Codex Gamicus
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{{Infobox VG
{{Infobox VG
|title=Biomechanical Toy
|title=Biomechanical Toy
|image=[[Image:Biomechanical_Toy.png|225 px]]
|image= Biomechanical Toy.png
|caption=Screenshot of Biomechanical Toy
|caption=Screenshot of Biomechanical Toy
|developer = Ricardo Puerto and [[Zeus Software]]
|developer = Ricardo Puerto and [[Zeus Software]]
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*[ Mameworld entry]
*[ Mameworld entry]

Latest revision as of 16:17, 10 August 2018

Biomechanical Toy
Biomechanical Toy.png
Developer(s) Ricardo Puerto and Zeus Software
Publisher(s) Gaelco
Designer Raul Lopez, Ricardo Puerto
Engine Engine Missing
status Status Missing
Release date 1995
Genre Platform game / Run and gun
Mode(s) Single player, Up to 2 players, alternating turns
Age rating(s)
Platform(s) Arcade Game
Arcade system Arcade System Missing
Input 8-way Joystick, 2 Buttons
Credits | Soundtrack | Codes | Walkthrough

Biomechanical Toy is a scrolling shoot 'em up platform arcade game released by Gaelco in 1995.


A criminal called Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum - which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. You, a hero called Inguz, are called on to recover the pendulum before the toys' magical world disappears...


You control a hero who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels. The gameplay is similar to that of the better known Metal Slug series of videogames.


Zeus also made a game for the Commodore Amiga called Risky Woods.