Codex Gamicus
(1 revision: importing from wikipedia. If I overright something better just hit undo)
(Undid revision 190319 by Huangdi (talk))
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{{Infobox| title = Arkanoid
{{Refimprove|date=June 2008}}
 
  +
|image = [[Image:Arkanoid.jpg|280px]]
 
 
|developer = [[Taito]]
{{Infobox VG
 
  +
|publisher = '''[[Taito]]''' <br> Famicom <br> NES <br> '''[[Romstar]]''' <br> Arcade
|title = Arkanoid
 
|image = [[File:Arkanoid arcadeflyer.png|250px|European arcade flyer of ''Arkanoid''.]]
 
|caption = European arcade flyer of ''Arkanoid''.
 
|developer = [[Taito Corporation|Taito]]
 
|publisher = [[Romstar]]
 
 
|designer = Akira Fujita
 
|designer = Akira Fujita
  +
|engine =
|release = 1986
 
  +
|released = '''Arcade''': <br> [[1986]] <br> '''Famicom''': <br> [[December 26]], [[1986]] ([[JP]]) <br> '''NES''': <br> August [[1987]] ([[NA]])
|genre = [[Breakout clone|Breakout]]
+
|genre = [[Breakout (genre)|Breakout]]
|modes = Up to 2 players, alternating turns
+
|modes = [[Single player]] <br> [[1-2 players alternating]]
|platforms = [[Arcade game|Arcade]]
 
  +
|ratings = '''[[N/A]]''' <br> NES
|cabinet = Upright
 
  +
|platforms = [[Nintendo Entertainment System]]
|arcade system =
 
  +
|media = '''[[Cartridge]]''' <br> NES
|display = Vertical, [[Raster graphics|Raster]], standard resolution (Used: 224 x 256)
 
  +
|requirements =
|input = Optical rotary, 1 Button
 
  +
|input = '''Arcade''': <br> Dial, Button <br> [[Arkanoid Controller]]
 
}}
 
}}
   
{{nihongo|'''''Arkanoid'''''|アルカノイド|Arukanoido}} is an [[arcade game]] developed by [[Taito Corporation|Taito]] in 1986. It is based upon [[Atari]]'s ''[[Breakout (arcade game)|Breakout]]'' games of the 1970s. The title refers to a doomed "mothership" from which the Vaus, the player's ship, escapes.
+
'''Arkanoid''' is an arcade game released by Taito. The game was later ported to many home computers and consoles. The game is an update of Atari's Breakout.
 
==Overview==
 
{{Unreferenced section|date=June 2008}}
 
[[Image:Arkanoid.png|thumb|224 px|left|Screenshot of ''Arkanoid'' (arcade version)]]
 
Much like the game ''Breakout'', the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a [[ball]] from falling from the playing field, attempting to bounce it against a number of [[brick]]s. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a [[laser]] cannon, break directly to the next level, etc.), but the gameplay remains the same.
 
 
At round 33, the final stage, the player will take on the game's [[boss (video games)|boss]], "DOH", a head resembling [[moai]].<ref>[http://stevethefish.net/superfamicom/arkanoid/arkanoid.htm Anime Super Famicom: Arkanoid: Doh It Again]</ref> Once a player reaches round 33, he must defeat DOH with his remaining extra lives because there are no continues on the final round.
 
 
The game opens with a monologue stating the following:
 
 
{{Quotation|"THE TIME AND ERA OF THIS STORY IS UNKNOWN. AFTER THE MOTHERSHIP "ARKANOID" WAS DESTROYED, A SPACECRAFT "VAUS" SCRAMBLED AWAY FROM IT. BUT ONLY TO BE TRAPPED IN SPACE WARPED BY SOMEONE........"}}
 
 
A second monologue is at the end of the game, after destroying the "dimension-controlling fort" that looks like a red wire-frame [[Moai]].
 
 
{{Quotation|DIMENSION-CONTROLLING FORT "DOH" HAS NOW BEEN DEMOLISHED, AND TIME STARTED FLOWING REVERSELY. "VAUS" MANAGED TO ESCAPE FROM THE DISTORTED SPACE. BUT THE REAL VOYAGE OF "ARKANOID" IN THE GALAXY HAS ONLY STARTED......"}}
 
   
  +
==Gameplay==
  +
The player controls the Vaus, a paddle-shaped ship that must deflect an energy ball toward an arrangement of blocks in the playfield to destroy them. The player must keep the ball in play or else a Vaus ship is lost. Some blocks require two hits in order to be destroyed, while some blocks are indestructible. Occasionally, a block will release a power-up capsule that will give the player various abilities: expanded Vaus, capture and release, slowed-down energy ball, multiple energy balls, Vaus with lasers, warp into the next screen, and an extra ship. The ultimate goal is to reach the final confrontation with Doh, who holds the Vaus ship captive in these playfields.
 
==Legacy==
 
==Legacy==
 
Because of the game's popularity, five other versions of the game were developed for the market: ''Tournament Arkanoid'' and ''Revenge of Doh'' (''Arkanoid II'') both in 1987, ''Arkanoid - Doh It Again'' and ''Arkanoid Returns'' both in 1997, ''Arkanoid DS'' in 2007, Arkanoid Live, and, most recently, Arkanoid Plus! on WiiWare.
{{Unreferenced section|date=June 2008}}
 
Because of the game's popularity, five other versions of the game were developed for the market: ''Tournament Arkanoid'' and ''[[Arkanoid: Revenge of Doh|Revenge of Doh]]'' (''Arkanoid II'') both in 1987, ''Arkanoid - Doh It Again'' and ''[[Arkanoid Returns]]'' both in 1997, ''Arkanoid DS'' in 2007<ref>[http://ds.ign.com/objects/954/954239.html IGN: Arkanoid DS], game profile</ref>, [[Arkanoid Live]], and, most recently, [[Arkanoid Plus]]! on WiiWare.
 
 
The controls used by various conversions differ from machine to machine, and some conversions allow for multiple control methods. The two basic control methods are digital and analog. Digital controls (many joysticks and control pads, and keyboards) are considered less desirable than analog controls (most mice, trackballs, and paddles); while digital controls limit the player to single-speed control, analog controls allow the player to move the Vaus at nearly any desired speed across the screen. The NES version of Arkanoid was originally packaged with what's considered one of the rarest of all NES controllers, the [[Vaus Controller]]: a small gray controller featuring one button, a small spinner (with limited turn radius), an adjustment port, and the Taito logo. While the game may be played with the standard digital NES control pad, optimum gameplay is achieved with the Vaus Controller. Latter-day [[MAME arcade cabinet]] developers have created customized spinner controls to further simulate the arcade experience, although the Arkanoid controller had quirks which have made it difficult to achieve 100% reproduction. The Japanese DS version features an optional paddle controller that connects in the [[Game Boy Advance]] slot, but the paddle controller is not being released in America.
 
   
 
The controls used by various conversions differ from machine to machine, and some conversions allow for multiple control methods. The two basic control methods are digital and analog. Digital controls (many joysticks and control pads, and keyboards) are considered less desirable than analog controls (most mice, trackballs, and paddles); while digital controls limit the player to single-speed control, analog controls allow the player to move the Vaus at nearly any desired speed across the screen. The NES version of Arkanoid was originally packaged with what's considered one of the rarest of all NES controllers, the Vaus Controller: a small gray controller featuring one button, a small spinner (with limited turn radius), an adjustment port, and the Taito logo. While the game may be played with the standard digital NES control pad, optimum gameplay is achieved with the Vaus Controller. Latter-day MAME arcade cabinet developers have created customized spinner controls to further simulate the arcade experience, although the Arkanoid controller had quirks which have made it difficult to achieve 100% reproduction. The Japanese DS version features an optional paddle controller that connects in the Game Boy Advance slot, but the paddle controller is not being released in America.
 
==Reception==
 
==Reception==
The game was reviewed in 1989 in ''[[Dragon (magazine)|Dragon]]'' #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.<ref name="Dragon144">{{cite journal
+
The game was reviewed in 1989 in ''Dragon'' #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.
|title=The Role of Computers
 
|author=Lesser, Hartley, Patricia, and Kirk
 
|journal=Dragon
 
|issue=144
 
|date=April 1989
 
|pages=60–68}}</ref>
 
 
 
==Ports and related releases==
 
==Ports and related releases==
 
Many of the 8-bit computer ports (ZX Spectrum, Amstrad CPC 464, Commodore 64, BBC Micro, MSX, Atari 8-bit, Apple II) were very popular in Europe in the 1980s. A console port on the NES was also popular, and the game was also ported for 16-bit computers Amiga, Atari ST, Apple IIGS and IBM PC. A Macintosh version was released in 1987 and a port was released for the TRS-80 Color Computer in 1989. A Super NES version called ''Arkanoid: Doh It Again'' was released in 1997. ''Arkanoid Returns'' and a sequel, ''Arkanoid Returns 2000'', were released in Japan for the PlayStation. 16-bit versions had identical graphics as the arcade game. Commodore 64 conversion of Arkanoid is known as the first game for the system to feature music that used digitized samples (composed by Martin Galway). Computer conversions were published by Imagine. A version for the Nintendo DS handheld, titled ''Arkanoid DS'', was released in Japan, with a North American release on August 1, 2008. An unlicensed version for Texas Instruments' popular TI-83 calculator is also available, reflecting, in many ways, the advances in computer technology since its original release.
[[Image:ArkanoidCover.jpg|thumb|right|Front cover of the [[Atari ST]] version.]]
 
Many of the 8-bit computer ports ([[ZX Spectrum]], [[Amstrad CPC 464]], [[Commodore 64]], [[BBC Micro]], [[MSX]], [[Atari 8-bit family|Atari 8-bit]], [[Apple II]]) were very popular in [[Europe]] in the 1980s. A [[Video game console|console]] port on the [[Nintendo Entertainment System|NES]] was also popular, and the game was also ported for 16-bit computers [[Amiga]], [[Atari ST]], [[Apple IIgs|Apple II<small>GS</small>]] and [[IBM PC]]. A [[Macintosh]] version was released in 1987 and a port was released for the [[TRS-80 Color Computer]] in 1989. A [[Super Nintendo Entertainment System|Super NES]] version called ''Arkanoid: Doh It Again'' was released in 1997. ''Arkanoid Returns'' and a sequel, ''Arkanoid Returns 2000'', were released in Japan for the [[PlayStation (console)|PlayStation]]. 16-bit versions had identical graphics as the arcade game. Commodore 64 conversion of Arkanoid is known as the first game for the system to feature music that used digitized samples (composed by [[Martin Galway]]). Computer conversions were published by [[Imagine Software|Imagine]]. A version for the [[Nintendo DS]] handheld, titled ''Arkanoid DS'', was released in Japan, with a North American release on August 1, 2008. An unlicensed version for [[Texas Instruments]]' popular [[TI-83]] calculator is also available, reflecting, in many ways, the advances in computer technology since its original release.
 
{{Computing_platform_requirements| OS_name=TI-83&4 series| CPU_name=Zilog Z80| this_software_genre=games}}
 
 
The Amiga version was reviewed in ''[[Computer Gaming World]]'' and praised as a perfect version of the arcade game. The review praised the computer versions for playability and features missing from other arcade-style games of the time, such as the ability to continue after all lives are lost.<ref name = "CGW">{{Cite news | date = February 1988 | last = Wagner | first = Roy | periodical = [[Computer Gaming World]] | title = Warped in Space! "Breakout" of a Space Trap with Arkanoid! | pages = 31 | postscript = <!--None-->}}</ref>
 
 
An [[Xbox 360]] version of Arkanoid, titled ''Arkanoid Live!'', was released on May 6, 2009 on [[Xbox Live Arcade]].<ref>[http://www.xbox.com/en-US/games/a/arkanoidlivexboxlivearcade/ Arkanoid Live! Game Detail Page], xbox.com</ref>
 
 
A [[WiiWare]] version of Arkanoid, titled ''Arkanoid Plus!'', was released in Japan on May 26, 2009, in PAL regions on August 21, 2009 and in North America on September 28, 2009.<ref>{{cite web |title=Art Lessons, Auto Racing, and Arcade Action Multiply the Downloadable Fun |url=http://www.nintendo.com/whatsnew/detail/_awl_FLReUbcL1u7VyJEGQAj8UglQUIL |publisher=Nintendo of America |date=28 September 2009 |accessdate=28 September 2009 }}</ref>
 
 
A version of Arkanoid for the [[iPhone]] was released worldwide on August 31, 2009 and appeared in the [[App Store]] on September 7, 2009.
 
   
 
The Amiga version was reviewed in ''Computer Gaming World'' and praised as a perfect version of the arcade game. The review praised the computer versions for playability and features missing from other arcade-style games of the time, such as the ability to continue after all lives are lost. An Xbox 360 version of Arkanoid, titled ''Arkanoid Live!'', was released on May 6, 2009 on Xbox Live Arcade. A WiiWare version of Arkanoid, titled ''Arkanoid Plus!'', was released in Japan on May 26, 2009, in PAL regions on August 21, 2009 and in North America on September 28, 2009.<sup> </sup>A version of Arkanoid for the iPhone was released worldwide on August 31, 2009 and appeared in the App Store on September 7, 2009.
 
==Clones==
 
==Clones==
''Arkanoid'' has remained a popular game and is commonly cloned by aspiring game developers in [[freeware]] and [[shareware]] titles. Many companies have also regularly cloned the game in [[video arcade]]s. ''Arkanoid'''s popularity led to it being featured in ''[[Rainbow Islands]]'', which has a whole level (4 stages in all) dedicated to the game, including Doh as the level boss. In [[Alleyway]] for the original Nintendo Game Boy, Mario is seen on the cover art piloting the Vaus-like paddle. ''[[Doom 3: Resurrection of Evil]]'' features a clone of the game within one of the usable computer terminals found in the game, which is called "Hellanoid".
+
''Arkanoid'' has remained a popular game and is commonly cloned by aspiring game developers in freeware and shareware titles. Many companies have also regularly cloned the game in video arcades. ''Arkanoid'''s popularity led to it being featured in ''Rainbow Islands'', which has a whole level (4 stages in all) dedicated to the game, including Doh as the level boss. In Alleyway for the original Nintendo Game Boy, Mario is seen on the cover art to be piloting the Vaus-like paddle.
  +
==Gallery==
 
  +
<gallery>
==See also==
 
  +
Image:ArkanoidFCM.jpg|Famicom Boxart
*[[Breakout clones]]
 
  +
Image:Arkanoid.jpg|NES Boxart
 
  +
</gallery>
==References==
 
{{reflist}}
 
 
 
==External links==
 
==External links==
 
*[http://www.arkanoid-game.co.uk/ Official Taito/Square-Enix remake site]
 
*[http://www.arkanoid-game.co.uk/ Official Taito/Square-Enix remake site]
  +
*[http://www.klov.com/game_detail.php?game_id=6916 ''Arkanoid''] at the Killer List of Videogames
*{{KLOV game|id=6916}}
 
  +
*[http://strategywiki.org/wiki/Arkanoid ''Arkanoid'' guide] at StrategyWiki
*{{StrategyWiki}}
 
*{{gamefaqs|id=584096}}
+
*[http://www.gamefaqs.com/584096 ''Arkanoid''] at GameFAQs
  +
*[http://www.mobygames.com/game/arkanoid ''Arkanoid''] at MobyGames
*{{moby game|id=/arkanoid}}
 
  +
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0000255 ''Arkanoid''] at World of Spectrum
*{{WoS game|id=0000255}}
 
*{{dmoz|Games/Video_Games/Action/A/Arkanoid_Series}}
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*[http://www.dmoz.org/Games/Video_Games/Action/A/Arkanoid_Series/ Arkanoid] at the Open Directory Project
*[http://nitros9.lcurtisboyle.com/arkanoid.html Information on the TRS-80 port]
 
*[http://kids-arkanoid.appspot.com/arkanoid/arkanoid.html Arkanoid clone]
 
 
 
[[Category:Nintendo Wi-Fi Connection games]]
 
[[Category:Nintendo Wi-Fi Connection games]]
 
[[Category:1986 video games]]
 
[[Category:1986 video games]]
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[[Category:ZX Spectrum games]]
 
[[Category:ZX Spectrum games]]
 
[[Category:Nintendo DS games]]
 
[[Category:Nintendo DS games]]
[[Category:Xbox 360 Live Arcade games]]
 
 
[[Category:WiiWare games]]
 
[[Category:WiiWare games]]
 
[[Category:Wii games]]
 
[[Category:Wii games]]
 
[[Category:Xbox Live Arcade games]]
 
[[ca:Arkanoid]]
 
[[cs:Arkanoid]]
 
[[de:Arkanoid]]
 
[[es:Arkanoid]]
 
[[fr:Arkanoid]]
 
[[it:Arkanoid]]
 
[[nl:Arkanoid]]
 
[[ja:アルカノイド]]
 
[[pl:Arkanoid]]
 
[[pt:Arkanoid]]
 
[[ru:Arkanoid]]
 
[[fi:Arkanoid]]
 
[[sv:Arkanoid]]
 
[[zh:快打磚塊]]
 

Revision as of 20:40, 17 May 2011

Arkanoid
Arkanoid
Developer(s) Taito
Publisher(s) Taito
Famicom
NES
Romstar
Arcade

Template:Infobox/designer

Release date Arcade:
1986
Famicom:
December 26, 1986 (JP)
NES:
August 1987 (NA)
Genre Breakout
Mode(s) Single player
1-2 players alternating
Age rating(s) N/A
NES
Platform(s) Nintendo Entertainment System

Template:Infobox/media Template:Infobox/input

Credits | Soundtrack | Codes | Walkthrough


Arkanoid is an arcade game released by Taito. The game was later ported to many home computers and consoles. The game is an update of Atari's Breakout.

Gameplay

The player controls the Vaus, a paddle-shaped ship that must deflect an energy ball toward an arrangement of blocks in the playfield to destroy them. The player must keep the ball in play or else a Vaus ship is lost. Some blocks require two hits in order to be destroyed, while some blocks are indestructible. Occasionally, a block will release a power-up capsule that will give the player various abilities: expanded Vaus, capture and release, slowed-down energy ball, multiple energy balls, Vaus with lasers, warp into the next screen, and an extra ship. The ultimate goal is to reach the final confrontation with Doh, who holds the Vaus ship captive in these playfields.

Legacy

Because of the game's popularity, five other versions of the game were developed for the market: Tournament Arkanoid and Revenge of Doh (Arkanoid II) both in 1987, Arkanoid - Doh It Again and Arkanoid Returns both in 1997, Arkanoid DS in 2007, Arkanoid Live, and, most recently, Arkanoid Plus! on WiiWare.

The controls used by various conversions differ from machine to machine, and some conversions allow for multiple control methods. The two basic control methods are digital and analog. Digital controls (many joysticks and control pads, and keyboards) are considered less desirable than analog controls (most mice, trackballs, and paddles); while digital controls limit the player to single-speed control, analog controls allow the player to move the Vaus at nearly any desired speed across the screen. The NES version of Arkanoid was originally packaged with what's considered one of the rarest of all NES controllers, the Vaus Controller: a small gray controller featuring one button, a small spinner (with limited turn radius), an adjustment port, and the Taito logo. While the game may be played with the standard digital NES control pad, optimum gameplay is achieved with the Vaus Controller. Latter-day MAME arcade cabinet developers have created customized spinner controls to further simulate the arcade experience, although the Arkanoid controller had quirks which have made it difficult to achieve 100% reproduction. The Japanese DS version features an optional paddle controller that connects in the Game Boy Advance slot, but the paddle controller is not being released in America.

Reception

The game was reviewed in 1989 in Dragon #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.

Ports and related releases

Many of the 8-bit computer ports (ZX Spectrum, Amstrad CPC 464, Commodore 64, BBC Micro, MSX, Atari 8-bit, Apple II) were very popular in Europe in the 1980s. A console port on the NES was also popular, and the game was also ported for 16-bit computers Amiga, Atari ST, Apple IIGS and IBM PC. A Macintosh version was released in 1987 and a port was released for the TRS-80 Color Computer in 1989. A Super NES version called Arkanoid: Doh It Again was released in 1997. Arkanoid Returns and a sequel, Arkanoid Returns 2000, were released in Japan for the PlayStation. 16-bit versions had identical graphics as the arcade game. Commodore 64 conversion of Arkanoid is known as the first game for the system to feature music that used digitized samples (composed by Martin Galway). Computer conversions were published by Imagine. A version for the Nintendo DS handheld, titled Arkanoid DS, was released in Japan, with a North American release on August 1, 2008. An unlicensed version for Texas Instruments' popular TI-83 calculator is also available, reflecting, in many ways, the advances in computer technology since its original release.

The Amiga version was reviewed in Computer Gaming World and praised as a perfect version of the arcade game. The review praised the computer versions for playability and features missing from other arcade-style games of the time, such as the ability to continue after all lives are lost. An Xbox 360 version of Arkanoid, titled Arkanoid Live!, was released on May 6, 2009 on Xbox Live Arcade. A WiiWare version of Arkanoid, titled Arkanoid Plus!, was released in Japan on May 26, 2009, in PAL regions on August 21, 2009 and in North America on September 28, 2009. A version of Arkanoid for the iPhone was released worldwide on August 31, 2009 and appeared in the App Store on September 7, 2009.

Clones

Arkanoid has remained a popular game and is commonly cloned by aspiring game developers in freeware and shareware titles. Many companies have also regularly cloned the game in video arcades. Arkanoid's popularity led to it being featured in Rainbow Islands, which has a whole level (4 stages in all) dedicated to the game, including Doh as the level boss. In Alleyway for the original Nintendo Game Boy, Mario is seen on the cover art to be piloting the Vaus-like paddle.

Gallery

External links