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DOOM 64
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DOOM 64
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==Trivia== * The music and sound effects were done by Aubrey Hodges, who did the original sound and music for the [[PlayStation]] port of ''DOOM'' two years earlier. * Midway's original title of the game was "The Absolution", but possibly out of potential fear of players not recognizing the game at face value, opted to change the name to ''DOOM 64'' ("The Absolution" was reused as the name of the last level of the game). * Midway wanted to include every demon from the original games, as well as a few extra levels, into the final product, but deadlines and memory constraints of the [[Nintendo 64 Cartridge]] made them scrap the levels and keep a few demons off the game (Former Commando, Revenant, Arch-Vile, Spider Mastermind) * The original ''DOOM 64'' team was working on a potential sequel titled ''[[DOOM Absolution]]'' designed only for two-player [[deathmatch]]es, not long after the first game was released, but decided to scrap it, possibly due to the ''DOOM'' engine looking dated, and players' attention focusing on ''[[Quake]]'' and other, more modern 3D shooters.{{Citereq}}
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