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Crazy Taxi
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Crazy Taxi
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==Gameplay== The arcade version of the game includes one level, and an additional "original" stage was added for the console versions. Both are based in sunny coastal [[California]] locales, with steep hills and other strong similarities to [[San Francisco]]. North of the map, past the [[baseball stadium]], a high rise city can be found for further adventure. For both levels, the player has a choice of four drivers and their cabs, each of whom has slightly different attributes: Axel is the well-balanced cab choice, BD Joe has the fastest floored speed but least controllability, Gena has the best acceleration/deceleration and braking and Gus has the heaviest cab, enabling him to drive well off-road and even onto most oncoming traffic. The main objective of the game is to pick up customers and take them to their chosen destination as fast as possible. Along the way, money can be earned (the game is primarily a [[score attack]] title) by performing outrageous stunts such as the "Crazy Through" (near-misses with other vehicles; both risk and reward are higher when driving against the flow of traffic) and "Crazy Drift" (extended, barely-controlled [[skid]]ding). When the destination is reached, that customer's [[fare]] is added to the player's total money earned, while "Speedy", "Normal" or "Slow" ratings are awarded depending on how long the player took to complete the journey. If the player is too slow in reaching the objective and the customer's timer runs out, a "Bad" rating is given before even reaching the destination, and the customer jumps from the taxi. There is no penalty for a "Bad" rating, but time will have been wasted attempting to deliver this customer. However, there is often sufficient time available on the main clock for the player to pick up another passenger with hope to make up for their loss. On the arcade version, if a player earns a "Bad" rating, the next fare starts at $0.00. For each level, one can play under different time conditions: three-minute, five-minute or ten-minute settings, or the "Arcade Rules" used in the original coin-op version of the game but which was also included in the home versions. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored. Under Arcade Rules, the player starts with an initial time limit of around a minute (although in this first ''Crazy Taxi'' game it can be changed in the options screen), which can be extended through time bonuses earned for "Speedy" and "Normal" deliveries, as well as by making good use of whatever time is left over after making a delivery. Expert players, able to memorise the best route from pick-up to delivery, can thus continue playing for long periods of time - however, as time goes on, the "best" passengers will have been taken to their destinations, leaving fewer potential customers remaining, so as the game continues the challenge increases. All versions (except the PC version and the ''Crazy Taxi: Fare Wars'' port) of the game are also notable for their soundtrack featuring [[Bad Religion]] ("Inner Logic," "Ten in 2010," "Them and Us", and "Hear It") and [[The Offspring]] ("All I Want, "Change the World," and "Way Down the Line"). Console versions of the game also feature the "Crazy Box", a set of minigames that features challenges such as stopping by hitting a pole, picking up and dropping off a number customers within time limits, bowling using the taxi as a ball, and popping giant balloons in a field.
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