Codex Gamicus
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Air unit
Basic Information
Type(s)
Terminology

Air Units in most real-time strategy or turn-based strategy video games are units that are able to ignore terrain that would be difficult or impossible for land units to traverse, usually at the price of greater vulnerability to missiles or anti-air defenses. Air units may also need to land (usually on the same or subsequent turn) to refuel, or crash out of the sky.

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