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| Close Combat- Wacht am Rhein Front Coverart.jpg | |
| Developer(s) | Strategy 3 Tactics |
| Publisher(s) | Matrix Games |
| Designer | |
| Engine | |
| status | Status Missing |
| Release date | October 28, 2008 |
| Genre | Real-time tactics |
| Mode(s) | Single-player, Multiplayer (2) |
| Age rating(s) | Ratings Missing |
| Platform(s) | PC |
| Arcade system | Arcade System Missing |
| Media | CD-ROM (2) |
| Input | Keyboard, Mouse |
| Requirements | Windows 98SE/ME/2000/XP/Vista, 133 MHz Pentium Processor, 256 MB RAM, 1 MB video card |
| Credits | Soundtrack | Codes | Walkthrough | |
Close Combat: Wacht am Rhein, is a World War II real-time tactics game, developed by Strategy 3 Tactics, and released on October 28, 2008.[1] A remake of the fourth installment of the Close Combat series, the game is played on a two-dimensional map, between either one or two players.
Based on the fighting of the Americans and the Germans in the Ardennes Forest during the Battle of the Bulge; all the units in the game are based on those used in December 1944. The game may be played as either the Germans, or the Americans.
Gameplay[]
Combat takes place in two phases. First in a movement phase, battle groups may be moved around the Ardennes Forest area. After this strategic phase any moves which have resulted in both a German and American battle group being present result in the two battle groups engaging in a tactical battle on a two-dimensional map.