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Excitebike
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{{GameInfobox |image = Excitebike.jpg |developer = Nintendo |publisher = Nintendo |jp_rel = {{Release|1984|November|30|JP|Famicom}} |na_rel = {{Release|1985|October|18|NA|Nintendo Entertainment System}} |eu_rel = {{Release|1986|September|6|EU|Nintendo Entertainment System}} |genre = Racing |features = Single-player |ratings = ESRB-E, PEGI-3, CERO-All, USK-0 |platforms = Family Computer, Nintendo Entertainment System, Game Boy Advance, Wii, Wii U, Nintendo 3DS, Nintendo Switch |media = '''192 [[Kilobit]] [[Cartridge]]''' <br> NES |requirements = |input = NES Controller }} '''Excitebike''' is game released for the [[Famicom]] and [[Nintendo Entertainment System]]. The game was a launch title for the North American [[Nintendo Entertainment System]]. ==Gameplay== The game resembles motorcross, with players competing against several computer controlled racers through various hills, jumps and puddles. A Turbo can be used while racing, but using it for too long will cause the player's engine to overheat, costing the player valuable seconds. Oddly enough, the player doesn't win by passing a set amount of opponents, but by completing a course in a set amount of time. A rarely seen feature, at the time, was included in Excitebike, which was the ability to edit and save one's own custom courses. Although loading often took quite a while, the save system was effective for what it was. There has been recent talk that the save system stored information through sound frequencies. Adding to this theory; if one listens closely to a speaker while a course is loading, they can hear small "blips" and other sounds. ==Other Appearences== The Excitebikers appear as an [[Assist Trophy]] in the game, [[Super Smash Bros. Brawl]], in their 8-bit forms. ==Gallery== <gallery> Image:ExcitebikeFCM.jpg|Famicom Boxart Image:Excitebike.jpg|NES Boxart Image:ExcitebikeNESeu.jpg|NES European Boxart </gallery> {{stub}}
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