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Assassin's Creed Brotherhood
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Assassin's Creed Brotherhood
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==Development== A new ''Assassin's Creed'' episode featuring multiplayer was announced during Ubisoft's 2009 fiscal third quarter results while not revealing its name. In early May 2010, a GameStop employee published on Internet some images of a pre-order box featuring the ''Assassin's Creed: Brotherhood'' title while Ubisoft was teasing the game on [[Facebook]] and [[Twitter]]. Ubisoft then confirmed the authenticity of these pictures.<ref>{{Cite web |url=http://kotaku.com/5531849/gamestop-placeholder-art-names-assassins-creed-brotherhood-+-update |title=GameStop Placeholder Art Names Assassin's Creed: Brotherhood - Update |author=Mike Fahey |date=5 May 2010 |work= |publisher=[[Kotaku]] |accessdate=11 July 2010}}</ref> ''Brotherhood'' has not been numbered unlike ''Assassin's Creed II'' because players, and even developers themselves would have expected a new setting and a new ancestor while this is only the continuation of Ezio's story.<ref>{{Cite web |url=http://www.youtube.com/watch?v=ZIEOWmJzayM |title=Assassins Creed Brotherhood ComDev Conversation - Ubisoft E3 2010 [Europe] |author=[[Ubisoft]] |date=June 16, 2010 |work= |publisher=[[YouTube]] |accessdate=16 July 2010}}</ref> While still in development, Creative Director Patrice Désilets left before the game's presentation at the [[E3 2010]]. Ubisoft and Production Manager Jean-Francois Boivin stated that he only took a "creative break" after completing his task on ''Brotherhood''.<ref>{{Cite web |url=http://www.gamerzines.com/ps3/news/patrice-desilets-departure.html |title=Assassin's Creed's Production Manager discusses Patrice Desilets' departure |author=David Scammell |date=9 July 2010 |work= |publisher=GamerZines |accessdate=11 July 2010}}</ref> A teaser trailer of the multiplayer mode was released on the official site before the E3. A cinematic debut trailer was diffused during Ubisoft's E3 2010 press conference along a walkthrough of the game's beginning. The game is being developed by five Ubisoft studios with [[Ubisoft Montreal]] as the lead, and four other developers: Annecy, Singapore, Bucharest and Québec City. The multiplayer mode is mainly developed by Ubisoft Annecy, the studio responsible for creating multiplayer mode in [[Tom Clancy's Splinter Cell: Chaos Theory|Splinter Cell Chaos Theory]].<ref>http://nz.playstation.com/ps3/news/articles/detail/item279057/Assassins-Creed%C2%AE-Brotherhood-announced/</ref><ref>{{Cite web |url=http://www.develop-online.net/news/34795/Five-studio-rapid-coalition-for-new-Assassins-Creed |title=Five-studio brotherhood for new Assassin’s Creed |author=Rob Crossley |date=11 May 2010 |work= |publisher=develop |accessdate=11 July 2010}}</ref> Ubisoft also announced plans for DLC after the game's launch, but its content hasn't been detailed yet.<ref name="cvg"/>
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