Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,474
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Gee Bee
Back to page
Edit
VisualEditor
History
Talk (0)
Edit Page
Gee Bee
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Stub}} {{GameInfobox |caption = U.S. arcade flyer of ''Gee Bee''. |developer = Namco |publisher = Namco, Gremlin Industries |designer = Tōru Iwatani |na_rel = {{Release|1978}} |genre = Breakout, Pinball |features = 1-2 Players Alternating |players = 1-2 |cabinet = Upright, cabaret, and cocktail |arcade system = [[Namco Warp & Warp]] |display = Vertical orientation, [[Raster graphics|Raster]] |input = Paddle; 1 button |platforms = Arcade }} '''''Gee Bee''''' is [[Namco]]'s very first [[arcade game]], released in 1978. It was developed by [[Tōru Iwatani]], who went on to create ''[[Pac-Man]]''. It was released in the United States by [[Gremlin Industries|Gremlin]]; this version replaces the "NAMCO" letters on the light-up bumpers with Gremlin's distinctive "G" logo. This is a combination of ball and paddle/pinball-style game where the player bounces a ball into blocks. The goal of the game is to keep the ball from falling to the bottom of the screen for as long as possible and get the high score. There were two sequels, ''[[Bomb Bee]]'' and ''[[Cutie Q]]'', which were also designed by Iwatani and released in the following year. ==External links== *{{KLOV game|id=7927|name=Gee Bee}}
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Ambox
(
view source
) (protected)
Template:ArrayFeatures
(
view source
) (protected)
Template:ArrayInputList
(
view source
) (protected)
Template:ArrayLinkedList
(
view source
) (protected)
Template:ArrayListDevelopers
(
view source
) (protected)
Template:ArrayListGenres
(
view source
) (protected)
Template:ArrayListPlatform
(
view source
) (protected)
Template:ArrayListPublishers
(
view source
) (protected)
Template:ArrayPageType
(
view source
) (protected)
Template:ArrayStatusList
(
view source
) (protected)
Template:CompanySwitch
(
view source
) (protected)
Template:FeatureSwitch
(
view source
) (protected)
Template:Flag
(
view source
) (protected)
Template:Fullurl
(
view source
) (protected)
Template:GameInfobox
(
view source
) (protected)
Template:GameInfoboxLinksPI
(
view source
)
Template:GenreSwitch
(
view source
) (protected)
Template:Icon
(
view source
) (protected)
Template:InputSwitch
(
view source
) (protected)
Template:KLOV game
(
view source
)
Template:MOTG
(
view source
) (protected)
Template:PageTypeSwitch
(
view source
) (protected)
Template:PlatformSwitch
(
view source
) (protected)
Template:Release
(
view source
) (protected)
Template:StatusSwitch
(
view source
) (protected)
Template:Stub
(
view source
) (protected)
Module:Arguments
(
edit
)
Module:Flaglist
(
edit
)
Module:Message box
(
edit
)
Module:Message box/configuration
(
edit
)
Module:No globals
(
edit
)
Module:Yesno
(
edit
)
Follow on IG
TikTok
Join Fan Lab