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1982 in video gaming
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{{Decadebox | prev = 1981 | next = 1983 }} '''''1982''''' was the year that marked the peak of the [[golden age of arcade video games]], and is the year before the [[Video Game Crash of 1983]]. Also, it marked the first year of [[Atari]]'s unpopularity (it produced two unpopular games, ''[[E.T. The Extra-Terrestrial]]'' and the [[Atari 2600]] version of ''[[Pac-Man]]''). ==Business== * The [[Video gaming in the United States|US market]] for [[arcade game]]s peak in revenue, worth [[United States dollar|$]]11.8 billion ($7.3 billion from coins, $4.5 billion from [[Video game arcade cabinet|machine]] sales),<ref>http://vidgame.info/arcade/</ref> equivalent to ${{formatprice|{{inflation|US|11800000000|1982|r=0}}}} in {{CURRENTYEAR}}. * The [[Europe]]an market for home video games is estimated to reach $800 million,<ref>http://2600connection.com/library/magazines/spectrum/spectrum_dec82.pdf#page=7</ref> equivalent to ${{formatprice|{{inflation|US|800000000|1982|r=0}}}} in {{CURRENTYEAR}}. ==Notable Releases== ===Games=== ;Arcade *January: [[SEGA Zaxxon]] [[arcade system board]] debuts with ''[[Zaxxon]]'', introducing [[Isometric graphics in video games and pixel art|isometric graphics]] and diagonal [[scrolling]]. *June: ''[[Moon Patrol]]'' was created by [[Irem]] and released in the U.S. by [[Williams (gaming company)|Williams]]. It is the first game to use [[parallax scrolling]].<ref>{{GamingHistory|1668}}</ref> *July: [[Namco]] releases ''[[Pole Position]]'',<ref>http://www.arcade-history.com/?n=pole-position-cockpit-model&page=detail&id=21234</ref> and it becomes one of the most popular racing games of all time.<ref>{{Cite web|url=http://www.arcade-history.com/?n=pole-position-cockpit-model&page=detail&id=21234 |title=pole position [cockpit model] [coin-op] arcade video game, namco, ltd. (1982) |publisher=Arcade-history.com |date=2012-07-24 |accessdate=2013-02-28}}</ref> It used full-color landscapes with [[Sprite (computer graphics)#Move to 3D|scaling sprites]], and a [[2.5D|pseudo-3D]] [[Third person (video games)|third-person]] view of the track, with its vanishing point swaying side to side as the player approaches corners, simulating forward movement into the distance.<ref>Bernard Perron & Mark J. P. Wolf (2008), ''Video game theory reader two'', p. 157, [[Taylor & Francis]], ISBN 0-415-96282-X</ref> Its [[Namco Pole Position]] hardware was the first to use [[16-bit]] [[microprocessor]]s, with two [[Zilog Z8000|Zilog Z8002]] processors,<ref>http://www.vasulka.org/archive/Writings/VideogameImpact.pdf#page=23</ref> and displayed up to 3840 [[List of color palettes|colors]].<ref>https://github.com/mamedev/mame/tree/master/src/mame/drivers/polepos.c</ref> *November: [[Konami]] releases ''[[Time Pilot]]'', which features a [[time travel]] theme and a free-roaming style of gameplay where the player's plane could freely move across open air space that scrolls indefinitely in all directions.<ref>{{Allgame|447|Time Pilot}}</ref><ref>{{Cite web|title=Konami Classics Series: Arcade Hits - NDS - Review|publisher=[[GameZone]]|date=April 9, 2007|url=http://nds.gamezone.com/reviews/item/konami_classics_series_arcade_hits_nds_review|accessdate=2011-04-08}}</ref> *''[[Donkey Kong Jr.]]'' ([[Arcade]]) *SEGA releases ''[[Star Trek (arcade game)|Star Trek]]'', a [[Space flight simulator game|space combat sim]] featuring five different controls, six different enemies, and 40 different [[Simulation video game|simulation]] levels. One of the most elaborate [[vector game]]s ever released.<ref>Mark J. P. Wolf (2008), ''The video game explosion: a history from PONG to Playstation and beyond'', [http://books.google.co.uk/books?id=XiM0ntMybNwC&pg=PA70&lpg=PA70 p. 70], [[ABC-CLIO]], ISBN 0-313-33868-X</ref> *December: [[Atari]] releases ''[[Quantum]]'',<ref>{{GamingHistory|2099|name=Quantum}}</ref> an early arcade game to use a 16-bit [[Motorola 68000]] CPU, for more detailed and smoother [[vector graphics]].<ref>{{MOTG|9189|name=Quantum}}</ref> ;Console *''[[Donkey Kong Jr.]]'' ([[Atari 2600]] and [[Game & Watch]] ports) *''[[E.T. The Extra-Terrestrial]]'' *''[[Pac-Man]]'' ([[Atari 2600]] port) ;Computer *The earliest [[History of Eastern role-playing video games|Japanese RPG]], [[Koei]]'s ''[[History of Eastern role-playing video games#Japanese computer RPGs|The Dragon and Princess]]'', released for [[NEC]]'s [[PC-8000 Series|PC-8001]] [[home computer]] platform,<ref name="oh_fm7">{{Cite web|title=ランダム・アクセス・メモ|url=http://www.retropc.net/fm-7/random_access_memo/04.html|work=[[:jp:Oh!FM{{!}}Oh! FM-7]]|accessdate=19 September 2011|page=4|date=4 August 2001}} ([http://translate.google.com/translate?sl=ja&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.retropc.net%2Ffm-7%2Frandom_access_memo%2F04.html&act=url Translation])</ref> as an early [[tactical role-playing game]] featuring [[Turn-based tactics|tactical turn-based]] combat.<ref name=dragon-princess>http://blog.hardcoregaming101.net/2013/04/dark-age-of-jrpgs-dragon-princess-1982.html</ref> ===Console Hardware=== * [[ColecoVision]] * [[Atari 5200]] ==References== {{Reflist}} ==Video game releases== {{ReleasesQueryYear|1982}} ==Hardware releases== {{HardwareReleasesQueryYear|1982}} [[Category:Year articles]]
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