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Bejeweled
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Bejeweled
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==Gameplay== [[File:Bejeweled deluxe sc1.jpg|250px|right|thumb|Bejeweled Deluxe Version]] The objective of this game is to swap one [[gemstone|gem]] with an adjacent gem to form a horizontal or vertical chain of three or more gems. Bonus points are given when more than three identical gems are formed or forms two lines of identical gems in one swap. Gems disappear when chains are formed and gems fall from the top to fill in gaps. Sometimes [[chain reaction]]s, called ''cascades'', are triggered, where chains are formed by the falling gems. Cascades award bonus points to the player. There are two variations of the game to choose from. Although normally the player gets only 3 in a row for gems, sometimes they can get 4 or 5 in a row. And in rare conditions, they can get 6, 7 and even 8 in a row. However, some versions of the [[game engine|engine]] do not register it. The player gets more points and sometimes special powerups from more than 3 gems in a row.<ref>[http://www.edepot.com/forums/viewtopic.php?f=7&t=1538 BeJeweled 6, 7, and 8 in a Row] from eDepot.com</ref> ===Normal=== * Level up when the player reaches certain score * Game over when no move can be performed * Game over also when the timer runs out ===Timed=== * The level up bar starts in the middle, level up when the bar reaches the end. * Over time, the bar decreases. The bar decreases faster as the stage level increases (and in some versions, the longer the level lasts). * The game is over when the bar reaches the beginning (if a situation arises where no valid move can be made, the board is cleared and randomly re-filled).
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