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David Crane's Amazing Tennis
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David Crane's Amazing Tennis
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{{GameInfobox |developer = Absolute Entertainment |publisher = Absolute Entertainment |designer = David Crane |genre = Sports |style = Tennis |features = Single-player, Multi-player |players = 1-2 |na_rel = {{release|1992|October||NA|Super Nintendo Entertainment System}} |platforms = Arcade, Genesis, Super Nintendo Entertainment System |media = Game Pak |input = Super Nintendo Controller |arcade_cabinet = [[Nintendo Super System]] }} '''''David Crane's Amazing Tennis''''' is a [[tennis]] simulation [[video game]] developed and published by [[Absolute Entertainment]] for the [[Super Nintendo Entertainment System|Super Nintendo]] and [[Mega Drive]] consoles in [[1992 in video gaming|1992]]. The game was also made available for the [[Nintendo Super System]]. ==Gameplay== ''David Crane's Amazing Tennis'' simulates the mens singles game across three set matches, the game is viewed from behind the player. [[clay court|Clay]], [[grass court|grass]] and [[Tennis court#Hard courts|hard courts]] are available, and the player can specify [[handedness]]. There are a selection of fictional computer controlled opponents available, each with different strengths, and a two player [[local multiplayer]] option is available. Players can perform various shots, such as [[topspin]], [[backspin]], [[lob (tennis)|lob]] and [[drop shot]]s.<ref name=nForce/> ==Reception== [[File:David Crane's Amazing Tennis - Gameplay.png|thumb|left|150px|The player prepares to serve]] {{VG reviews | EGM=6/10, 7/10, 7/10, 5/10<ref name=EGM>{{cite journal| title=Amazing Tennis Review| author=Steve Harris, Ed Semrad, Martin Alessi, Sushi-X| journal=[[Electronic Gaming Monthly|EGM]]| date=1992-11| volume=5| issue=11| page=24}}</ref> | rev1=''[[Mega (magazine)|Mega]]''| rev1Score=71/100<ref name=Mega>{{cite journal| title=David Crane's Amazing Tennis Review| author=Amanda Dyson| journal=[[Mega (magazine)|Mega]]| date=1993-07| issue=10| page=42}}</ref> | rev2=''[[N-Force]]''| rev2Score=86/100<ref name=nForce>{{cite journal| title=David Crane's Amazing Tennis Review| author=Carl Rowley, Rob Millichamp| journal=[[N-Force]]| date=1993-02| issue=8| pages=84β85}}</ref> | rev3=''[[Nintendo Power]]''|rev3Score=3.6/5<ref name=nPower>{{cite journal| title=Now Playing: Amazing Tennis| author=George and Rob| journal=[[Nintendo Power]]| date=1992-10| issue=42| pages=104β105}}</ref> | rev4=''[[Super Play]]''| rev4Score=80/100<ref name=SuperPlay>{{cite journal| title=Amazing Tennis Review| author=Jason Brookes| journal=[[Super Play]]| date=1993-01| issue=3| page=80}}</ref>}} The game enjoyed a positive critical reception. The presentation was lauded, ''Super Play'' described the impression of a 3D court as "the most realistic yet for this type of game", the sound effects as tremendous, and praised the inclusion of slow motion [[Instant replay|replays]].<ref name=SuperPlay/> ''Nintendo Power'' had similar thoughts on the sounds, and found that the "digitized voice of the scorekeeper and excellent sound effects added to the realism".<ref name=nPower/> ''N-Force'' praised the large and detailed [[sprite (computer graphics)|sprites]] as well as the quality of animation.<ref name=nForce/> Rob Millichamp of ''N-Force'' described the perspective as "innovative and awesome", but it was a point of contention between critics.<ref name=nForce/> ''Mega'' felt the viewpoint made play confusing and difficult, while ''Super Play'' felt it made seeing where the ball was being served tricky. Both described it as the biggest detriment to the game.<ref name=Mega/><ref name=SuperPlay/> A concern shared by many of the critics, was the difficulty in controlling the player on the far side of the court. Due to the viewpoint and perspective of the game, the far side player sprite is significantly smaller compared to the near side player. ''N-Force'' felt this made hitting the ball a nightmare, and ''Super Play'' stated that "serving and receiving from that end is far too tricky."<ref name=nForce/><ref name=SuperPlay/> Despite the criticism, reviews generally found the game enjoyable. Ed Semrad of ''EGM'' suggested that the game was "easily one of the best" tennis games, and ''N-Force'' called it "an amazing leap forward in tennis sims".<ref name=nForce/><ref name=EGM/> ''Super Play'' concluded that although polished and enjoyable, it was not as good as ''[[Super Tennis]]'', a previously released tennis game.<ref name=SuperPlay/> ==References== {{reflist}} ==External links== *{{MobyGames|id=/david-cranes-amazing-tennis|name=''David Crane's Amazing Tennis''}} *{{KLOV game|id=6876|name=David Crane's Amazing Tennis}}
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