The Echoes of Faydwer introduced a new playable race (the Fae), the ability for player characters to equip visible cloaks and add symbols, 24 new subclass specific achievement trees, two new secondary tradeskill professions, and the return of the gods to the mortal realm. It also introduced a new starting city, the tree city of Kelethin, along with new overland, dungeon, instance and raid zones. There are zones for all levels of characters in this expansion.
The expansion raised the achievement point cap to 100 and the guild level to 60. The expansion also included 6 new Heritage quests and new races to combat like the clockworks, kobolds and bugbears.
fr:EverQuest II: Echoes of Faydwer