Codex Gamicus

Dorfromantik is a casual indie game developed and published by Toukana Interactive, an independent studio consisting of four game design students from Berlin. It was released on Steam for Microsoft Windows on March 25, 2021.


This is a building strategy and puzzle game where the player can create an ever-growing landscape by placing hexagon terrain tiles.


The player starts with a stack of procedurally generated tiles. One after the other, the player draws the top tile of the stack, place it on one available slot and rotate for the best fit. Thereby groups and combinations of landscapes are formed, such as forests, villages or water bodies, and they are rewarded with points depending on how well the tile fits.

On some tiles, the player will also encounter special objects that give them a quest: For example, the windmill wants to border 6 grain fields, the locomotive wants to be connected to 10 tracks or the deer wants to inhabit a forest with at least 50 trees. The player can fulfill these quests to get more tiles to continue the expansion of their landscape. The game ends when the tile stack is used up.

As the player expands the landscape, they can advance into new biomes and discover pre-placed game objects that give them long-term tasks. Through these tasks, the player can unlock new tiles, new biomes and new quests.


  • Building endless and beautiful landscapes
  • Unique mix of strategy and puzzle mechanics
  • Relaxing and calming gameplay
  • Idyllic village scenery
  • Strategic placement to beat the highscore
  • High replay value - every session is different
  • Many unlockable tiles and biomes
  • Original Artstyle with handpainted boardgame feel

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