Codex Gamicus
No edit summary
No edit summary
(No difference)

Revision as of 12:13, 8 July 2013

Call of Duty: Ghosts
Call of Duty Ghosts
Developer(s) Infinity Ward
Publisher(s) Activision
Square Enix (Japan)

Template:Infobox/engine

Release date November 5, 2013
JP November 14, 2013
Genre First-person shooter
Mode(s) Single-player
Multiplayer
Age rating(s) RP
Platform(s) PlayStation 3
PlayStation 4
XBOX 360
Xbox One

Template:Infobox/media

Credits | Soundtrack | Codes | Walkthrough


Call of Duty: Ghosts is an upcoming first-person shooter video game to be the tenth main installment in the Call of Duty series, and the sixth developed by Infinity Ward. The game is to be released for Microsoft Windows, PlayStation 3 and Xbox 360 on November 5, 2013.

It also will be available for the next-generation consoles, PlayStation 4 and Xbox One, at a later date.

Multiplayer

As confirmed in the Behind the Scenes video released by Call of Duty, the multiplayer in Call of Duty: Ghosts will be unlike that in any previous Call of Duty to date. The developers have confirmed character customization, dynamic maps, and many new players movements such as sliding, leaning around corners, and better interaction with the environment. Mark Rubin said that there will not be a "lean button", like it was in previous games, but instead, approaching the wall, looking at the edge of wall and aiming down the sights will lean the player out.[11] Players that have pre-ordered Ghosts via GameStop will receive bonus map, called Free Fall.

Premise

Call of Duty: Ghosts takes place following a catastrophic event that changed the global balance of powers in the world. As a result, the United States is no longer recognized as a superpower. Ten years after the event, an unseen enemy emerges as a threat, but the remnants of US special operation forces from every branch came together to create an elite group of soldiers known as the "Ghosts", who are determined to eradicate all threats to protect the weak and the remains of America.

Development

On February 7, 2013, Activision confirmed that a new Call of Duty game was in development and would be released Q4, 2013. The publisher expects poorer performance than previous entry Call of Duty: Black Ops II on 7th generation consoles (Xbox 360 and PS3) due to the transition to next-generation consoles.

The series starts a new subseries with Ghosts to coincide with the launch of eighth generation consoles entering the market. The game will debut an engine built by the developer, originally described as a new engine, but later clarified to be the same engine as used in previous games with "significant" upgrades.