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{{GameInfobox |image= Hydro-thunder-hurricane-cover-01.jpg |caption= |developer=Vector Unit |publisher=Microsoft Game Studios |director= Matt Small |engine= |release= July 28, 2010 |series = Hydro Thunder |genre= Racing |features= Single-player, Multi-player, Online |ratings= ESRB-E |platforms = Xbox 360 |dplatforms= Xbox Live Arcade |media= Download |requirements= |input= [[Xbox 360 Controller]] }} '''''Hydro Thunder Hurricane''''' is a [[Racing game|boat racing]] [[video game]] developed by Vector Unit and published by [[Microsoft Game Studios]] for [[Xbox Live Arcade]]. The game was released on July 28, 2010 as part of Microsoft's [[Xbox Live]] Summer of Arcade promotion. It is a sequel to ''[[Hydro Thunder]]'', originally an [[Video arcade|arcade]] game. Gameplay in ''Hurricane'' involves players selecting one of nine boats to race through [[wiktionary:over the top|over-the-top]] scenarios. Players can collect boost [[powerup]]s throughout a course which are used to increase the speed of the boat, jump over obstacles, or unlock shortcuts. The game comes with three single player and two multiplayer modes, some of which are new to the series. ''Hydro Thunder Hurricane'' received fairly positive reviews, averaging 79.30% at [[GameRankings]] and 75 out of 100 at [[Metacritic]], two video game [[Aggregate data|aggregate]] sites. Critics generally praised the varied qualities of the different boats, the diverse arcade-style courses, and the game's overall replay value. ==Gameplay== {{See also|Hydro Thunder#Gameplay|l1=Gameplay in Hydro Thunder}} [[File:HydrothunderhurriceScreenshot.png|thumb|left|''Hydro Thunder Hurricane'' includes game modes new to the ''[[:Category:Thunder Series|Thunder]]'' series, including Ring Master, where the player must navigate through a set of rings on the course as fast as possible.]] ''Hydro Thunder Hurricane'' is an [[Arcade game|arcade-style]] boat [[racing game]], and the sequel to ''[[Hydro Thunder]]''.<ref name="kotaku announcement">{{cite web |url=http://kotaku.com/5502892/hydro-thunder-returns-with-all+new-xbox-live-arcade-sequel |title=Hydro Thunder Returns With All-New Xbox Live Arcade Sequel |date=2010-03-26 |first=Michael |last=McWhertor |publisher=[[Kotaku]] |accessdate=2010-08-24}}</ref><ref name="trailer">{{cite web |url=http://www.youtube.com/watch?v=2yvJtfrYNtM |title=Hydro Thunder Hurricane Official Trailer |publisher=Vector Unit via [[YouTube]] |date=2010-08-13 |accessdate=2010-08-24}}</ref> Gameplay involves players selecting one of nine boats to race through one of eight courses. The primary mode of gameplay involves a sixteen competitor race to the finish line. As with ''Hydro Thunder'', players can collect boost [[powerup]]s throughout a course which physically transform the boat into a more aggressive-looking form. Once transformed, players can use acquired boost to increase the speed of the boat temporarily, or to jump over obstacles.<ref name="1UP preview">{{cite web |url=http://www.1up.com/do/previewPage?cId=3178510&p=4 |title=Hydro Thunder Returns; Intends Rock You Like a Hurricane |publisher=[[1UP.com]] |date=2010-03-26 |accessdate=2010-08-24 |first=Jeremy |last=Parish}}</ref> ''Hurricane'' continues the ''Thunder'' series tradition of hidden shortcuts and alternate routes in courses. Some routes can be found by simply driving towards them or smashing through an obstacle, while others require the player to drive over green powerups which lower gates or raise ramps.<ref name="PAX IGN">{{cite web |url=http://xboxlive.ign.com/articles/108/1080132p1.html |title=PAX East 10: Hydro Thunder Hurricane Hands-on |date=2010-03-26 |accessdate=2010-08-24 |publisher=[[IGN]] |first=Anthony |last=Gallegos}}</ref> Players earn credits by winning races. These credits serve as points which automatically unlock additional gameplay elements, such as boats, skins, new courses and game modes.<ref name="kotaku modes" /> Players can choose to race a given mode and track additional times to earn more credits. The game also adds three additional single-player game modes in which to compete. 'Ring Master' removes all AI racing competitors and places a sequence of rings throughout a given course. The objective is to drive through as many rings as possible in the shortest amount of time.<ref name="kotaku modes">{{cite web |url=http://kotaku.com/5531004/hydro-thunder-hurricane-churns-out-new-modes-new-media |title=Hydro Thunder Hurricane Churns Out New Modes, New Media |accessdate=2010-08-24 |publisher=Kotaku |date=2010-05-04 |first=Michael |last=McWhertor}}</ref> 'Gauntlet' also removes AI competitors, but replaces the rings with explosive barrels littered throughout the water. Players must complete the course as quickly as possible while avoiding the barrels.<ref name="kotaku modes" /> 'Championship' mode is also new to the series, and pits the player in a mixture of tracks and modes.<ref name="destructoid preview">{{cite web |url=http://www.destructoid.com/hydro-thunder-hurricane-preview-time--174788.phtml |title=Hydro Thunder Hurricane Preview Time! |date=2010-05-28 |author=Hamza CTZ Aziz |accessdate=2010-08-24 |publisher=Destructoid}}</ref> ''Hurricane'' also features a number of multiplayer scenarios. Up to four players can complete via [[split screen (computer graphics)|splitscreen]] against each other and twelve AI competitors.<ref name="kotaku modes" /> Players can also use any combination of splitscreen and [[Xbox Live]] players to play online with up to eight players.<ref name="kotaku modes" /> Track times are recorded on [[Game ladder|leaderboard]]s for players to compete against. In addition one multiplayer-exclusive mode was added, '[[rubber duck|Rubber Ducky]]'. In this mode one player on each team pilots a boat in the shape of a rubber duck. The remaining boats on each team try to protect their team's duck while keeping the other team's at bay, with the winning team being first to get their duck across the finish line.<ref name="1UP interview" /> ==Development== ''Hydro Thunder Hurricane'' was first unveiled at [[PAX East]] on March 26, 2010.<ref name="kotaku pax">{{cite web |url=http://kotaku.com/5503102/hydro-thunder-hurricane-impressions-bouncy |title=Hydro Thunder Hurricane Impressions: Bouncy |first=Stephen |last=Tolito |date=2010-03-26 |accessdate=2010-08-24 |publisher=Kotaku}}</ref> It was then used as one of two mystery games [[ScrewAttack]]'s Iron Man of Gaming.<ref name="screwattack">{{cite web |url=http://screwattack.com/videos/PBGs-Iron-Man-of-Gaming-Run-Hydro-Thunder-Hurricane |title=PBG's Iron Man of Gaming Run: Hydro Thunder Hurricane |publisher=[[ScrewAttack]] |date=2010-07-01 |accessdate=2010-08-24 |author=Gervise}}</ref> ''Hydro Thunder Hurricane'' was released as part of the third annual [[Xbox Live Arcade#Xbox 360|Xbox Live Summer of Arcade]] along with titles such as [[Monday Night Combat]] and [[Limbo (video game)|Limbo]].<ref name="summer of arcade">{{cite web |url=http://kotaku.com/5580738/limbo-lara-croft--castlevania-heat-up-xbox-lives-summer-of-arcade |title=Limbo, Lara Croft & Castlevania Heat Up Xbox Live's 'Summer of Arcade' |date=2010-07-06 |publisher=Kotaku |first=Michael |last=McWhertor |accessdate=2010-08-24}}</ref> The water for the game was programmed for the game using several different techniques. [[Fresnel]] reflections, [[normal mapping]], [[Ray tracing (graphics)|ray-traced]] depth fogging and depth-based foam and an adaptive [[Level of detail|LOD]] system were built to handle the visuals.<ref name="j2games">{{cite web |url=http://j2games.com/new/forum/index.php?topic=4776 |title=Making Waves: Vector Unit's Matt Small on "Hydro Thunder Hurricane" |author=NestleKwik |2010-06-29 |accessdate=2010-08-24 |publisher=J2 Games and [http://www.vectorunit.com/news/2010/6/29/j2games-interview-with-matt-small.html Vector Unit]}}</ref> The physics system that controls the water allows multiple types of waves such as [[wake]]s and [[whirlpool]]s, and also adapts to handle different boat hulls and other objects in the water.<ref name="j2games" /> [[V-hull (boat)|V-hulled boats]] cut through waves, [[Hydroplane|flat-bottomed boats]] hydroplane across the water, and [[catamaran|multi-hulled boats]] have greater grip in the water.<ref name="gameplaybook">{{cite web |url=http://www.gameplaybook.com/news/hydro-thunder-hurricane-interview-xbox-live/ |title=Exclusive: Hydro Thunder Hurricane Interview (Xbox Live) |date=2010-04-01 |accessdate=2010-08-24 |publisher=gameplaybook.com |first=Robert |last=Workman}}</ref> {{Rquote|right|The first game demo we made was an original speedboat racing game. The demo showed off the game's controls and our new fluid dynamic system. Microsoft was interested, and through talks with them the idea came up of making this a full-featured sequel to the original ''[[Hydro Thunder]]''.|Matt Small, creative director|Game Play Book interview<ref name="gameplaybook" />}} ''Hurricane'' did not start life as a ''Hydro Thunder'' franchise title. "The first game demo we made was an original speedboat racing game" says Matt Small, creative director for the game. "The demo showed off the game's controls and our new fluid dynamic system."<ref name="gameplaybook" /> [[Microsoft Game Studios]] acquired the rights to the ''Hydro Thunder'' name shortly before publisher [[Midway Games]] was bought by [[Warner Bros. Interactive Entertainment]]. During discussions between Vector Unit and Microsoft the decision was made to turn the game into a ''Hydro Thunder'' sequel.<ref name="gameplaybook" /> Vector Unit had contemplated simply porting the original ''Hydro Thunder'' to the Xbox 360, as they had been given the source code to the original game. They felt that given they would have to update all of the assets and that they had already built the water system the decision was made to continue building the title from the ground up.<ref name="gameplaybook" /> The original source code was used for reference, and the Vector Unit "played the heck out of the original game to refresh our memories."<ref name="gameplaybook" /> The boats and environments were redesigned, taking cues from the original, but accommodating the new physics system and updated graphics engine.<ref name="gameplaybook" /> The developers contemplated things such as boat customization and user-generated tracks, but in "ultimately we felt that it was more important to present an accessible, hand-crafted experience that players can just jump into and have fun with."<ref name="sidequesting preview">{{cite web |url=http://www.sidequesting.com/2010/04/interview-matt-small-vector-units-creative-director/ |title=Interview: Matt Small, Vector Unitβs Creative Director |date=2010-06-05 |accessdate=2010-08-24 |publisher=sidequesting.com |first=Toby |last=Davis}}</ref> Vector Unit co-founders Matt Small and Ralf Knoesel had both previously worked on ''[[Blood Wake]]'', a boat combat title for the original [[Xbox]].<ref name="1UP interview">{{cite web |url=http://www.1up.com/do/blogEntry?bId=9028026 |title=Meet Vector Unit, developers of Hydro Thunder Hurricane... |date=2010-04-23 |accessdate=2010-08-24 |publisher=1UP.com |first=Noe |last=Valladolid}}</ref> They took lessons from ''Blood Wake'', altering and updating the physics to be not only realistic, but to "make a game which a Novice player can easily pick up and learn."<ref name="1UP interview" /> ''Hurricane'' had a development cycle of roughly twelve months.<ref name="gamesAbyss">{{cite web |url=http://www.youtube.com/watch?v=W-vRl9lUxi8 |title=E3 2010 Hydro Thunder Hurricane Gameplay and Interview |accessdate=2010-09-16 |publisher=Games Abyss via Youtube |date=2010-07-01 }}</ref> An external audio contractor, Robb Mills, was called upon to compose the game's music. Developers also provided support for the [[Xbox 360 Wireless Racing Wheel]].<ref name="j2games" /> A premium theme for the Xbox 360's [[New Xbox Experience]] dashboard was also released on July 15, 2010 as part of the game's promotion.<ref name="theme">{{cite web |url=http://www.vectorunit.com/news/2010/7/15/hydro-thunder-hurricane-premium-theme.html |title=Hydro Thunder Hurricane Premium Theme |publisher=Vector Unit |author=Vector Unit |date=2010-08-31}}</ref> <!--[[File:HydrothunderhurriceScreenshot.png|thumb|left|Vector Unit held a contest allowing players to design a boat [[Skin (computing)|skin]]. Winners were added to the ''Tempest Pack'' [[downloadable content|DLC]].]]-->Vector Unit held a contest from August 14 to August 23, 2010 allowing consumers to design a [[Skin (computing)|skin]] for their favorite boat.<ref name="contest">{{cite web |url=http://www.vectorunit.com/news/2010/8/16/win-your-custom-boat-skin-in-hydro-thunder-hurricane.html |title=Win Your Custom Boat Skin in Hydro Thunder Hurricane |date=2010-08-16 |accessdate=2010-08-24 |publisher=Vector Unit |author=Vector Unit}}</ref> On August 25, 2010 two winners were chosen to have their designs placed into the game. As a consolation prize, everyone who entered a design was notified that they would receive a code to download the content for free once released.<ref name="bonus">{{cite web |url=http://www.vectorunit.com/news/2010/8/25/we-have-a-winner-or-two.html |title=We Have a Winner (or Two!) |publisher=Vector Unit |date=2010-08-25 |accessdate=2010-08-25}}</ref> Additional boats and tracks were also confirmed on August 9, 2010 in an interview with Small.<ref name="midlifegamer">{{cite web |url=http://www.midlifegamer.net/2010/08/mlg-meets-matt-small-of-vector-unit/ |title=Midlife Gamer Meets: Matt Small Of Vector Unit |date=2010-08-09 |accessdate=2010-08-26 |publisher=midlifegamer.net |author=xeroxeroxero}}</ref> On September 3, 2010 Vector Unit confirmed via their ''Hydro Thunder Hurricane'' [[Xbox.com]] forum the contents of the downloadable content, dubbed the ''Tempest Pack''.<ref name="title update">{{cite web |url=http://forums.xbox.com/34090028/ShowPost.aspx |title=Title Update coming this week |date=2010-09-03 |accessdate=2010-09-10 |publisher=Vector Unit via [[Xbox.com]]}}</ref> The new content will include three new courses, two new boats, new skins for every boat, and new championships.<ref name="title update" /> The courses will feature all three original game modes; Race, Ring Master, and Gauntlet.<ref name="title update" /> A patch was released September 9, 2010 to fix issues in the game.<ref name="DLC info">{{cite web |url=http://forums.xbox.com/34144924/ShowPost.aspx |title=DLC update |date=2010-09-03 |accessdate=2010-09-10 |publisher=Vector Unit via [[Xbox.com]]}}</ref> Players can no longer use collision glitches with the world geometry to find ways to cheat on the game's leaderboards.<ref name="DLC info" /> Additionally the patch adds an audible beep to players who sit idle in multiplayer lobbies, prompting them to set their status to "ready".<ref name="DLC info" /> The patch also decreases the amount of time to wait on players who do not finish multiplayer races.<ref name="DLC info" /> ==Reception== {{VG reviews | title = | subtitle = | state = <!-- Aggregators --> | GR = 79.30%<ref name="gamerankings" /> | MC = 75<ref name="metacritic" /> <!-- Reviewers --> | 1UP = B+<ref name="1UP review" /> | EuroG = 7/10<ref name="eurogamer review" /> | GamePro = {{rating|4|5}}<ref name="gamepro review" /> | GameZone = 8.5<ref name="gamezone review" /> | IGN = 5.5<ref name="IGN review" /> | OXMUK = 9.0<ref name="oxmuk review" /> <!-- Custom reviewers --> | rev1 = Joystiq | rev1Score = {{rating|4|5}}<ref name="joyqstiq review" /> | rev2 = | rev2Score = <!-- Awards --> | award1Pub = | award1 = | award2Pub = | award2 = }} ''Hydro Thunder Hurricane'' received fairly positive reviews, averaging 79.30% at [[GameRankings]] and 75 out of 100 at [[Metacritic]], two video game [[Aggregate data|aggregate]] sites.<ref name="gamerankings">{{cite web |url=http://www.gamerankings.com/xbox360/991786-hydro-thunder-hurricane/index.html |title=Hydro Thunder Hurricane for Xbox 360 β GameRankings |publisher=[[GameRankings]] |accessdate=2010-08-24}}</ref><ref name="metacritic">{{cite web |url=http://www.metacritic.com/game/xbox-360/hydro-thunder-hurricane |title=Hydro Thunder Hurricane for Xbox 360 Reviews β Metacritic |publisher=[[Metacritic]] |accessdate=2010-08-24}}</ref> Reviewers were mostly unified on the overall quality for the price of the game. [[1UP.com|1UP]] called it "a perfect match for Xbox Live Arcade"<ref name="1UP review">{{cite web |url=http://www.1up.com/do/reviewPage?cId=3180584 |title=Hydro Thunder Hurricane Review |first=Bob |last=Mackey |date=2010-07-26 |publisher=1UP.com |accessdate=2010-08-24}}</ref> and [[GameTrailers]] said the game "looks sharp for a $15 release."<ref name="gametrailers review">{{cite web |url=http://www.gametrailers.com/gamereview.php?id=12932 |title=Hydro Thunder Hurricane |publisher=[[GameTrailers]] |date=2010-07-28 |accessdate=2010-08-24}}</ref> [[Joystiq]] called it a "dynamite download"<ref name="joyqstiq review">{{cite web |url=http://www.joystiq.com/2010/07/26/review-hydro-thunder-hurricane/ |title=Review: Hydro Thunder Hurricane |first=Randy |last=Nelson |publisher=[[Joystiq]] |date=2010-07-26 |accessdate=2010-08-24}}</ref> and [[GameZone]] called it "the must-have arcade racer of 2010."<ref name="gamezone review">{{cite web |url=http://xbox.gamezone.com/reviews/item/hydro_thunder_hurricane_review/ |title=Hydro Thunder Hurricane review |publisher=[[GameZone]] |date=2010-07-26 |accessdate=2010-08-24 |first=Dakota |last=Grabowski}}</ref> ''[[GamePro]]'' echoed these comments, calling ''Hydro Thunder Hurricane'' "a perfect throwback to the 'high production' arcade games of yesteryear."<ref name="gamepro review">{{cite web |url=http://www.gamepro.com/article/reviews/216001/hydro-thunder-hurricane/ |title=Hydro Thunder Hurricane |first=McKinley |last=Noble |publisher=''[[GamePro]]'' |accessdate=2010-08-02}}</ref> [[PALGN]] also enjoyed the game, stating ''Huricane'' "is an extremely accessible and entertaining arcade racing game."<ref name="palgn review">{{cite web |url=http://palgn.com.au/xbox-360/16960/hydro-thunder-hurricane-review/ |title=Hydro Thunder Hurricane Review |accessdate=2010-09-02 |publisher=[[PALGN]] |date=2010-07-27 |first=Jahanzeb |last=Kahn}}</ref> Reviewers generally praised the boat selection, praising their uniqueness and selection of alternate skins.<ref name="gamespot review">{{cite web |url=http://www.gamespot.com/xbox360/driving/hydrothunderhurricane/review.html |title=Hydro Thunder Hurricane Review |first=Justin |last=Calvert |date=2010-06-27 |accessdate=2010-08-24 |publisher=[[GameSpot]]}}</ref> Course design also received acclaim. 1UP called the over-the-top course design "like rides at Disneyland."<ref name="1UP review" /> In its preview of the game at [[PAX East]], Critical Gamer called the course design "really smart" and said that there were a "good balance of safe paths, risky shortcuts, and chains of boost power-ups."<ref name="critical gamer">{{cite web |url=http://www.criticalgamer.co.uk/2010/04/12/hydro-thunder-hurricane-pax-east-hands-on/ |title=Hydro Thunder Hurricane: PAX East Hands-On |author=Joe D. |date=2010-04-12 |accessdate=2010-08-31 |publisher=criticalgamer.co.uk}}</ref> ''[[Official Xbox Magazine|Official Xbox Magazine UK]]'' cited "there's a brilliant playfulness to the level design."<ref name="oxmuk review">{{cite web |url=http://www.oxm.co.uk/article.php?id=21352 |title=Hydro Thunder Hurricane β Messing about on the river |publisher=''[[Official Xbox Magazine|Official Xbox Magazine (UK)]]'' |date=2010-07-26 |accessdate=2010-08-24 |author=OXM Staff}}</ref> They further noted the usefulness of the Ring Master mode in guiding the player to some of the game's shortcuts.<ref name="oxmuk review" /> Critics enjoyed the longevity of the game, noting that between the courses and game types the replay value is greatly increased.<ref name="oxmuk review" /> ''GamePro'' praised the game's graphics, calling the scenery "downright gorgeous" and further went on to call the lighting and water effects "quite impressive."<ref name="gamepro review" /> [[GameSpot]] felt the game's leaderboard system was a great asset to the game.<ref name="gamespot review">{{cite web |url=http://www.gamespot.com/xbox360/driving/hydrothunderhurricane/review.html |title=Hydro Thunder Hurricane Review |first=Justin |last=Calvert |date=2010-07-27 |accessdate=2010-09-02 |publisher=[[GameSpot]]}}</ref> Elements of the game's visuals were also criticized. [[IGN]] cited the vibrant colors of the original ''Hydro Thunder'', then criticized ''Hurricane''{{'}}s visuals, calling them "muted."<ref name="IGN review">{{cite web |url=http://xboxlive.ign.com/articles/110/1108468p1.html |title=Hydro Thunder Hurricane Review |first=Arthur |last=Gies |publisher=IGN |date=2010-07-26 |accessdate=2010-08-24}}</ref> They also disliked the sounds of the game calling the music forgettable, the announcer obnoxious, and the sound effects "straight from 1994."<ref name="IGN review" /> [[Eurogamer]] also stated the game had "absence of personality and flourish" and that "perhaps comes from a general lack of nuance or innovation."<ref name="eurogamer review">{{cite web |url=http://www.eurogamer.net/articles/hydro-thunder-hurricane-review |title=Hydro Thunder Hurricane |first=Simon |last=Parkin |date=2010-07-26 |accessdate=2010-08-24 |publisher=[[Eurogamer]]}}</ref> IGN also noted that ''Hurricane'' was "plagued by convoluted menus and awful load times."<ref name="IGN review" /> Eurogamer Spain felt that the gameplay was too repetitious, pointing out that the different modes must be played repeatedly on the courses.<ref name="eurospain">{{cite web |url=http://www.eurogamer.es/articles/hydro-thunder-hurricane-analisis |title=Hydro Thunder Hurricane |publisher=Eurogamer Spain |accessdate-2010-09-02 |date=2010-08-01 |first=Xavi |last=Robles |language=Spanish}}</ref> {{-}} ==References== {{Reflist|2}} ==External links== *[http://www.vectorunit.com Developer's website] {{Thunder series}} {{XBLA Summer of Arcade}} [[Category:Video games developed in the United States]]
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