Codex Gamicus
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{{HardwareInfobox
{{Peripherals|image1 = Famicom Network System.png|published = September, 1988|discontinued = 2001|publisher = Nintendo|successor = Satellaview|media = ROM card}}The {{nihongo|'''Famicom Modem'''|ファミコンネットシステム|lit. Family Computer Network System}} is a video game peripheral for the [[Nintendo Entertainment System|Family Computer]] ([[Famicom]]) released only in [[Japan]] in 1988 that uses a card based format like [[Hudson Soft]]'s/[[NEC]]'s [[TurboGrafx-16|PC Engine]].<ref>http://www.ne.jp/asahi/oroti/famicom/ish11.html</ref><ref>''[http://www.famitsu.com/game/news/2006/03/25/103,1143298259,50588,0,0.html Wi-Fiコネクションについて講演 『ウイイレ』など40タイトルが開発中]''. [[Famitsu]]. 25 March 2006.</ref> It allowed the user access to a server that provided [[cheating in video games|game cheats]], jokes, weather forecasts, and a small amount of downloadable content. It could also be used to make live stock trades. It did provide [[Online Gaming|online play]] but all of its games with [[online]] play were ports of cartridge games and are now very rare to find.<ref>http://tvtropes.org/pmwiki/pmwiki.php/Trivia/NintendoEntertainmentSystem</ref> The device also allowed players to purchase and download certain games onto the disk drive. [http://awesome.commodore.me/downloads/magazine/The_Games_Machine/The_Games_Machine_Issue_01_Oct_87.pdf]
 
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| image = Famicom Network System.png
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| type = Peripheral
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| jp_rel = {{Release|1988|September||JP}}
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| jp_dis = 2001
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| manufacturer = Nintendo
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| successor = Satellaview
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| media = ROM Card
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}}
   
 
The {{Nihongo title|Family Computer Network System|ファミコンネットシステム}} is a video game peripheral for the [[Family Computer]] released only in [[Japan]] in 1988 that uses a card-based format like [[Hudson Soft]]'s/[[NEC]]'s [[PC-Engine]].<ref>http://www.ne.jp/asahi/oroti/famicom/ish11.html</ref><ref>''[http://www.famitsu.com/game/news/2006/03/25/103,1143298259,50588,0,0.html Wi-Fiコネクションについて講演 『ウイイレ』など40タイトルが開発中]''. [[Famitsu]]. 25 March 2006.</ref> It allowed the user access to a server that provided game cheats, jokes, weather forecasts, and a small amount of downloadable content. It could also be used to make live stock trades. It did provide online play but all of its games with [[online]] play were ports of cartridge games and are now very rare to find.<ref>http://tvtropes.org/pmwiki/pmwiki.php/Trivia/NintendoEntertainmentSystem</ref> The device also allowed players to purchase and download certain games onto the disk drive. [http://awesome.commodore.me/downloads/magazine/The_Games_Machine/The_Games_Machine_Issue_01_Oct_87.pdf]
By early 1989, the Famicom Modem had sold 150,000 units in Japan.<ref>http://news.google.com/newspapers?nid=1243&dat=19890813&id=85BTAAAAIBAJ&sjid=yYYDAAAAIBAJ&pg=6774,717076</ref>
 
   
 
By early 1989, the Family Computer Network System had sold 150,000 units in Japan.<ref>http://news.google.com/newspapers?nid=1243&dat=19890813&id=85BTAAAAIBAJ&sjid=yYYDAAAAIBAJ&pg=6774,717076</ref>
The idea of downloading content would later be used in the Super Nintendo's [[Satellaview]], the [[Nintendo 64DD]], the [[Nintendo GameCube|GameCube]], the [[Nintendo GameCube–Game Boy Advance cable|Game Boy Advance Cable]], the Nintendo DS's DS Download Play, the Wii's [[WiiConnect24]] and its shop, the [[Nintendo DSi]]'s DSi Shop, and the [[Nintendo eShop|eShop]] for the [[Nintendo 3DS]] and for the [[Wii U]].
 
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The idea of downloading content would later be used in the Super Famicom's [[Satellaview]], the [[Nintendo 64DD]], the [[GameCube]], the [[GameCube to Game Boy Advance Link Cable]], the Nintendo DS's DS Download Play, the Wii's [[WiiConnect24]] and its shop, the [[Nintendo DSi]]'s [[DSi Shop]], and the [[Nintendo eShop]] for the [[Nintendo 3DS]], [[Wii U]] and [[Nintendo Switch]].
   
 
==See also==
 
==See also==
*[[Famicom Disk System]]
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* [[Family Computer Disk System]]
*[[Mega Drive|Sega Genesis]]'s [[Sega Channel]]
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* [[SEGA Channel]]
*[[Nintendo Entertainment System]]'s [[Teleplay Modem]]
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* [[Teleplay Modem]]
*[[Super Nintendo Entertainment System|Super Famicom]]'s [[Satellaview]]
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* [[Satellaview]]
   
 
==References==
 
==References==
{{reflist}}
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{{Reflist}}
   
==External links==
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==External Links==
*[http://www.siliconera.com/2006/09/05/nintendos-secret-online-past-the-famicom-modem The Famicom Modem]
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* [http://www.siliconera.com/2006/09/05/nintendos-secret-online-past-the-famicom-modem The Famicom Modem]
   
 
{{Nintendo Hardware}}
 
{{Nintendo Hardware}}
[[Category:Nintendo Entertainment System accessories]]
 
[[Category:Online gaming services]]
 
[[Category:Japan-only video game hardware]]
 
[[Category:NES peripherals]]
 

Revision as of 12:14, 7 August 2020

Family Computer Network System
Famicom Network System
Basic Information
Type(s)
Peripheral
Nintendo
Satellaview
Japan Discontinued
2001
Technical Information
Supported Media
ROM Card
Japan Japanese Release
September 1988
Awards | Covers | Credits | Gallery | Help
Patches | Reviews | Screenshots | Videos

The Family Computer Network System (ファミコンネットシステム?) is a video game peripheral for the Family Computer released only in Japan in 1988 that uses a card-based format like Hudson Soft's/NEC's PC-Engine.[1][2] It allowed the user access to a server that provided game cheats, jokes, weather forecasts, and a small amount of downloadable content. It could also be used to make live stock trades. It did provide online play but all of its games with online play were ports of cartridge games and are now very rare to find.[3] The device also allowed players to purchase and download certain games onto the disk drive. [1]

By early 1989, the Family Computer Network System had sold 150,000 units in Japan.[4]

The idea of downloading content would later be used in the Super Famicom's Satellaview, the Nintendo 64DD, the GameCube, the GameCube to Game Boy Advance Link Cable, the Nintendo DS's DS Download Play, the Wii's WiiConnect24 and its shop, the Nintendo DSi's DSi Shop, and the Nintendo eShop for the Nintendo 3DS, Wii U and Nintendo Switch.

See also

References

External Links