Codex Gamicus
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Battle Bakraid
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Battle Bakraid
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==Game play== [[File:Battle Bakraid.png|thumb|left|Arcade screenshot]] ===Stages=== * '''Training''': There are less enemies and bullets, and player's fighter automatically uses a bomb when being hit. The game ends after 4 stages. * '''Normal''': A course of medium difficulty with 6 stages. * '''Advance''': A course with 8 stages, with increased enemy firing rate and bullet density. * '''Special/Only Boss''': When selected without specifying stage or boss, player plays a course consists of all the boss segments of all stages. When specifying a stage or boss (by pressing left or right), player plays a course consists of the selected stage or boss twice, with second trial featuring increased difficulty. Special can be unlocked either by entering code a special code at the title screen or clearing the Advance game. However, clearing Advance game does not unlock the Special course permanently. After choosing Normal or Advance course, Stage Edit mode allows player to choose the sequence of stages 2–5 from a set of 4 stages. In Special/Only Boss mode, an additional Stage I is included, which consists of mid-boss battle in Cloud stage (Stage 6). ===Fighters=== There are initially 4 fighters, with extra fighters available by using unlock codes (up to 9 fighters). Pressing different buttons when choosing a fighter can alter a fighter's ability: *Main shot power type: Press A button *Bomber power type: Press B button *Side shot power type: Press C button *Speed up type: Press Start button When using Team Edit, player can choose different fighters for successive lives after the initial fighter is destroyed. If Team Edit is unavailable, it can be unlocked by inserting a coin and press Up, Down, Up, Down Left, Right, Left, Right, A, B, Start before timer passes 10. Fighter's rapid fire rate can be increased by holding C then press A when inside a stage, or decreased by holding C then press B when inside a stage. * Sky Dragon * Saber Tiger * Lightning Wolf * Hammer Shark ====Phase 2 fighters==== * Flame Viper * Steel Bat * Solid Ray ====Phase 3 fighters==== * Buster Lizard * Blade Owl ===Medal system=== Some enemies drop medals when destroyed. In addition, medal can also be found in neutral background objects when destroyed. The medal initially worth 100 points, but the value increases when player collects all on-screen medals without missing any before another medal is revealed, up to 10000 points. When a medal is missed, the next revealed medal is worth 100 points. If there are multiple on-screen medals, player can restore medal level after missing a medal by collecting the remaining highest value medal on-screen without missing further medals, before revealing any other medal. ===Multiplier system=== Whenever a player's fighter destroys a large enemy, a score multiplier is set. The multiplier doubles every time a large enemy is destroyed before timer reaches 0, for up to 64. The multiplier timer increases whenever a large enemy is destroyed. When multiplier is in effect and the player's medal level is already at 10000 points, revealing medal causes 100000-point medal to appear instead. When multiplier timer reaches 0, the score multiplier effect simply disappears.
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