BritishCynic (talk | contribs) No edit summary |
BritishCynic (talk | contribs) mNo edit summary |
||
Line 7: | Line 7: | ||
| type = Peripheral |
| type = Peripheral |
||
| generation = Fifth |
| generation = Fifth |
||
− | | jp_rel = {{Release|1999|December|1|JP}} |
+ | | jp_rel = {{Release|1999|December|1|JP|}} |
| media = 64DD Disk |
| media = 64DD Disk |
||
| save = Controller Pak |
| save = Controller Pak |
Revision as of 00:29, 30 September 2020
This article is a stub. You can help Codex Gamicus by expanding it. |
64DD | |
---|---|
Basic Information | |
Type(s) |
Peripheral |
Generation |
Fifth |
Nintendo | |
Predecessor(s) |
Nintendo 64 |
Competitor(s) |
PlayStation, Saturn |
Unit(s) sold |
15,000 |
Technical Information | |
Connectivity |
RANDnet |
Supported Media |
64DD Disk |
Save Capabilities |
Controller Pak |
Input(s) | |
Nintendo 64 Controller | |
Japanese Release | |
December 1, 1999 | |
Awards | Covers | Credits | Gallery | Help Patches | Reviews | Screenshots | Videos |
The 64DD (often referred to as the Nintendo 64DD) was an add-on for the Nintendo 64, released exclusively in Japan on December 1, 1999 after being announced four years prior. A little over 15,000 units were sold and only nine games were made for it, making it a commercial failure.
Games List
- Mario Artist: Paint Studio
- Doshin the Giant
- Mario Artist: Talent Studio
- SimCity 64
- F-Zero X Expansion Kit
- Japan Pro Golf Tour 64
- Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!
- Mario Artist: Communication Kit
- Mario Artist: Polygon Studio
Purpose
The whole purpose of the 64DD was to play online games. The 64DD plugged into the underside of the Nintendo 64, where the extension port is.