Codex Gamicus
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Darkstar One
Developer(s) Ascaron Entertainment
Publisher(s) cdv Software Entertainment
Release date 16 June 2006
Genre Space simulation
Mode(s) Single player
Age rating(s) *ESRB: 13+ (T)
  • PEGI: 12+
Platform(s) PC

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Credits | Soundtrack | Codes | Walkthrough


Summary

Darkstar One is moder, biological long range interceptor, it's new pilot, Kayron Jarvis, begins his journey to find the killer of his father - Jack Forrester. Meanwhile fragile peace amongst races grouped in galactic council is endangered by attacks of Thul drones on research stations of all races. Soon Kayron finds that all these attacks happen moments after Jack leaves the stations, and in this way he slowly involves himself more and more into conflict with enemy far greater than he ever thought.

Gameplay

Game is divided into few types of missions player can freely choose from. These are main storyline quests, side quests, and variantly of missions which can be taken from Space Stations. Those are divided into two groups - freighter escort missions - in which player have to defend freighter from pirates - and other missions which include transportation, escort, bounty hunting, spying or shooting photos of space objects. Additionally player can trade, mine, or liberate star systems from pirates.

Darkstar One upgrades

Darkstar One can be upgraded in two ways: biological and mechanical. Standard, mechanical equipment includes: weapons (standard, turrets and missiles), energy devices (such as shields, thruster, generator, cargo scanner) and equipment (one time use, as plasma refuel or shield recharger). These have 9 levels, and higher one can be bought only on most wealthy worlds. However to gain furtherer levels of weapons or energy devices player must upgrade his ship by collecting alien artifacts - these lead to biological upgrades which are essentially hull upgrades and plasma cannon upgrades. Hull can be upgraded in 3 directions - Hull, Wings and Propulsion. Each one of these up to 9 levels. Each next upgrade gives player more hull resistivity, as well as certain upgrades, such as shorter recharge times when upgrading Propulsion or more agility when upgrading Wings. What's more - hull and wings upgrades give additional weapons capability, up to 5 turrets (9th level of hull) and bow weapons (9th level of wings). Also each few upgrades Darkstar can use higher levels of weapons, energy or equipment.

Artifacts can be collected by searching asteroids in systems where Artifact is on targets list, by liberating systems taken by pirates or by completing quests (both side and storyline can bring these).

Universe

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