Codex Gamicus

Dark Void is a video game developed by Airtight Games using the Unreal Engine 3 and published by Capcom for the PlayStation 3, Xbox 360 and Microsoft Windows. In the game players must face an alien threat that humanity had previously banished. The game mixes on-foot and mid-air combat. It was released in North America on January 19, 2010, and released in Europe on January 22, 2010. A Games for Windows – Live version of Dark Void was released on April 21, 2010 that is available exclusively through Microsoft's Games for Windows - Live On Demand marketplace.[3]


The game's story takes place before World War II and centers around a cargo pilot named William Augustus Grey (voiced by Nolan North) who is teleported to another world while flying through the Bermuda Triangle. In this world, known as the 'Void', Will encounters an alien race as well as other humans, which are known as the Watchers and the Survivors respectively. Will reluctantly joins the Survivors who are engaged in a feud with the alien race to satisfy his desire to return to Earth. While aiding the Survivors, Will discovers that the Void is a middle ground that connects both the Watchers' homeworld and Earth. It also becomes apparent that the Watchers are supplying the Axis powers with various wartime provisions for reasons unknown. With the help of Nikola Tesla, Will utilizes retrofited Watcher technology to combat the Watchers and eventually find a way to escape the Void.


The games make use of a new "vertical cover system", as well as a standard cover system.

The game includes a hover pack, and later, a jetpack, allowing for a quick transition between traditional shooter gameplay and flight. Everything unlocked in the first play through is transferred over to any and all new game play throughs.


The score to Dark Void was composed by Battlestar Galactica composer Bear McCreary, making his video game score debut.[4] He recorded the score with a 63-piece ensemble of the Hollywood Studio Symphony at the Eastwood Scoring Stage.[5]


According to Variety, Brad Pitt will develop a feature film based on the video game. Pitt will develop and produce the film through his production company Plan B Entertainment, and it was said that it could be a possible starring vehicle for the actor as well.[6] No production schedule was released for the film.


A spin-off title for DSiWare called Dark Void Zero was released in North America on January 18, 2010 and in the PAL region on March 5, 2010. Setting it apart from the next-gen version, the game was designed as a retro title featuring 8-bit graphics and sound, with 2D gameplay in the same vein as the Metroid games.

To promote the game, a history of the game was created in which it was a title Capcom was developing to be a breakthrough NES property in the late 80s, but was shelved with the discontinuation of the PlayChoice-10 and the coming of the SNES. This history also appears in-game during the introduction.[7] Additionally, before starting the game, players must use the DSi microphone to blow the cartridge's "contacts", a homage to the age-old method of getting non-working NES games to play.

Capcom manager Seth Killian said Dark Void Zero started development after finishing the pre-release copy of Dark Void, which has 8-bit music playing over the ending credits.

Dark Void Zero was also released on the iPhone and Steam (PC) platforms on April 12, 2010.[8] Both versions have an all-new secret ending. The Steam version has an additional ending (for a total of three possible endings), Steam Achievements, online leaderboards, and a SecuROM 5 machine activation limit.[9]


IGN gave it a 5.0 out of 10 stating, "Dark Void" is one of those games you'll play, beat, and forget ever existed." [10] Game Informer gave "Dark Void" its highest public score with a 7 out of 10.[11] GameTrailers gave "Dark Void" a 6.8 out of 10.[12]

GameZone's Louis Bedigian gave both the PS3 and Xbox 360 versions a 6/10, stating "The generic Gears of War-style shooting is forgivable. But the countless technical problems all but destroy a game that had the potential to be something truly special. Dark Void can be summed up in just six words: so much potential, so much disappointment."[13][14] Hardcore Gamer awarded the game a 3 out of 5, praising the innovative jet pack but stating that the game "winds up being less than the sum of its parts," and that Dark Void is "not something you need to have in your collection."[15]

Ben "Yahtzee" Croshaw of Zero Punctuation noted that Dark Void was the game that had disappointed him most in his review career - not because it was bad, but rather because it was ambitious, and in stretches, very engrossing and fun, but in the end felt both too short and too unfinished, as if the developers had run out of money or time or will.[16]


  1. 1.0 1.1 Dark Void Release Date Celebrated With Trailer. Shacknews.
  3. Dark Void - Games for Windows Live. Microsoft (2010-04-21). Retrieved on 2010-08-23
  4. Ocampo, Jason (April 11, 2009). Galactica Composer Makes Video Game Debut. IGN. Retrieved on 2009-04-03
  5. Dan Goldwasser (2009-05-21). "Bear McCreary scores Dark Void". Retrieved 2009-05-21. 
  6. Jaafar, Ali (2009-11-19). "Brad Pitt falls into 'Dark Void'". Variety. Retrieved 2010-03-11. 
  10. IGN's Dark Void Review. Retrieved on 2010-03-09
  11. Turi, Tim (2010-01-20). Game Informer's Dark Void Review. Retrieved on 2010-03-09
  12. Posted: Jan 19, 2010 (2010-01-19). Game Trailer's Dark Void Review. Retrieved on 2010-03-09
  13. Dark Void Review - Xbox 360. Retrieved on 2010-03-09
  14. Dark Void Review - PlayStation 3. Retrieved on 2010-03-09
  15. Peeples,Jeremy (2010-02-05). Hardcore Gamer Magazine: Dark Void Review. Hardcore Gamer. Retrieved on 2010-02-05
  16. Zero Punctuation: Dark Void. Zero Punctuation (4 February 2010). Retrieved on 13 February 2010

External links[]

ca:Dark Void fr:Dark Void