to ''1080° Snowboarding'' was coming to the Nintendo 64. Second-party studio Left Field was responsible for development. When the game failed to materialise, it was confirmed the game was no longer being produced for the N64, but for the GameCube. Not long after this announcement, it was also confirmed Left Field was revoking its status as a second-party studio so it could develop multi-format titles.
   
 
Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). They originally planned to call it ''1080°: White Storm'' (after ''Wave Race: Blue Storm''), before finally renaming it ''1080° Avalanche''.
 
Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). They originally planned to call it ''1080°: White Storm'' (after ''Wave Race: Blue Storm''), before finally renaming it ''1080° Avalanche''.
==Versions==
 
''1080°: Avalanche'' was released in two different versions; a common single disc, and a dual disc format. The second disc was not a game disc, but rather a mini-DVD, featuring half an hour of extreme snow sports footage, set to music from the game. This version was only available at Wal-Mart, and is differentiated by a red sash on the front cover.
 
   
==Featured Video==
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==Releases==
 
''1080°: Avalanche'' was released in two different versions; a single disc edition, and a [[1080° Avalanche - 2 Disc Edition|dual disc edition]]. The second disc was not a game disc, but rather a mini-DVD, featuring half an hour of extreme snow sports footage, set to music from the game. This version was only available at Wal-Mart, and is differentiated by a red sash on the front cover.
[[File:1080 Avalanche (VG) (2003) - Video Game Trailer (e18994)|670px]]
 
   
 
==External links==
 
==External links==
*(Japanese) [http://www.nintendo.co.jp/ngc/gtej/ Official site]
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* {{Flag|Japan}} [http://www.nintendo.co.jp/ngc/gtej/ Official site]
*[http://register.nintendo.com/gamemini?gameid=m-Game-0000-810 ''1080° Avalanche''] at [http://en.wikipedia.org/wiki/Nintendo.com Nintendo.com] ([http://web.archive.org/web/*/http://www.nintendo.com/gamemini?gameid=m-Game-0000-810 archives] of the [http://www.nintendo.com/gamemini?gameid=m-Game-0000-810 original] at the [http://en.wikipedia.org/wiki/Internet_Archive Internet Archive])
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* {{Flag|USA}} [http://register.nintendo.com/gamemini?gameid=m-Game-0000-810 ''1080° Avalanche''] at [[Nintendo.com]] ([http://web.archive.org/web/*/http://www.nintendo.com/gamemini?gameid=m-Game-0000-810 archives] of the [http://www.nintendo.com/gamemini?gameid=m-Game-0000-810 original] at the Internet Archive)
*[http://www.gamefaqs.com/533284 ''1080° Avalanche''] at [http://en.wikipedia.org/wiki/GameFAQs GameFAQs]
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* {{Flag|USA}} [http://www.gamefaqs.com/533284 ''1080° Avalanche''] at [[GameFAQs]]
*[http://www.mobygames.com/game/1080-avalanche ''1080° Avalanche''] at [http://en.wikipedia.org/wiki/MobyGames MobyGames]
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* {{Flag|USA}} [http://www.mobygames.com/game/1080-avalanche ''1080° Avalanche''] at [[MobyGames]]
[[Category:2003 video games]]
 
[[Category:Nintendo Software Technology games]]
 
[[Category:Racing video games]]
 
[[Category:Snowboarding video games]]
 
[[Category:GameCube games]]
 

Revision as of 00:29, 1 June 2015


1080° Avalanche is a snowboarding game for the GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation, and published by Nintendo. Avalanche is a sequel to 1080° Snowboarding, originally released for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the SSX series. It can output in 480p, has support for Dolby Pro Logic II sound systems, and supports four players on one GameCube as well as LAN play with up to three other GameCube consoles.

Gameplay

Gameplay in 1080° Avalanche is similar to that of the original, centering around racing more than performing stunts. The only large gameplay difference between 1080° "and the original is the ability to knock down opponents by running into them after filling a meter by performing tricks. A trick attack mode was added and has three unique courses.

Unlike the first game, each rider had specific boards to them, and up to five could be unlocked throughout the game. There were also bonus boards, which were surreal objects replacing the snowboard, such as a penguin or NES controller.

Development

In 1999, it was confirmed a sequel to 1080° Snowboarding was coming to the Nintendo 64. Second-party studio Left Field was responsible for development. When the game failed to materialise, it was confirmed the game was no longer being produced for the N64, but for the GameCube. Not long after this announcement, it was also confirmed Left Field was revoking its status as a second-party studio so it could develop multi-format titles.

Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). They originally planned to call it 1080°: White Storm (after Wave Race: Blue Storm), before finally renaming it 1080° Avalanche.

Releases

1080°: Avalanche was released in two different versions; a single disc edition, and a dual disc edition. The second disc was not a game disc, but rather a mini-DVD, featuring half an hour of extreme snow sports footage, set to music from the game. This version was only available at Wal-Mart, and is differentiated by a red sash on the front cover.

External links