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BioShock
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BioShock
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==Technical issues== Most of the technical issues lie in the PC version of BioShock. The game uses [[Shader Model 3.0]] for its graphic engine, which is unsupported by older graphics card. A user created work-around for graphics cards supporting [[Shader Model 2.0]] was created by community members. When BioShock was released, the client only allowed for two installations, and required an Internet connection in order to activate the product. After a five activation limit is reached, the user must manually activate the product again via telephone support due to a new version of the [[SecuROM]] protection system. The content that SecuROM installed has caused problems running software such as Microsoft's Process Explorer and other games with similar protection systems. SecuROM also inserts null keys into the Registry which cannot be removed by using the Registry Editor. These registry keys will remain on the system even after BioShock and SecuROM are uninstalled. 2K Games has responded to the criticism by stating that a special-purpose pre-uninstallation utility that will refund activation slots to a user will be developed and made available in the future. If the yet-to-be-released application is not used before uninstalling the game, SecuROM considers the player to still be using the game, and the activation is unrecoverable without contacting SecuROM and sending them a picture of the DVD and the booklet with the CD key in order to get a new key or deactivate old installations. SecuROM has also been reported to be responsible for a cancellation of a midnight release in [[Australia]] due to downtime of 2K Games' servers on August 23, 2007, as the game would be unplayable until the servers were back up.
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