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==Races and Classes== The races and classes are as follows: {| class="wikitable" cellpadding="5" !Races !Classes !Archetypes of Classes |- valign="top" | * Barbarian * Dark Elf * Drakkin * Dwarf * Erudite * Gnome * Guktan * Half Elf * Halfling * High Elf * Human * Iksar * Ogre * Troll * Vah Shir * Wood Elf | * Bard * Beastlord * Berserker * Cleric * Druid * Enchanter * Magician * Monk * Necromancer * Paladin * Ranger * Rogue * Shadowknight * Shaman * Warrior * Wizard | ;Melee :These classes do not use mana or cast spells, but fight up close and personal, with weapons and special abilities called ''disciplines''<nowiki>:</nowiki> :'''Berserker, Monk, Rogue, Warrior''' ;Priest :These classes provide healing to group members, as well as having capacity to inflict or enhance damage and provide utility<nowiki>:</nowiki> :'''Cleric, Druid, Shaman''' ;Hybrid :These classes do not fall neatly into the other archetypes, but generally melee as well as casting spells<nowiki>:</nowiki> :'''Bard, Beastlord, Paladin, Ranger, Shadowknight''' ;Caster :These classes inflict damage and/or provide a means of limiting the number of enemies attacking, usually from outside of melee range<nowiki>:</nowiki> :'''Enchanter, Magician, Necromancer, Wizard''' |} '''Note on Races:''' All races are humanoid. Barbarians are large, with a Viking/Celtic culture; Drakkin are Dragon-Human hybrids with special abilities; Erudites are dark-skinned and larged-brained; Frogloks are small frog-people; Iksar are lizard-people; Vah Shir are cat-people. Other races are in keeping with high fantasy expectations. '''Note on Classes:''' Warriors, Paladins and Shadowknights could alternately be characterized as "defensive melee", better suited to taking damage than giving it, and able to keep the attention of the opponent focused on themselves; Berserkers, Monks and Rogues could alternately be characterized as "offensive melee", better suited to giving damage than taking it; Clerics (and to a lesser extent Druids, Enchanters and Shaman) could alternately be characterized as "defensive casters", better suited to healing/offsetting the damage incoming on another character via spells; and Magicians, Necromancers and Wizards could alternately be characterized as "offensive casters", better suited to giving damage via spells. Also note that Bards (and to a lesser extent Shaman) can often cover more than one role, and are often desired to enhance the contributions of others at least as much as for their own direct contributions of damage or healing. Bards,Shadowknights and Monks also make the best pullers (bringing desired prey to camp without undesired attention from other opponents), although other classes can fill this role as well. ===Race and Class Matrix=== The following table shows (circa Spring, 2008) which races may be which classes: {| class="wikitable" cellpadding="0" cellspacing="0" style="font-size: 85%; text-align: center; width:100%; " |+Playable Races and Classes in EverQuest, and When Introduced ! colspan=17 |Classes as of Spring, 2008 |- ! Races ! BRD ! BST ! BER ! CLR ! DRU ! ENC ! MAG ! MNK ! NEC ! PAL ! RNG ! ROG ! SHD ! SHM ! WAR ! WIZ |- ! Barbarian | {{no| }} | {{yes|SoL}} | {{yes|GoD}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} |- ! Dark Elf | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} |- ! Drakkin | {{yes|TSS}} | {{no| }} | {{no| }} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{yes|TSS}} | {{no| }} | {{yes|TSS}} | {{yes|TSS}} |- ! Dwarf | {{no| }} | {{no| }} | {{yes|GoD}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} |- ! Erudite | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|RoK}} | {{no| }} | {{no| }} | {{yes|EQ}} |- ! Froglok | {{no| }} | {{no| }} | {{no| }} | {{yes|LoY}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|DoN}} | {{yes|LoY}} | {{no| }} | {{yes|DoN}} | {{yes|DoN}} | {{yes|LoY}} | {{yes|LoY}} | {{yes|LoY}} |- ! Gnome | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|SoL}} | {{no| }} | {{yes|EQ}} | {{yes|SoL}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} |- ! Half Elf | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} |- ! Halfling | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|SoL}} | {{yes|SoL}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} |- ! High Elf | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} |- ! Human | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} |- ! Iksar | {{no| }} | {{yes|SoL}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|RoK}} | {{yes|RoK}} | {{no| }} | {{no| }} | {{no| }} | {{yes|RoK}} | {{yes|RoK}} | {{yes|RoK}} | {{no| }} |- ! Ogre | {{no| }} | {{yes|SoL}} | {{yes|GoD}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} |- ! Troll | {{no| }} | {{yes|SoL}} | {{yes|GoD}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} |- ! Vah Shir | {{yes|SoL}} | {{yes|SoL}} | {{yes|GoD}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|SoL}} | {{no| }} | {{yes|SoL}} | {{yes|SoL}} | {{no| }} |- ! Wood Elf | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{no| }} | {{yes|EQ}} | {{yes|EQ}} | {{no| }} | {{no| }} | {{yes|EQ}} | {{no| }} |- ! Arch | H | H | M | P | P | C | C | M | C | H | H | M | H | P | M | C |- ! Role | U | D | D | H | H | U | D | D | D | T | D | D | T | H | T | D |- ! Armor | P | L | C | P | L | S | S | L | S | P | C | C | P | C | P | S |} ;Key :'''Archetype: M'''elee, '''P'''riest, '''C'''aster, '''H'''ybrid :''Primary'' '''Role: T'''ank, '''D'''PS, '''H'''ealer, '''U'''tility :'''Armor Type: P'''late, '''C'''hain, '''L'''eather, '''S'''ilk
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