Gameplay[edit | edit source]
The game has an amusing cast of characters. The two enemies are Pooka and Fygar. Pookas are animated red tomatoes with yellow sunglasses and Fygars are green dragons who can breathe fire. The player character is Dig Dug, a blue and white robot equipped with a shovel and a pump.
The object of the game is to dig tunnels underground and use an air pump to inflate and blow-up your enemies. You can also drop rocks on your foes. Dislodge two rocks and a bonus fruit or vegetable will appear in the center of the screen. A level ends when all the enemies have been destroyed.
If you want to be extra greedy and get more points, eat all the dirt on the level. Leave only two enemies (because they will speed up, and three is too hard to handle). You do not need to eat every little bit of dirt (you can leave long passageways to slow down the enemies). Also leave only Pookas, since the Fygars can burn you through the dirt. After level 12, the screens repeat in waves of four. There are patterns for these levels. Also, after level 36, all the enemies will speed up. You will have to use new patterns for all the other levels again.
This game does not award extra man after 900,000 points. The score will flip over at 1,000,000. It is very easy to get a score of 999,990 by eating dirt for ten points per section.
At level 256, the game begins with a Pooka on top of the player character. Since there is no way to escape, your game is basically over, no matter how many lives you have left.
Notes[edit | edit source]
A prototype version of this game was developed by Atari for the ColecoVision, but it was never completely finished or released.
Gallery[edit | edit source]
|This article is a stub. You can help Codex Gamicus by .|