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DOOM (2016)
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DOOM (2016)
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==Development== Originally announced in 2008 as '''DOOM 4''', to be released for Microsoft Windows, [[Xbox 360]] and [[PlayStation 3]]. It was announced to take place on Earth, with gameplay more akin to the original DOOM titles for [[DOS]]. In 2009, id Software's CEO announced the game was in "deep development", stating that the game is neither a sequel nor a prequel. This rendition of the game was last mentioned in 2011, with John Carmack announcing ''DOOM'' would use a sub-set of C++ called "super-script". The game's development was restarted in 2011, with development later going quiet after the studio was dissatisfied with the quality of the game. Later, Bethesda further confirmed the existence of ''DOOM 4'' with a new trailer at E3 2014. The game was later re-revealed on June 14, 2015 during Bethesda's E3 conference.
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