Codex Gamicus
(merge)
No edit summary
 
(27 intermediate revisions by 7 users not shown)
Line 1: Line 1:
  +
{{HardwareInfobox
{{merge|[[Nintendo Game Boy micro]]}}
 
  +
| image = Microside.jpg
{{Handheld Platform Top}}
 
  +
| type = Handheld
[[Image:GameBoyMicro.jpg|thumb|Game Boy Micro]]
 
  +
| generation = Sixth
  +
| manufacturer = Nintendo
  +
| predecessor = Game Boy Advance
  +
| media = Game Boy Advance Cartridge
  +
| jp_rel = {{Release|2005|September|13|JP}}
  +
| na_rel = {{Release|2005|October|2|NA}}
  +
| eu_rel = {{Release|2005|November|4|EU}}
  +
}}
   
  +
The '''Game Boy micro''' is a redesign of the [[Game Boy Advance]]. It features the same technology, just a new design. [[Nintendo]] claimed that despite the screens small size, it is the brightest and clearest screen they have put on any handheld. According to [[Reginald Fils-Aime]], it was designed for "the image-conscious gamer". It was revealed at [[E3 2005]]. Unlike its advanced brethren, The Game Boy micro lacked the ability to play [[Game Boy]] and [[Game Boy Color]] games, and it is not able to use a [[link cable]] for [[multi-player]] without a special adapter.
Game Boy Micro is a handheld game console developed and manufactured by Nintendo. The system is the third major redesign of the Game Boy Advance, and is marketed towards the "image conscious" consumer, with emphasis placed on its small size and sleek design. According to Nintendo of America executive Perrin Kaplan, its codename during development was Oxygen. The unit also has a model name of "OXY-001" on the back.
 
   
  +
The Game Boy micro launched in [[Japan]] on September 13, 2005 for 12,000 yen (coinciding with the 20th anniversary of the [[Super Mario Bros. (series)|Super Mario Bros. series]]), [[North America]] on October 2, 2005 for $99.99, and in [[Europe]] on November 4, 2005 for £69.
==Introduction==
 
The Game Boy Micro was officially unveiled by Nintendo of America's (then) vice president of sales and marketing, Reggie Fils-Aime, at the company's E3 press conference on May 17, 2005. The system was released in Japan on September 13, 2005 and in North America on September 19, 2005. It was released in Europe on November 4, 2005 and Australia on November 3, 2005. It has also been released in China as "iQue Game Boy Micro" on October 1, 2005. It has also been released in South Korea on November 9, 2005.
 
   
 
==Design and specs==
The system retails for US$99.99 [2], compared to US$79 for the Game Boy Advance SP. The system was originally available in black and silver, and a red 20th Anniversary Edition was later released. During the 2006 "Black Friday" sales, the 20th Anniversary Edition was sold for US$39.99. In Canada, the Game Boy Micro retails for approximately CDN$119 but has sold for as low as CDN$29.99 beginning in July 2006. In Japan, the handheld runs for about only ¥8000. The system sells for €95/£69 in Europe, although as of September 2006 most major high street retailers in the UK are selling the system for £39.99. In Australia, although its retail price is listed as AUD$99.95, it has been selling for as little as AUD$49.95. And in China, it sells for RMB¥880, RMB¥212 more than the iQue GBA SP. In South Korea, it is ₩50000, which is about $45(U.S.)
 
  +
The unit itself is slightly smaller than an [[iPod mini]]. In North America the micro is available in two colours, each including two interchangeable faceplates for [[gamer]]s who want to customize it (these being silver with "Ammonite" and "Ladybug" faceplates and black with "flame" and "Camouflage" faceplates). while Europe received it in four colours: Silver, Green, Blue, and Pink. Japan once again kicks the asses of other regions in the colours department, along with the American Black and Silver colours and the European Blue, Japan will get a Purple micro and a micro resembling a controller for the [[Family Computer|Famicom]] (the Japanese version of the [[Nintendo Entertainment System|NES]]).
   
 
* '''Dimensions:''' 50 x 101 x 17.2 millimetres (2 x 4 x 0.7 in).
In mid-2006 the Game Boy Micro cost €49.99 in Belgium.
 
 
* '''Weight:''' 80 g (2.8 ounces).
 
 
* '''Processor:''' 32-bit 16.8 MHz ARM processor (ARM7TDMI).
As of May 2007, the Game Boy Micro is $49.99 in North America.
 
 
* '''Colours:''' Various.
 
==Design and specifications==
 
The Game Boy Micro retains some of the functionality of the [[Game Boy Advance SP]], losing the ability to play original [[Game Boy]] and [[Game Boy Color]] games, official compatibility with the [[eReader]] and other peripherals. but with an updated form factor. It is smaller than previous Game Boy systems. Compared to the [[iPod mini]] it is slightly bigger and about two thirds the weight. Additionally, it features a backlit screen with the ability to adjust the brightness so as to adapt to lighting.
 
 
The Game Boy Micro features a removable face plate that allows consumers to purchase alternative designs.
 
* '''Dimensions:''' 50 x 101 x 17.2 millimetres (2 x 4 x 0.7 in). It is almost the size of an average credit card.
 
* '''Weight:''' 80 g (2.8 ounces) About the weight of 80 paper clips
 
* '''Processor:''' 32-bit 16.8-MHz ARM processor (ARM7TDMI).
 
* '''Colors:''' Various
 
 
* '''Screen:''' 51 mm / 2 inches (compared to 74 mm / 2.9 in. for the GBA), backlight with adjustable brightness. According to the Game Boy Micro's press release, the "best Game Boy screen ever".
 
* '''Screen:''' 51 mm / 2 inches (compared to 74 mm / 2.9 in. for the GBA), backlight with adjustable brightness. According to the Game Boy Micro's press release, the "best Game Boy screen ever".
* '''Resolution:''' 240 x 160 [[pixel]]s.
+
* '''Resolution:''' 240 x 160 pixels.
* '''Buttons:''' The Game Boy Micro has lines on the d-pad. Possibly to match with that of the DS Lite and Wii.
+
* '''Buttons:''' The Game Boy Micro has lines on the Directional pad. Possibly to match with that of the [[Nintendo DS Lite]] and the [[Wii]].
* '''Battery:''' built-in rechargeable lithium-ion battery( Up to 5 hours of battery life with the brightness turned up and the sound on max or 8 hours with both features on regular)
+
* '''Battery:''' built-in rechargeable lithium-ion battery (Up to 5 hours of battery life with the brightness turned up and the sound on max or 8 hours with both features on regular)
* '''Headphones:''' supports standard headphones without additional accessories.
+
* '''Headphones:''' 3.5mm jack, supports standard headphones without additional accessories.
   
 
===Software===
The Game Boy Micro has a two-way switch on its right side for adjusting volume up or down. By holding down the L shoulder button, the switch can also be used to adjust the backlight between five levels of brightness.
 
 
The Game Boy Micro is compatible with all Game Boy Advance cartridges, including Game Boy Advance Video cartridges. Unlike the Game Boy Advance and Game Boy Advance SP, however, the Game Boy Micro does not support games made for the original [[Game Boy]] or [[Game Boy Color]]. The [[Game Boy Advance e-Reader|e-Reader]] card series is also effectively incompatible because although the accessory can fit, the design of the e-Reader makes the "Select" and "Start" buttons difficult to access during gameplay. Its size and shape in relation to the system also make it awkward to hold. This can be avoided by removing the E-Reader from the cartridge slot after the game has loaded.
   
 
As with the Game Boy Advance and Game Boy Advance SP systems, there are no regional lockouts on software, so North American games can be played on Japanese or European hardware and vice-versa.
In keeping with the system's target market (the "iPod generation"), Nintendo has redesigned their [[Play-Yan]] music/video adapter to better fit the Game Boy Micro. This device can play MP3 and digital video files from SD cards.
 
 
===Software===
 
The Game Boy Micro is compatible with all Game Boy Advance cartridges, including Game Boy Advance Video cartridges. Unlike the Game Boy Advance and Game Boy Advance SP, however, the Game Boy Micro does not support games made for the original [[Game Boy]] or [[Game Boy Color]]. The [[e-Reader]] card series is also officially incompatible because although the accessory can fit, the design of the e-Reader makes the "Select" and "Start" buttons difficult to access during gameplay. Its size and shape in relation to the system also make it awkward to hold. This can be avoided by removing the E-Reader from the cartridge slot after the game has loaded.
 
   
  +
==Gallery==
As with the Game Boy Advance and Game Boy Advance SP systems, there are no regional lockouts on software, so North American games can be played on Japanese or European hardware and vice versa.
 
  +
<gallery>
  +
Microside.jpg
  +
Gmicro.jpg
  +
Microeucolors.jpg
  +
GBM_famicom.jpg
  +
GBM_famicom_faceplate.jpg
  +
Gbm-famicom-box.jpg
  +
</gallery>
   
  +
==External Links==
  +
* [http://micro.gameboy.com/ Images of the North American Game Boy micro colors and faceplates]
   
  +
{{Nintendo Hardware}}
[[Category:Handheld game consoles]]
 
  +
{{Sixth-Generation Handhelds}}
[[Category:Game Platforms]]
 

Latest revision as of 05:35, 2 September 2018

Game Boy micro
Microside
Basic Information
Type(s)
Handheld Console
Generation
Sixth
Nintendo
Game Boy Advance
Technical Information
Supported Media
GBA Game Pak
European Union European Release
November 42005
CanadaUnited StatesMexico North American Release
October 22005
Japan Japanese Release
September 132005
Awards | Covers | Credits | Gallery | Help
Patches | Reviews | Screenshots | Videos

The Game Boy micro is a redesign of the Game Boy Advance. It features the same technology, just a new design. Nintendo claimed that despite the screens small size, it is the brightest and clearest screen they have put on any handheld. According to Reginald Fils-Aime, it was designed for "the image-conscious gamer". It was revealed at E3 2005. Unlike its advanced brethren, The Game Boy micro lacked the ability to play Game Boy and Game Boy Color games, and it is not able to use a link cable for multi-player without a special adapter.

The Game Boy micro launched in Japan on September 13, 2005 for 12,000 yen (coinciding with the 20th anniversary of the Super Mario Bros. series), North America on October 2, 2005 for $99.99, and in Europe on November 4, 2005 for £69.

Design and specs[ | ]

The unit itself is slightly smaller than an iPod mini. In North America the micro is available in two colours, each including two interchangeable faceplates for gamers who want to customize it (these being silver with "Ammonite" and "Ladybug" faceplates and black with "flame" and "Camouflage" faceplates). while Europe received it in four colours: Silver, Green, Blue, and Pink. Japan once again kicks the asses of other regions in the colours department, along with the American Black and Silver colours and the European Blue, Japan will get a Purple micro and a micro resembling a controller for the Famicom (the Japanese version of the NES).

  • Dimensions: 50 x 101 x 17.2 millimetres (2 x 4 x 0.7 in).
  • Weight: 80 g (2.8 ounces).
  • Processor: 32-bit 16.8 MHz ARM processor (ARM7TDMI).
  • Colours: Various.
  • Screen: 51 mm / 2 inches (compared to 74 mm / 2.9 in. for the GBA), backlight with adjustable brightness. According to the Game Boy Micro's press release, the "best Game Boy screen ever".
  • Resolution: 240 x 160 pixels.
  • Buttons: The Game Boy Micro has lines on the Directional pad. Possibly to match with that of the Nintendo DS Lite and the Wii.
  • Battery: built-in rechargeable lithium-ion battery (Up to 5 hours of battery life with the brightness turned up and the sound on max or 8 hours with both features on regular)
  • Headphones: 3.5mm jack, supports standard headphones without additional accessories.

Software[ | ]

The Game Boy Micro is compatible with all Game Boy Advance cartridges, including Game Boy Advance Video cartridges. Unlike the Game Boy Advance and Game Boy Advance SP, however, the Game Boy Micro does not support games made for the original Game Boy or Game Boy Color. The e-Reader card series is also effectively incompatible because although the accessory can fit, the design of the e-Reader makes the "Select" and "Start" buttons difficult to access during gameplay. Its size and shape in relation to the system also make it awkward to hold. This can be avoided by removing the E-Reader from the cartridge slot after the game has loaded.

As with the Game Boy Advance and Game Boy Advance SP systems, there are no regional lockouts on software, so North American games can be played on Japanese or European hardware and vice-versa.

Gallery[ | ]

External Links[ | ]