Codex Gamicus
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{{GameInfobox
{{Infobox VG
 
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|image = Romancia Box.jpg
|title = Dragon Slayer Jr: Romancia
 
 
|developer = Falcom
|image = [[Image:Romancia Box.jpg|center|250px|Box art of Romancia]]
 
|developer = [[Falcom|Nihon Falcom]]
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|publisher = Falcom
 
|series = Dragon Slayer
|publisher = [[Falcom]]
 
 
|composer = Takahito Abe, Yuzo Koshiro
|series = [[Dragon Slayer (series)|Dragon Slayer]]
 
  +
|jp_rel = {{Release|1986|||JP|PC-8801, PC-9801, MSX, MSX2, Sharp X1, Family Computer}}<br>{{Release|1999|||JP|Microsoft Windows}}
|designer =
 
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|genre = Action, Adventure
|engine =
 
 
|features = Single-player
|composer= [[Takahito Abe]]<br>[[Yuzo Koshiro]]
 
|released ='''PC-8801/9801/MSX/X1'''<br />{{vgrelease|JP=1986}}'''Famicom'''<br />{{vgrelease|JP=1986}}'''Windows'''<br />{{vgrelease|JP=1999}}
 
|genre = [[Action-adventure game|Action-adventure]]
 
|modes = [[Single-player]]
 
 
|ratings =
 
|ratings =
|platforms = [[PC-8801]]/[[PC-9801]]/[[Sharp X1|X1]]/[[MSX]]/[[MSX|MSX2]]/[[Famicom]]/[[Microsoft Windows|Windows]]
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|platforms = PC-8801, PC-9801, Sharp X1, MSX, MSX2, Family Computer, Microsoft Windows
|input = [[Keyboard (computing)|Keyboard]]/[[Gamepad]]
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|input = Keyboard
 
}}
 
}}
   
'''''Dragon Slayer Jr: Romancia''''' (''ロマンシア'' ''Romanshia'' in [[Japanese language|Japanese]], also known as '''''Dragon Slayer III''''') is an [[action-adventure game]] <ref>{{cite web || url = http://www.hardcoregaming101.net/romancia/romancia.htm || title = Romancia || author = Kurt Kalata || publisher = Hardcore Gaming 101 || accessdate = May 12, 2010 }}</ref> developed by [[Falcom|Nihon Falcom]] in 1986 for the [[PC-8801]], [[PC-9801]], [[MSX]], and [[Sharp X1|X1]] computers. A [[Famicom]] version was retooled and expanded by [[Compile_(software_company)|Compile]] and published by [[Tokyo Shoseki]]. An [[enhanced remake]] was released for [[Microsoft Windows|Windows]] in 1999 by [[Unbalance]]. It is the third in the [[Dragon Slayer (series)|''Dragon Slayer'' series]], preceded by ''[[Dragon_Slayer_II:_Xanadu|Xanadu]]'' and followed by ''[[Dragon Slayer IV]]'', though, as most games in the ''Dragon Slayer'' series, have no relation to each other outside of a few gameplay concepts. ''Romancia'' is a very simple and brightly colored game in comparison to the other ''Dragon Slayer'' titles, hence the name "Dragon Slayer Jr."
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'''Dragon Slayer Jr: Romancia''' (''ロマンシア'' ''Romanshia'' in [[Japanese language|Japanese]], also known as '''''Dragon Slayer III''''') is an [[action-adventure game]] <ref>{{cite web | url = http://www.hardcoregaming101.net/romancia/romancia.htm | title = Romancia | author = Kurt Kalata | publisher = Hardcore Gaming 101 | accessdate = May 12, 2010 }}</ref> developed by [[Falcom|Nihon Falcom]] in 1986 for the [[PC-8801]], [[PC-9801]], [[MSX]], and [[Sharp X1|X1]] computers. A [[Famicom]] version was retooled and expanded by [[Compile (software company)|Compile]] and published by [[Tokyo Shoseki]]. An [[enhanced remake]] was released for [[Microsoft Windows|Windows]] in 1999 by [[Unbalance]]. It is the third in the [[Dragon Slayer (series)|''Dragon Slayer'' series]], preceded by ''[[Dragon Slayer II: Xanadu|Xanadu]]'' and followed by ''[[Dragon Slayer IV]]'', though, as most games in the ''Dragon Slayer'' series, have no relation to each other outside of a few gameplay concepts. ''Romancia'' is a very simple and brightly colored game in comparison to the other ''Dragon Slayer'' titles, hence the name "Dragon Slayer Jr."
   
 
==Story==
 
==Story==
The game begins with Prince Fan Freddy (ファン・フレディ) outside the castle. Like ''[[Dragon_Slayer_II:_Xanadu|Xanadu]]'', Fan can speak with the king for some free equipment. The goal is to rescue Princess Selina (セリナ) within the 30 minute time frame.
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The game begins with Prince Fan Freddy (ファン・フレディ) outside the castle. Like ''[[Dragon Slayer II: Xanadu|Xanadu]]'', Fan can speak with the king for some free equipment. The goal is to rescue Princess Selina (セリナ) within the 30 minute time frame.
   
 
==Gameplay==
 
==Gameplay==
''Romancia''<nowiki>'</nowiki>s style is fairly simple. Movement is controlled with the arrow keys, and attacking is done with the action key. Unlike ''[[Dragon_Slayer_II:_Xanadu|Xanadu]]'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. The player has only thirty minutes to complete the game, further illustrating the light and accessible nature of the title versus the oppressive underground complexes of ''Xanadu''. Despite this, the game is still rather unforgiving and the player will likely use [[trial-and-error]] or a [[walkthrough]] to solve some of the puzzles.
+
''Romancia''<nowiki>'</nowiki>s style is fairly simple. Movement is controlled with the arrow keys, and attacking is done with the action key. Unlike ''[[Dragon Slayer II: Xanadu|Xanadu]]'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. The player has only thirty minutes to complete the game, further illustrating the light and accessible nature of the title versus the oppressive underground complexes of ''Xanadu''. Despite this, the game is still rather unforgiving and the player will likely use [[trial-and-error]] or a [[walkthrough]] to solve some of the puzzles.
   
 
==References==
 
==References==
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{{Dragon Slayer series}}
 
{{Dragon Slayer series}}
   
[[Category:1986 video games]]
 
[[Category:MSX games]]
 
[[Category:Action-adventure games]]
 
[[Category:NEC PC-8801 games]]
 
[[Category:NEC PC-9801 games]]
 
[[Category:Windows games]]
 
[[Category:Dragon Slayer series]]
 
   
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{{Stub}}
[[ja:ロマンシア]]
 
 
{{action-adventure-videogame-stub}}
 

Latest revision as of 01:58, 31 January 2020


Dragon Slayer Jr: Romancia (ロマンシア Romanshia in Japanese, also known as Dragon Slayer III) is an action-adventure game [1] developed by Nihon Falcom in 1986 for the PC-8801, PC-9801, MSX, and X1 computers. A Famicom version was retooled and expanded by Compile and published by Tokyo Shoseki. An enhanced remake was released for Windows in 1999 by Unbalance. It is the third in the Dragon Slayer series, preceded by Xanadu and followed by Dragon Slayer IV, though, as most games in the Dragon Slayer series, have no relation to each other outside of a few gameplay concepts. Romancia is a very simple and brightly colored game in comparison to the other Dragon Slayer titles, hence the name "Dragon Slayer Jr."

Story[ | ]

The game begins with Prince Fan Freddy (ファン・フレディ) outside the castle. Like Xanadu, Fan can speak with the king for some free equipment. The goal is to rescue Princess Selina (セリナ) within the 30 minute time frame.

Gameplay[ | ]

Romancia's style is fairly simple. Movement is controlled with the arrow keys, and attacking is done with the action key. Unlike Xanadu, there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. The player has only thirty minutes to complete the game, further illustrating the light and accessible nature of the title versus the oppressive underground complexes of Xanadu. Despite this, the game is still rather unforgiving and the player will likely use trial-and-error or a walkthrough to solve some of the puzzles.

References[ | ]

  1. Kurt Kalata. Romancia. Hardcore Gaming 101. Retrieved on May 12, 2010