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Castle Shikigami 2
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Castle Shikigami 2
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===Differences=== Due to the disparity in publishers, as well as release times, each port of the game has different cover artwork, and some releases contained additional content as well. The limited edition of the Dreamcast port included a soundtrack CD and [[trading card]]s (and even a [[telephone card]] with direct orders from Sega),<ref name="Segagaga">{{cite web |url=http://www.segagagadomain.com/dreamcast-ntsc2/shikigami.htm|title=Shikigami No Shiro II Deluxe Edition|publisher=Segagaga Domain|accessdate=2006-10-19}}</ref> the limited edition of the PlayStation 2 port included a figurine of Fumiko, and the limited edition of the Nintendo GameCube port included a figurine of Niigi and Neko, her cat.<ref>{{cite web|date=November 13, 2003|url=http://cube.ign.com/articles/440/440630p1.html|title=Shikigami no Shiro II|publisher=[[IGN]]|accessdate=2006-10-19}}</ref> The U.S. release used original cover artwork based on the Japanese character designs,<ref>{{cite web|last=Gander |first=Matt|date=November 6, 2005|url=http://www.gamesasylum.com/showarticle.php?articleID=4490|title=Castle Shikigami II: War of the Worlds|publisher=Games Asylum|accessdate=2006-10-19 |archiveurl = http://web.archive.org/web/20060930010158/http://www.gamesasylum.com/showarticle.php?articleID=4490 |archivedate = September 30, 2006}}</ref> while the European release used yet another original image depicting an aerial dogfight.<ref name="gamekult">{{cite web|url=http://www.gamekult.com/tout/jeux/fiches/J000062253.html |title=Castle Shikigami 2: War of the Worlds|publisher=Gamekult|accessdate=2006-10-19}}</ref> Within the game, new play modes were also introduced with new releases. New features added following the arcade version include story recollect mode, which allows cut scenes to be replayed, and gallery mode, a game artwork viewer.<ref name="GameSpot_pc">{{cite web|last=Niizumi|first=Hirohiko|date=June 29, 2004|url=http://www.gamespot.com/news/6101577.html|title=Shikigami no Shiro II coming to the PC|publisher=[[GameSpot]]|accessdate=2006-10-19}}</ref> The Xbox port introduced practice mode,<ref>{{cite web |date=January 21, 2004|url=http://www.gamespot.com/xbox/action/shikigaminoshiro2/news.html?sid=6086773|title=Japanese Xboxes getting new arcade ports|publisher=[[GameSpot]]|accessdate=2006-10-19}}</ref> and, in a more significant addition, provided additional downloadable artwork and an online scoreboard, available through [[Xbox Live]]; this was one of the first examples of Xbox Live content exclusive to Japan, rather than North America.<ref>{{cite web|month=April|year=2004 |url=http://www.findarticles.com/p/articles/mi_zd1up/is_200404/ai_ziff124602|title=Shikigami No Shiro II Downloadable Content |publisher=[[1UP.com]]|accessdate=2006-10-19}}</ref>
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