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Chocolate Castle
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Chocolate Castle
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==Gameplay== ''Chocolate Castle''<nowiki>'</nowiki>s core gameplay consists of a combination of [[mazes]] and [[sliding puzzle]]s.<ref name="pcworld">{{cite web| url = http://www.pcworld.idg.com.au/article/195586/smooth_your_startups_track_your_firefox_history_play_chocolate?pp=3| title = Smooth your startups, track your firefox history, and play with chocolate (page 3)|author = Blackwell, Laura| publisher = ''[[PC World (magazine)|PC World]]''| date = 2007-09-21| accessdate = 2009-04-20}}</ref> The object of the game is to clear all blocks of chocolate in each room of a castle by getting [[anthropomorphic]] animals to eat them. Rooms are classed as easy, medium or hard. There are 120 rooms to complete in the full version of ''Chocolate Castle'', with each difficulty level containing 40 puzzles. The trial version features 12 rooms.<ref>{{cite web| url = http://www.pcworld.com/article/134517/chocolate_castle_casual_puzzle_game_debuts.html| title = Chocolate Castle Casual Puzzle Game Debuts| author = Cohen, Peter | publisher = [[PC World (magazine)|PC World]]| date =2007-07-02| accessdate = 2009-04-01}}</ref> Rooms can be skipped if the player finds them too difficult,<ref name="maclife" /> any moves made during play can be undone should the puzzle become unsolvable due to error.<ref name="pcworld" /> The full version contains a room editing program allowing players to create their own puzzles. Further rooms created by other players can be obtained from Lexaloffle's [[bulletin board system]] online.<ref name="maclife" /> Four varieties of chocolate are found scattered around the castle rooms' floors, along with four species of animal. Each animal type can only eat chocolate of the same color. The player must slide all of the chocolate pieces into large blocks before maneuvering the appropriate animal next to the bar in order to consume it. Animals can only eat one piece of chocolate of any size before being removed from play. Animals and chocolate can be dragged across rooms via the player's mouse. If players move two identical types of chocolate next to each other, either horizontally or vertically, they form a larger bar. Once the pieces of chocolate has been formed into larger bars, they cannot be separated again.<ref name="maclife">{{cite web|url = http://www.maclife.com/article/chocolate_castle_first_look| title = Chocolate Castle: First Look| author = Ochs, Susie| publisher = [[MacLife]]| date = 2007-07-27| accessdate = 2009-04-01}}</ref> Larger bars hinder the player by blocking access to different parts of the room;<ref name="pcworld" /> the effects of combinations must be considered before they are made.<ref name="nz">{{cite web| url = http://www.nzgamer.com/pc/reviews/508/chocolate-castle.html| title = Reviews > Chocolate Castle| author = Ellett, Reuben| publisher = NZGamer| date = 2007-07-20| accessdate = 2009-04-01}}</ref>
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