Air Assault Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. Other developers included Gary Bezant (The Falklands War: 1982) and Curt Pangracs (The Star and the Crescent).[1]
Air Assault Task Force is a modern combat simulator and includes four campaigns, set at the Joint Readiness Training Center at Fort Polk, LA, at LZ X-Ray during the Vietnam War, in the ill-fated Ranger raid in Mogadishu, Somalia (the famous "Black Hawk Down" incident), and Operation Anaconda during Operation Enduring Freedom in Afghanistan.[2] The game built on the pausable real time gameplay of ProSIM's BCT Commander and the friendly AI and hierarchy system of Armored Task Force.[1][3][4] In addition to a major upgrade to these earlier game systems, it also includes a graphical and GUI overhaul that makes the game more visually appealing and playable than its predecessors.
ProSIM has launched a new series of mini-games based on the Air Assault Task Force engine. The first, called Battle Group Commander, Episode One, was released in February 2009. More mini-game series, including campaigns set in Operation Iraqi Freedom and Operation Desert Storm are expected over the next year.[5]
References[]
- ↑ 1.0 1.1 http://www.shrapnelgames.com/ProSIM/AATF/AATF_page.html
- ↑ http://jaguarusf.blogspot.com/2007/04/air-assault-task-force-review.html
- ↑ http://www.armchairgeneral.com/prosim-announces-air-assault-task-force-has-gone-gold.htm
- ↑ http://www.armchairgeneral.com/pr-air-assault-task-force-storms-the-world.htm
- ↑ http://forums.gamesquad.com/showthread.php?t=81624