This article is a stub. You can help Codex Gamicus by expanding it. |
Counter-Strike (series) | |
---|---|
Basic Information | |
Type(s) |
Series |
Valve Software, Valve Corporation | |
Valve Software, Valve Corporation | |
Microsoft Windows | |
Counter-Strike began as a multiplayer mod to the game Half-Life, named Half-Life: Counter-Strike. It is a team-based FPS with two sides consisting of terrorists and counter-terrorists. There are two main ways to win a game of Counter-Strike; you can either complete a mission, various examples of which include bombing a site as the terrorists or rescuing all the hostages as the counter-terrorists, or you can simply kill all the members of the opposing team.
The game went through 6 different versions before being ported to the Source Engine in 2004. This greatly improved graphical details to the gameplay as well as letting more players play in a game. Counter-Strike 1.6 was the final version of Counter-Strike prior to the release of Counter-Strike: Source.
Popular maps include de_dust2
, cs_office
, "glass maps" which consist mostly of windows which are able to be shot causing the player to fall into a giant hole, "surf maps" which make use of a glitch in the game which allows a person to "surf" on a wall down a maze of sorts to the weapon array (players start with only a knife and there is generally no buy zone in these types of maps).