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| Ganbare Goemon 3: Shishijūrokubē no Karakuri Manji Gatame | |
| GanbareGoemon3.jpg | |
| Developer(s) | Konami[1] |
| Publisher(s) | Konami[1] |
| Designer | |
| Engine | Proprietary |
| status | Status Missing |
| Release date | December 16, 1994 (JP) [1] |
| Genre | Action[1] |
| Mode(s) | Single-player or multiplayer (up to 2 players) |
| Age rating(s) | Ratings Missing |
| Platform(s) | NES[1] |
| Arcade system | Arcade System Missing |
| Media | 16-megabit cartridge |
| Input | Game controller(s) |
| Requirements | Requirements Missing |
| Credits | Soundtrack | Codes | Walkthrough | |
Ganbare Goemon 3: Shishijūrokubē no Karakuri Manji Gatame (がんばれゴエモン3~獅子重禄兵衛のからくり卍固め~) is a Ganbare Goemon series video game released for the Super Famicom, and the third one for that console. It follows the protagonist Goemon as he struggles to recover Wise Man, who has been imprisoned by the evil nun Bismaru far in the future. The game is the first in the series in which the classical quartet (Goemon, Ebisumaru, Sasuke and Yae) are all playable, the magical abilities of the four characters are introduced (Goemon's Sudden Impact and Yae's Mermaid magic for example) and also the first one in which Yae is a playable character in the main series.
This installment takes a radical departure from other games in the series, where they were arranged in levels and worlds. In this case, the areas are totally interconnected, similar to the Legend of Zelda series, including the use of certain items in order to pass certain inaccessible areas.