Codex Gamicus
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Emergency is a German series of four computer games by Sixteen Tons Entertainment. All games revolve around micromanaging emergency services on a variety of accident and/or accident scenes.

The main unit types are firefighters, police and EMS, with various auxiliaries such as search and rescue and technical units (namely THW). According to German practices, emergency physicians are dispatched to accident scenes

Emergency: Fighters for Life

Emergency: Fighters for Life
File:Emergency - Fighters for Life Coverart.png
Developer(s) TopWare Interactive
Publisher(s) WizardWorks
Designer Designer Missing
Engine Engine Missing
status Status Missing
Release date July 31, 1998
Genre Real-time strategy
Mode(s) Single player
Age rating(s) ESRB: Everyone
Platform(s) Windows
Arcade system Arcade System Missing
Media 1 CD-ROM
Input Mouse
Requirements Intel P120, 16MB RAM, 1MB video card, 150MB free HDD space, Windows 98, CD-ROM Drive
Credits | Soundtrack | Codes | Walkthrough

Emergency: Fighters for Life is the first game in the Emergency series. It was released on July 31, 1998. It contains 30 missions, some of which are based on true events such as the Ramstein airshow disaster.

The game is extremely cumbersome by modern standards, lacking such features as a minimap or an indicator of where units enter the scene. Some of this is intentional due to realistic but unwieldy elements, such as command units and long travel times that make fly-cars relatively useful, that were later streamlined away.

Emergency 2: The Ultimate Fight for Life

Emergency 2: The Ultimate Fight for Life
File:Emergency2 boxart.png
Developer(s) Sixteen Tons Entertainment
Publisher(s) Arush Entertainment
Designer Designer Missing
Engine Engine Missing
status Status Missing
Release date April 8, 2003
Genre Real-time strategy
Mode(s) Single player
Age rating(s) ESRB: Teen
Platform(s) Windows
Arcade system Arcade System Missing
Media 1 CD-ROM
Input Mouse
Requirements Intel Pentium III 600 MHz, 128 MB RAM, 16 MB video card, 300 MB free HD space, Windows XP, CD-ROM Drive
Credits | Soundtrack | Codes | Walkthrough

Emergency 2 was released in 2002 by Arush Entertainment. It contains 25 missions.

Emergency 3: Mission Life

Emergency 3: Mission Life
File:Emergency 3 - Mission Life Coverart.png
Developer(s) Sixteen Tons Entertainment
Publisher(s) Take-Two Interactive (EU)
Strategy First (NA)
Designer
Engine
status Status Missing
Release date January 21, 2005
Genre Real-time strategy
Mode(s) Single player
Age rating(s) ESRB: Teen
PEGI: 12+
Platform(s) Windows
Arcade system Arcade System Missing
Media
Input
Requirements
Credits | Soundtrack | Codes | Walkthrough

Known as Emergency 3 in North America, this installment is the first to use a 3D engine and a movable camera angle instead of a 2D engine. It contains 20 missions together with two free play modes, Endless and Challenge, for watching over a single city. The game is also the first to feature a mission editor and supports modding.

International versions of Emergency 3 are set in a generic Western location. Some Germanisms remain, in particular the fifth mission, the first multiple-vehicle collision: without instruction, traffic must be stopped by using traffic signs peculiar to the autobahn, using a hand-held stop sign that worked in previous missions will get its wielder run over and cause mission failure.

Emergency 4: Global Fighters for Life

Emergency 4: Global Fighters for Life
File:Emergency 4 - Global Fighters for Life Coverart.png
Developer(s) Sixteen Tons Entertainment
Publisher(s) Atari (NA)
Take-Two Interactive (EU)
UK Bluestone Interative
Designer
Engine
status Status Missing
Release date April 13, 2006 (EU)
Genre Real-time strategy
Mode(s) Single player, Multiplayer
Age rating(s) ESRB: Teen
PEGI: 12+
Platform(s) Windows
Arcade system Arcade System Missing
Media
Input
Requirements
Credits | Soundtrack | Codes | Walkthrough

Known as 911: First Responders in North America, Emergency 4 boasts several improvements in user-friendliness. For instance, it's possible to dispatch several vehicles at the same time, order them to arrive at a specific location, there's a simple counter for the number of casualties in the area of operations, and idle emergency physicians seek out nearby untended casualties.

The game contains 20 missions, with mandatory free play intermissions at every interim, and the Endless and Challenge free play modes. It is also the first in the series to support multiplayer gameplay and supports modding.

A deluxe release includes three extra missions, support for voice commands, etc.


Emergency 2012: The Quest for Peace
Developer(s) Quadriga Games
Publisher(s) Deep Silver
Designer
Engine
status Status Missing
Release date October 22, 2010[1]
Genre Real-time strategy
Mode(s) Single player, Multiplayer
Age rating(s)
Platform(s) Windows
Arcade system Arcade System Missing
Media
Input
Requirements
Credits | Soundtrack | Codes | Walkthrough

Emergency 2012: The Quest for Peace

Also known as Emergency 2012, this will be the fifth installment of the Emergency series which currently being developed by Quadriga Games and published by Deep Silver. The current set European release date is October 22, 2010,[1] with a North American version planned for release on January 5, 2011.[2]

See also

References

  1. 1.0 1.1 Emergency 2012 Official Website. Deep Silver (2010-09-13). Retrieved on 2009-09-13
  2. Amazon.com: Emergency 2012. Amazon (2010-09-14). Retrieved on 2009-09-14

External links

nl:Emergency sk:Emergency 4

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