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Alien Syndrome (2007)
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Alien Syndrome (2007)
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==Gameplay== Alien Syndrome is played as a top-down shooter, with players turning their characters the direction they would like to shoot. A total of 40 levels<ref>http://blogs.ign.com/Alien_Syndrome/2007/07/20/60917/ blog from Jeff Kung, Senior Game designer at [[Totally Games]]</ref> have been announced, with 5 bosses and 15 mini-bosses. Players are accompanied by a robotic drone that serves as a storage space for items as well as a backup for the main character. Players will also be able to completely customize their character to expand in-game strategy options. Alien Syndrome will allow you to use 80 different weapons and hundreds of armor types and bonus items. Rely on your loyal droid assistant to fight alongside you and exchange or improve your weapons and armor at any time. Players have both a life meter and a constantly refilling energy meter, with the latter being related to shield power. The game also features co-op multiplayer for up to 4 people simultaneously on one TV screen for the Wii version. On the PSP version, the game features co-op multiplayer via ad-hoc Wi-Fi connection. ===Differences between PSP and Wii=== Perhaps the biggest difference between the PSP and Wii versions of Alien Syndrome are in the controls. On the PSP, your movement and aiming are both handled with the analog stick, and when you start firing a ranged weapon, you'll lock into the direction you're facing. On the Wii, movement is handled by the analog stick on the Nunchuk, though you'll control your aiming reticle with the Wii Remote, and wherever you point is where your character will shoot.
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