Codex Gamicus
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Cisco Heat
CiscoHeat arcadeflyer.png
Developer(s) Jaleco
Publisher(s) Jaleco, Image Works
Designer
Engine Engine Missing
status Status Missing
Release date Release Date Missing
Genre Racing game
Mode(s) Single player, multiplayer
Age rating(s) Ratings Missing
Platform(s) Arcade, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, PC
Arcade system
Media Media Missing
Input Steering wheel; 2-position Shifter (Up/Down); 2 Pedals (Accelerator and brake)
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Cisco Heat (シスコヒート?) is a 1990 arcade racing game developed and published by Jaleco.

Gameplay[]

The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view. It includes sights such as the famous trams and the Golden Gate Bridge. The player can pick from two cars, a Ford LTD Crown Victoria-lookalike police car and a Nissan 300ZX turbo-lookalike police car.

Ports[]

In late 1991, versions for the Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC were developed by ICE Software and released by Image Works, shortly before the Robert Maxwell-owned company folded. Stuart Campbell suggested that the Amiga version he played had little in common with the arcade game, but was a good game in its own right.

References[]

  • Sharp, Brian (November 28, 1991). Cisco Heat (review of Amiga, Atari ST and PC versions - rated 4/5). Games-X, p. 19.

External links[]

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