1971 in video gaming
Notable events[edit | edit source]
- On March 22, Ralph Baer files with the United States Patent and Trademark Office regarding a patent for "television gaming and training apparatus."
- Magnavox signs a license agreement with Sanders Associates regarding the Magnavox Odyssey video game console.
- Nintendo enters the video game industry, working with Magnavox on developing the Shooting Gallery light gun accessory for the Odyssey game console.
Notable releases[edit | edit source]
- August: Computer Space, the first commercially sold arcade video game, and the first commercially sold video game of any kind, is location tested by Nutting Associates.
- In September, Computer Recreations, Inc. installs Galaxy Game, a version of Spacewar! for PDP-11 hardware and one of the first coin-operated video arcade games, in Tresidder Union at Stanford University.
- In November, Nutting Associates releases 1,500 cabinets of Nolan Bushnell's Computer Space, the first commercially released video game in the arcades.
- Don Rawitsch, Paul Dillenberger and Bill Heinemann, students at Carleton College develop The Oregon Trail for a mainframe with teletype terminals.
References[edit | edit source]
- Stahl, Ted (ed.) (2005). Chronology of the History of Video Games / Golden Age. The History of Computing Project. Retrieved on 15 February 2006
- The Galaxy Game. Computer History Exhibits (2006). Retrieved on 26 August 2006
- Hunter, William (2005). Player 1 Stage 1: Bits From the Primordial Ooze. The Dot Eaters. Retrieved on 24 August 2006
- Martin Picard, The Foundation of Geemu: A Brief History of Early Japanese video games, International Journal of Computer Game Research, 2013
- Namco History (English summary). NAMCO WonderPage (2001). Archived from the original on 10 January 2006 Retrieved on 15 February 2006
- GameSpot Editorial Team (2004). The Greatest Games of All Time / Jimmy Has Dysentery. GameSpot. Retrieved on 15 February 2006
- Conclusion. Game Design Workshop: Designing, Prototyping, and Playtesting Games. Retrieved on 15 February 2006
- Markowitz, Maury (2000). Star Trek: To boldly go... and then spawn a million offshoots. Games of Fame. Archived from the original on 9 February 2006 Retrieved on 15 February 2006
Video game releases[edit | edit source]
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Hardware releases[edit | edit source]