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Dead Rising
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==Game Modes== Dead Rising takes place in the Willamette Parkview Mall in the fictional town of Willamette, Colardo. The game is played in the perspective of Frank West, where you must travel throughout the mall completing tasks, fighting enemies, and other activities. The game consists of three games modes, 72 Hour Mode, Overtime Mode, and Infintity Mode. ===72 Hour Mode=== 72-hour mode covers the bulk of Dead Rising and the campaign. In this game mode you're required to travel through the mall completing '''Cases''' and '''Scoops''', all while keeping up with the time, which lasts 72 hours, as the name implies. 72 Hour Mode follows Frank West's struggle to find out the cause of the zombie outbreak, and how to resolve it, and doing so before the helicopter arrives for him to escape in 3 days. '''Cases''' Cases are missions that involve finding out the cause of the zombie outbreak, and how to resolve it. Cases are set up into a total of 8 chapters, each with a varying number of cases. Each case must be completed within a time limit, if a case goes uncompleted within it's time limit, all cases beyond that point will be uncompletable, and you will lose the game. '''Scoops''' Scoops are missions that involve investigating a strange occurrence within the mall that's been observed from the security room by Otis Washington, the mall's janitor. A new scoop will be obtained upon receiving a call from Otis, briefing Frank on the disturbance, allowing Frank to find and solve the problem within a given time limit. Scoops consist mainly of survivors, people stranded in parts of the mall, that Frank must rescue by a certain means, such as carrying them, giving them items, or saving them from a psychopath, the game's bosses. Scoops are not mandatory or required to complete the game, they simply offer opportunities to earn more PP points and achievements. ===Overtime Mode=== Overtime Mode covers the aftermath of the events in 72 Hour Mode, and Frank West's ultimate survival and escape. Overtime Mode features no survivors, and instead leaves you to complete a series of tasks within a 24 hour time limit, and escape Willamette. ===Infinity Mode=== Infinity mode is unlocked after successfully completing Overtime Mode, and acts as an endless sandbox mode to play for entertainment. Infinity Mode features an endless clock, where the player gradually loses health over time, requiring them to constantly search for health items and test their survival time. Infinity Mode features all psychopaths and survivors from 72 Hour and Overtime Mode, but appearing in different places and different times. All characters encountered in Infinity Mode are hostile, and killing them rewards the player with health items and or weapons.
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