Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Donkey Kong Country 2: Diddy's Kong Quest
(section)
Back to page
Edit
VisualEditor
View history
Talk (4)
Edit Page
Donkey Kong Country 2: Diddy's Kong Quest
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Differences from the Super NES version and the Game Boy Advance version== *In [[K. Rool's Keep]], there is now a boss on the top of the roof, [[Kerozene]]. *After defeating a boss, [[Cranky Kong|Cranky]] gives out a description. *[[Swanky Kong|Swanky]] has new questions in quiz location and is redesigned with [[Candy Kong|Candy]] as the assistant. *The view from the [[Kong Kollege]] windows change depending on which world the [[Kong]]s are in. *The [[Biplane Barrel]] is replaced by a [[Gyrocopter]]. *There are new minigames added. *A mode called [[Diddy's Dash]] has been added. *The story of how [[Donkey Kong]] got Kongnapped can be seen when starting a new file. *A scene on where Krow turns into Kreepy Krow can be shown after defeating Krow. *There are more color variations for [[Kaboing]]s and [[Floatsam]]s. *There is a new title screen with Bonus Features and Diddy's Dash included and the Start menu where [[Diddy Kong|Diddy]] must choose between. *The Lost World levels can be accessed in any of [[Klubba's Kiosk]] locations when completed. *The cranky Video Game Heroes has [[Yoshi]] and [[Link]] switched from 2nd and 3rd to 3rd and 2nd. Also the theme is now tropical-like. *The SNES Controller isn't an easter egg at K. Rool Duel anymore. *In the ending [[Donkey Kong]] punches [[Kaptain K. Rool]] out the roof instead of out the window in the original version. *[[Target Terror]] and [[Rickety Race]] have a daytime setting instead of a nighttime setting. *[[Monkey Museum]] is replaced by [[Cranky's Hut]]. *Almost all sound effects changed. *[[Wrinkly Kong|Wrinkly]] gives the Kongs a scrapbook throughout their journey. *The Start menu has now changed. There is now Wrinkly and Cranky's advice, save anywhere on the map, mini game scores, and call Funky. *The [[Kong]]s new voice clips are took by ''[[Donkey Kong 64]]''. *The world maps are redesigned. *The Kongs can travel around the world map at any time for free unless they meet [[Funky Kong|Funky]] at least once. *The Kongs' lives and [[Banana Coin]]s are now saved. *A cheat to obtain all [[Kremkoin]]s in the first level is no longer a cheat code. {{Donkey Kong series}}
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab