Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Caesar II
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Caesar II
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{GameInfobox |title = Caesar II |image = Caesar II Coverart.png |developer = Impressions Games |publisher = Sierra Entertainment |designer = |engine = |na_rel = {{Release|1995|September|4}}] |genre = Strategy |features = Single-player |ratings = |platforms = Mac OS, MS-DOS |media = |requirements = |input = }} '''''Caesar II''''' is a computer game of the ''Caesar'' computer game series that takes place in Ancient Rome; when the game begins the Roman empire extends no further than Italy. Players have the opportunity to civilize adjacent barbarian provinces, eventually reaching the entire Roman Empire at its height. When a province is civilized it unlocks the surrounding provinces. A computerized rival also completes missions both preventing the player from civilizing that province and allowing them to civilize the provinces adjacent to it (the computer has been known to civilize a province it could not have selected when it successfully civilized the last, meaning it is a randomized event, rather than AI). Unlike Caesar III, or Pharaoh, the province and city are separate spheres, as is the military. The player builds a primary industry (such as mines or farms) trade facilities(such as roads or docks), and Military facilities(such as forts and walls) on one map and builds their city houses, [[secondary industry]] (such as wineries or potters), [[tertiary industry]] (such as fire stations, police stations, bath houses) on another (represented as four squares in the center of the provincial map). Also unlike later games walkers are not required to bring services to people, which is instead determined by one buildings distance from another. Invading Armies differ from later games as well, in that Barbarian towns exist within many provinces from which Barbarian armies can emanate. These are converted to Roman towns through invading them and defeating the inhabitants. Most missions require you to pacify a province and raise the citizens [[standard of living]] to a certain level, while neither suffering a military loss, nor losing the emperor's favour, often within a certain time frame. Major factors in city and province building are housing values and types of housing, [[Unemployment]]/[[labour shortage]]s, taxes, wages, [[deficits]], food shortages, Military Readiness and [[morale]], and Imperial demands. The game is won when the player has conquered sufficient provinces to attain the rank of Caesar. The game is lost if your computerized rival becomes Caesar, if Caesar removes you from your post for running too large a deficit, for going beyond your time frame, for failing to follow Imperial demands, or having the city conquered. It was released in [[1995 in video gaming|1995]] and developed and designed by [[Impressions Games]] and distributed by [[Sierra On-Line]]. ==External links== *[http://www.caesar2.com/ The Ultimate ''Caesar II'' Site] *{{GameFAQs|type=/computer/doswin|num=564620|name=''Caesar II''}} *{{moby game|id=/caesar-ii|name=''Caesar II''}} {{City building series}} [[Category:City-building games]] [[Category:Mac OS games]] [[Category:Windows games]] [[Category:1995 video games]] [[Category:Roman Empire video games]] [[Category:Video game sequels]] [[Category:Video games with isometric graphics]] [[Category:Video games developed in the United Kingdom]] {{strategy-videogame-stub}}
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:!((
(
view source
) (protected)
Template:))!
(
view source
) (protected)
Template:Ambox
(
view source
) (protected)
Template:ArrayFeatures
(
view source
) (protected)
Template:ArrayListDevelopers
(
view source
) (protected)
Template:ArrayListGenres
(
view source
) (protected)
Template:ArrayListPlatform
(
view source
) (protected)
Template:ArrayListPublishers
(
view source
) (protected)
Template:ArrayPageType
(
view source
) (protected)
Template:ArrayStatusList
(
view source
) (protected)
Template:City building
(
view source
)
Template:City building series
(
view source
)
Template:CompanySwitch
(
view source
) (protected)
Template:FeatureSwitch
(
view source
) (protected)
Template:Flag
(
view source
) (protected)
Template:GameFAQs
(
view source
) (protected)
Template:GameInfobox
(
view source
) (protected)
Template:GameInfoboxLinksPI
(
view source
)
Template:GenreSwitch
(
view source
) (protected)
Template:Icon
(
view source
) (protected)
Template:MobyGames
(
view source
) (protected)
Template:Moby game
(
view source
)
Template:Navbox
(
view source
) (protected)
Template:PageTypeSwitch
(
view source
) (protected)
Template:PlatformSwitch
(
view source
) (protected)
Template:Release
(
view source
) (protected)
Template:StatusSwitch
(
view source
) (protected)
Template:Strategy-videogame-stub
(
view source
)
Template:Strategy stub
(
view source
)
Template:Β·
(
view source
) (protected)
Module:Arguments
(
edit
)
Module:Flaglist
(
edit
)
Module:Message box
(
edit
)
Module:Message box/configuration
(
edit
)
Module:Navbar
(
edit
)
Module:Navbox
(
edit
)
Module:No globals
(
edit
)
Module:Yesno
(
edit
)
Follow on IG
TikTok
Join Fan Lab