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{{Stub}} {{SoftwareInfobox | type = Operating System Family }} '''''GNU/Linux''''' is an [[operating system family]] originally derived from [[Unix]] by ''Richard M. Stallman'' and the educational operating system [[w:c:software:Minix|Minix]] by ''Linus Torvalds''. The concept was originally designed as a UNIX-compatible operating system, and follows many of the same operating and programming principles. It it referred to as a ''family'' due to the nature of software development that has spawned multiple ''distributions'', or collections of software built around a compiled GNU/Linux kernel. It is common knowledge that [[Microsoft Windows]] has by far the greatest game support of the two operating system families, mainly due to the development and adoption of ''[[DirectX]]''. This is often cited as one of main reasons that GNU/Linux is not used more often on desktops. However, GNU/Linux is now poised to become a very important platform, spurred on by both the [[WINE]] project and by the use of [[Android]], itself based on GNU/Linux, in addition to better advances in graphical programming, such as Wayland, as well as continued development and implementation of [[OpenGL]] and [[Vulkan]] (formerly [[Mantle (AMD)|Mantle]]). Valve has also developed its own distribution of ''GNU/Linux'', called ''[[SteamOS]]'', based on the ''[[Ubuntu]]'' distribution, which itself is based on the ''[[Debian]]'' distribution; this has tempted developers to make ''GNU/Linux'' versions of their games where they otherwise may not have seen reason to devote development resources. Valve has since forked [[WINE]], and now their version, [[Proton]], is specifically aimed at running video games on GNU/Linux that previously could only run on Microsoft Windows. {{PC Platforms}}
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