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'''Instructions per second (IPS)''' is a measure of a [[computer]]'s processor speed. Many reported IPS values have represented "peak" execution rates on artificial instruction sequences with few branches, whereas realistic workloads typically lead to significantly lower IPS values. The performance of the [http://en.wikipedia.org/wiki/Memory_hierarchy memory hierarchy] also greatly affects processor performance, an issue barely considered in MIPS calculations. Because of these problems, researchers created standardized tests such as [http://en.wikipedia.org/wiki/SPECint SPECint] to attempt to measure the real effective performance in commonly used applications, and raw IPS has fallen into disuse.
+
'''Instructions per second (IPS)''' is a measure of a [[computer]]'s processor peed. Many reported IPS values have represented "peak" execution rates on artificial instruction sequences with few branches, whereas realistic workloads typically lead to significantly lower IPS values. The performance of the [http://en.wikipedia.org/wiki/Memory_hierarchy memory hierarchy] also greatly affects processor performance, an issue barely considered in MIPS calculations. Because of these problems, researchers created standardized tests such as [http://en.wikipedia.org/wiki/SPECint SPECint] to attempt to measure the real effective performance in commonly used applications, and raw IPS has fallen into disuse.
   
 
The term is commonly used in association with a numeric value such as '''thousand instructions per second (kIPS)''', '''million instructions per second (MIPS)''', '''Giga instructions per second (GIPS)''', or '''Million Operations per Second (MOPS)'''.
 
The term is commonly used in association with a numeric value such as '''thousand instructions per second (kIPS)''', '''million instructions per second (MIPS)''', '''Giga instructions per second (GIPS)''', or '''Million Operations per Second (MOPS)'''.
Line 27: Line 27:
 
| [[Computer|Calculator]]<br />[[Computer]]
 
| [[Computer|Calculator]]<br />[[Computer]]
 
| [http://en.wikipedia.org/wiki/Busicom Busicom 141-PF]
 
| [http://en.wikipedia.org/wiki/Busicom Busicom 141-PF]
| [[Intel 4004]] @ 1 MHz
+
| [[Intel 4004]] @ 1&nbsp;MHz
| N/A || 0.056 || 0 || 4 || 0 || <ref>http://technologizer.com/2011/11/15/intel-4004/2/</ref> <ref name="intel_cpu">
+
| N/A || 0.056 || 0 || 4 || 0 || <ref>http://technologizer.com/2011/11/15/intel-4004/2/</ref><ref name="intel_cpu">
 
[http://web.archive.org/web/20120424231244/http://www.depi.itch.edu.mx/apacheco/asm/Intel_cpus.htm Intel Processors], Chihuahua Institute of Technology</ref>
 
[http://web.archive.org/web/20120424231244/http://www.depi.itch.edu.mx/apacheco/asm/Intel_cpus.htm Intel Processors], Chihuahua Institute of Technology</ref>
 
|-
 
|-
 
| '''[[1972]]'''
 
| '''[[1972]]'''
 
| [[Personal computer|Computer]]
 
| [[Personal computer|Computer]]
| [[wikipedia:Sord_Computer Corporation|Sord&nbsp;SMP80/08]]
+
| [[wikipedia:Sord Computer Corporation|Sord&nbsp;SMP80/08]]
| [[wikipedia:Intel 8008|Intel 8008]] @ 2 MHz
+
| [[wikipedia:Intel 8008|Intel 8008]] @ 2&nbsp;MHz
| N/A || 0.12 || 0 || 8 || 0 || <ref name="sord_ipsj">[http://museum.ipsj.or.jp/en//computer/personal/0086.html Sord SMP80/x series], IPSJ Computer Museum</ref> <ref name="intel_cpu"/>
+
| N/A || 0.12 || 0 || 8 || 0 || <ref name="intel_cpu"/><ref name="sord_ipsj">[http://museum.ipsj.or.jp/en//computer/personal/0086.html Sord SMP80/x series], IPSJ Computer Museum</ref>
 
|-
 
|-
 
|rowspan="2" | '''[[1974]]'''
 
|rowspan="2" | '''[[1974]]'''
 
| [[Pinball]]<br />[[Arcade]]
 
| [[Pinball]]<br />[[Arcade]]
| [http://en.wikipedia.org/wiki/Spirit_of_'76_(pinball) Spirit of '76] || [[Intel]] 4004 @ 1 MHz || N/A
+
| [http://en.wikipedia.org/wiki/Spirit_of_'76_(pinball) Spirit of '76] || [[Intel]] 4004 @ 1&nbsp;MHz || N/A
 
| 0.056 || 0 || 4 || 0 ||
 
| 0.056 || 0 || 4 || 0 ||
 
|-
 
|-
 
| Computer
 
| Computer
| Sord SMP80/X || [http://en.wikipedia.org/wiki/Intel_8080 Intel 8080] @ 2 MHz || N/A
+
| Sord SMP80/X || [http://en.wikipedia.org/wiki/Intel_8080 Intel 8080] @ 2&nbsp;MHz || N/A
| 0.29 || 0 || 8 || 0 || <ref name="sord_ipsj"/> <ref name="intel_cpu"/>
+
| 0.29 || 0 || 8 || 0 || <ref name="intel_cpu"/><ref name="sord_ipsj"/>
 
|-
 
|-
 
| rowspan="2" | '''[[1975]]'''
 
| rowspan="2" | '''[[1975]]'''
 
| Computer
 
| Computer
| [http://en.wikipedia.org/wiki/Altair_8800 Altair 8800] || Intel 8080 @ 2 MHz || N/A
+
| [http://en.wikipedia.org/wiki/Altair_8800 Altair 8800] || Intel 8080 @ 2&nbsp;MHz || N/A
 
| 0.29 || 0 || 8 || 0 || <ref name="intel_cpu"/>
 
| 0.29 || 0 || 8 || 0 || <ref name="intel_cpu"/>
 
|-
 
|-
 
| [[Arcade game|Arcade]]
 
| [[Arcade game|Arcade]]
| [[Gun Fight|Taito 8080,<br />Midway 8080]] || Intel 8080 @ 2 MHz || [http://en.wikipedia.org/wiki/Fujitsu Fujitsu] MB14241
+
| [[Gun Fight|Taito 8080,<br />Midway 8080]] || Intel 8080 @ 2&nbsp;MHz || [http://en.wikipedia.org/wiki/Fujitsu Fujitsu] MB14241
| 0.29 || 0 || 8 || 8 || <ref>[http://www.arcade-history.com/?n=gun-fight-upright-model-no.-597&page=detail&id=1040]
+
| 0.29 || 0 || 8 || 8 || <ref name="intel_cpu"/><ref>[http://www.arcade-history.com/?n=gun-fight-upright-model-no.-597&page=detail&id=1040]
[http://mamedev.org/source/src/emu/machine/mb14241.c.html]</ref> <ref name="intel_cpu"/>
+
[http://mamedev.org/source/src/emu/machine/mb14241.c.html]</ref>
 
|-
 
|-
 
| rowspan="3" | '''[[1976]]'''
 
| rowspan="3" | '''[[1976]]'''
 
| [[Console]]
 
| [[Console]]
| [[Fairchild Channel F]] || [http://en.wikipedia.org/wiki/Fairchild_F8 Fairchild F8] @ 2 MHz || N/A
+
| [[Fairchild Channel F]] || [http://en.wikipedia.org/wiki/Fairchild_F8 Fairchild F8] @ 2&nbsp;MHz || N/A
 
| 0.14 || 0 || 8 || 0 || <ref name="f8_48">The [http://en.wikipedia.org/wiki/Intel_MCS-48 Intel 8048], which performs at 0.066 MIPS per MHz, was based on the Fairchild F8</ref>
 
| 0.14 || 0 || 8 || 0 || <ref name="f8_48">The [http://en.wikipedia.org/wiki/Intel_MCS-48 Intel 8048], which performs at 0.066 MIPS per MHz, was based on the Fairchild F8</ref>
 
|-
 
|-
 
| [[Arcade system board|Arcade]]
 
| [[Arcade system board|Arcade]]
| [[Arcade system board#1975-1977|Atari 6502]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502] @ 756 kHz || Discrete Circuitry
+
| [[Arcade system board#1975-1977|Atari 6502]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502] @ 756&nbsp;kHz || Discrete Circuitry
| 0.32 || 0 || 8 || 1 || <ref>[http://www.system16.com/hardware.php?id=757] [http://www.arcade-history.com/?n=flyball&page=detail&id=865]</ref> <ref name="cpu_mips">[http://www.drolez.com/retro/ Obsolete Microprocessors], RetroComputing</ref>
+
| 0.32 || 0 || 8 || 1 || <ref>[http://www.system16.com/hardware.php?id=757] [http://www.arcade-history.com/?n=flyball&page=detail&id=865]</ref><ref name="cpu_mips">[http://www.drolez.com/retro/ Obsolete Microprocessors], RetroComputing</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/TK-80 NEC TK-80] || [http://en.wikipedia.org/wiki/Intel_8080 NEC μPD8080AD] @ 1.3 MHz || N/A
+
| [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/TK-80 NEC TK-80] || [http://en.wikipedia.org/wiki/Intel_8080 NEC μPD8080AD] @ 1.3&nbsp;MHz || N/A
| 0.38 || 0 || 8 || 0 || <ref>http://www.old-computers.com/museum/computer.asp?st=1%20&c=405</ref> <ref name="intel_cpu"/>
+
| 0.38 || 0 || 8 || 0 || <ref name="intel_cpu"/><ref>http://www.old-computers.com/museum/computer.asp?st=1%20&c=405</ref>
 
|-
 
|-
 
| rowspan="6" | '''[[1977]]'''
 
| rowspan="6" | '''[[1977]]'''
 
| Console
 
| Console
| [[Bally Astrocade]] || [http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80] @ 1.8 MHz || N/A
+
| [[Bally Astrocade]] || [http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80] @ 1.8&nbsp;MHz || N/A
 
| 0.27 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
| 0.27 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1975-1977|Taito Z80]] || Zilog Z80 @ 2.5 MHz || [[Taito]] Display AO84-91335-C762
+
| [[Arcade system board#1975-1977|Taito Z80]] || Zilog Z80 @ 2.5&nbsp;MHz || [[Taito]] Display AO84-91335-C762
| 0.37 || 0 || 8 || 4 || <ref>http://system16.com/hardware.php?id=628&gid=1478</ref> <ref name="cpu_mips"/>
+
| 0.37 || 0 || 8 || 4 || <ref name="cpu_mips"/><ref>http://system16.com/hardware.php?id=628&gid=1478</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[Apple II]] || [http://en.wikipedia.org/wiki/MOS_Technology MOS Technology] 6502 @ 1 MHz || Discrete Circuitry
+
| [[Apple II]] || [http://en.wikipedia.org/wiki/MOS_Technology MOS Technology] 6502 @ 1&nbsp;MHz || Discrete Circuitry
 
| 0.43 || 0 || 8 || 1 || <ref name="cpu_mips"/>
 
| 0.43 || 0 || 8 || 1 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Atari 2600]] || [http://en.wikipedia.org/wiki/MOS_Technology_6507 MOS Technology 6507] @ 1.19 MHz || N/A
+
| [[Atari 2600]] || [http://en.wikipedia.org/wiki/MOS_Technology_6507 MOS Technology 6507] @ 1.19&nbsp;MHz || N/A
| 0.51 || 0 || 8 || 0 || <ref>MOS Technology 6507 is based on MOS Technology 6502</ref> <ref name="cpu_mips"/>
+
| 0.51 || 0 || 8 || 0 || <ref name="cpu_mips"/><ref>MOS Technology 6507 is based on MOS Technology 6502</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[wikipedia:Sord Computer Corporation|Sord M200]] || Zilog Z80A @ 4 MHz || AMD9511 FPU (Floating Point Unit) @ 4 MHz
+
| [[wikipedia:Sord Computer Corporation|Sord M200]] || Zilog Z80A @ 4&nbsp;MHz || AMD9511 FPU (Floating Point Unit) @ 4&nbsp;MHz
 
| 0.58 || 0.01 || 8 || 8 || <ref>[http://museum.ipsj.or.jp/en/computer/personal/0087.html 【Sord】 M200 Smart Home Computer Series]</ref>
 
| 0.58 || 0.01 || 8 || 8 || <ref>[http://museum.ipsj.or.jp/en/computer/personal/0087.html 【Sord】 M200 Smart Home Computer Series]</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1975-1977|Sega Vic Dual]] || Zilog Z80 @ 2 MHz,<br />Intel 8080 @ 2 MHz || [[Sega]] Video Logic
+
| [[Arcade system board#1975-1977|Sega Vic Dual]] || Zilog Z80 @ 2&nbsp;MHz,<br />Intel 8080 @ 2&nbsp;MHz || [[Sega]] Video Logic
| 0.58 || 0 || 8 || 8 || <ref>[http://www.system16.com/hardware.php?id=685] [http://www.arcade-history.com/?n=safari&page=detail&id=2292] [http://www.arcade-history.com/?n=depthcharge&page=detail&id=622]</ref> <ref name="intel_cpu"/> <ref name="cpu_mips"/>
+
| 0.58 || 0 || 8 || 8 || <ref name="intel_cpu"/><ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=685] [http://www.arcade-history.com/?n=safari&page=detail&id=2292] [http://www.arcade-history.com/?n=depthcharge&page=detail&id=622]</ref>
 
|-
 
|-
 
| rowspan="2" | '''[[1978]]'''
 
| rowspan="2" | '''[[1978]]'''
 
| Console
 
| Console
| [[Magnavox Odyssey²]] || [http://en.wikipedia.org/wiki/Intel_MCS-48 Intel 8048] @ 1.8 MHz || N/A
+
| [[Magnavox Odyssey²]] || [http://en.wikipedia.org/wiki/Intel_MCS-48 Intel 8048] @ 1.8&nbsp;MHz || N/A
 
| 0.12 || 0 || 8 || 0 || <ref name="f8_48">The Intel 8048, which performs at 0.066 MIPS per MHz, was based on the Fairchild F8</ref>
 
| 0.12 || 0 || 8 || 0 || <ref name="f8_48">The Intel 8048, which performs at 0.066 MIPS per MHz, was based on the Fairchild F8</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [http://en.wikipedia.org/wiki/Hitachi Hitachi] MB-6880 Basic Master || [http://en.wikipedia.org/wiki/Motorola_6800 Hitachi HD 46800] @ 750 kHz || Discrete Circuitry
+
| [http://en.wikipedia.org/wiki/Hitachi Hitachi] MB-6880 Basic Master || [http://en.wikipedia.org/wiki/Motorola_6800 Hitachi HD 46800] @ 750&nbsp;kHz || Discrete Circuitry
 
| 0.32 || 0 || 8 || 1 || [http://www.old-computers.com/museum/computer.asp?st=1&c=1] [http://classictech.wordpress.com/tag/hitachi/]
 
| 0.32 || 0 || 8 || 1 || [http://www.old-computers.com/museum/computer.asp?st=1&c=1] [http://classictech.wordpress.com/tag/hitachi/]
 
|-
 
|-
 
| rowspan="5" | '''[[1979]]'''
 
| rowspan="5" | '''[[1979]]'''
 
| Console
 
| Console
| [[Mattel]] [[Intellivision]] || [http://en.wikipedia.org/wiki/General_Instrument_CP1600 General Instrument CP1600] @ 1 MHz || N/A
+
| [[Mattel]] [[Intellivision]] || [http://en.wikipedia.org/wiki/General_Instrument_CP1600 General Instrument CP1600] @ 1&nbsp;MHz || N/A
 
| 0.2
 
| 0.2
 
| 0
 
| 0
Line 113: Line 113:
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [http://en.wikipedia.org/wiki/PC-8000_Series NEC PC-8001] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC µPD780C] @ 4 MHz || [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] μPD3301D
+
| [http://en.wikipedia.org/wiki/PC-8000_Series NEC PC-8001] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC µPD780C] @ 4&nbsp;MHz || [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] μPD3301D
| 0.58 || 0 || 8 || 8 || <ref name="d780">NEC µPD780C is based on the Zilog Z80</ref> <ref name="cpu_mips"/>
+
| 0.58 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="d780">NEC µPD780C is based on the Zilog Z80</ref>
 
|-
 
|-
| [[Atari 800]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502B] @ 1.79 MHz || [http://en.wikipedia.org/wiki/CTIA_and_GTIA CTIA/GTIA]
+
| [[Atari 800]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502B] @ 1.79&nbsp;MHz || [http://en.wikipedia.org/wiki/CTIA_and_GTIA CTIA/GTIA]
 
| 0.76 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 0.76 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Namco Galaxian]] || Zilog Z80 @ 3.1 MHz || [[Namco]] LFSR
+
| [[Namco Galaxian]] || Zilog Z80 @ 3.1&nbsp;MHz || [[Namco]] LFSR
| 0.45 || 0 || 8 || 12 || <ref>[http://www.system16.com/hardware.php?id=513] [http://www.arcade-history.com/?n=galaxian&page=detail&id=901] [http://mamedev.org/source/src/mame/drivers/galaxian.c.html]</ref> <ref name="cpu_mips"/>
+
| 0.45 || 0 || 8 || 12 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=513] [http://www.arcade-history.com/?n=galaxian&page=detail&id=901] [http://mamedev.org/source/src/mame/drivers/galaxian.c.html]</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Irem M14]] || [http://en.wikipedia.org/wiki/Intel_8085 Intel 8085A] @ 3 MHz || [[Irem]] M14S-2,<br />Irem M14L-2
+
| [[Arcade system board#1978-1981|Irem M14]] || [http://en.wikipedia.org/wiki/Intel_8085 Intel 8085A] @ 3&nbsp;MHz || [[Irem]] M14S-2,<br />Irem M14L-2
| 1.2 || 0 || 8 || 8 || <ref>http://www.system16.com/hardware.php?id=733</ref> <ref name="intel_cpu"/>
+
| 1.2 || 0 || 8 || 8 || <ref name="intel_cpu"/><ref>http://www.system16.com/hardware.php?id=733</ref>
 
|-
 
|-
 
| rowspan="10" | '''[[1980]]'''
 
| rowspan="10" | '''[[1980]]'''
 
| rowspan="5" | Computer
 
| rowspan="5" | Computer
| [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/TK-80 NEC TK-85] || [http://en.wikipedia.org/wiki/Intel_8085 NEC μPD8085AC] @ 2.5 MHz || N/A
+
| [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/TK-80 NEC TK-85] || [http://en.wikipedia.org/wiki/Intel_8085 NEC μPD8085AC] @ 2.5&nbsp;MHz || N/A
| 0.37 || 0 || 8 || 0 || <ref>http://121ware.com/support/product/data/spec/cpu/b368-1.html</ref> <ref name="intel_cpu"/>
+
| 0.37 || 0 || 8 || 0 || <ref name="intel_cpu"/><ref>http://121ware.com/support/product/data/spec/cpu/b368-1.html</ref>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/TRS-80_Color_Computer Tandy TRS-80 Color Computer] || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809E] @ 0.895 MHz || [http://en.wikipedia.org/wiki/Motorola_6847 Motorola 6847]
+
| [http://en.wikipedia.org/wiki/TRS-80_Color_Computer Tandy TRS-80 Color Computer] || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809E] @ 0.895&nbsp;MHz || [http://en.wikipedia.org/wiki/Motorola_6847 Motorola 6847]
 
| 0.37 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 0.37 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
| [[Sinclair ZX81|Sinclair ZX80]] || [[wikipedia:NEC µPD780C|NEC D780C-1]] @ 3.25 MHz || Discrete Circuitry
+
| [[Sinclair ZX81|Sinclair ZX80]] || [[wikipedia:NEC µPD780C|NEC D780C-1]] @ 3.25&nbsp;MHz || Discrete Circuitry
| 0.48 || 0 || 8 || 1 || <ref name="d780"/> <ref name="cpu_mips"/>
+
| 0.48 || 0 || 8 || 1 || <ref name="cpu_mips"/><ref name="d780"/>
 
|-
 
|-
| Hitachi MB-6890 Basic Master Level 3 || Motorola 6809 @ 1 MHz || [http://en.wikipedia.org/wiki/Hitachi Hitachi] Custom
+
| Hitachi MB-6890 Basic Master Level 3 || Motorola 6809 @ 1&nbsp;MHz || [http://en.wikipedia.org/wiki/Hitachi Hitachi] Custom
 
| 0.42 || 0 || 8 || 8 || [http://www.old-computers.com/museum/computer.asp?st=1&c=2]
 
| 0.42 || 0 || 8 || 8 || [http://www.old-computers.com/museum/computer.asp?st=1&c=2]
 
|-
 
|-
| [[Commodore VIC-20]] || MOS Technology 6502 @ 1.02 MHz || [http://en.wikipedia.org/wiki/MOS_Technology_VIC MOS Technology VIC]
+
| [[Commodore VIC-20]] || MOS Technology 6502 @ 1.02&nbsp;MHz || [http://en.wikipedia.org/wiki/MOS_Technology_VIC MOS Technology VIC]
 
| 0.43 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 0.43 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="5" | Arcade
 
| rowspan="5" | Arcade
| [[Namco Pac-Man]] || Zilog Z80 @ 3.1 MHz || 2x Namco NVC293
+
| [[Namco Pac-Man]] || Zilog Z80 @ 3.1&nbsp;MHz || 2x Namco NVC293
| 0.45 || 0 || 8 || 12 || <ref>[http://www.system16.com/hardware.php?id=514] [http://mamedev.org/source/src/mame/drivers/pacman.c.html]</ref> <ref name="cpu_mips"/>
+
| 0.45 || 0 || 8 || 12 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=514] [http://mamedev.org/source/src/mame/drivers/pacman.c.html]</ref>
 
|-
 
|-
| [[DECO Cassette System|Data East DECO Cassette System]] || MOS Technology 6502 @ 500 kHz || [http://en.wikipedia.org/wiki/MOS_Technology_6502 Data East DECO 222] @ 750 kHz
+
| [[DECO Cassette System|Data East DECO Cassette System]] || MOS Technology 6502 @ 500&nbsp;kHz || [http://en.wikipedia.org/wiki/MOS_Technology_6502 Data East DECO 222] @ 750&nbsp;kHz
| 0.55 || 0 || 8 || 8 || <ref>http://www.system16.com/hardware.php?id=913</ref> <ref>http://mamedev.org/source/src/mame/drivers/decocass.c.html</ref> <ref name="cpu_mips"/>
+
| 0.55 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://www.system16.com/hardware.php?id=913</ref><ref>http://mamedev.org/source/src/mame/drivers/decocass.c.html</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Taito Z80]] ([[Stratovox]]) || Zilog Z80 @ 2.5 MHz || Zilog Z80 @ 2.5 MHz
+
| [[Arcade system board#1978-1981|Taito Z80]] ([[Stratovox]]) || Zilog Z80 @ 2.5&nbsp;MHz || Zilog Z80 @ 2.5&nbsp;MHz
| 0.73 || 0 || 8 || 8 || <ref>http://system16.com/hardware.php?id=628&gid=1478#1478</ref> <ref name="cpu_mips"/>
+
| 0.73 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://system16.com/hardware.php?id=628&gid=1478#1478</ref>
 
|-
 
|-
| [[Namco Galaxian]],<br />[[Arcade system board#1978-1981|Konami Scramble]] || Zilog Z80 @ 3.1 MHz,<br />Zilog Z80 @ 2.5 MHz || Namco LFSR
+
| [[Namco Galaxian]],<br />[[Arcade system board#1978-1981|Konami Scramble]] || Zilog Z80 @ 3.1&nbsp;MHz,<br />Zilog Z80 @ 2.5&nbsp;MHz || Namco LFSR
| 0.82 || 0 || 8 || 12 || <ref>[http://www.system16.com/hardware.php?id=554] [http://www.system16.com/hardware.php?id=513] [http://www.arcade-history.com/?n=king-and-balloon&page=detail&id=1282] [http://mamedev.org/source/src/mame/drivers/galaxian.c.html]</ref> <ref name="intel_cpu"/>
+
| 0.82 || 0 || 8 || 12 || <ref name="intel_cpu"/><ref>[http://www.system16.com/hardware.php?id=554] [http://www.system16.com/hardware.php?id=513] [http://www.arcade-history.com/?n=king-and-balloon&page=detail&id=1282] [http://mamedev.org/source/src/mame/drivers/galaxian.c.html]</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Nintendo Classic]] || Zilog Z80 @ 3.1 MHz || [http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80] @ 5 MHz
+
| [[Arcade system board#1978-1981|Nintendo Classic]] || Zilog Z80 @ 3.1&nbsp;MHz || [http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80] @ 5&nbsp;MHz
 
| 1.2
 
| 1.2
 
| 0
 
| 0
 
| 8
 
| 8
 
| 8
 
| 8
| <ref>http://www.games-db.com/Game/200303082/</ref> <ref name="cpu_mips"/>
+
| <ref name="cpu_mips"/><ref>http://www.games-db.com/Game/200303082/</ref>
 
|-
 
|-
 
| rowspan="8" | '''[[1981]]'''
 
| rowspan="8" | '''[[1981]]'''
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[PC|IBM PC]] || [http://en.wikipedia.org/wiki/Intel_8088 Intel 8088] @ 4.77 MHz || [http://en.wikipedia.org/wiki/IBM_Monochrome_Display_Adapter IBM MDA]
+
| [[PC|IBM PC]] || [http://en.wikipedia.org/wiki/Intel_8088 Intel 8088] @ 4.77&nbsp;MHz || [http://en.wikipedia.org/wiki/IBM_Monochrome_Display_Adapter IBM MDA]
 
| 0.71 || 0 || 16 || 2 || <ref name="cpu_mips"/>
 
| 0.71 || 0 || 16 || 2 || <ref name="cpu_mips"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/NEC_PC-8801 NEC PC-8801] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC µPD780C] @ 4 MHz || NEC SGP (Super Graphic Processor)
+
| [http://en.wikipedia.org/wiki/NEC_PC-8801 NEC PC-8801] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC µPD780C] @ 4&nbsp;MHz || NEC SGP (Super Graphic Processor)
| 0.58 || 0 || 8 || 8 || <ref name="d780"/> <ref name="cpu_mips"/>
+
| 0.58 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="d780"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/FM-8 Fujitsu FM-8] || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68A09] @ 1.2 MHz || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809] @ 1 MHz
+
| [http://en.wikipedia.org/wiki/FM-8 Fujitsu FM-8] || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68A09] @ 1.2&nbsp;MHz || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809] @ 1&nbsp;MHz
 
| 0.95 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 0.95 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="5" | Arcade
 
| rowspan="5" | Arcade
| [[Arcade system board#1978-1981|Sega VCO Object]] || Zilog Z80 @ 5 MHz || 8x Sega VCO,<br />Sega ADC
+
| [[Arcade system board#1978-1981|Sega VCO Object]] || Zilog Z80 @ 5&nbsp;MHz || 8x Sega VCO,<br />Sega ADC
| 0.73 || 0 || 8 || 16 || <ref name="vco">[http://www.system16.com/hardware.php?id=690]</ref> <ref name="cpu_mips"/>
+
| 0.73 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="vco">[http://www.system16.com/hardware.php?id=690]</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Sega G80]] || Zilog Z80 @ 8 MHz || [[Sega]] Display Controller
+
| [[Arcade system board#1978-1981|Sega G80]] || Zilog Z80 @ 8&nbsp;MHz || [[Sega]] Display Controller
| 1.2 || 0 || 8 || 8 || <ref>http://web.archive.org/web/20120219195401/http://www.cityofberwyn.com/simulation/gameHardware/G80ref1.20.txt</ref> <ref name="cpu_mips"/>
+
| 1.2 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://web.archive.org/web/20120219195401/http://www.cityofberwyn.com/simulation/gameHardware/G80ref1.20.txt</ref>
 
|-
 
|-
| [[Namco Galaga]] || 2x Zilog Z80 @ 3.1 MHz || Zilog Z80 @ 3.1 MHz
+
| [[Namco Galaga]] || 2x Zilog Z80 @ 3.1&nbsp;MHz || Zilog Z80 @ 3.1&nbsp;MHz
| 1.4 || 0 || 8 || 8 || <ref>http://www.system16.com/hardware.php?id=516</ref> <ref name="cpu_mips"/>
+
| 1.4 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://www.system16.com/hardware.php?id=516</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Taito Z80]] ([http://www.arcade-history.com/?n=grand-champion&page=detail&id=1000 Grand Champion]) || Zilog Z80 @ 6 MHz,<br />Zilog Z80 @ 3 MHz || Zilog Z80 @ 6 MHz
+
| [[Arcade system board#1978-1981|Taito Z80]] ([http://www.arcade-history.com/?n=grand-champion&page=detail&id=1000 Grand Champion]) || Zilog Z80 @ 6&nbsp;MHz,<br />Zilog Z80 @ 3&nbsp;MHz || Zilog Z80 @ 6&nbsp;MHz
| 2.3 || 0 || 8 || 8 || <ref>http://system16.com/hardware.php?id=628&page=1#1469</ref> <ref name="cpu_mips"/>
+
| 2.3 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://system16.com/hardware.php?id=628&page=1#1469</ref>
 
|-
 
|-
| [[Arcade system board#1978-1981|Irem M27]] || MOS Technology 6502 @ 5.9 MHz,<br />Intel 8085A @ 1 MHz || Irem M-27S Character,<br />Irem M-33 Sub 2 Character
+
| [[Arcade system board#1978-1981|Irem M27]] || MOS Technology 6502 @ 5.9&nbsp;MHz,<br />Intel 8085A @ 1&nbsp;MHz || Irem M-27S Character,<br />Irem M-33 Sub 2 Character
 
| 3 || 0 || 8 || 8 || [http://www.system16.com/hardware.php?id=735]
 
| 3 || 0 || 8 || 8 || [http://www.system16.com/hardware.php?id=735]
 
|-
 
|-
 
| rowspan="17" | '''[[1982]]'''
 
| rowspan="17" | '''[[1982]]'''
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[Commodore 64]] || [http://en.wikipedia.org/wiki/MOS_Technology_6510 MOS Technology 6510] @ 1 MHz || [http://en.wikipedia.org/wiki/MOS_Technology_VIC-II MOS Technology VIC-II]
+
| [[Commodore 64]] || [http://en.wikipedia.org/wiki/MOS_Technology_6510 MOS Technology 6510] @ 1&nbsp;MHz || [http://en.wikipedia.org/wiki/MOS_Technology_VIC-II MOS Technology VIC-II]
| 0.43 || 0 || 8 || 8 || <ref>MOS Technology 6510 is based on MOS Technology 6502</ref> <ref name="cpu_mips"/>
+
| 0.43 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>MOS Technology 6510 is based on MOS Technology 6502</ref>
 
|-
 
|-
| [[Sinclair ZX Spectrum]] || NEC D780C-1 @ 3.5 MHz || [[wikipedia:Ferranti|Ferranti]] 6C001E ULA
+
| [[Sinclair ZX Spectrum]] || NEC D780C-1 @ 3.5&nbsp;MHz || [[wikipedia:Ferranti|Ferranti]] 6C001E ULA
| 0.51 || 0 || 8 || 8 || <ref name="d780"/> <ref name="cpu_mips"/>
+
| 0.51 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="d780"/>
 
|-
 
|-
 
| Console
 
| Console
| [[ColecoVision]] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC 780C-1] @ 3.58 MHz || N/A
+
| [[ColecoVision]] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC 780C-1] @ 3.58&nbsp;MHz || N/A
 
| 0.52 || 0 || 8 || 0
 
| 0.52 || 0 || 8 || 0
 
| rowspan="2" | <ref name="cpu_mips"/>
 
| rowspan="2" | <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [http://en.wikipedia.org/wiki/MSX MSX] || Zilog Z80 @ 3.6 MHz || [[wikipedia:Texas Instruments TMS9918|Texas Instruments TMS9918]]
+
| [http://en.wikipedia.org/wiki/MSX MSX] || Zilog Z80 @ 3.6&nbsp;MHz || [[wikipedia:Texas Instruments TMS9918|Texas Instruments TMS9918]]
 
| 0.54 || 0 || 8 || 8
 
| 0.54 || 0 || 8 || 8
 
|-
 
|-
| [[wikipedia:Sharp X1|Sharp X1]] || [[wikipedia:Zilog Z80|Sharp Z80 A]] @ 4 MHz || [[wikipedia:Motorola 6845|Hitachi HD46505]]
+
| [[wikipedia:Sharp X1|Sharp X1]] || [[wikipedia:Zilog Z80|Sharp Z80 A]] @ 4&nbsp;MHz || [[wikipedia:Motorola 6845|Hitachi HD46505]]
| 0.58 || 0 || 8 || 8 || <ref name="x1">[http://www.old-computers.com/museum/computer.asp?c=313 Sharp X1], Old Computers</ref> <ref name="cpu_mips"/>
+
| 0.58 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="x1">[http://www.old-computers.com/museum/computer.asp?c=313 Sharp X1], Old Computers</ref>
 
|-
 
|-
| [[wikipedia:Epson QX-10|Epson QX-10]] || Zilog Z80 @ 4 MHz || [[wikipedia:NEC µPD7220|NEC µPD7220]]
+
| [[wikipedia:Epson QX-10|Epson QX-10]] || Zilog Z80 @ 4&nbsp;MHz || [[wikipedia:NEC µPD7220|NEC µPD7220]]
 
| 0.58 || 0 || 8 || 16
 
| 0.58 || 0 || 8 || 16
 
| rowspan="2" | <ref name="cpu_mips"/>
 
| rowspan="2" | <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="2" | Console
 
| rowspan="2" | Console
| [[Vectrex]] || [http://en.wikipedia.org/wiki/Motorola Motorola] 68A09 @ 1.5 MHz || N/A
+
| [[Vectrex]] || [http://en.wikipedia.org/wiki/Motorola Motorola] 68A09 @ 1.5&nbsp;MHz || N/A
 
| 0.63 || 0 || 8 || 0
 
| 0.63 || 0 || 8 || 0
 
|-
 
|-
| [[Atari 5200]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502C] @ 1.79 MHz ||N/A
+
| [[Atari 5200]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 6502C] @ 1.79&nbsp;MHz ||N/A
 
| 0.76 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
| 0.76 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1982-1984|Atari 68000]] || [http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68000] @ 6 MHz ||N/A
+
| [[Arcade system board#1982-1984|Atari 68000]] || [http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68000] @ 6&nbsp;MHz ||N/A
| 1.05 || 0 || 16 || 0 || <ref>[http://www.system16.com/hardware.php?id=767] [http://web.archive.org/web/20130104063826/http://mamedev.org/source/src/mame/drivers/quantum.c.html] [http://mamedev.org/source/src/mame/drivers/foodf.c.html]</ref> <ref name="cpu_mips"/>
+
| 1.05 || 0 || 16 || 0 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=767] [http://web.archive.org/web/20130104063826/http://mamedev.org/source/src/mame/drivers/quantum.c.html] [http://mamedev.org/source/src/mame/drivers/foodf.c.html]</ref>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| Epson HC / HX-20 || 2x Hitachi 6301  @ 0.62 MHz ||N/A
+
| Epson HC / HX-20 || 2x Hitachi 6301  @ 0.62&nbsp;MHz ||N/A
 
| 1.24 || 0 || 8 || 0 || [http://www.old-computers.com/museum/computer.asp?st=1&c=143] [http://datasheets.chipdb.org/Hitachi/6301/HD6301V1.pdf]
 
| 1.24 || 0 || 8 || 0 || [http://www.old-computers.com/museum/computer.asp?st=1&c=143] [http://datasheets.chipdb.org/Hitachi/6301/HD6301V1.pdf]
 
|-
 
|-
| [[wikipedia:Sony SMC-70|Sony SMC-70]] || Zilog Z80A @ 4.03 MHz,<br />[[wikipedia:Intel 8086|Sony SMC-7086]] @ 5 MHz || Hitachi HD46505S2
+
| [[wikipedia:Sony SMC-70|Sony SMC-70]] || Zilog Z80A @ 4.03&nbsp;MHz,<br />[[wikipedia:Intel 8086|Sony SMC-7086]] @ 5&nbsp;MHz || Hitachi HD46505S2
| 1.34 || 0 || 16 || 8 || <ref>http://museum.ipsj.or.jp/en/computer/personal/0098.html</ref> <ref>http://www.old-computers.com/museum/computer.asp?c=362</ref> <ref name="cpu_mips"/> <ref name="intel_cpu"/>
+
| 1.34 || 0 || 16 || 8 || <ref name="intel_cpu"/><ref name="cpu_mips"/><ref>http://museum.ipsj.or.jp/en/computer/personal/0098.html</ref><ref>http://www.old-computers.com/museum/computer.asp?c=362</ref>
 
|-
 
|-
| [http://www.giantbomb.com/fm-7/3045-114/ Fujitsu FM-7] || [[wikipedia:Motorola 6809|Fujitsu MBL 68B09]] @ 2 MHz || Fujitsu MBL 68B09 @ 2 MHz
+
| [http://www.giantbomb.com/fm-7/3045-114/ Fujitsu FM-7] || [[wikipedia:Motorola 6809|Fujitsu MBL 68B09]] @ 2&nbsp;MHz || Fujitsu MBL 68B09 @ 2&nbsp;MHz
 
| 1.7 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 1.7 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1982|Sega Zaxxon]] || NEC D780C-1 @ 3.1 MHz,<br />Zilog Z80 @ 2 MHz || 2x Sega 93422
+
| [[Arcade system board#1982|Sega Zaxxon]] || NEC D780C-1 @ 3.1&nbsp;MHz,<br />Zilog Z80 @ 2&nbsp;MHz || 2x Sega 93422
| 0.74 || 0 || 8 || 16 || <ref name="zaxxon_refs">[http://www.system16.com/hardware.php?id=689] [http://www.coinop.org/kb_dl.aspx/KB/gametech/zaxxon%20tech.html] [http://mamedev.org/source/src/mame/drivers/zaxxon.c.html]</ref> <ref name="d780"/> <ref name="cpu_mips"/>
+
| 0.74 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="d780"/><ref name="zaxxon_refs">[http://www.system16.com/hardware.php?id=689] [http://www.coinop.org/kb_dl.aspx/KB/gametech/zaxxon%20tech.html] [http://mamedev.org/source/src/mame/drivers/zaxxon.c.html]</ref>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[NEC PC-9801|NEC PC-9801,<br />NEC APC]] || [[wikipedia:Intel 8086|NEC μPD8086]] @ 5 MHz || 2x [[wikipedia:NEC µPD7220|NEC µPD7220]],<br />[http://en.wikipedia.org/wiki/Intel_8087 Intel 8087] @ 5 MHz
+
| [[NEC PC-9801|NEC PC-9801,<br />NEC APC]] || [[wikipedia:Intel 8086|NEC μPD8086]] @ 5&nbsp;MHz || 2x [[wikipedia:NEC µPD7220|NEC µPD7220]],<br />[http://en.wikipedia.org/wiki/Intel_8087 Intel 8087] @ 5&nbsp;MHz
| 0.75 || 0.072 || 16 || 16 || <ref name="retro_pc98">NEC PC-9801 retro references:
+
| 0.75 || 0.072 || 16 || 16 || <ref name="intel_cpu"/><ref name="cpu_mips"/><ref name="retro_pc98">NEC PC-9801 retro references:
 
*[http://www.retropc.net/yui/np2help/pc98x1.html PC-98], RetroPC database
 
*[http://www.retropc.net/yui/np2help/pc98x1.html PC-98], RetroPC database
 
*[http://bitsavers.trailing-edge.com/pdf/nec/uPD7220-uPD7220A_User_Manual_Dec85.pdf NEC uPD7220 datasheet]
 
*[http://bitsavers.trailing-edge.com/pdf/nec/uPD7220-uPD7220A_User_Manual_Dec85.pdf NEC uPD7220 datasheet]
Line 247: Line 247:
 
*[http://www.plaintxt.org/speed_of_intel_co_processor_in_flops_7131008.html Speed of Intel 8087 co-processor in FLOPS]
 
*[http://www.plaintxt.org/speed_of_intel_co_processor_in_flops_7131008.html Speed of Intel 8087 co-processor in FLOPS]
 
*[http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-9801], Giant Bomb
 
*[http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-9801], Giant Bomb
  +
</ref>
</ref> <ref name="cpu_mips"/> <ref name="intel_cpu"/>
 
 
|-
 
|-
| [http://www.old-computers.com/museum/computer.asp?st=1&c=379 Fujitsu FM-11 EX] || [[wikipedia:Intel 8088|Intel 8088]] @ 8 MHz,<br />[[wikipedia:Motorola 6809|Fujitsu MBL 68B09E]] @ 2 MHz || Fujitsu MBL 68B09E @ 2 MHz
+
| [http://www.old-computers.com/museum/computer.asp?st=1&c=379 Fujitsu FM-11 EX] || [[wikipedia:Intel 8088|Intel 8088]] @ 8&nbsp;MHz,<br />[[wikipedia:Motorola 6809|Fujitsu MBL 68B09E]] @ 2&nbsp;MHz || Fujitsu MBL 68B09E @ 2&nbsp;MHz
 
| 2.9 || 0 || 16 || 8 || <ref name="cpu_mips"/>
 
| 2.9 || 0 || 16 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Arcade system board#1982|Sega VCO Object]] || Zilog Z80 @ 5 MHz ||Zilog Z80 @ 5 MHz,<br />8x Sega VCO
+
| [[Arcade system board#1982|Sega VCO Object]] || Zilog Z80 @ 5&nbsp;MHz ||Zilog Z80 @ 5&nbsp;MHz,<br />8x Sega VCO
| 1.5 || 0 || 8 || 16 || <ref name="vco"/> <ref name="cpu_mips"/>
+
| 1.5 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="vco"/>
 
|-
 
|-
| [[Namco Pole Position]] || [http://en.wikipedia.org/wiki/Zilog_Z8000 Zilog Z8002] @ 3.1 MHz,<br />Zilog Z80 @ 3.1 MHz || [http://en.wikipedia.org/wiki/Zilog_Z8000 Zilog Z8002] @ 3.1 MHz
+
| [[Namco Pole Position]] || [http://en.wikipedia.org/wiki/Zilog_Z8000 Zilog Z8002] @ 3.1&nbsp;MHz,<br />Zilog Z80 @ 3.1&nbsp;MHz || [http://en.wikipedia.org/wiki/Zilog_Z8000 Zilog Z8002] @ 3.1&nbsp;MHz
| 2.3 || 0.26 || 16 || 16 || <ref>[http://www.system16.com/hardware.php?id=515] [http://caesar.logiqx.com/php/emulator_game.php?id=mame&game=polepos]</ref> <ref name="dmips">[http://www.netlib.org/performance/html/dhrystone.data.col0.html] [http://freespace.virgin.net/roy.longbottom/dhrystone%20results.htm]</ref> <ref name="cpu_mips"/> <ref>http://www.easy68k.com/paulrsm/dg/dg27.htm</ref>
+
| 2.3 || 0.26 || 16 || 16 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=515] [http://caesar.logiqx.com/php/emulator_game.php?id=mame&game=polepos]</ref><ref name="dmips">[http://www.netlib.org/performance/html/dhrystone.data.col0.html] [http://freespace.virgin.net/roy.longbottom/dhrystone%20results.htm]</ref><ref>http://www.easy68k.com/paulrsm/dg/dg27.htm</ref>
 
|-
 
|-
 
| rowspan="10" | '''[[1983]]'''
 
| rowspan="10" | '''[[1983]]'''
 
| Computer
 
| Computer
 
| [[Sega SG-1000|Sega SC-3000]]
 
| [[Sega SG-1000|Sega SC-3000]]
| rowspan="2" | [[wikipedia:NEC µPD780C|NEC 780C]] @ 3.6 MHz
+
| rowspan="2" | [[wikipedia:NEC µPD780C|NEC 780C]] @ 3.6&nbsp;MHz
 
| rowspan="2" | [[wikipedia:Texas Instruments TMS9918|TI TMS9928A]]
 
| rowspan="2" | [[wikipedia:Texas Instruments TMS9918|TI TMS9928A]]
 
| rowspan="2" | 0.53
 
| rowspan="2" | 0.53
Line 274: Line 274:
 
|-
 
|-
 
| [[Nintendo Entertainment System|Nintendo Famicom,<br />Nintendo Entertainment System]]
 
| [[Nintendo Entertainment System|Nintendo Famicom,<br />Nintendo Entertainment System]]
| [[wikipedia:Ricoh_2A03|Ricoh 2A03]] @ 1.8 MHz
+
| [[wikipedia:Ricoh 2A03|Ricoh 2A03]] @ 1.8&nbsp;MHz
 
| [[wikipedia:Ricoh|Ricoh]] [[wikipedia:Picture Processing Unit|PPU (Picture Processing Unit)]]
 
| [[wikipedia:Ricoh|Ricoh]] [[wikipedia:Picture Processing Unit|PPU (Picture Processing Unit)]]
 
| 0.78
 
| 0.78
Line 280: Line 280:
 
| 8
 
| 8
 
| 8
 
| 8
| <ref name="2a03">Ricoh 2A03 is based on MOS Technology 6502</ref> <ref name="cpu_mips"/> <ref>http://www.beyond3d.com/content/articles/118/2</ref>
+
| <ref name="cpu_mips"/><ref name="2a03">Ricoh 2A03 is based on MOS Technology 6502</ref><ref>http://www.beyond3d.com/content/articles/118/2</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1983|Konami 6809,<br />Konami Z80]] || Zilog Z80 @ 3.6 MHz,<br />Zilog Z80 @ 3.1 MHz ||[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809] @ 2.1 MHz
+
| [[Arcade system board#1983|Konami 6809,<br />Konami Z80]] || Zilog Z80 @ 3.6&nbsp;MHz,<br />Zilog Z80 @ 3.1&nbsp;MHz ||[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809] @ 2.1&nbsp;MHz
| 1.9 || 0 || 8 || 8 || <ref>[http://www.system16.com/hardware.php?id=556] [http://www.system16.com/hardware.php?id=553]</ref> <ref name="cpu_mips"/>
+
| 1.9 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=556] [http://www.system16.com/hardware.php?id=553]</ref>
 
|-
 
|-
 
| Computer
 
| Computer
 
| [http://en.wikipedia.org/wiki/Fujitsu_Micro_16s Fujitsu Micro 16s]
 
| [http://en.wikipedia.org/wiki/Fujitsu_Micro_16s Fujitsu Micro 16s]
| Intel 8086 @ 8 MHz,<br />Zilog Z80 @ 4 MHz || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809],<br />[http://en.wikipedia.org/wiki/Motorola_6845 Motorola 6845]
+
| Intel 8086 @ 8&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz || [http://en.wikipedia.org/wiki/Motorola_6809 Motorola 6809],<br />[http://en.wikipedia.org/wiki/Motorola_6845 Motorola 6845]
 
| 2.2 || 0 || 16 || 8 || [http://www.old-computers.com/museum/computer.asp?c=888]
 
| 2.2 || 0 || 16 || 8 || [http://www.old-computers.com/museum/computer.asp?c=888]
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1982|Sega Zaxxon]] ([[Congo Bongo]]) || NEC D780C-1 @ 3.1 MHz,<br />Zilog Z80 @ 4 MHz ||2x Sega 93422
+
| [[Arcade system board#1982|Sega Zaxxon]] ([[Congo Bongo]]) || NEC D780C-1 @ 3.1&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz ||2x Sega 93422
| 1.1 || 0 || 8 || 16 || <ref name="zaxxon_refs"/> <ref name="d780"/> <ref name="cpu_mips"/>
+
| 1.1 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="d780"/><ref name="zaxxon_refs"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-9801 E,<br />NEC APC III]] || [http://en.wikipedia.org/wiki/Intel_8086 Intel 8086-2] @ 8 MHz || 2x NEC µPD7220,<br />Intel 8087 @ 8 MHz
+
| [[NEC PC-9801|NEC PC-9801 E,<br />NEC APC III]] || [http://en.wikipedia.org/wiki/Intel_8086 Intel 8086-2] @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel 8087 @ 8&nbsp;MHz
| 1.2 || 0.12 || 16 || 16 || <ref name="retro_pc98"/> <ref name="cpu_mips"/> <ref name="intel_cpu"/> <ref>http://www.old-computers.com/museum/computer.asp?st=1&c=996</ref>
+
| 1.2 || 0.12 || 16 || 16 || <ref name="intel_cpu"/><ref name="cpu_mips"/><ref name="retro_pc98"/><ref>http://www.old-computers.com/museum/computer.asp?st=1&c=996</ref>
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [[Punch-Out!!|Nintendo Punch-Out]] || 2x [http://en.wikipedia.org/wiki/Ricoh_2A03 Ricoh N2A03] @ 1.8 MHz,<br />Zilog Z80A @ 4 MHz ||[[Nintendo]] CHP1-VIDEO
+
| [[Punch-Out!!|Nintendo Punch-Out]] || 2x [http://en.wikipedia.org/wiki/Ricoh_2A03 Ricoh N2A03] @ 1.8&nbsp;MHz,<br />Zilog Z80A @ 4&nbsp;MHz ||[[Nintendo]] CHP1-VIDEO
| 1.6 || 0 || 8 || 16 || <ref name="2a03"/> <ref name="cpu_mips"/>
+
| 1.6 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="2a03"/>
 
|-
 
|-
| [[Arcade system board#1982-1984|Tatsumi TX-1]] || [http://en.wikipedia.org/wiki/Intel_8086 Intel 8086] @ 5 MHz<br />Zilog Z80 @ 3.8 MHz ||[http://en.wikipedia.org/wiki/Intel_8086 Intel 8086] @ 5 MHz
+
| [[Arcade system board#1982-1984|Tatsumi TX-1]] || [http://en.wikipedia.org/wiki/Intel_8086 Intel 8086] @ 5&nbsp;MHz<br />Zilog Z80 @ 3.8&nbsp;MHz ||[http://en.wikipedia.org/wiki/Intel_8086 Intel 8086] @ 5&nbsp;MHz
 
| 2.1 || 0 || 16 || 16 || [http://mamedev.org/source/src/mame/drivers/tx1.c.html] [http://www.arcade-history.com/?n=tx-1&page=detail&id=3531]
 
| 2.1 || 0 || 16 || 16 || [http://mamedev.org/source/src/mame/drivers/tx1.c.html] [http://www.arcade-history.com/?n=tx-1&page=detail&id=3531]
 
|-
 
|-
| [[Namco Libble Rabble|Namco System 16]] || 2x Motorola 6809 @ 1.6 MHz ||[http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68000] @ 6.2 MHz
+
| [[Namco Libble Rabble|Namco System 16]] || 2x Motorola 6809 @ 1.6&nbsp;MHz ||[http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68000] @ 6.2&nbsp;MHz
| 2.5 || 0 || 16 || 16 || <ref>[http://system16.com/hardware.php?id=517] [http://www.arcade-history.com/?n=libble-rabble&page=detail&id=1384] [http://mamedev.org/source/src/mame/drivers/toypop.c.html]</ref> <ref name="cpu_mips"/>
+
| 2.5 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>[http://system16.com/hardware.php?id=517] [http://www.arcade-history.com/?n=libble-rabble&page=detail&id=1384] [http://mamedev.org/source/src/mame/drivers/toypop.c.html]</ref>
 
|-
 
|-
 
| rowspan="6" | '''[[1984]]'''
 
| rowspan="6" | '''[[1984]]'''
 
| rowspan="4" | Computer
 
| rowspan="4" | Computer
| [[PC|IBM PC/AT]] || [http://en.wikipedia.org/wiki/Intel_80286 Intel 80286] @ 6 MHz || [http://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter IBM EGA]
+
| [[PC|IBM PC/AT]] || [http://en.wikipedia.org/wiki/Intel_80286 Intel 80286] @ 6&nbsp;MHz || [http://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter IBM EGA]
| 1.3 || 0 || 16 || 4 || <ref name="i80286">[http://www.computermuseum.li/Testpage/Chip-Intel80286.htm Intel 80286 Microprocessor Chip], Computer Museum</ref> <ref name="intel_cpu"/>
+
| 1.3 || 0 || 16 || 4 || <ref name="intel_cpu"/><ref name="i80286">[http://www.computermuseum.li/Testpage/Chip-Intel80286.htm Intel 80286 Microprocessor Chip], Computer Museum</ref>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/Amstrad_CPC Amstrad CPC] || Zilog Z80A @ 4 MHz || [http://en.wikipedia.org/wiki/Motorola_6845 Motorola MC6845]
+
| [http://en.wikipedia.org/wiki/Amstrad_CPC Amstrad CPC] || Zilog Z80A @ 4&nbsp;MHz || [http://en.wikipedia.org/wiki/Motorola_6845 Motorola MC6845]
 
| 0.58 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
| 0.58 || 0 || 8 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
| [[Apple Computer|Apple]] [[Macintosh|Macintosh 128K]] || Motorola 68000 @ 8 MHz || Apple DMA Video Controller
+
| [[Apple Computer|Apple]] [[Macintosh|Macintosh 128K]] || Motorola 68000 @ 8&nbsp;MHz || Apple DMA Video Controller
 
| 1.4 || 0 || 16 || 8 || <ref name="cpu_mips"/>
 
| 1.4 || 0 || 16 || 8 || <ref name="cpu_mips"/>
 
|-
 
|-
| [[wikipedia:Epson QX-10|Epson QX-16]] || Zilog Z80A @ 4 MHz,<br />Intel 8088 @ 5.3 MHz || [[wikipedia:NEC µPD7220|NEC µPD7220]],<br />APX-IGGS Video Board
+
| [[wikipedia:Epson QX-10|Epson QX-16]] || Zilog Z80A @ 4&nbsp;MHz,<br />Intel 8088 @ 5.3&nbsp;MHz || [[wikipedia:NEC µPD7220|NEC µPD7220]],<br />APX-IGGS Video Board
| 1.4 || 0 || 16 || 16 || <ref>http://manx.classiccmp.org/mirror/harte/Epson/QX-16%20Tech%20Manual.pdf</ref> <ref name="cpu_mips"/>
+
| 1.4 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>http://manx.classiccmp.org/mirror/harte/Epson/QX-16%20Tech%20Manual.pdf</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Arcade system board#1982-1984|Alpha Denshi Equites]] || Motorola 68000 @ 6 MHz,<br />[http://en.wikipedia.org/wiki/Intel_8085 Intel 8085] @ 5 MHz ||[[ADK (company)|Alpha Denshi]] ALPHA-8303
+
| [[Arcade system board#1982-1984|Alpha Denshi Equites]] || Motorola 68000 @ 6&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Intel_8085 Intel 8085] @ 5&nbsp;MHz ||[[ADK (company)|Alpha Denshi]] ALPHA-8303
| 3 || 0 || 16 || 16 || <ref>[http://mamedev.org/source/src/mame/drivers/equites.c.html] [http://www.arcade-history.com/?n=equites&page=detail&id=759] [http://www.system16.com/hardware.php?id=680]</ref> <ref name="intel_cpu"/> <ref name="cpu_mips"/>
+
| 3 || 0 || 16 || 16 || <ref name="intel_cpu"/><ref name="cpu_mips"/><ref>[http://mamedev.org/source/src/mame/drivers/equites.c.html] [http://www.arcade-history.com/?n=equites&page=detail&id=759] [http://www.system16.com/hardware.php?id=680]</ref>
 
|-
 
|-
| [[Arcade system board#1984|Konami Dual 6809]] || Motorola 6809 @ 1.4 MHz,<br />Zilog Z80 @ 3.6 MHz ||Motorola 6809 @ 1.4 MHz
+
| [[Arcade system board#1984|Konami Dual 6809]] || Motorola 6809 @ 1.4&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz ||Motorola 6809 @ 1.4&nbsp;MHz
| 3.4 || 0 || 8 || 8 || <ref>[http://www.system16.com/hardware.php?id=557] [http://mamedev.org/source/src/mame/drivers/tp84.c.html]</ref> <ref name="cpu_mips"/>
+
| 3.4 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=557] [http://mamedev.org/source/src/mame/drivers/tp84.c.html]</ref>
 
|-
 
|-
 
| rowspan="10" | '''[[1985]]'''
 
| rowspan="10" | '''[[1985]]'''
 
| Computer
 
| Computer
| [[PC|IBM PC/AT]] || Intel 80286 @ 8 MHz || IBM EGA
+
| [[PC|IBM PC/AT]] || Intel 80286 @ 8&nbsp;MHz || IBM EGA
| 1.8 || 0 || 16 || 4 || <ref name="i80286"/> <ref name="intel_cpu"/>
+
| 1.8 || 0 || 16 || 4 || <ref name="intel_cpu"/><ref name="i80286"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Sega Master System]] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC 780C] @ 3.6 MHz || [http://en.wikipedia.org/wiki/Texas_Instruments_TMS9918 Sega 315-5124 VDP]
+
| [[Sega Master System]] || [http://en.wikipedia.org/wiki/NEC_%C2%B5PD780C NEC 780C] @ 3.6&nbsp;MHz || [http://en.wikipedia.org/wiki/Texas_Instruments_TMS9918 Sega 315-5124 VDP]
| 0.53 || 0 || 8 || 8 || <ref name="cpu_mips"/> <ref name="sms_doc">http://github.com/franckverrot/EmulationResources/blob/master/consoles/sms-gg/Sega%20Master%20System%20VDP%20documentation.txt</ref>
+
| 0.53 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="sms_doc">http://github.com/franckverrot/EmulationResources/blob/master/consoles/sms-gg/Sega%20Master%20System%20VDP%20documentation.txt</ref>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [http://en.wikipedia.org/wiki/MSX MSX2] || Zilog Z80 @ 3.6 MHz || [http://en.wikipedia.org/wiki/Yamaha_V9938 Yamaha V9938]
+
| [http://en.wikipedia.org/wiki/MSX MSX2] || Zilog Z80 @ 3.6&nbsp;MHz || [http://en.wikipedia.org/wiki/Yamaha_V9938 Yamaha V9938]
| 0.54 || 0 || 8 || 8 || <ref name="cpu_mips"/> <ref>http://map.grauw.nl/resources/video/v9938/v9938.xhtml</ref>
+
| 0.54 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://map.grauw.nl/resources/video/v9938/v9938.xhtml</ref>
 
|-
 
|-
| [[Commodore 128]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 8502] @ 2 MHz,<br />Zilog Z80A @ 4 MHz ||MOS Technology VIC-II
+
| [[Commodore 128]] || [http://en.wikipedia.org/wiki/MOS_Technology_6502 MOS Technology 8502] @ 2&nbsp;MHz,<br />Zilog Z80A @ 4&nbsp;MHz ||MOS Technology VIC-II
 
| 1.4 || 0 || 8 || 8
 
| 1.4 || 0 || 8 || 8
 
| <ref name="cpu_mips"/>
 
| <ref name="cpu_mips"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Sega Master System|Sega System E]] || NEC 780C @ 8 MHz || 2x Sega 315-5124 VDP
+
| [[Sega Master System|Sega System E]] || NEC 780C @ 8&nbsp;MHz || 2x Sega 315-5124 VDP
| 1.2 || 0 || 8 || 16 || <ref>[http://www.system16.com/hardware.php?id=704] [http://www.mamedev.org/source/src/mame/drivers/segae.c.html]</ref> <ref name="cpu_mips"/> <ref name="sms_doc"/>
+
| 1.2 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="sms_doc"/><ref>[http://www.system16.com/hardware.php?id=704] [http://www.mamedev.org/source/src/mame/drivers/segae.c.html]</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[Amiga|Commodore Amiga 1000]] || Motorola 68000 @ 7.16 MHz ||[http://en.wikipedia.org/wiki/Original_Chip_Set Commodore OCS]
+
| [[Amiga|Commodore Amiga 1000]] || Motorola 68000 @ 7.16&nbsp;MHz ||[http://en.wikipedia.org/wiki/Original_Chip_Set Commodore OCS]
 
| 1.3 || 0 || 16 || 16
 
| 1.3 || 0 || 16 || 16
 
| <ref name="cpu_mips"/>
 
| <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[SNK]] Triple Z80 || 2x Zilog Z80 @ 4 MHz ||Zilog Z80 @ 4 MHz
+
| [[SNK]] Triple Z80 || 2x Zilog Z80 @ 4&nbsp;MHz ||Zilog Z80 @ 4&nbsp;MHz
| 1.8 || 0 || 8 || 8 || <ref>http://www.system16.com/hardware.php?id=885</ref> <ref name="cpu_mips"/>
+
| 1.8 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref>http://www.system16.com/hardware.php?id=885</ref>
 
|-
 
|-
| [[Arcade system board#1985-1990|Sega Hang-On]] || Motorola 68000 @ 6.3 MHz,<br />Zilog Z80 @ 4 MHz ||Sega Super Scaler,<br />Motorola 68000 @ 6.3 MHz
+
| [[Arcade system board#1985-1990|Sega Hang-On]] || Motorola 68000 @ 6.3&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz ||Sega Super Scaler,<br />Motorola 68000 @ 6.3&nbsp;MHz
| 3 || 0 || 16 || 16 || <ref>http://mamedev.org/source/src/mame/drivers/segahang.c.html</ref> <ref name="cpu_mips"/>
+
| 3 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>http://mamedev.org/source/src/mame/drivers/segahang.c.html</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-9801 VM]] || [http://en.wikipedia.org/wiki/NEC_V20 NEC V30] @ 10 MHz || 2x NEC µPD7220,<br />Intel 8087 @ 10 MHz
+
| [[NEC PC-9801|NEC PC-9801 VM]] || [http://en.wikipedia.org/wiki/NEC_V20 NEC V30] @ 10&nbsp;MHz || 2x NEC µPD7220,<br />Intel 8087 @ 10&nbsp;MHz
| 4.3 || 0.15 || 16 || 16 || <ref name="retro_pc98"/> <ref name="v30"/> <ref name="intel_cpu"/>
+
| 4.3 || 0.15 || 16 || 16 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1985-1990|Sega Space Harrier]] || Motorola 68000 @ 10 MHz,<br />Zilog Z80 @ 5 MHz || Sega Super Scaler,<br />Motorola 68000 @ 10 MHz
+
| [[Arcade system board#1985-1990|Sega Space Harrier]] || Motorola 68000 @ 10&nbsp;MHz,<br />Zilog Z80 @ 5&nbsp;MHz || Sega Super Scaler,<br />Motorola 68000 @ 10&nbsp;MHz
| 4.4 || 0 || 16 || 16 || <ref>[http://www.system16.com/hardware.php?id=696] [http://www.arcade-history.com/?n=space-harrier&page=detail&id=2535]</ref> <ref name="cpu_mips"/>
+
| 4.4 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=696] [http://www.arcade-history.com/?n=space-harrier&page=detail&id=2535]</ref>
 
|-
 
|-
 
| rowspan="6" | '''[[1986]]'''
 
| rowspan="6" | '''[[1986]]'''
 
| Console
 
| Console
| [[Atari 7800]] || MOS Technology 6502C @ 1.79 MHz ||N/A
+
| [[Atari 7800]] || MOS Technology 6502C @ 1.79&nbsp;MHz ||N/A
 
| 0.76 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
| 0.76 || 0 || 8 || 0 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [http://en.wikipedia.org/wiki/TRS-80_Color_Computer Tandy TRS-80 Color Computer 3] || [[wikipedia:Hitachi 6309|Hitachi 6309]] @ 1.8 MHz || N/A
+
| [http://en.wikipedia.org/wiki/TRS-80_Color_Computer Tandy TRS-80 Color Computer 3] || [[wikipedia:Hitachi 6309|Hitachi 6309]] @ 1.8&nbsp;MHz || N/A
| 0.99 || 0 || 16 || 0 || <ref name="cpu_mips"/> <ref name="h6309"/>
+
| 0.99 || 0 || 16 || 0 || <ref name="cpu_mips"/><ref name="h6309"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Arcade system board#1985-1990|Konami Dual 68000]] || Motorola 68000 @ 10 MHz,<br />Zilog Z80 @ 3.6 MHz ||[[Konami]] K051316,<br />Motorola 68000 @ 10 MHz
+
| [[Arcade system board#1985-1990|Konami Dual 68000]] || Motorola 68000 @ 10&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz ||[[Konami]] K051316,<br />Motorola 68000 @ 10&nbsp;MHz
 
| 4.2 || 0 || 16 || 16 ||
 
| 4.2 || 0 || 16 || 16 ||
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-9801 VX,<br />NEC PC-98XL]] || Intel 80286 @ 10 MHz,<br />[http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] V30 @ 8 MHz || 2x NEC µPD7220,<br />Intel 80287 @ 10 MHz
+
| [[NEC PC-9801|NEC PC-9801 VX,<br />NEC PC-98XL]] || Intel 80286 @ 10&nbsp;MHz,<br />[http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] V30 @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel 80287 @ 10&nbsp;MHz
| 5.3 || 0.25 || 16 || 16 || <ref name="retro_pc98"/> <ref name="v30">[http://datasheets.chipdb.org/NEC/V20-V30/NEC_uPD70116.pdf] [http://archive.org/details/NEC_V60pgmRef]</ref> <ref name="intel_cpu"/> <ref name="fmt_refs"/>
+
| 5.3 || 0.25 || 16 || 16 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30">[http://datasheets.chipdb.org/NEC/V20-V30/NEC_uPD70116.pdf] [http://archive.org/details/NEC_V60pgmRef]</ref><ref name="fmt_refs"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Arcade system board#1985-1990|Sega Out Run]] || Motorola 68000 @ 13 MHz,<br />Zilog Z80 @ 4 MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13 MHz
+
| [[Arcade system board#1985-1990|Sega Out Run]] || Motorola 68000 @ 13&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13&nbsp;MHz
| 5.4 || 0 || 16 || 16 || <ref>http://system16.com/hardware.php?id=697</ref> <ref name="cpu_mips"/>
+
| 5.4 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>http://system16.com/hardware.php?id=697</ref>
 
|-
 
|-
| [http://www.arcade-history.com/?n=midnight-landing&page=detail&id=4614 Taito Air System] || Motorola 68000 @ 13 MHz,<br />2x Zilog Z80 @ 4 MHz || Motorola 68000 @ 13 MHz
+
| [http://www.arcade-history.com/?n=midnight-landing&page=detail&id=4614 Taito Air System] || Motorola 68000 @ 13&nbsp;MHz,<br />2x Zilog Z80 @ 4&nbsp;MHz || Motorola 68000 @ 13&nbsp;MHz
 
| 5.8 || 0 || 16 || 16 || <ref name="taito_air"/>
 
| 5.8 || 0 || 16 || 16 || <ref name="taito_air"/>
 
|-
 
|-
 
| rowspan="13" | '''[[1987]]'''
 
| rowspan="13" | '''[[1987]]'''
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[PC|IBM PC PS/2]] || Intel 80286 @ 8 MHz || N/A
+
| [[PC|IBM PC PS/2]] || Intel 80286 @ 8&nbsp;MHz || N/A
| 1.8 || 0 || 16 || 0 || <ref name="i80286"/> <ref name="intel_cpu"/>
+
| 1.8 || 0 || 16 || 0 || <ref name="intel_cpu"/><ref name="i80286"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 2000]] || Motorola 68000 @ 7.16 MHz ||Commodore OCS
+
| [[Amiga|Commodore Amiga 2000]] || Motorola 68000 @ 7.16&nbsp;MHz ||Commodore OCS
 
| 1.3 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
| 1.3 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
|-
 
|-
| [[Apple Macintosh|Apple Macintosh II]] || [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68020] @ 16 MHz || Apple DMA Video Controller
+
| [[Apple Macintosh|Apple Macintosh II]] || [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68020] @ 16&nbsp;MHz || Apple DMA Video Controller
 
| 2.5 || 0 || 32 || 8 || <ref name="mips_list">[http://www.frc.ri.cmu.edu/users/hpm/book97/ch3/processor.list.txt MIPS List], Carnegie Mellon University</ref>
 
| 2.5 || 0 || 32 || 8 || <ref name="mips_list">[http://www.frc.ri.cmu.edu/users/hpm/book97/ch3/processor.list.txt MIPS List], Carnegie Mellon University</ref>
 
|-
 
|-
 
| Console
 
| Console
| [[TurboGrafx-16|NEC PC Engine,<br />TurboGrafx-16]] || [http://en.wikipedia.org/wiki/Hudson_Soft_HuC6280 Hudson Soft HuC6280] @ 7.2 MHz || [[Hudson Soft]] HuC6260,<br />[http://en.wikipedia.org/wiki/Hudson_Soft_HuC6270 Hudson Soft HuC6270A]
+
| [[TurboGrafx-16|NEC PC Engine,<br />TurboGrafx-16]] || [http://en.wikipedia.org/wiki/Hudson_Soft_HuC6280 Hudson Soft HuC6280] @ 7.16 MHz || [[Hudson Soft]] HuC6260,<br />[http://en.wikipedia.org/wiki/Hudson_Soft_HuC6270 Hudson Soft HuC6270A]
| 3.1 || 0 || 8 || 16 || <ref name="huc6280">Hudson Soft HuC6280 is an improved version of [[WDC 65C02]], which in turn was an upgraded version of MOS Technology 6502.</ref> <ref name="cpu_mips"/>
+
| 3.1 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="huc6280">Hudson Soft HuC6280 is an improved version of [[WDC 65C02]], which in turn was an upgraded version of MOS Technology 6502.</ref>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000] || [http://en.wikipedia.org/wiki/Motorola_68000 Hitachi HD68HC000] @ 10 MHz ||[http://en.wikipedia.org/wiki/Sharp_Corporation Sharp] CYNTHIA Jr,<br />Sharp VSOP,<br />Sharp RESERVE
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000] || [http://en.wikipedia.org/wiki/Motorola_68000 Hitachi HD68HC000] @ 10&nbsp;MHz ||[http://en.wikipedia.org/wiki/Sharp_Corporation Sharp] CYNTHIA Jr,<br />Sharp VSOP,<br />Sharp RESERVE
 
| 1.8 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
| 1.8 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/Sharp_Corporation Sharp]-[http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] [http://en.wikipedia.org/wiki/Sharp_X1 X1 Twin] || [http://en.wikipedia.org/wiki/Zilog_Z80 Sharp Z80 A] @ 4 MHz,<br />Hudson Soft HuC6280 @ 7.2 MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
+
| [http://en.wikipedia.org/wiki/Sharp_Corporation Sharp]-[http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] [http://en.wikipedia.org/wiki/Sharp_X1 X1 Twin] || [http://en.wikipedia.org/wiki/Zilog_Z80 Sharp Z80 A] @ 4&nbsp;MHz,<br />Hudson Soft HuC6280 @ 7.2&nbsp;MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
| 3.7 || 0 || 8 || 16 || <ref name="x1"/> <ref name="huc6280"/> <ref name="cpu_mips"/>
+
| 3.7 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="x1"/><ref name="huc6280"/>
 
|-
 
|-
| [[NEC PC-8801|NEC PC-88 VA]] || [[wikipedia:NEC V20|NEC V50]] (µPD9002) @ 8 MHz || NEC SGP,<br />NEC V3,<br />Intel 8087 @ 8 MHz
+
| [[NEC PC-8801|NEC PC-88 VA]] || [[wikipedia:NEC V20|NEC V50]] (µPD9002) @ 8&nbsp;MHz || NEC SGP,<br />NEC V3,<br />Intel 8087 @ 8&nbsp;MHz
 
| 4 || 0.12 || 16 || 16 || [http://tvtropes.org/pmwiki/pmwiki.php/Main/PC88]
 
| 4 || 0.12 || 16 || 16 || [http://tvtropes.org/pmwiki/pmwiki.php/Main/PC88]
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [[Taito]] [[Taito Z System|Z System]] || Motorola 68000 @ 16 MHz,<br />Zilog Z80 @ 4 MHz ||Taito Video J1100139A K1100316A,<br />Motorola 68000 @ 12 MHz
+
| [[Taito]] [[Taito Z System|Z System]] || Motorola 68000 @ 16&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz ||Taito Video J1100139A K1100316A,<br />Motorola 68000 @ 12&nbsp;MHz
 
| 5.7 || 0 || 16 || 16 || [http://www.system16.com/hardware.php?id=657] [http://mamedev.org/source/src/mame/drivers/taito_z.c.html]
 
| 5.7 || 0 || 16 || 16 || [http://www.system16.com/hardware.php?id=657] [http://mamedev.org/source/src/mame/drivers/taito_z.c.html]
 
|-
 
|-
| [[Arcade system board#1985-1990|Sega X Board]] || [http://en.wikipedia.org/wiki/Motorola_68000 Hitachi FD1094] @ 13 MHz,<br />[http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80A] @ 4 MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13 MHz
+
| [[Arcade system board#1985-1990|Sega X Board]] || [http://en.wikipedia.org/wiki/Motorola_68000 Hitachi FD1094] @ 13&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Zilog_Z80 Zilog Z80A] @ 4&nbsp;MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13&nbsp;MHz
| 5.4 || 0 || 16 || 32 || <ref>[http://www.system16.com/hardware.php?id=698] [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html]</ref> <ref name="cpu_mips"/>
+
| 5.4 || 0 || 16 || 32 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=698] [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html]</ref>
 
|-
 
|-
| [[Namco System 2]] || Motorola 68000 @ 13 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68B09] @ 3.1 MHz || Namco V56 VIDEO,<br />Motorola 68000 @ 13 MHz
+
| [[Namco System 2]] || Motorola 68000 @ 13&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68B09] @ 3.1&nbsp;MHz || Namco V56 VIDEO,<br />Motorola 68000 @ 13&nbsp;MHz
| 6.2 || 0 || 16 || 32 || <ref>http://www.system16.com/hardware.php?id=525</ref> <ref>http://mamedev.org/source/src/mame/drivers/namcos2.c.html</ref> <ref name="cpu_mips"/>
+
| 6.2 || 0 || 16 || 32 || <ref name="cpu_mips"/><ref>http://www.system16.com/hardware.php?id=525</ref><ref>http://mamedev.org/source/src/mame/drivers/namcos2.c.html</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-98XL²,<br />NEC PC-9801 UX]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel i386DX] @ 16 MHz,<br />NEC V30 @ 8 MHz || 2x NEC µPD7220,<br />Intel 80387 @ 16 MHz
+
| [[NEC PC-9801|NEC PC-98XL²,<br />NEC PC-9801 UX]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel i386DX] @ 16&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel 80387 @ 16&nbsp;MHz
| 8.3 || 1.6 || 32 || 32 || <ref>http://www.pc-9800.net/db_98/data/pc-98xl2.htm</ref> <ref name="retro_pc98"/> <ref name="intel_cpu"/> <ref name="v30"/> <ref name="i386">[http://intel80386.com Intel 80386]</ref> <ref name="386flops">[http://books.google.co.uk/books?id=30S3kRiX4xgC&pg=PA189 Inside the Fft Black Box, page 189]</ref> <ref name="fmt_refs"/>
+
| 8.3 || 1.6 || 32 || 32 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/><ref name="fmt_refs"/><ref name="pc-9800.net">http://www.pc-9800.net/db_98/data/pc-98xl2.htm</ref><ref name="i386">[http://intel80386.com Intel 80386]</ref><ref name="386flops">[http://books.google.co.uk/books?id=30S3kRiX4xgC&pg=PA189 Inside the Fft Black Box, page 189]</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Taito]]/[[wikipedia:Technōs Japan|Technos]] [[Double Dragon]] || [[wikipedia:Hitachi|Hitachi]] 6309 @ 12 MHz || Hitachi 6309 @ 3.6 MHz
+
| [[Taito]]/[[wikipedia:Technōs Japan|Technos]] [[Double Dragon]] || [[wikipedia:Hitachi|Hitachi]] 6309 @ 12&nbsp;MHz || Hitachi 6309 @ 3.6&nbsp;MHz
| 8.6 || 0 || 16 || 16 || <ref name="h6309">Hitachi 6309 is based on the Motorola 6809. The 6309 added 16-bit & 32-bit features and is generally 30% faster than the 6809.</ref> <ref>[http://mamedev.org/source/src/mame/drivers/ddragon.c.html] [http://www.system16.com/hardware.php?id=627&page=1#3384]</ref> <ref name="cpu_mips"/>
+
| 8.6 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref name="h6309">Hitachi 6309 is based on the Motorola 6809. The 6309 added 16-bit & 32-bit features and is generally 30% faster than the 6809.</ref><ref>[http://mamedev.org/source/src/mame/drivers/ddragon.c.html] [http://www.system16.com/hardware.php?id=627&page=1#3384]</ref>
 
|-
 
|-
| [http://mamedev.org/source/src/mame/drivers/taitoair.c.html Taito Air System] || Motorola 68000 @ 13 MHz,<br />2x Zilog Z80 @ 4 MHz || [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C25] @ 25 MHz,<br />Motorola 68000 @ 13 MHz
+
| [http://mamedev.org/source/src/mame/drivers/taitoair.c.html Taito Air System] || Motorola 68000 @ 13&nbsp;MHz,<br />2x Zilog Z80 @ 4&nbsp;MHz || [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C25] @ 25&nbsp;MHz,<br />Motorola 68000 @ 13&nbsp;MHz
 
| 23 || 0 || 16 || 32 || <ref name="taito_air">[http://mamedev.org/source/src/mame/drivers/taitoair.c.html] [http://www.system16.com/hardware.php?id=656] [http://www.system16.com/hardware.php?id=626&page=1#1622] [http://www.arcade-history.com/?n=midnight-landing&page=detail&id=4614] [http://arcadeheroes.com/2013/08/27/taito-turns-60/]</ref>
 
| 23 || 0 || 16 || 32 || <ref name="taito_air">[http://mamedev.org/source/src/mame/drivers/taitoair.c.html] [http://www.system16.com/hardware.php?id=656] [http://www.system16.com/hardware.php?id=626&page=1#1622] [http://www.arcade-history.com/?n=midnight-landing&page=detail&id=4614] [http://arcadeheroes.com/2013/08/27/taito-turns-60/]</ref>
 
|-
 
|-
 
| rowspan="11" | '''[[1988]]'''
 
| rowspan="11" | '''[[1988]]'''
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[PC|IBM PC PS/2 70]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386 DX] @ 16 MHz || N/A
+
| [[PC|IBM PC PS/2 70]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386 DX] @ 16&nbsp;MHz || N/A
 
| 2 || 0 || 32 || 0 || <ref name="intel_cpu"/>
 
| 2 || 0 || 32 || 0 || <ref name="intel_cpu"/>
 
|-
 
|-
| [[PC|PC Brand 386/25]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 386DX] @ 25 MHz ||N/A
+
| [[PC|PC Brand 386/25]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 386DX] @ 25&nbsp;MHz ||N/A
| 4.3 || 0.45 || 32 || 0 || <ref name="mips_list"/> <ref name="386flops"/>
+
| 4.3 || 0.45 || 32 || 0 || <ref name="mips_list"/><ref name="386flops"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/MSX Panasonic MSX2+] || Zilog Z80 @ 5.4 MHz || [http://en.wikipedia.org/wiki/Yamaha_V9958 Yamaha V9958]
+
| [http://en.wikipedia.org/wiki/MSX Panasonic MSX2+] || Zilog Z80 @ 5.4&nbsp;MHz || [http://en.wikipedia.org/wiki/Yamaha_V9958 Yamaha V9958]
| 0.81 || 0 || 8 || 8 || <ref name="cpu_mips"/> <ref name="v9958">[http://primrosebank.net/computers/mtx/projects/mtxplus/V9958-Technical-manual_v1.0.pdf]</ref>
+
| 0.81 || 0 || 8 || 8 || <ref name="cpu_mips"/><ref name="v9958">[http://primrosebank.net/computers/mtx/projects/mtxplus/V9958-Technical-manual_v1.0.pdf]</ref>
 
|-
 
|-
 
| rowspan="2" | Console
 
| rowspan="2" | Console
| [[TurboGrafx CD|NEC PC Engine CD-ROM²,<br />TurboGrafx-CD]] || Hudson Soft HuC6280 @ 7.2 MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
+
| [[TurboGrafx CD|NEC PC Engine CD-ROM²,<br />TurboGrafx-CD]] || Hudson Soft HuC6280 @ 7.2&nbsp;MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
| 3.1 || 0 || 8 || 16 || <ref name="huc6280"/> <ref name="cpu_mips"/>
+
| 3.1 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="huc6280"/>
 
|-
 
|-
| [[Mega Drive|Sega Mega Drive,<br />Sega Genesis]] || Motorola 68000 @ 7.7 MHz,<br />Zilog Z80 @ 3.6 MHz || [[wikipedia:Yamaha_Corporation|Yamaha]] YM7101 [[wikipedia:Video display controller|VDP]]
+
| [[Mega Drive|Sega Mega Drive,<br />Sega Genesis]] || Motorola 68000 @ 7.7&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz || [[wikipedia:Yamaha Corporation|Yamaha]] YM7101 [[wikipedia:Video display controller|VDP]]
 
| 2
 
| 2
 
| rowspan="2" | 0
 
| rowspan="2" | 0
Line 464: Line 464:
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [[Capcom]] [[CP System]] || Motorola 68000 @ 10 MHz,<br />Zilog Z80 @ 3.6 MHz ||[[Capcom]] CPS-A,<br />Capcom CPS-B
+
| [[Capcom]] [[CP System]] || Motorola 68000 @ 10&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz ||[[Capcom]] CPS-A,<br />Capcom CPS-B
 
| 2.3
 
| 2.3
 
|-
 
|-
| [[Mega Drive|Sega Mega-Tech]] || Motorola 68000 @ 7.7 MHz,<br />2x Zilog Z80 @ 3.6 MHz || Yamaha YM7101 VDP,<br />Sega 315-5124 VDP
+
| [[Mega Drive|Sega Mega-Tech]] || Motorola 68000 @ 7.7&nbsp;MHz,<br />2x Zilog Z80 @ 3.6&nbsp;MHz || Yamaha YM7101 VDP,<br />Sega 315-5124 VDP
| 2.6 || 0 || 16 || 16 || <ref>[http://www.system16.com/hardware.php?id=706] [http://www.mamedev.org/source/src/mame/drivers/megatech.c.html]</ref> <ref name="cpu_mips"/>
+
| 2.6 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=706] [http://www.mamedev.org/source/src/mame/drivers/megatech.c.html]</ref>
 
|-
 
|-
| [[Data East]] HuC6280 || 2x Hudson Soft HuC6280 @ 7.2 MHz || Hudson Soft HuC6260,<br />[http://en.wikipedia.org/wiki/Hudson_Soft_HuC6270 Hudson Soft HuC6270]
+
| [[Data East]] HuC6280 || 2x Hudson Soft HuC6280 @ 7.2&nbsp;MHz || Hudson Soft HuC6260,<br />[http://en.wikipedia.org/wiki/Hudson_Soft_HuC6270 Hudson Soft HuC6270]
| 6.2 || 0 || 8 || 16 || <ref>[http://www.system16.com/hardware.php?id=940] [http://mamedev.org/source/src/mame/drivers/battlera.c.html]</ref> <ref name="huc6280"/> <ref name="cpu_mips"/>
+
| 6.2 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="huc6280"/><ref>[http://www.system16.com/hardware.php?id=940] [http://mamedev.org/source/src/mame/drivers/battlera.c.html]</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-9801 RA]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel i386DX] @ 16 MHz,<br />NEC V30 @ 8 MHz || 2x NEC µPD7220,<br />Intel 80387 @ 16 MHz
+
| [[NEC PC-9801|NEC PC-9801 RA]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel i386DX] @ 16&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel 80387 @ 16&nbsp;MHz
| 8.3 || 1.6 || 32 || 32 || <ref>http://www.pc-9800.net/db_98/data/pc-98xl2.htm</ref> <ref name="retro_pc98"/> <ref name="intel_cpu"/> <ref name="v30"/> <ref name="i386">[http://intel80386.com Intel 80386]</ref> <ref name="386flops">[http://books.google.co.uk/books?id=30S3kRiX4xgC&pg=PA189 Inside the Fft Black Box, page 189]</ref> <ref name="fmt_refs"/>
+
| 8.3 || 1.6 || 32 || 32 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/><ref name="fmt_refs"/><ref name="pc-9800.net"/><ref name="i386">[http://intel80386.com Intel 80386]</ref><ref name="386flops">[http://books.google.co.uk/books?id=30S3kRiX4xgC&pg=PA189 Inside the Fft Black Box, page 189]</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Arcade system board#1985-1990|Sega Y Board]] || 2x Motorola 68000 @ 13 MHz,<br />2x Zilog Z80 @ 4 MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13 MHz
+
| [[Arcade system board#1985-1990|Sega Y Board]] || 2x Motorola 68000 @ 13&nbsp;MHz,<br />2x Zilog Z80 @ 4&nbsp;MHz ||Sega Super Scaler,<br />Motorola 68000 @ 13&nbsp;MHz
| 8.4 || 0 || 16 || 32 || <ref name="y_ref">Sega Y Board references:
+
| 8.4 || 0 || 16 || 32 || <ref name="cpu_mips"/><ref name="y_ref">Sega Y Board references:
 
*[http://www.system16.com/hardware.php?id=699 Sega Y Board Hardware], System 16
 
*[http://www.system16.com/hardware.php?id=699 Sega Y Board Hardware], System 16
 
*[http://mamedev.org/source/src/mame/drivers/segaybd.c.html Sega Y Board (Drivers)], MAME
 
*[http://mamedev.org/source/src/mame/drivers/segaybd.c.html Sega Y Board (Drivers)], MAME
Line 485: Line 485:
 
*[http://www.arcade-history.com/?n=galaxy-force&page=detail&id=3697 Galaxy Force], Arcade History
 
*[http://www.arcade-history.com/?n=galaxy-force&page=detail&id=3697 Galaxy Force], Arcade History
 
*[http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=805 Power Drift], Arcade Flyers Museum
 
*[http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=805 Power Drift], Arcade Flyers Museum
</ref> <ref name="cpu_mips"/>
+
</ref>
 
|-
 
|-
| [[Namco System 21]] || Motorola 68020 @ 13 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Hitachi/Toshiba 68HC000] @ 13 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68B09] @ 3.1 MHz || 5x [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C20] @ 25 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Hitachi/Toshiba 68HC000] @ 13 MHz
+
| [[Namco System 21]] || Motorola 68020 @ 13&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Hitachi/Toshiba 68HC000] @ 13&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_6809 Motorola 68B09] @ 3.1&nbsp;MHz || 5x [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C20] @ 25&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Hitachi/Toshiba 68HC000] @ 13&nbsp;MHz
| 74 || 0.11 || 32 || 32 || <ref name="namcos21_refs">Namco System 21 references:
+
| 74 || 0.11 || 32 || 32 || <ref name="cpu_mips"/><ref name="namcos21_refs">Namco System 21 references:
 
*[http://www.system16.com/hardware.php?id=536 Namco System 21], System 16
 
*[http://www.system16.com/hardware.php?id=536 Namco System 21], System 16
 
*[http://mamedev.org/source/src/mame/drivers/namcos21.c.html Namco System 21 (Driver)], MAME
 
*[http://mamedev.org/source/src/mame/drivers/namcos21.c.html Namco System 21 (Driver)], MAME
Line 496: Line 496:
 
*[http://historyofracinggames.files.wordpress.com/2007/06/060-1987-drivers-eyes-1989-winning-run.pdf Driver's Eyes & Winning Run], History of Racing Games
 
*[http://historyofracinggames.files.wordpress.com/2007/06/060-1987-drivers-eyes-1989-winning-run.pdf Driver's Eyes & Winning Run], History of Racing Games
 
*[http://www.alldatasheet.com/datasheet-pdf/pdf/105666/SANYO/LC7880.html Sanyo LC7880], All Datasheet
 
*[http://www.alldatasheet.com/datasheet-pdf/pdf/105666/SANYO/LC7880.html Sanyo LC7880], All Datasheet
</ref> <ref name="m68020">
+
</ref><ref name="m68020">
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68020 MC68020 Product Summary Page]</ref> <ref name="cpu_mips"/>
+
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68020 MC68020 Product Summary Page]</ref>
 
|-
 
|-
 
| rowspan="7" | '''[[1989]]'''
 
| rowspan="7" | '''[[1989]]'''
 
| Computer
 
| Computer
| [[PC|IBM PC PS/2 55 SX]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386 DX] @ 20 MHz || N/A
+
| [[PC|IBM PC PS/2 55 SX]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386 DX] @ 20&nbsp;MHz || N/A
 
| 2.5 || 0 || 32 || 0 || <ref name="intel_cpu"/>
 
| 2.5 || 0 || 32 || 0 || <ref name="intel_cpu"/>
 
|-
 
|-
 
| Console
 
| Console
| [[PC-Engine SuperGrafx|NEC PC Engine SuperGrafx]] || Hudson Soft HuC6280 @ 7.2 MHz || Hudson Soft HuC6260,<br />2x Hudson Soft HuC6270A
+
| [[PC-Engine SuperGrafx|NEC PC Engine SuperGrafx]] || Hudson Soft HuC6280 @ 7.16&nbsp;MHz || Hudson Soft HuC6260,<br />2x Hudson Soft HuC6270A
| 3.1 || 0 || 8 || 16 || <ref name="huc6280"/> <ref name="cpu_mips"/>
+
| 3.1 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="huc6280"/>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[wikipedia:Fujitsu|Fujitsu]] [http://www.giantbomb.com/fm-towns/3045-108/ FM Towns] || [[wikipedia:Intel 80386|Intel i386DX]] @ 16 MHz || Fujitsu Custom,<br />[[wikipedia:X87|Intel 80387]] @ 16 MHz
+
| [[wikipedia:Fujitsu|Fujitsu]] [http://www.giantbomb.com/fm-towns/3045-108/ FM Towns] || [[wikipedia:Intel 80386|Intel i386DX]] @ 16&nbsp;MHz || Fujitsu Custom,<br />[[wikipedia:X87|Intel 80387]] @ 16&nbsp;MHz
| 5.6 || 1.6 || 32 || 32 || <ref name="fmt_refs">FM Towns references:
+
| 5.6 || 1.6 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs">FM Towns references:
 
*[http://www.old-computers.com/museum/computer.asp?c=968 Fujitsu FM Towns], Old Computers
 
*[http://www.old-computers.com/museum/computer.asp?c=968 Fujitsu FM Towns], Old Computers
 
*[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://homepage3.nifty.com/twinklemagic/towns_kai/data/hb.html FM-TOWNS Specifations]
 
*[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://homepage3.nifty.com/twinklemagic/towns_kai/data/hb.html FM-TOWNS Specifations]
Line 518: Line 518:
 
*[http://tict.ticalc.org/docs/m68kfaq.txt Motorola 68000 FAQ]
 
*[http://tict.ticalc.org/docs/m68kfaq.txt Motorola 68000 FAQ]
 
*[http://books.google.co.uk/books?id=eQjx5HaqeLkC&pg=SA6-PA26 Microprocessor, page 6-26]
 
*[http://books.google.co.uk/books?id=eQjx5HaqeLkC&pg=SA6-PA26 Microprocessor, page 6-26]
</ref> <ref name="i386"/> <ref name="386flops"/> <ref name="intel_cpu"/>
+
</ref><ref name="i386"/><ref name="386flops"/>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 HD (Concerto)] || Hitachi HD68HC000 @ 10 MHz,<br />NEC V30 @ 8 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 HD (Concerto)] || Hitachi HD68HC000 @ 10&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY
| 5.8 || 0 || 16 || 16 || <ref name="x68k_accel">Sharp X68000 accelerator references:
+
| 5.8 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref name="v30"/><ref name="x68k_accel">Sharp X68000 accelerator references:
 
*[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ht-deko.minim.ne.jp/x68k.html Sharp X680x0 Hardware]
 
*[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ht-deko.minim.ne.jp/x68k.html Sharp X680x0 Hardware]
 
*[http://translate.google.co.uk/translate?hl=en&sl=ja&tl=en&u=http://www3.ocn.ne.jp/~kikux68k/x68k_apri.html X680x0]
 
*[http://translate.google.co.uk/translate?hl=en&sl=ja&tl=en&u=http://www3.ocn.ne.jp/~kikux68k/x68k_apri.html X680x0]
 
*[http://www.cbronline.com/news/necs_v70_rated_at_15_mips NEC'S V70 Rated At 15 MIPS]
 
*[http://www.cbronline.com/news/necs_v70_rated_at_15_mips NEC'S V70 Rated At 15 MIPS]
  +
</ref>
</ref> <ref name="v30"/> <ref name="cpu_mips"/>
 
 
|-
 
|-
| [[NEC PC-9801|NEC PC-98RL]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386] @ 20 MHz,<br />NEC V30 @ 8 MHz || 2x NEC µPD7220,<br />Intel 80387 @ 20 MHz
+
| [[NEC PC-9801|NEC PC-98RL]] || [http://en.wikipedia.org/wiki/Intel_80386 Intel 80386] @ 20&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel 80387 @ 20&nbsp;MHz
| 12 || 2 || 32 || 32 || <ref>http://www.pc-9800.net/db_98/data/pc-98xl2.htm</ref> <ref name="retro_pc98"/> <ref name="intel_cpu"/> <ref name="v30"/> <ref name="i386"/> <ref name="fmt_refs"/>
+
| 12 || 2 || 32 || 32 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/><ref name="fmt_refs"/><ref name="pc-9800.net"/><ref name="i386"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Hard Drivin'|Atari Hard Drivin']] || [http://en.wikipedia.org/wiki/Motorola_68010 Motorola 68010] @ 8 MHz,<br />Motorola 68000 @ 7 MHz,<br />[http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 TI TMS32010] @ 20 MHz ||2x [http://en.wikipedia.org/wiki/TMS34010 TMS34010] @ 50 MHz,<br />TMS34010 @ 48 MHz,<br />ADSP-2100 @ 8 MHz
+
| [[Hard Drivin'|Atari Hard Drivin']] || [http://en.wikipedia.org/wiki/Motorola_68010 Motorola 68010] @ 8&nbsp;MHz,<br />Motorola 68000 @ 7&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 TI TMS32010] @ 20&nbsp;MHz ||2x [http://en.wikipedia.org/wiki/TMS34010 TMS34010] @ 50&nbsp;MHz,<br />TMS34010 @ 48&nbsp;MHz,<br />ADSP-2100 @ 8&nbsp;MHz
 
| 28 || 0 || 16 || 32 || [http://www.arcade-history.com/?n=hard-drivin'-no.-136052-cockpit-model&page=detail&id=1083] [http://www.system16.com/hardware.php?id=770] [http://books.google.co.uk/books?id=KzoEAAAAMBAJ&pg=PT22] [http://www.datasheetcatalog.org/datasheet/analogdevices/ADSP-2100KG.pdf] [http://www.ti.com/lit/ds/symlink/tms320ss16.pdf]
 
| 28 || 0 || 16 || 32 || [http://www.arcade-history.com/?n=hard-drivin'-no.-136052-cockpit-model&page=detail&id=1083] [http://www.system16.com/hardware.php?id=770] [http://books.google.co.uk/books?id=KzoEAAAAMBAJ&pg=PT22] [http://www.datasheetcatalog.org/datasheet/analogdevices/ADSP-2100KG.pdf] [http://www.ti.com/lit/ds/symlink/tms320ss16.pdf]
 
|-
 
|-
| [[Namco System 21|Namco System 21B]] || 2x Motorola 68020 @ 12.3 MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3 MHz,<br />2x Motorola 68B09 @ 3.1 MHz ||8x [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C25] @ 25 MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3 MHz
+
| [[Namco System 21|Namco System 21B]] || 2x Motorola 68020 @ 12.3&nbsp;MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz,<br />2x Motorola 68B09 @ 3.1&nbsp;MHz ||8x [http://en.wikipedia.org/wiki/Texas_Instruments_TMS320 Texas Instruments TMS320C25] @ 25&nbsp;MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz
| 148 || 0.2 || 32 || 32 || <ref name="namcos21_refs"/> <ref name="cpu_mips"/> <ref name="tms320c25">[http://www.datasheets.org.uk/TMS320C25-datasheet.html Texas Instruments TMS320C25], Datasheets</ref> <ref name="m68020"/>
+
| 148 || 0.2 || 32 || 32 || <ref name="cpu_mips"/><ref name="namcos21_refs"/><ref name="m68020"/><ref name="tms320c25">[http://www.datasheets.org.uk/TMS320C25-datasheet.html Texas Instruments TMS320C25], Datasheets</ref>
 
|-
 
|-
 
| rowspan="13" | '''[[1990]]'''
 
| rowspan="13" | '''[[1990]]'''
 
| Computer
 
| Computer
 
| [[wikipedia:Amstrad|Amstrad]] [[wikipedia:Amstrad CPC|CPC Plus]]
 
| [[wikipedia:Amstrad|Amstrad]] [[wikipedia:Amstrad CPC|CPC Plus]]
| rowspan="2" | Zilog Z80A @ 4 MHz
+
| rowspan="2" | Zilog Z80A @ 4&nbsp;MHz
 
| rowspan="2" | Motorola MC6845,<br />[[wikipedia:Amstrad|Amstrad]] [[wikipedia:Application-specific integrated circuit|ASIC]]
 
| rowspan="2" | Motorola MC6845,<br />[[wikipedia:Amstrad|Amstrad]] [[wikipedia:Application-specific integrated circuit|ASIC]]
 
| rowspan="2" | 0.58
 
| rowspan="2" | 0.58
Line 552: Line 552:
 
|-
 
|-
 
| [[Handheld]]
 
| [[Handheld]]
| [[TurboExpress|NEC PC Engine GT,<br />TurboExpress]] || Hudson Soft HuC6280 @ 7.2 MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
+
| [[TurboExpress|NEC PC Engine GT,<br />TurboExpress]] || Hudson Soft HuC6280 @ 7.2&nbsp;MHz || Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
| 3.1 || 0 || 8 || 16 || <ref name="huc6280"/> <ref name="cpu_mips"/>
+
| 3.1 || 0 || 8 || 16 || <ref name="cpu_mips"/><ref name="huc6280"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]] || [http://en.wikipedia.org/wiki/Ricoh_5A22 Ricoh 5A22] @ 3.58 MHz ||[http://en.wikipedia.org/wiki/Ricoh Ricoh] 5C77 (PPU1),<br />Ricoh 5C78 (PPU2)
+
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]] || [http://en.wikipedia.org/wiki/Ricoh_5A22 Ricoh 5A22] @ 3.58&nbsp;MHz ||[http://en.wikipedia.org/wiki/Ricoh Ricoh] 5C77 (PPU1),<br />Ricoh 5C78 (PPU2)
| 1.8 || 0 || 16 || 16 || <ref name="ricoh5a22">Ricoh 5A22 is based on WDC 65C816, which was an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502.</ref> <ref name="cpu_mips"/>
+
| 1.8 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref name="ricoh5a22">Ricoh 5A22 is based on WDC 65C816, which was an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502.</ref>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [http://en.wikipedia.org/wiki/Panasonic Panasonic] [http://en.wikipedia.org/wiki/MSX MSX TurboR] || [http://en.wikipedia.org/wiki/ASCII_(company) ASCII]/[http://en.wikipedia.org/wiki/Mitsui Mitsui] [http://en.wikipedia.org/wiki/R800_(CPU) R800] @ 7.2 MHz,<br />Zilog Z80 @ 3.6 MHz || Yamaha V9958
+
| [http://en.wikipedia.org/wiki/Panasonic Panasonic] [http://en.wikipedia.org/wiki/MSX MSX TurboR] || [http://en.wikipedia.org/wiki/ASCII_(company) ASCII]/[http://en.wikipedia.org/wiki/Mitsui Mitsui] [http://en.wikipedia.org/wiki/R800_(CPU) R800] @ 7.2&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz || Yamaha V9958
| 5 || 0 || 16 || 8 || <ref name="cpu_mips"/> <ref name="v9958"/>
+
| 5 || 0 || 16 || 8 || <ref name="cpu_mips"/><ref name="v9958"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 3000]] || [http://en.wikipedia.org/wiki/Motorola_68030 Motorola 68030] @ 16 MHz ||[http://en.wikipedia.org/wiki/Amiga_Enhanced_Chip_Set Commodore Amiga ECS],<br />[http://en.wikipedia.org/wiki/Motorola_68881 Motorola 68881] @ 16 MHz
+
| [[Amiga|Commodore Amiga 3000]] || [http://en.wikipedia.org/wiki/Motorola_68030 Motorola 68030] @ 16&nbsp;MHz ||[http://en.wikipedia.org/wiki/Amiga_Enhanced_Chip_Set Commodore Amiga ECS],<br />[http://en.wikipedia.org/wiki/Motorola_68881 Motorola 68881] @ 16&nbsp;MHz
 
| 5.7 || 0.16 || 32 || 32 || <ref name="mc68030">
 
| 5.7 || 0.16 || 32 || 32 || <ref name="mc68030">
 
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68030 MC68030 Product Summary Page]</ref>
 
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68030 MC68030 Product Summary Page]</ref>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 II HD (Concerto)] || Hitachi HD68HC000 @ 15 MHz,<br />NEC V30 @ 8 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />[http://en.wikipedia.org/wiki/Advanced_Micro_Devices AMD] Banchu
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 II HD (Concerto)] || Hitachi HD68HC000 @ 15&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />[http://en.wikipedia.org/wiki/Advanced_Micro_Devices AMD] Banchu
| 6.7 || 0.2 || 16 || 16 || <ref name="x68k_accel"/> <ref name="v30"/> <ref name="cpu_mips"/>
+
| 6.7 || 0.2 || 16 || 16 || <ref name="cpu_mips"/><ref name="v30"/><ref name="x68k_accel"/>
 
|-
 
|-
 
| Console
 
| Console
 
| rowspan="2" | [[Neo Geo|SNK Neo Geo]]
 
| rowspan="2" | [[Neo Geo|SNK Neo Geo]]
| rowspan="2" | [[wikipedia:Motorola 68000|Toshiba 68HC000]] @ 12 MHz,<br />Zilog Z80 @ 4 MHz
+
| rowspan="2" | [[wikipedia:Motorola 68000|Toshiba 68HC000]] @ 12&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz
 
| rowspan="2" | [[SNK]] PRO,<br />SNK LSPC2,<br />SNK NEO
 
| rowspan="2" | [[SNK]] PRO,<br />SNK LSPC2,<br />SNK NEO
 
| rowspan="2" | 2.7
 
| rowspan="2" | 2.7
Line 578: Line 578:
 
| rowspan="2" | 16
 
| rowspan="2" | 16
 
| rowspan="2" | 32
 
| rowspan="2" | 32
| rowspan="2" | <ref name="cpu_mips"/> <ref>http://wiki.neogeodev.org/index.php?title=GPU</ref>
+
| rowspan="2" | <ref name="cpu_mips"/><ref>http://wiki.neogeodev.org/index.php?title=GPU</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
 
|-
 
|-
 
| Computer
 
| Computer
| [[PC|IBM PC PS/2 XP 486]] || [http://en.wikipedia.org/wiki/Intel_80486 Intel 80486] @ 16 MHz || Intel 80486 FPU @ 16 MHz
+
| [[PC|IBM PC PS/2 XP 486]] || [http://en.wikipedia.org/wiki/Intel_80486 Intel 80486] @ 16&nbsp;MHz || Intel 80486 FPU @ 16&nbsp;MHz
| 7.3 || 0.96 || 32 || 32 || <ref name="intel_cpu"/> <ref name="486flops">[http://www.sgidepot.co.uk/perf.html]</ref>
+
| 7.3 || 0.96 || 32 || 32 || <ref name="intel_cpu"/><ref name="486flops">[http://www.sgidepot.co.uk/perf.html]</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Rad Mobile|Sega System 32]] || [http://en.wikipedia.org/wiki/NEC_V60 NEC V60] @ 17 MHz,<br />Zilog Z80 @ 8.1 MHz ||Sega Super Scaler
+
| [[Rad Mobile|Sega System 32]] || [http://en.wikipedia.org/wiki/NEC_V60 NEC V60] @ 17&nbsp;MHz,<br />Zilog Z80 @ 8.1&nbsp;MHz ||Sega Super Scaler
| 9.7 || 0 || 32 || 32 || <ref name="system32">[http://www.system16.com/hardware.php?id=709] [http://mamedev.org/source/src/mame/drivers/segas32.c.html]</ref> <ref name="v30"/> <ref name="cpu_mips"/> <ref>http://mamedev.org/source/src/mame/drivers/segas32.c.html</ref>
+
| 9.7 || 0 || 32 || 32 || <ref name="cpu_mips"/><ref name="v30"/><ref name="system32">[http://www.system16.com/hardware.php?id=709] [http://mamedev.org/source/src/mame/drivers/segas32.c.html]</ref><ref>http://mamedev.org/source/src/mame/drivers/segas32.c.html</ref>
 
|-
 
|-
 
| Computer
 
| Computer
| [http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-H98 Model 100/U100] || [http://en.wikipedia.org/wiki/Intel_80486 Intel i486DX] @ 25 MHz || 2x NEC µPD7220,<br />Intel i486DX FPU @ 25 MHz
+
| [http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-H98 Model 100/U100] || [http://en.wikipedia.org/wiki/Intel_80486 Intel i486DX] @ 25&nbsp;MHz || 2x NEC µPD7220,<br />Intel i486DX FPU @ 25&nbsp;MHz
| 12 || 1.5 || 32 || 32 || <ref name="h98">[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/dbh98_index.htm]</ref> <ref name="retro_pc98"/> <ref name="intel_cpu"/> <ref name="v30"/> <ref name="i386"/> <ref name="fmt_refs"/> <ref name="ray_mips"/> <ref name="486flops"/>
+
| 12 || 1.5 || 32 || 32 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/><ref name="fmt_refs"/><ref name="i386"/><ref name="486flops"/><ref name="h98">[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/dbh98_index.htm]</ref><ref name="ray_mips"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Namco System 21|Namco System 21C]]<br />([[Galaxian 3]]) || Motorola 68020 @ 25 MHz,<br />10x Hitachi/Toshiba 68HC000 @ 12.3 MHz || 8x [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68020] @ 25 MHz,<br />80x Texas Instruments TMS320C25 @ 40 MHz
+
| [[Namco System 21|Namco System 21C]]<br />([[Galaxian 3]]) || Motorola 68020 @ 25&nbsp;MHz,<br />10x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz || 8x [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68020] @ 25&nbsp;MHz,<br />80x Texas Instruments TMS320C25 @ 40&nbsp;MHz
| 2139 || 1.8 || 32 || 32 || <ref name="namcos21_refs"/> <ref name="cpu_mips"/> <ref name="m68020"/> <ref name="tms320c25"/> <ref name="gal3">[http://mamedev.org/source/src/mame/drivers/gal3.c.html] [http://www.system16.com/hardware.php?id=833] [http://www.progettoemma.net/gioco.php?game=gal3]</ref>
+
| 2139 || 1.8 || 32 || 32 || <ref name="cpu_mips"/><ref name="namcos21_refs"/><ref name="m68020"/><ref name="tms320c25"/><ref name="gal3">[http://mamedev.org/source/src/mame/drivers/gal3.c.html] [http://www.system16.com/hardware.php?id=833] [http://www.progettoemma.net/gioco.php?game=gal3]</ref>
 
|-
 
|-
 
| rowspan="11" | '''[[1991]]'''
 
| rowspan="11" | '''[[1991]]'''
 
| rowspan="3" | Console
 
| rowspan="3" | Console
 
| [http://en.wikipedia.org/wiki/Commodore_CDTV Commodore CDTV]
 
| [http://en.wikipedia.org/wiki/Commodore_CDTV Commodore CDTV]
| Motorola 68000 @ 7.16 MHz
+
| Motorola 68000 @ 7.16&nbsp;MHz
 
| Commodore Amiga ECS
 
| Commodore Amiga ECS
 
| 1.3
 
| 1.3
Line 610: Line 610:
 
|-
 
|-
 
| [[Sony]]/Philips [[CD-i]]
 
| [[Sony]]/Philips [[CD-i]]
| [http://en.wikipedia.org/wiki/Motorola_68000 Philips 68070] @ 15.5 MHz
+
| [http://en.wikipedia.org/wiki/Motorola_68000 Philips 68070] @ 15.5&nbsp;MHz
 
| Philips SCC66470
 
| Philips SCC66470
 
| 2.7
 
| 2.7
 
|-
 
|-
 
| [[Sega CD|Sega CD,<br />Mega-CD]]
 
| [[Sega CD|Sega CD,<br />Mega-CD]]
| Motorola 68000 @ 12.5 MHz,<br />Motorola 68000 @ 7.67 MHz,<br />Zilog Z80 @ 3.6 Mhz
+
| Motorola 68000 @ 12.5&nbsp;MHz,<br />Motorola 68000 @ 7.67&nbsp;MHz,<br />Zilog Z80 @ 3.6 Mhz
 
| Sega Custom ASIC,<br />Yamaha YM7101 VDP
 
| Sega Custom ASIC,<br />Yamaha YM7101 VDP
 
| 4.2
 
| 4.2
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[Apple Macintosh|Apple Macintosh SE30]] || Motorola 68030 @ 16 MHz || [http://en.wikipedia.org/wiki/Motorola_68881 Motorola 68882] @ 25 MHz
+
| [[Apple Macintosh|Apple Macintosh SE30]] || Motorola 68030 @ 16&nbsp;MHz || [http://en.wikipedia.org/wiki/Motorola_68881 Motorola 68882] @ 25&nbsp;MHz
| 5.8 || 0.26 || 32 || 32 || <ref name="cpu_mips"/> <ref name="mc68030"/>
+
| 5.8 || 0.26 || 32 || 32 || <ref name="cpu_mips"/><ref name="mc68030"/>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 XVI HD (Concerto)] || Hitachi HD68HC000 @ 16 MHz,<br />NEC V30 @ 8 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />[http://en.wikipedia.org/wiki/Motorola_68881 Sharp CZ-6BP] @ 25 MHz
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68000 XVI HD (Concerto)] || Hitachi HD68HC000 @ 16&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />[http://en.wikipedia.org/wiki/Motorola_68881 Sharp CZ-6BP] @ 25&nbsp;MHz
| 6.9 || 0.24 || 16 || 32 || <ref name="x68k_accel"/> <ref name="v30"/> <ref name="cpu_mips"/>
+
| 6.9 || 0.24 || 16 || 32 || <ref name="cpu_mips"/><ref name="v30"/><ref name="x68k_accel"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 3000]] || Motorola 68030 @ 25 MHz ||Commodore Amiga ECS,<br />Motorola 68882 @ 25 MHz
+
| [[Amiga|Commodore Amiga 3000]] || Motorola 68030 @ 25&nbsp;MHz ||Commodore Amiga ECS,<br />Motorola 68882 @ 25&nbsp;MHz
| 9 || 0.26 || 32 || 32 || <ref name="mc68030"/> <ref name="a3000_intro">{{citation | url=http://oldcomputers.net/Amiga_3000_manual.pdf | title=Introducing the Commodore Amiga 3000 | publisher=Commodore-Amiga, Inc. | year=1991}}</ref>
+
| 9 || 0.26 || 32 || 32 || <ref name="mc68030"/><ref name="a3000_intro">{{citation | url=http://oldcomputers.net/Amiga_3000_manual.pdf | title=Introducing the Commodore Amiga 3000 | publisher=Commodore-Amiga, Inc. | year=1991}}</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Irem M-92]] || [[wikipedia:NEC V30|NEC V33]] @ 9 MHz,<br />NEC V30 @ 7.2 MHz || [[wikipedia:Eizo|Nanao]] GA21 & GA22
+
| [[Irem M-92]] || [[wikipedia:NEC V30|NEC V33]] @ 9&nbsp;MHz,<br />NEC V30 @ 7.2&nbsp;MHz || [[wikipedia:Eizo|Nanao]] GA21 & GA22
| 13 || 0 || 32 || 32 || <ref name="v30"/> <ref>[http://www.system16.com/hardware.php?id=747] [http://mamedev.org/source/src/mame/drivers/m92.c.html]</ref>
+
| 13 || 0 || 32 || 32 || <ref name="v30"/><ref>[http://www.system16.com/hardware.php?id=747] [http://mamedev.org/source/src/mame/drivers/m92.c.html]</ref>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[PC|IBM PC PS/2 70]] || Intel 80486 @ 33 MHz || Intel 80486 FPU @ 33 MHz
+
| [[PC|IBM PC PS/2 70]] || Intel 80486 @ 33&nbsp;MHz || Intel 80486 FPU @ 33&nbsp;MHz
| 15 || 1.9 || 32 || 32 || <ref name="ray_mips"/> <ref name="intel_cpu"/> <ref name="486flops"/>
+
| 15 || 1.9 || 32 || 32 || <ref name="intel_cpu"/><ref name="486flops"/><ref name="ray_mips"/>
 
|-
 
|-
| [http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-H98] || Intel i486DX @ 33 MHz,<br />NEC V30 @ 8 MHz || 2x NEC µPD7220,<br />Intel i486DX FPU @ 33 MHz
+
| [http://www.giantbomb.com/nec-pc-9801/3045-112/ NEC PC-H98] || Intel i486DX @ 33&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz || 2x NEC µPD7220,<br />Intel i486DX FPU @ 33&nbsp;MHz
| 19 || 2 || 32 || 32 || <ref name="h98"/> <ref name="retro_pc98"/> <ref name="intel_cpu"/> <ref name="v30"/> <ref name="i386"/> <ref name="fmt_refs"/> <ref name="ray_mips"/> <ref name="486flops"/>
+
| 19 || 2 || 32 || 32 || <ref name="intel_cpu"/><ref name="retro_pc98"/><ref name="v30"/><ref name="fmt_refs"/><ref name="i386"/><ref name="486flops"/><ref name="h98"/><ref name="ray_mips"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=709 Sega System 32]<br />([http://www.system16.com/hardware.php?id=709&page=1#1958 F1 Exhaust Note]) || 2x NEC V60 @ 17 MHz,<br />2x Zilog Z80 @ 8.1 MHz ||2x Sega Super Scaler
+
| [http://www.system16.com/hardware.php?id=709 Sega System 32]<br />([http://www.system16.com/hardware.php?id=709&page=1#1958 F1 Exhaust Note]) || 2x NEC V60 @ 17&nbsp;MHz,<br />2x Zilog Z80 @ 8.1&nbsp;MHz ||2x Sega Super Scaler
| 20 || 0 || 32 || 32 || <ref name="system32"/> <ref name="v30"/> <ref name="cpu_mips"/>
+
| 20 || 0 || 32 || 32 || <ref name="cpu_mips"/><ref name="v30"/><ref name="system32"/>
 
|-
 
|-
| [[Namco System 21|Namco System 21C]]<br />([[Winning Run|Winning Run '91]]) || 2x Motorola 68020 @ 12.3 MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3 MHz,<br />2x Motorola 68B09 @ 3.1 MHz || 10x Texas Instruments TMS320C25 @ 25 MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3 MHz
+
| [[Namco System 21|Namco System 21C]]<br />([[Winning Run|Winning Run '91]]) || 2x Motorola 68020 @ 12.3&nbsp;MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz,<br />2x Motorola 68B09 @ 3.1&nbsp;MHz || 10x Texas Instruments TMS320C25 @ 25&nbsp;MHz,<br />2x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz
| 180 || 0.2 || 32 || 32 || <ref name="namcos21_refs"/> <ref name="cpu_mips"/> <ref name="tms320c25"/> <ref name="m68020"/>
+
| 180 || 0.2 || 32 || 32 || <ref name="cpu_mips"/><ref name="namcos21_refs"/><ref name="m68020"/><ref name="tms320c25"/>
 
|-
 
|-
 
| rowspan="9" | '''[[1992]]'''
 
| rowspan="9" | '''[[1992]]'''
 
| Computer
 
| Computer
| [[Atari Falcon]] || Motorola 68030 @ 16 MHz || Motorola 56000 DSP @ 32 MHz
+
| [[Atari Falcon]] || Motorola 68030 @ 16&nbsp;MHz || Motorola 56000 DSP @ 32&nbsp;MHz
 
| 21 || 0 || 32 || 24 ||
 
| 21 || 0 || 32 || 24 ||
 
|-
 
|-
 
| Arcade
 
| Arcade
| [http://www.system16.com/hardware.php?id=710 Sega System Multi 32] || [http://en.wikipedia.org/wiki/NEC_V60 NEC V70] @ 20 MHz,<br />Zilog Z80 @ 8.1 MHz ||Sega Super Scaler
+
| [http://www.system16.com/hardware.php?id=710 Sega System Multi 32] || [http://en.wikipedia.org/wiki/NEC_V60 NEC V70] @ 20&nbsp;MHz,<br />Zilog Z80 @ 8.1&nbsp;MHz ||Sega Super Scaler
| 17 || 0 || 32 || 32 || <ref>http://www.system16.com/hardware.php?id=710</ref> <ref name="system32"/> <ref name="x68k_accel"/> <ref name="cpu_mips"/>
+
| 17 || 0 || 32 || 32 || <ref name="cpu_mips"/><ref name="x68k_accel"/><ref name="system32"/><ref>http://www.system16.com/hardware.php?id=710</ref>
 
|-
 
|-
 
| rowspan="4" | Computer
 
| rowspan="4" | Computer
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II] || Intel i486SX @ 20 MHz || Fujitsu Custom,<br />Intel i486SX FPU @ 66 MHz
+
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II] || Intel i486SX @ 20&nbsp;MHz || Fujitsu Custom,<br />Intel i486SX FPU @ 66&nbsp;MHz
| 20 || 1.3 || 32 || 32 || <ref name="fmt_refs"/> <ref name="386flops"/> <ref name="comp_hist"/> <ref name="intel_cpu"/>
+
| 20 || 1.3 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/><ref name="comp_hist"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 4000]] || [http://en.wikipedia.org/wiki/Motorola_68040 Motorola 68040] @ 25 MHz ||[http://en.wikipedia.org/wiki/Amiga_Advanced_Graphics_Architecture Commodore Amiga AGA]
+
| [[Amiga|Commodore Amiga 4000]] || [http://en.wikipedia.org/wiki/Motorola_68040 Motorola 68040] @ 25&nbsp;MHz ||[http://en.wikipedia.org/wiki/Amiga_Advanced_Graphics_Architecture Commodore Amiga AGA]
 
| 28 || 3.5 || 32 || 32 || <ref name="mc68030"/>
 
| 28 || 3.5 || 32 || 32 || <ref name="mc68030"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/Gateway,_Inc. Gateway 486DX2/66] || [http://en.wikipedia.org/wiki/Intel_80486 Intel 486DX2] @ 66 MHz || Intel 486DX2 FPU @ 66 MHz
+
| [http://en.wikipedia.org/wiki/Gateway,_Inc. Gateway 486DX2/66] || [http://en.wikipedia.org/wiki/Intel_80486 Intel 486DX2] @ 66&nbsp;MHz || Intel 486DX2 FPU @ 66&nbsp;MHz
| 30 || 3.9 || 32 || 32 || <ref name="ray_mips">[http://www.roylongbottom.org.uk/mips.htm]</ref> <ref name="486flops"/>
+
| 30 || 3.9 || 32 || 32 || <ref name="486flops"/><ref name="ray_mips">[http://www.roylongbottom.org.uk/mips.htm]</ref>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68030 (VDTK)] || Motorola 68030 @ 50 MHz,<br />NEC V70 @ 20 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />Motorola 68882 @ 50 MHz
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68030 (VDTK)] || Motorola 68030 @ 50&nbsp;MHz,<br />NEC V70 @ 20&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />Motorola 68882 @ 50&nbsp;MHz
| 33 || 0.53 || 32 || 32 || <ref name="mc68030"/> <ref name="x68k_accel"/>
+
| 33 || 0.53 || 32 || 32 || <ref name="x68k_accel"/><ref name="mc68030"/>
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [[Namco System 21|Namco System 21C]]<br />([[Galaxian 3|Theatre 6: Project Dragoon]]) || Motorola 68020 @ 25 MHz,<br />5x Hitachi/Toshiba 68HC000 @ 12.3 MHz ||Motorola 68020 @ 25 MHz,<br />10x Texas Instruments TMS320C25 @ 40 MHz
+
| [[Namco System 21|Namco System 21C]]<br />([[Galaxian 3|Theatre 6: Project Dragoon]]) || Motorola 68020 @ 25&nbsp;MHz,<br />5x Hitachi/Toshiba 68HC000 @ 12.3&nbsp;MHz ||Motorola 68020 @ 25&nbsp;MHz,<br />10x Texas Instruments TMS320C25 @ 40&nbsp;MHz
| 282 || 0.4 || 32 || 32 || <ref name="namcos21_refs"/> <ref name="cpu_mips"/> <ref name="m68020"/> <ref name="tms320c25"/> <ref name="gal3"/> <ref>http://www.arcade-history.com/?n=galaxian-3-project-dragoon-theater-6&page=detail&id=29144</ref>
+
| 282 || 0.4 || 32 || 32 || <ref name="cpu_mips"/><ref name="namcos21_refs"/><ref name="m68020"/><ref name="tms320c25"/><ref name="gal3"/><ref>http://www.arcade-history.com/?n=galaxian-3-project-dragoon-theater-6&page=detail&id=29144</ref>
 
|-
 
|-
| [[Arcade system board#1992 onwards|Sega Model 1]] || NEC V60 @ 16 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Toshiba TMP68000N] @ 12 MHz,<br />Zilog Z80 @ 4 MHz ||5x Fujitsu TGP MB86233 @ 20 MHz
+
| [[Arcade system board#1992 onwards|Sega Model 1]] || NEC V60 @ 16&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Toshiba TMP68000N] @ 12&nbsp;MHz,<br />Zilog Z80 @ 4&nbsp;MHz ||5x Fujitsu TGP MB86233 @ 20&nbsp;MHz
| 112 || 80 || 32 || 64 || <ref name="model1_refs">[http://www.system16.com/hardware.php?id=712] [http://mamedev.org/source/src/mame/drivers/model1.c.html] [http://homepage3.nifty.com/alpha-1/Works_NEC_V60_E.html] [http://www.retroclinic.com/leopardcats/vrtwin/vrtwin.htm]</ref> <ref name="sega_hardware">[http://www.sega-arcade.de/hardware.htm Hardware], Sega Arcade</ref> <ref name="v30"/> <ref name="cpu_mips"/>
+
| 112 || 80 || 32 || 64 || <ref name="cpu_mips"/><ref name="v30"/><ref name="model1_refs">[http://www.system16.com/hardware.php?id=712] [http://mamedev.org/source/src/mame/drivers/model1.c.html] [http://homepage3.nifty.com/alpha-1/Works_NEC_V60_E.html] [http://www.retroclinic.com/leopardcats/vrtwin/vrtwin.htm]</ref><ref name="sega_hardware">[http://www.sega-arcade.de/hardware.htm Hardware], Sega Arcade</ref>
 
|-
 
|-
| [[Arcade system board#1992 onwards|Sega Model 1]]<br />([[Virtua Racing|Virtua Formula]]) || 2x NEC V60 @ 16 MHz,<br />2x Toshiba TMP68000N @ 12 MHz,<br />2x Zilog Z80 @ 4 MHz ||10x Fujitsu TGP MB86233 @ 20 MHz
+
| [[Arcade system board#1992 onwards|Sega Model 1]]<br />([[Virtua Racing|Virtua Formula]]) || 2x NEC V60 @ 16&nbsp;MHz,<br />2x Toshiba TMP68000N @ 12&nbsp;MHz,<br />2x Zilog Z80 @ 4&nbsp;MHz ||10x Fujitsu TGP MB86233 @ 20&nbsp;MHz
| 224 || 160 || 32 || 64 || <ref name="model1_refs"/> <ref name="sega_hardware">[http://www.sega-arcade.de/hardware.htm Hardware], Sega Arcade</ref> <ref name="cpu_mips"/>
+
| 224 || 160 || 32 || 64 || <ref name="cpu_mips"/><ref name="model1_refs"/><ref name="sega_hardware">[http://www.sega-arcade.de/hardware.htm Hardware], Sega Arcade</ref>
 
|-
 
|-
 
| rowspan="15" | '''[[1993]]'''
 
| rowspan="15" | '''[[1993]]'''
 
| Arcade
 
| Arcade
| [[CP System II|Capcom CP System II]] || Motorola 68000 @ 16 MHz,<br />Zilog Z80 @ 8 MHz ||Capcom CPS-A,<br />Capcom CPS-B
+
| [[CP System II|Capcom CP System II]] || Motorola 68000 @ 16&nbsp;MHz,<br />Zilog Z80 @ 8&nbsp;MHz ||Capcom CPS-A,<br />Capcom CPS-B
 
| 4 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
| 4 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
|-
 
|-
 
| rowspan="4" | Console
 
| rowspan="4" | Console
| [http://en.wikipedia.org/wiki/Amiga_CD32 Commodore Amiga CD32] || [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68EC020] @ 14.32 MHz ||Commodore Amiga AGA,<br />[http://en.wikipedia.org/wiki/Amiga_custom_chips Commodore Akiko]
+
| [http://en.wikipedia.org/wiki/Amiga_CD32 Commodore Amiga CD32] || [http://en.wikipedia.org/wiki/Motorola_68020 Motorola 68EC020] @ 14.32&nbsp;MHz ||Commodore Amiga AGA,<br />[http://en.wikipedia.org/wiki/Amiga_custom_chips Commodore Akiko]
| 4.4 || 0.11 || 32 || 32 || <ref name="cpu_mips"/> <ref name="m68020"/>
+
| 4.4 || 0.11 || 32 || 32 || <ref name="cpu_mips"/><ref name="m68020"/>
 
|-
 
|-
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]]<br />([[Super FX]]) || [http://en.wikipedia.org/wiki/Ricoh_5A22 Ricoh 5A22] @ 3.58 MHz ||[http://en.wikipedia.org/wiki/Ricoh Ricoh] 5C77 (PPU1),<br />Ricoh 5C78 (PPU2),<br />[[Super FX]] GSU-1,<br />Super FX GSU-2
+
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]]<br />([[Super FX]]) || [http://en.wikipedia.org/wiki/Ricoh_5A22 Ricoh 5A22] @ 3.58&nbsp;MHz ||[http://en.wikipedia.org/wiki/Ricoh Ricoh] 5C77 (PPU1),<br />Ricoh 5C78 (PPU2),<br />[[Super FX]] GSU-1,<br />Super FX GSU-2
| 4.8 || 0 || 16 || 16 || <ref name="ricoh5a22"/> <ref name="cpu_mips"/> <ref name="svp"/>
+
| 4.8 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref name="ricoh5a22"/><ref name="svp"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/Pioneer_Corporation Pioneer] [[Pioneer LaserActive|LaserActive]] || Motorola 68000 @ 12.5 MHz,<br />Motorola 68000 @ 7.67 MHz,<br />Zilog Z80 @ 3.6 Mhz,<br />Hudson Soft HuC6280 @ 7.2 MHz ||Sega Custom ASIC,<br />Yamaha YM7101 VDP,<br />Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
+
| [http://en.wikipedia.org/wiki/Pioneer_Corporation Pioneer] [[Pioneer LaserActive|LaserActive]] || Motorola 68000 @ 12.5&nbsp;MHz,<br />Motorola 68000 @ 7.67&nbsp;MHz,<br />Zilog Z80 @ 3.6 Mhz,<br />Hudson Soft HuC6280 @ 7.2&nbsp;MHz ||Sega Custom ASIC,<br />Yamaha YM7101 VDP,<br />Hudson Soft HuC6260,<br />Hudson Soft HuC6270A
 
| 7.3 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
| 7.3 || 0 || 16 || 16 || <ref name="cpu_mips"/>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/FM_Towns_Marty Fujitsu FM Towns Marty] || [http://en.wikipedia.org/wiki/Intel_80386 AMD 386SX] @ 16 MHz || Fujitsu Custom
+
| [http://en.wikipedia.org/wiki/FM_Towns_Marty Fujitsu FM Towns Marty] || [http://en.wikipedia.org/wiki/Intel_80386 AMD 386SX] @ 16&nbsp;MHz || Fujitsu Custom
| 5.6 || 0.29 || 32 || 32 || <ref name="fmt_refs"/> <ref name="intel_cpu"/> <ref name="386flops"/>
+
| 5.6 || 0.29 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[DECO Cassette System|Data East DECO]] 156 || [http://en.wikipedia.org/wiki/ARM7 Data East DE156] @ 28 MHz || [[Data East]] DECO Tilemap,<br />Data East DECO Sprite
+
| [[DECO Cassette System|Data East DECO]] 156 || [http://en.wikipedia.org/wiki/ARM7 Data East DE156] @ 28&nbsp;MHz || [[Data East]] DECO Tilemap,<br />Data East DECO Sprite
| 28 || 0 || 32 || 32 || <ref>[http://www.system16.com/hardware.php?id=954] [http://mamedev.org/source/src/mame/drivers/deco156.c.html]</ref> <ref name="arm_cpu"/>
+
| 28 || 0 || 32 || 32 || <ref>[http://www.system16.com/hardware.php?id=954] [http://mamedev.org/source/src/mame/drivers/deco156.c.html]</ref><ref name="arm_cpu"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [[PC|IBM-Compatible PC]] || Intel 486DX2 @ 66 MHz || Intel 486DX2 FPU @ 66 MHz
+
| [[PC|IBM-Compatible PC]] || Intel 486DX2 @ 66&nbsp;MHz || Intel 486DX2 FPU @ 66&nbsp;MHz
| 30 || 3.9 || 32 || 32 || <ref name="ray_mips"/> <ref name="486flops"/>
+
| 30 || 3.9 || 32 || 32 || <ref name="486flops"/><ref name="ray_mips"/>
 
|-
 
|-
 
| rowspan="2" | Console
 
| rowspan="2" | Console
| [[Atari Jaguar]] || Atari Jerry @ 26.6 MHz,<br />Motorola 68000 @ 13.295 MHz ||Atari Tom @ 25.591 MHz
+
| [[Atari Jaguar]] || Atari Jerry @ 26.6&nbsp;MHz,<br />Motorola 68000 @ 13.295&nbsp;MHz ||Atari Tom @ 25.591&nbsp;MHz
 
| 56 || 0 || 32 || 64 ||
 
| 56 || 0 || 32 || 64 ||
 
|-
 
|-
| [[3DO Interactive Multiplayer|Panasonic 3DO Interactive Multiplayer]] || [http://en.wikipedia.org/wiki/List_of_ARM_microprocessor_cores ARM60] @ 13 MHz,<br />[http://en.wikipedia.org/wiki/ARM_architecture ARM FPA]) || [http://en.wikipedia.org/wiki/Panasonic Panasonic] Custom Math
+
| [[3DO Interactive Multiplayer|Panasonic 3DO Interactive Multiplayer]] || [http://en.wikipedia.org/wiki/List_of_ARM_microprocessor_cores ARM60] @ 13&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/ARM_architecture ARM FPA] || [http://en.wikipedia.org/wiki/Panasonic Panasonic] Custom Math
 
| 11 || 4 || 32 || 32 || <ref name="arm_cpu">[http://en.wikipedia.org/wiki/List_of_ARM_microprocessor_cores] [http://kom.aau.dk/group/03gr841/pdf/DSP_survey.pdf]</ref> [http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=590407&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D590407]
 
| 11 || 4 || 32 || 32 || <ref name="arm_cpu">[http://en.wikipedia.org/wiki/List_of_ARM_microprocessor_cores] [http://kom.aau.dk/group/03gr841/pdf/DSP_survey.pdf]</ref> [http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=590407&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D590407]
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[NEC PC-9801|NEC PC-9821 Af,<br />NEC SV-H98 Model 50f]] || Intel Pentium @ 66 MHz || [[Enhanced Graphic Charger|NEC EGC]]
+
| [[NEC PC-9801|NEC PC-9821 Af,<br />NEC SV-H98 Model 50f]] || Intel Pentium @ 66&nbsp;MHz || [[Enhanced Graphic Charger|NEC EGC]]
| 133 || 2.3 || 32 || 32 || <ref>[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/data/sv-h98m50f.htm] [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/data/pc-9821af.htm]</ref> <ref name="v30"/> <ref name="cpu_mips"/> <ref name="pc_mflops"/>
+
| 133 || 2.3 || 32 || 32 || <ref name="cpu_mips"/><ref name="v30"/><ref>[http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/data/sv-h98m50f.htm] [http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://www.pc-9800.net/db_98/data/pc-9821af.htm]</ref><ref name="pc_mflops"/>
 
|-
 
|-
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II MX] || Intel i486DX @ 66 MHz || Fujitsu Custom,<br />Intel i486DX FPU @ 66 MHz
+
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II MX] || Intel i486DX @ 66&nbsp;MHz || Fujitsu Custom,<br />Intel i486DX FPU @ 66&nbsp;MHz
| 66 || 4 || 32 || 32 || <ref name="fmt_refs"/> <ref name="386flops"/> <ref name="comp_hist"/> <ref name="intel_cpu"/>
+
| 66 || 4 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/><ref name="comp_hist"/>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68040 (VDTK)] || Motorola 68040 @ 40 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />NEC V70 @ 20 MHz
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68040 (VDTK)] || Motorola 68040 @ 40&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />NEC V70 @ 20&nbsp;MHz
| 59 || 5.6 || 32 || 32 || <ref name="x68k_accel"/> <ref name="m68040">
+
| 59 || 5.6 || 32 || 32 || <ref name="x68k_accel"/><ref name="m68040">
 
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68040 MC68040 Product Summary Page]</ref>
 
[http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MC68040 MC68040 Product Summary Page]</ref>
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [[Namco System 22]] || Motorola 68EC020 @ 25 MHz,<br />2x [http://en.wikipedia.org/wiki/WDC_65816/65802 Mitsubishi M37702] @ 16.4 MHz || [http://en.wikipedia.org/wiki/Evans_%26_Sutherland Evans & Sutherland TR3],<br />2x Texas Instruments TMS320C25 @ 50 MHz
+
| [[Namco System 22]] || Motorola 68EC020 @ 25&nbsp;MHz,<br />2x [http://en.wikipedia.org/wiki/WDC_65816/65802 Mitsubishi M37702] @ 16.4&nbsp;MHz || [http://en.wikipedia.org/wiki/Evans_%26_Sutherland Evans & Sutherland TR3],<br />2x Texas Instruments TMS320C25 @ 50&nbsp;MHz
| 88 || 402 || 32 || 64 || <ref name="system22_refs">Namco System 22 references:
+
| 88 || 402 || 32 || 64 || <ref name="cpu_mips"/><ref name="m68020"/><ref name="tms320c25"/><ref name="system22_refs">Namco System 22 references:
 
*[http://www.system16.com/hardware.php?id=537 Namco System 22 Hardware], System 16
 
*[http://www.system16.com/hardware.php?id=537 Namco System 22 Hardware], System 16
 
*[http://mamedev.org/source/src/mame/drivers/namcos22.c.html Namco System 22], MAME
 
*[http://mamedev.org/source/src/mame/drivers/namcos22.c.html Namco System 22], MAME
 
*[http://groups.google.com/forum/?fromgroups=#!msg/fido.ger.konsolen/euDnUBGJQgU/tbougA6PedQJ Namco System 22 Texture Chip]
 
*[http://groups.google.com/forum/?fromgroups=#!msg/fido.ger.konsolen/euDnUBGJQgU/tbougA6PedQJ Namco System 22 Texture Chip]
</ref> <ref>[http://en.wikipedia.org/wiki/Mitsubishi Mitsubishi] M37702 is based on WDC 65802, which is an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502. [http://mamedev.org/source/src/emu/cpu/cpu.mak] </ref> <ref name="m68020"/> <ref name="tms320c25"/> <ref name="cpu_mips"/>
+
</ref><ref>[http://en.wikipedia.org/wiki/Mitsubishi Mitsubishi] M37702 is based on WDC 65802, which is an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502. [http://mamedev.org/source/src/emu/cpu/cpu.mak]</ref>
 
|-
 
|-
| [[Daytona USA (video game)|Sega Model 2]] || Intel i960-KB @ 25 MHz,<br />Motorola 68000 @ 10 MHz ||2x Fujitsu MB86934 @ 50 MHz
+
| [[Daytona USA (video game)|Sega Model 2]] || Intel i960-KB @ 25&nbsp;MHz,<br />Motorola 68000 @ 10&nbsp;MHz ||2x Fujitsu MB86934 @ 50&nbsp;MHz
| 180 || 130 || 32 || 64 || <ref name="model2_refs">[http://mamedev.org/source/src/mame/drivers/model2.c.html] [http://www.system16.com/hardware.php?id=713] [http://www.roylongbottom.org.uk/mips.htm] [http://www.ic72.com/pdf_file/m/164696.pdf]</ref> <ref name="sega_hardware"/> <ref name="cpu_mips"/>
+
| 180 || 130 || 32 || 64 || <ref name="cpu_mips"/><ref name="sega_hardware"/><ref name="model2_refs">[http://mamedev.org/source/src/mame/drivers/model2.c.html] [http://www.system16.com/hardware.php?id=713] [http://www.roylongbottom.org.uk/mips.htm] [http://www.ic72.com/pdf_file/m/164696.pdf]</ref>
 
|-
 
|-
 
| [[Namco]] Magic Edge Hornet Simulator
 
| [[Namco]] Magic Edge Hornet Simulator
| 24x [http://en.wikipedia.org/wiki/R4000 MIPS R4400SC] @ 150 MHz
+
| 24x [http://en.wikipedia.org/wiki/R4000 MIPS R4400SC] @ 150&nbsp;MHz
| [http://en.wikipedia.org/wiki/SGI_Onyx SGI Onyx] [http://en.wikipedia.org/wiki/RealityEngine RealityEngine2], 12x [http://en.wikipedia.org/wiki/Intel_i860 Intel i860XP] @ 50 MHz
+
| [http://en.wikipedia.org/wiki/SGI_Onyx SGI Onyx] [http://en.wikipedia.org/wiki/RealityEngine RealityEngine2], 12x [http://en.wikipedia.org/wiki/Intel_i860 Intel i860XP] @ 50&nbsp;MHz
 
| 3384 || 1728 || 64 || 64 || [http://www.system16.com/hardware.php?id=832] [http://www1.cs.columbia.edu/~ravir/6160/papers/p109-akeley.pdf] [http://www.cs.kent.edu/~walker/classes/pdc.f03/lectures/ch5b-03MIMDarch.pdf] [http://alacron.com/index.php?src=gendocs&ref=Inteli860_basedBusBoardsFT_200_VME&category=news]
 
| 3384 || 1728 || 64 || 64 || [http://www.system16.com/hardware.php?id=832] [http://www1.cs.columbia.edu/~ravir/6160/papers/p109-akeley.pdf] [http://www.cs.kent.edu/~walker/classes/pdc.f03/lectures/ch5b-03MIMDarch.pdf] [http://alacron.com/index.php?src=gendocs&ref=Inteli860_basedBusBoardsFT_200_VME&category=news]
 
|-
 
|-
 
| rowspan="14" | '''[[1994]]'''
 
| rowspan="14" | '''[[1994]]'''
 
| rowspan="2" | Console
 
| rowspan="2" | Console
| [[Mega Drive|Sega Mega Drive,<br />Sega Genesis]]<br />([http://en.wikipedia.org/wiki/Sega_Virtua_Processor SVP]) || Motorola 68000 @ 7.7 MHz,<br />Zilog Z80 @ 3.6 MHz || Yamaha YM7101 VDP,<br />[http://en.wikipedia.org/wiki/Samsung Samsung] SSP1601 [http://en.wikipedia.org/wiki/Digital_signal_processor DSP] @ 23 MHz
+
| [[Mega Drive|Sega Mega Drive,<br />Sega Genesis]]<br />([http://en.wikipedia.org/wiki/Sega_Virtua_Processor SVP]) || Motorola 68000 @ 7.7&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz || Yamaha YM7101 VDP,<br />[http://en.wikipedia.org/wiki/Samsung Samsung] SSP1601 [http://en.wikipedia.org/wiki/Digital_signal_processor DSP] @ 23&nbsp;MHz
| 27 || 0 || 16 || 32 || <ref name="cpu_mips"/> <ref name="svp">[http://www.sega-16.com/2006/03/segas-svp-chip-the-road-not-taken/]</ref>
+
| 27 || 0 || 16 || 32 || <ref name="cpu_mips"/><ref name="svp">[http://www.sega-16.com/2006/03/segas-svp-chip-the-road-not-taken/]</ref>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/PC-FX NEC PC-FX] || [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] V810 @ 22 MHz || 2x Hudson Soft HuC6270
+
| [http://en.wikipedia.org/wiki/PC-FX NEC PC-FX] || [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC] V810 @ 22&nbsp;MHz || 2x Hudson Soft HuC6270
 
| 20 || 0 || 32 || 16 || <ref name="pcfx_refs">[http://www.pcenginefx.com/forums/index.php?topic=800.5;imode] [http://hackipedia.org/Hardware/CPU/x86/chip,%20Cyrix/CX-83S87%20FasMath%20High%20Performance%20CMOS%20Math%20Processor.pdf] [http://daifukkat.su/pcfx/data/HuC6270.html] [http://www.datasheetarchive.com/uPD70216-datasheet.html]</ref> [http://en.wikipedia.org/wiki/Virtual_Boy]
 
| 20 || 0 || 32 || 16 || <ref name="pcfx_refs">[http://www.pcenginefx.com/forums/index.php?topic=800.5;imode] [http://hackipedia.org/Hardware/CPU/x86/chip,%20Cyrix/CX-83S87%20FasMath%20High%20Performance%20CMOS%20Math%20Processor.pdf] [http://daifukkat.su/pcfx/data/HuC6270.html] [http://www.datasheetarchive.com/uPD70216-datasheet.html]</ref> [http://en.wikipedia.org/wiki/Virtual_Boy]
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [PC|[[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium]] @ 60 MHz || N/A
+
| [PC|[[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium]] @ 60&nbsp;MHz || N/A
 
| 121 || 2.1 || 32 || 0 || <ref name="pc_mflops"/>
 
| 121 || 2.1 || 32 || 0 || <ref name="pc_mflops"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 4000T]] || Motorola 68040 @ 25 MHz ||Commodore Amiga AGA
+
| [[Amiga|Commodore Amiga 4000T]] || Motorola 68040 @ 25&nbsp;MHz ||Commodore Amiga AGA
 
| 28 || 3.5 || 32 || 32 || <ref name="m68040"/>
 
| 28 || 3.5 || 32 || 32 || <ref name="m68040"/>
 
|-
 
|-
 
| rowspan="4" | Console
 
| rowspan="4" | Console
| [[Sega 32X]] || [http://en.wikipedia.org/wiki/SuperH Hitachi SH-2] @ 24 MHz,<br />Motorola 68000 @ 7.7 MHz,<br />Zilog Z80 @ 3.6 MHz ||[http://en.wikipedia.org/wiki/SuperH Hitachi SH-2] @ 24 MHz,<br />Yamaha YM7101 VDP
+
| [[Sega 32X]] || [http://en.wikipedia.org/wiki/SuperH Hitachi SH-2] @ 24&nbsp;MHz,<br />Motorola 68000 @ 7.7&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz ||[http://en.wikipedia.org/wiki/SuperH Hitachi SH-2] @ 24&nbsp;MHz,<br />Yamaha YM7101 VDP
 
| 50 || 0 || 32 || 32 || <ref name="saturn_specs"/>
 
| 50 || 0 || 32 || 32 || <ref name="saturn_specs"/>
 
|-
 
|-
| [[Sega 32X|Sega CD 32X,<br />Mega-CD 32X]] || [http://en.wikipedia.org/wiki/Hitachi Hitachi] SH-2 @ 24 MHz,<br />Motorola 68000 @ 12.5 MHz,<br />Motorola 68000 @ 7.7 MHz,<br />Zilog Z80 @ 3.6 MHz || Hitachi SH-2 @ 24 MHz,<br />Sega Custom ASIC,<br />Yamaha YM7101 VDP
+
| [[Sega 32X|Sega CD 32X,<br />Mega-CD 32X]] || [http://en.wikipedia.org/wiki/Hitachi Hitachi] SH-2 @ 24&nbsp;MHz,<br />Motorola 68000 @ 12.5&nbsp;MHz,<br />Motorola 68000 @ 7.7&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz || Hitachi SH-2 @ 24&nbsp;MHz,<br />Sega Custom ASIC,<br />Yamaha YM7101 VDP
| 53 || 0 || 32 || 32 || <ref name="cpu_mips"/> <ref name="saturn_specs"/>
+
| 53 || 0 || 32 || 32 || <ref name="cpu_mips"/><ref name="saturn_specs"/>
 
|-
 
|-
| [[Sega 32X|Sega CD 32X,<br />Mega-CD 32X]]<br />([http://en.wikipedia.org/wiki/Sega_Virtua_Processor SVP]) || Hitachi SH-2 @ 24 MHz,<br />Motorola 68000 @ 12.5 MHz,<br />Motorola 68000 @ 7.7 MHz,<br />Zilog Z80 @ 3.6 MHz || Hitachi SH-2 @ 24 MHz,<br />Sega Custom ASIC,<br />Yamaha YM7101 VDP,<br />Samsung SSP1601 @ 23 MHz
+
| [[Sega 32X|Sega CD 32X,<br />Mega-CD 32X]]<br />([http://en.wikipedia.org/wiki/Sega_Virtua_Processor SVP]) || Hitachi SH-2 @ 24&nbsp;MHz,<br />Motorola 68000 @ 12.5&nbsp;MHz,<br />Motorola 68000 @ 7.7&nbsp;MHz,<br />Zilog Z80 @ 3.6&nbsp;MHz || Hitachi SH-2 @ 24&nbsp;MHz,<br />Sega Custom ASIC,<br />Yamaha YM7101 VDP,<br />Samsung SSP1601 @ 23&nbsp;MHz
| 78 || 0 || 32 || 32 || <ref name="cpu_mips"/> <ref name="saturn_specs"/> <ref name="svp"/>
+
| 78 || 0 || 32 || 32 || <ref name="cpu_mips"/><ref name="svp"/><ref name="saturn_specs"/>
 
|-
 
|-
| [[Sega Saturn]] || 2x Hitachi SH-2 @ 29 MHz,<br />[http://en.wikipedia.org/wiki/SuperH Hitachi SH-1] @ 20 MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68EC000] @ 12 MHz ||Sega VDP1 @ 28.7 MHz,<br />Sega VDP2 @ 28.7 MHz
+
| [[Sega Saturn]] || 2x Hitachi SH-2 @ 29&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/SuperH Hitachi SH-1] @ 20&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Motorola_68000 Motorola 68EC000] @ 12&nbsp;MHz ||Sega VDP1 @ 28.7&nbsp;MHz,<br />Sega VDP2 @ 28.7&nbsp;MHz
 
| 80 || 0 || 32 || 32 || <ref name="saturn_specs">[http://www.segatech.com/technical/saturnspecs/ Saturn Specs]</ref>
 
| 80 || 0 || 32 || 32 || <ref name="saturn_specs">[http://www.segatech.com/technical/saturnspecs/ Saturn Specs]</ref>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[Macintosh|Apple Power Macintosh 7100/66]] || [[IBM]]/Motorola [http://en.wikipedia.org/wiki/PowerPC_600 PowerPC 601] @ 66 MHz || Motorola 68882
+
| [[Macintosh|Apple Power Macintosh 7100/66]] || [[IBM]]/Motorola [http://en.wikipedia.org/wiki/PowerPC_600 PowerPC 601] @ 66&nbsp;MHz || Motorola 68882
 
| 100 || 8.2 || 32 || 32 || <ref name="comp_hist">[http://mrob.com/pub/comp/computer-history.html Computer History]</ref>
 
| 100 || 8.2 || 32 || 32 || <ref name="comp_hist">[http://mrob.com/pub/comp/computer-history.html Computer History]</ref>
 
|-
 
|-
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II HB] || [[Pentium II|Intel Pentium]] @ 66 MHz || Fujitsu Custom,<br />Intel 80387 @ 60 MHz,<br />CirrusLogic CL-GD5434
+
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FM Towns II HB] || [[Pentium II|Intel Pentium]] @ 66&nbsp;MHz || Fujitsu Custom,<br />Intel 80387 @ 60&nbsp;MHz,<br />CirrusLogic CL-GD5434
| 133 || 11 || 32 || 32 || <ref>http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://homepage3.nifty.com/twinklemagic/towns_kai/data/hb.html</ref> <ref name="pc_mflops"/> <ref name="beowulf"/> <ref name="fmt_refs"/> <ref name="386flops"/> <ref name="intel_cpu"/>
+
| 133 || 11 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/><ref name="pc_mflops"/><ref>http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://homepage3.nifty.com/twinklemagic/towns_kai/data/hb.html</ref><ref name="beowulf"/>
 
|-
 
|-
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68060 (VDTK)] || [http://en.wikipedia.org/wiki/Motorola_68060 Motorola 68060] @ 80 MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />NEC V70 @ 20 MHz
+
| [http://www.giantbomb.com/sharp-x68000/3045-95/ Sharp X68060 (VDTK)] || [http://en.wikipedia.org/wiki/Motorola_68060 Motorola 68060] @ 80&nbsp;MHz ||Sharp CYNTHIA,<br />Sharp VIPS,<br />Sharp CATHY,<br />NEC V70 @ 20&nbsp;MHz
 
| 133 || 44 || 32 || 32 || <ref name="x68k_accel"/>
 
| 133 || 44 || 32 || 32 || <ref name="x68k_accel"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Sony PlayStation]] || [http://en.wikipedia.org/wiki/R3000 IDT/MIPS R3051] @ 34 MHz ||[[Sony]] Geometry Transformation Engine,<br />Sony MDEC
+
| [[Sony PlayStation]] || [http://en.wikipedia.org/wiki/R3000 IDT/MIPS R3051] @ 34&nbsp;MHz ||[[Sony]] Geometry Transformation Engine,<br />Sony MDEC
 
| 176 || 0 || 32 || 32 || [http://www.jlsnet.co.uk/index.php?page=ps_specs] [http://www.raidenii.net/files/datasheets/cpu/mips_r3051.pdf]
 
| 176 || 0 || 32 || 32 || [http://www.jlsnet.co.uk/index.php?page=ps_specs] [http://www.raidenii.net/files/datasheets/cpu/mips_r3051.pdf]
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[Namco System 22|Namco Super System 22]] || Motorola 68EC020 @ 25 MHz,<br />2x Mitsubishi M37716 @ 16.4 MHz || Evans &amp; Sutherland TR3,<br />2x Texas Instruments TMS320C25 @ 50 MHz,<br />Namco PDP
+
| [[Namco System 22|Namco Super System 22]] || Motorola 68EC020 @ 25&nbsp;MHz,<br />2x Mitsubishi M37716 @ 16.4&nbsp;MHz || Evans & Sutherland TR3,<br />2x Texas Instruments TMS320C25 @ 50&nbsp;MHz,<br />Namco PDP
| 88 || 450 || 32 || 64 || <ref>http://www.system16.com/hardware.php?id=538</ref> <ref name="system22_refs"/> <ref>Mitsubishi M37716 is based on WDC 65816, which is an enhanced 16-bit version of the 8-bit WDC 6502, in turn an upgraded version of MOS Technology 6502. [http://mamedev.org/source/src/emu/cpu/cpu.mak]</ref> <ref name="m68020"/> <ref name="tms320c25"/> <ref name="cpu_mips"/>
+
| 88 || 450 || 32 || 64 || <ref name="cpu_mips"/><ref name="m68020"/><ref name="tms320c25"/><ref name="system22_refs"/><ref>http://www.system16.com/hardware.php?id=538</ref><ref>Mitsubishi M37716 is based on WDC 65816, which is an enhanced 16-bit version of the 8-bit WDC 6502, in turn an upgraded version of MOS Technology 6502. [http://mamedev.org/source/src/emu/cpu/cpu.mak]</ref>
 
|-
 
|-
| [http://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards Sega Model 2A-CRX] || 3x Intel i960-KB @ 25 MHz,<br />3x Motorola 68000 @ 10 MHz ||5x Fujitsu MB86934 @ 50 MHz
+
| [http://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards Sega Model 2A-CRX] || 3x Intel i960-KB @ 25&nbsp;MHz,<br />3x Motorola 68000 @ 10&nbsp;MHz ||5x Fujitsu MB86934 @ 50&nbsp;MHz
| 335 || 340 || 32 || 64 || <ref name="model2_refs"/> <ref name="sega_hardware"/> <ref name="cpu_mips"/> <ref>http://web.archive.org/web/20101128111516/http://segaarcade.com/pdfs/daytonausa/daytona_usa_special.pdf</ref>
+
| 335 || 340 || 32 || 64 || <ref name="cpu_mips"/><ref name="sega_hardware"/><ref name="model2_refs"/><ref>http://web.archive.org/web/20101128111516/http://segaarcade.com/pdfs/daytonausa/daytona_usa_special.pdf</ref>
 
|-
 
|-
 
| rowspan="7" | '''[[1995]]'''
 
| rowspan="7" | '''[[1995]]'''
 
| Console
 
| Console
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]]<br />([[Super FX|Super FX 2]]) || Ricoh 5A22 @ 3.58 MHz || Ricoh 5C77 (PPU1),<br />Ricoh 5C78 (PPU2),<br />[[Super FX|Super FX 2]]
+
| [[Super Nintendo Entertainment System|Nintendo Super Famicom,<br />Super Nintendo Entertainment System]]<br />([[Super FX|Super FX 2]]) || Ricoh 5A22 @ 3.58&nbsp;MHz || Ricoh 5C77 (PPU1),<br />Ricoh 5C78 (PPU2),<br />[[Super FX|Super FX 2]]
| 23 || 0 || 16 || 16 || <ref>http://www.anthrofox.org/starfox/superfx.html</ref> <ref name="ricoh5a22"/> <ref name="cpu_mips"/> <ref name="svp"/>
+
| 23 || 0 || 16 || 16 || <ref name="cpu_mips"/><ref name="ricoh5a22"/><ref name="svp"/><ref>http://www.anthrofox.org/starfox/superfx.html</ref>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[PC|IBM-Compatible PC]] || Intel Pentium @ 133 MHz ||Intel 80387 @ 133 MHz
+
| [[PC|IBM-Compatible PC]] || Intel Pentium @ 133&nbsp;MHz ||Intel 80387 @ 133&nbsp;MHz
| 252 || 21 || 32 || 32 || <ref name="sandra_mips"/> <ref name="pc_mflops"/> <ref name="beowulf"/> <ref name="386flops"/> <ref name="intel_cpu"/>
+
| 252 || 21 || 32 || 32 || <ref name="intel_cpu"/><ref name="386flops"/><ref name="pc_mflops"/><ref name="beowulf"/><ref name="sandra_mips"/>
 
|-
 
|-
| [[Amiga|Commodore Amiga 4000T]] || Motorola 68060 @ 50 MHz ||Commodore Amiga AGA
+
| [[Amiga|Commodore Amiga 4000T]] || Motorola 68060 @ 50&nbsp;MHz ||Commodore Amiga AGA
 
| 74 || 27 || 32 || 32 ||
 
| 74 || 27 || 32 || 32 ||
 
|-
 
|-
 
| Console
 
| Console
| Apple [[Bandai]] [[Apple Bandai Pippin|Pippin]] || [http://en.wikipedia.org/wiki/PowerPC_600 IBM/Motorola PowerPC 603] @ 66 MHz ||N/A
+
| Apple [[Bandai]] [[Apple Bandai Pippin|Pippin]] || [http://en.wikipedia.org/wiki/PowerPC_600 IBM/Motorola PowerPC 603] @ 66&nbsp;MHz ||N/A
 
| 93 || 66 || 32 || 0 || <ref name="m3_dc"/>
 
| 93 || 66 || 32 || 0 || <ref name="m3_dc"/>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FMV-Towns] || Intel Pentium @ 133 MHz ||Fujitsu Custom,<br />Intel 80387 @ 133 MHz
+
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FMV-Towns] || Intel Pentium @ 133&nbsp;MHz ||Fujitsu Custom,<br />Intel 80387 @ 133&nbsp;MHz
| 252 || 21 || 32 || 32 || <ref name="fmv_towns">[http://museum.ipsj.or.jp/en/computer/personal/0060.html FMV-Towns], IPSJ Computer Museum</ref> <ref name="sandra_mips">[http://www.tomshardware.com/charts/cpu-charts-2004/Sandra-CPU-Dhrystone,449.html Sandra - CPU Dhrystone], Tom's Hardware</ref> <ref name="pc_mflops">[http://www.netlib.org/utk/papers/access-hpc/7.htm] [http://www.netlib.org/benchmark/linpackjava/v1timings.html]</ref> <ref name="beowulf">[http://books.google.co.uk/books?id=xKM_GcCug78C&pg=PA3 How to build a Beowulf, page 3]</ref> <ref name="fmt_refs"/> <ref name="386flops"/> <ref name="intel_cpu"/>
+
| 252 || 21 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/><ref name="pc_mflops">[http://www.netlib.org/utk/papers/access-hpc/7.htm] [http://www.netlib.org/benchmark/linpackjava/v1timings.html]</ref><ref name="beowulf">[http://books.google.co.uk/books?id=xKM_GcCug78C&pg=PA3 How to build a Beowulf, page 3]</ref><ref name="sandra_mips">[http://www.tomshardware.com/charts/cpu-charts-2004/Sandra-CPU-Dhrystone,449.html Sandra - CPU Dhrystone], Tom's Hardware</ref><ref name="fmv_towns">[http://museum.ipsj.or.jp/en/computer/personal/0060.html FMV-Towns], IPSJ Computer Museum</ref>
 
|-
 
|-
| [[NEC PC-9801|NEC PC-9821]]<br />([http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/PC-FXGA PC-FXGA]) || Intel Pentium @ 133 MHz,<br />NEC V30 @ 8 MHz || NEC EGC,<br />NEC V810 @ 22 MHz,<br />[[Hudson Soft|Hudson]] HuC6273,<br />[http://en.wikipedia.org/wiki/Cyrix Cyrix] CX-83S87 @ 33 MHz
+
| [[NEC PC-9801|NEC PC-9821]]<br />([http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://ja.wikipedia.org/wiki/PC-FXGA PC-FXGA]) || Intel Pentium @ 133&nbsp;MHz,<br />NEC V30 @ 8&nbsp;MHz || NEC EGC,<br />NEC V810 @ 22&nbsp;MHz,<br />[[Hudson Soft|Hudson]] HuC6273,<br />[http://en.wikipedia.org/wiki/Cyrix Cyrix] CX-83S87 @ 33&nbsp;MHz
| 276 || 127 || 32 || 32 || <ref name="pcfx_refs">[http://www.pcenginefx.com/forums/index.php?topic=800.5;imode] [http://hackipedia.org/Hardware/CPU/x86/chip,%20Cyrix/CX-83S87%20FasMath%20High%20Performance%20CMOS%20Math%20Processor.pdf]</ref> <ref name="v30"/> <ref name="cpu_mips"/> <ref name="pc_mflops"/>
+
| 276 || 127 || 32 || 32 || <ref name="cpu_mips"/><ref name="v30"/><ref name="pc_mflops"/><ref name="pcfx_refs">[http://www.pcenginefx.com/forums/index.php?topic=800.5;imode] [http://hackipedia.org/Hardware/CPU/x86/chip,%20Cyrix/CX-83S87%20FasMath%20High%20Performance%20CMOS%20Math%20Processor.pdf]</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [http://www.system16.com/hardware.php?id=715 Sega Model 2B-CRX] || 2x Intel i960-KB @ 25 MHz,<br />2x Motorola 68000 @ 12 MHz ||4x SHARC ADSP-2106 @ 40 MHz
+
| [http://www.system16.com/hardware.php?id=715 Sega Model 2B-CRX] || 2x Intel i960-KB @ 25&nbsp;MHz,<br />2x Motorola 68000 @ 12&nbsp;MHz ||4x SHARC ADSP-2106 @ 40&nbsp;MHz
| 318 || 540 || 32 || 64 || <ref name="model2_refs"/> <ref name="sega_hardware"/> <ref name="cpu_mips"/> <ref>[http://www.system16.com/hardware.php?id=715] [http://www.analog.com/en/processors-dsp/sharc/adsp-21062/products/product.html] [http://www.analog.com/static/imported-files/processor_manuals/50836807228561ADSP2106xSHARCProcessorUsersManual_Revision2_1.pdf]  [http://ohwow-arcade.com/Assets/Game_Manuals/INDY%20500%20TWIN.PDF] [http://ohwow-arcade.com/Assets/Game_Manuals/GUNBLADE.PDF]</ref>
+
| 318 || 540 || 32 || 64 || <ref name="cpu_mips"/><ref name="sega_hardware"/><ref name="model2_refs"/><ref>[http://www.system16.com/hardware.php?id=715] [http://www.analog.com/en/processors-dsp/sharc/adsp-21062/products/product.html] [http://www.analog.com/static/imported-files/processor_manuals/50836807228561ADSP2106xSHARCProcessorUsersManual_Revision2_1.pdf]  [http://ohwow-arcade.com/Assets/Game_Manuals/INDY%20500%20TWIN.PDF] [http://ohwow-arcade.com/Assets/Game_Manuals/GUNBLADE.PDF]</ref>
 
|-
 
|-
 
| rowspan="8" | '''[[1996]]'''
 
| rowspan="8" | '''[[1996]]'''
 
| Computer
 
| Computer
| [http://en.wikipedia.org/wiki/Acorn_Network_Computer Acorn Network Computer] || [http://en.wikipedia.org/wiki/Acorn_Network_Computer ARM 7500FE] @ 40 MHz || N/A ||35.9 ||6 || 32 || 0 || [http://netwinder.osuosl.org/pub/netwinder/docs/arm/ARM7500FEvB_1.pdf‎]
+
| [http://en.wikipedia.org/wiki/Acorn_Network_Computer Acorn Network Computer] || [http://en.wikipedia.org/wiki/Acorn_Network_Computer ARM 7500FE] @ 40&nbsp;MHz || N/A ||35.9 ||6 || 32 || 0 || [http://netwinder.osuosl.org/pub/netwinder/docs/arm/ARM7500FEvB_1.pdf‎]
 
|-
 
|-
 
| Arcade
 
| Arcade
 
| [[CP System III|Capcom CP System III]]
 
| [[CP System III|Capcom CP System III]]
| Hitachi SH-2 @ 65 MHz
+
| Hitachi SH-2 @ 65&nbsp;MHz
 
| Capcom DL-2729 PPU SD10-505,<br />[http://en.wikipedia.org/wiki/Toshiba Toshiba] DL-2829 CCU SD07-1514 ||64 ||0 || 32 || 32 || [http://mamedev.org/source/src/mame/drivers/cps3.c.html]
 
| Capcom DL-2729 PPU SD10-505,<br />[http://en.wikipedia.org/wiki/Toshiba Toshiba] DL-2829 CCU SD07-1514 ||64 ||0 || 32 || 32 || [http://mamedev.org/source/src/mame/drivers/cps3.c.html]
 
<ref name="saturn_specs"/>
 
<ref name="saturn_specs"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FMV-Towns H20] || Intel Pentium @ 200 MHz || Fujitsu Custom,<br />Intel 80387
+
| [http://www.giantbomb.com/fm-towns/3045-108/ Fujitsu FMV-Towns H20] || Intel Pentium @ 200&nbsp;MHz || Fujitsu Custom,<br />Intel 80387
| 376 || 9.9 || 32 || 32 || <ref name="fmv_towns"/> <ref name="beowulf"/> <ref name="sandra_mips"/> <ref name="pc_mflops"/> <ref name="fmt_refs"/> <ref name="386flops"/> <ref name="intel_cpu"/>
+
| 376 || 9.9 || 32 || 32 || <ref name="intel_cpu"/><ref name="fmt_refs"/><ref name="386flops"/><ref name="pc_mflops"/><ref name="beowulf"/><ref name="sandra_mips"/><ref name="fmv_towns"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Nintendo 64]] || [http://en.wikipedia.org/wiki/R4200 NEC VR4300] @ 93.75 MHz || [http://en.wikipedia.org/wiki/RCP_(chip) SGI RCP] @ 62.5 MHz
+
| [[Nintendo 64]] || [http://en.wikipedia.org/wiki/R4200 NEC VR4300] @ 93.75&nbsp;MHz || [http://en.wikipedia.org/wiki/RCP_(chip) SGI RCP] @ 62.5&nbsp;MHz
 
| 126 || 200 || 64 || 64 || <ref name="r4300">R4300:
 
| 126 || 200 || 64 || 64 || <ref name="r4300">R4300:
 
*[http://www.futuretech.blinkenlights.nl/sgi2.html The Power Behind Nintendo 64]
 
*[http://www.futuretech.blinkenlights.nl/sgi2.html The Power Behind Nintendo 64]
 
*[http://www.futuretech.blinkenlights.nl/mips-nec.html MIPS and NEC Announce Advanced 64-Bit RISC Processor to Power New Class of Interactive Consumer Products]
 
*[http://www.futuretech.blinkenlights.nl/mips-nec.html MIPS and NEC Announce Advanced 64-Bit RISC Processor to Power New Class of Interactive Consumer Products]
 
*[http://www.angelfire.com/ny/videogamesysteminfo/dreacastsh4.html Comparison with the SH4]
 
*[http://www.angelfire.com/ny/videogamesysteminfo/dreacastsh4.html Comparison with the SH4]
</ref> <ref>http://www.howstuffworks.com/n642.htm</ref> <ref name="gflops"/>
+
</ref><ref>http://www.howstuffworks.com/n642.htm</ref><ref name="gflops"/>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium Pro]] @ 200 MHz || [http://en.wikipedia.org/wiki/PowerVR NEC/VideoLogic PowerVR] @ 60 MHz
+
| [[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium Pro]] @ 200&nbsp;MHz || [http://en.wikipedia.org/wiki/PowerVR NEC/VideoLogic PowerVR] @ 60&nbsp;MHz
| 419 || 250 || 32 || 64 || <ref name="pcx1">[http://www.vintage3d.org/pcx1.php]</ref> <ref name="cpu_mflops">[http://www.roylongbottom.org.uk/linpack%20results.htm]</ref> <ref name="dmips"/>
+
| 419 || 250 || 32 || 64 || <ref name="dmips"/><ref name="pcx1">[http://www.vintage3d.org/pcx1.php]</ref><ref name="cpu_mflops">[http://www.roylongbottom.org.uk/linpack%20results.htm]</ref>
 
|-
 
|-
| [[NEC PC-9801|NEC PC-9821R]]<br />([http://en.wikipedia.org/wiki/PowerVR 3DEngine]) || 2x [[Pentium II|Intel Pentium Pro]] @ 200 MHz || NEC EGC,<br />NEC/VideoLogic PowerVR @ 60 MHz
+
| [[NEC PC-9801|NEC PC-9821R]]<br />([http://en.wikipedia.org/wiki/PowerVR 3DEngine]) || 2x [[Pentium II|Intel Pentium Pro]] @ 200&nbsp;MHz || NEC EGC,<br />NEC/VideoLogic PowerVR @ 60&nbsp;MHz
| 839 || 300 || 32 || 64 || <ref>[http://www.pc-9800.net/db_98/data/pc-9821rs20.htm] [http://www.pc-9800.net/db_98/data/pc-9821rv20.htm]</ref> <ref name="pcx1"/> <ref name="pc98_cards">[http://www.pc-9800.net/db2/db2_ga_index.htm グラフィックアクセラレータ編]</ref> <ref name="cpu_mflops"/> <ref name="dmips"/>
+
| 839 || 300 || 32 || 64 || <ref name="dmips"/><ref name="pcx1"/><ref name="cpu_mflops"/><ref>[http://www.pc-9800.net/db_98/data/pc-9821rs20.htm] [http://www.pc-9800.net/db_98/data/pc-9821rv20.htm]</ref><ref name="pc98_cards">[http://www.pc-9800.net/db2/db2_ga_index.htm グラフィックアクセラレータ編]</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=716 Sega Model 2C-CRX] || 2x Intel i960-KB @ 25 MHz,<br />4x Motorola 68000 @ 12 MHz || 4x Fujitsu TGPx4 MB86235 ([[T&L]]) @ 40 MHz
+
| [http://www.system16.com/hardware.php?id=716 Sega Model 2C-CRX] || 2x Intel i960-KB @ 25&nbsp;MHz,<br />4x Motorola 68000 @ 12&nbsp;MHz || 4x Fujitsu TGPx4 MB86235 ([[T&L]]) @ 40&nbsp;MHz
| 644 || 540 || 32 || 64 || <ref name="model2_refs"/> <ref name="sega_hardware"/> <ref name="cpu_mips"/> <ref>[http://sw.thecsiac.com/techs/abstract/021326#.UYiWfrWsiSo] [http://www.hotchips.org/wp-content/uploads/hc_archives/hc07/3_Tue/HC7.S5/HC7.5.1.pdf] [http://www.fujitsu.com/downloads/MAG/vol33-2/paper08.pdf] [http://web.archive.org/web/20101128063813/http://segaarcade.com/pdfs/waterski/ws-manual.pdf]</ref>
+
| 644 || 540 || 32 || 64 || <ref name="cpu_mips"/><ref name="sega_hardware"/><ref name="model2_refs"/><ref>[http://sw.thecsiac.com/techs/abstract/021326#.UYiWfrWsiSo] [http://www.hotchips.org/wp-content/uploads/hc_archives/hc07/3_Tue/HC7.S5/HC7.5.1.pdf] [http://www.fujitsu.com/downloads/MAG/vol33-2/paper08.pdf] [http://web.archive.org/web/20101128063813/http://segaarcade.com/pdfs/waterski/ws-manual.pdf]</ref>
 
|-
 
|-
| [http://www.system16.com/museum.php?id=1 Sega Model 3] || IBM/Motorola PowerPC 603 @ 100 MHz,<br />2x Motorola 68000 @ 12 MHz || 2x [http://en.wikipedia.org/wiki/Real3D Real3D Pro-1000]
+
| [http://www.system16.com/museum.php?id=1 Sega Model 3] || IBM/Motorola PowerPC 603 @ 100&nbsp;MHz,<br />2x Motorola 68000 @ 12&nbsp;MHz || 2x [http://en.wikipedia.org/wiki/Real3D Real3D Pro-1000]
| 305 || 1100 || 64 || 64 || <ref name="model3_refs">[http://www.system16.com/hardware.php?id=718] [http://groups.google.com/group/comp.sys.ibm.pc.games.flight-sim/msg/555aacb2319f5834?dmode=source&hl=en&pli=1]</ref> <ref name="m3_dc">[http://www.freescale.com/files/32bit/doc/data_sheet/MPC603EC.pdf] [http://www.fermimn.gov.it/inform/materiali/evarchi/motorola/603e_fs.pdf] [http://www.segatech.com/archives/january1998.html]</ref>
+
| 305 || 1100 || 64 || 64 || <ref name="m3_dc">[http://www.freescale.com/files/32bit/doc/data_sheet/MPC603EC.pdf] [http://www.fermimn.gov.it/inform/materiali/evarchi/motorola/603e_fs.pdf] [http://www.segatech.com/archives/january1998.html]</ref><ref name="model3_refs">[http://www.system16.com/hardware.php?id=718] [http://groups.google.com/group/comp.sys.ibm.pc.games.flight-sim/msg/555aacb2319f5834?dmode=source&hl=en&pli=1]</ref>
 
|-
 
|-
 
| rowspan="8" | '''[[1997]]'''
 
| rowspan="8" | '''[[1997]]'''
 
| rowspan="4" | Computer
 
| rowspan="4" | Computer
| Gateway G6-200 || [http://en.wikipedia.org/wiki/Pentium_Pro Intel Pentium Pro] @ 200 MHz || N/A
+
| Gateway G6-200 || [http://en.wikipedia.org/wiki/Pentium_Pro Intel Pentium Pro] @ 200&nbsp;MHz || N/A
 
| 350 || 36 || 32 || 0 || [http://www.xlr8yourmac.com/feedback/ZIFtests.html]
 
| 350 || 36 || 32 || 0 || [http://www.xlr8yourmac.com/feedback/ZIFtests.html]
 
|-
 
|-
| [[Apple Macintosh|Apple Power Macintosh G3]] || [http://en.wikipedia.org/wiki/PowerPC_7xx IBM/Motorola PowerPC G3] @ 266 MHz || [[ATI]] Rage Pro @ 75 MHz
+
| [[Apple Macintosh|Apple Power Macintosh G3]] || [http://en.wikipedia.org/wiki/PowerPC_7xx IBM/Motorola PowerPC G3] @ 266&nbsp;MHz || [[ATI]] Rage Pro @ 75&nbsp;MHz
| 844 || 260 || 32 || 64 || <ref>http://browser.primatelabs.com/geekbench2/293742</ref> <ref name="power_g4"/>
+
| 844 || 260 || 32 || 64 || <ref>http://browser.primatelabs.com/geekbench2/293742</ref><ref name="power_g4"/>
 
|-
 
|-
| [[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium II]] @ 300 MHz || Fujitsu FXG-1 Pinolite ([[T&L]]) @ 100 MHz
+
| [[PC|IBM-Compatible PC]] || [[Pentium II|Intel Pentium II]] @ 300&nbsp;MHz || Fujitsu FXG-1 Pinolite ([[T&L]]) @ 100&nbsp;MHz
| 844 || 296 || 32 ||64|| <ref name="cpu_mflops"/> <ref name="dmips"/> <ref>[http://pr.fujitsu.com/jp/news/1997/Jul/2e.html] [http://www.hotchips.org/wp-content/uploads/hc_archives/hc07/3_Tue/HC7.S5/HC7.5.1.pdf] [http://pr.fujitsu.com/jp/news/1997/Jul/2e.html] [http://www.thefreelibrary.com/New+Geometry+Engine+From+Fujitsu+Powers+3D+Performance+in+Personal...-a050053038]</ref>
+
| 844 || 296 || 32 ||64|| <ref name="dmips"/><ref name="cpu_mflops"/><ref>[http://pr.fujitsu.com/jp/news/1997/Jul/2e.html] [http://www.hotchips.org/wp-content/uploads/hc_archives/hc07/3_Tue/HC7.S5/HC7.5.1.pdf] [http://pr.fujitsu.com/jp/news/1997/Jul/2e.html] [http://www.thefreelibrary.com/New+Geometry+Engine+From+Fujitsu+Powers+3D+Performance+in+Personal...-a050053038]</ref>
 
|-
 
|-
| [[NEC PC-9801|NEC PC-9821R II]]<br />([http://en.wikipedia.org/wiki/PowerVR 3DEngine2]) || 2x Intel Pentium II @ 300 MHz || NEC EGC,<br />[http://en.wikipedia.org/wiki/PowerVR NEC/VideoLogic PowerVR PCX2] @ 66 MHz
+
| [[NEC PC-9801|NEC PC-9821R II]]<br />([http://en.wikipedia.org/wiki/PowerVR 3DEngine2]) || 2x Intel Pentium II @ 300&nbsp;MHz || NEC EGC,<br />[http://en.wikipedia.org/wiki/PowerVR NEC/VideoLogic PowerVR PCX2] @ 66&nbsp;MHz
| 1088 || 320 || 32 || 64 || <ref>[http://www.pc-9800.net/db_98/data/pc-9821rs226.htm] [http://www.pc-9800.net/db_98/data/pc-9821rv226.htm] [http://www.vintage3d.org/pcx2.php]</ref> <ref name="pc98_cards"/> <ref name="cpu_mflops"/> <ref name="dmips"/>
+
| 1088 || 320 || 32 || 64 || <ref name="dmips"/><ref name="cpu_mflops"/><ref name="pc98_cards"/><ref>[http://www.pc-9800.net/db_98/data/pc-9821rs226.htm] [http://www.pc-9800.net/db_98/data/pc-9821rv226.htm] [http://www.vintage3d.org/pcx2.php]</ref>
 
|-
 
|-
 
| rowspan="4" | Arcade
 
| rowspan="4" | Arcade
| [[SNK]] [[Hyper Neo Geo 64]] || NEC VR4300 @ 100 MHz,<br />[http://en.wikipedia.org/wiki/NEC_V20 NEC V53] @ 16 MHz,<br />[http://en.wikipedia.org/wiki/Kawasaki_Heavy_Industries Kawasaki] [http://en.wikipedia.org/wiki/Zilog_Z80 KL5C80A12CFP] @ 12.5 MHz || SNK NEO64
+
| [[SNK]] [[Hyper Neo Geo 64]] || NEC VR4300 @ 100&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/NEC_V20 NEC V53] @ 16&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Kawasaki_Heavy_Industries Kawasaki] [http://en.wikipedia.org/wiki/Zilog_Z80 KL5C80A12CFP] @ 12.5&nbsp;MHz || SNK NEO64
| 141 || 100 || 64 || 64 || <ref>http://mamedev.org/source/src/mame/drivers/hng64.c.html</ref> <ref name="r4300"/> <ref name="v30"/> <ref name="cpu_mips"/>
+
| 141 || 100 || 64 || 64 || <ref name="cpu_mips"/><ref name="v30"/><ref name="r4300"/><ref>http://mamedev.org/source/src/mame/drivers/hng64.c.html</ref>
 
|-
 
|-
| [[Konami]]-[[wikipedia:Panasonic M2|Panasonic M2]] || 2x IBM/Motorola [[wikipedia:PowerPC 600|PowerPC 602 EMPPC602FB66]] @ 66 MHz || Panasonic BDA || 132 || 133 || 64 || 64 || [http://www.gamefaqs.com/3do/918744-3do/faqs/2608] [http://www.system16.com/hardware.php?id=575] [http://www.datasheetarchive.com/PowerPC-602-datasheet.html]
+
| [[Konami]]-[[wikipedia:Panasonic M2|Panasonic M2]] || 2x IBM/Motorola [[wikipedia:PowerPC 600|PowerPC 602 EMPPC602FB66]] @ 66&nbsp;MHz || Panasonic BDA || 132 || 133 || 64 || 64 || [http://www.gamefaqs.com/3do/918744-3do/faqs/2608] [http://www.system16.com/hardware.php?id=575] [http://www.datasheetarchive.com/PowerPC-602-datasheet.html]
 
|-
 
|-
| [[Namco System 23]] || [http://en.wikipedia.org/wiki/Quantum_Effect_Devices QED]/MIPS [http://en.wikipedia.org/wiki/R4600 R4650] @ 166 MHz || Namco Custom Texture Mapped Polygons Hardware
+
| [[Namco System 23]] || [http://en.wikipedia.org/wiki/Quantum_Effect_Devices QED]/MIPS [http://en.wikipedia.org/wiki/R4600 R4650] @ 166&nbsp;MHz || Namco Custom Texture Mapped Polygons Hardware
| 217 || 570 || 64 || 64 || <ref name="system23_refs">[http://system16.com/hardware.php?id=539] [http://system16.com/hardware.php?id=541] [http://mamedev.org/source/src/mame/drivers/namcos23.c.html] [http://rbelmont.mameworld.info/?m=200810] [http://www.datasheetarchive.com/files/idt/docs/wcd00000/wcd000dc.htm]</ref> <ref name="system22_refs"/>
+
| 217 || 570 || 64 || 64 || <ref name="system22_refs"/><ref name="system23_refs">[http://system16.com/hardware.php?id=539] [http://system16.com/hardware.php?id=541] [http://mamedev.org/source/src/mame/drivers/namcos23.c.html] [http://rbelmont.mameworld.info/?m=200810] [http://www.datasheetarchive.com/files/idt/docs/wcd00000/wcd000dc.htm]</ref>
 
|-
 
|-
| [http://www.system16.com/hardware.php?id=719 Sega Model 3 Step 2.0] || [http://en.wikipedia.org/wiki/PowerPC_600 IBM/Motorola PowerPC 603ev] @ 166 MHz,<br />2x Motorola 68000 @ 12 MHz || 2x Real3D Pro-1000
+
| [http://www.system16.com/hardware.php?id=719 Sega Model 3 Step 2.0] || [http://en.wikipedia.org/wiki/PowerPC_600 IBM/Motorola PowerPC 603ev] @ 166&nbsp;MHz,<br />2x Motorola 68000 @ 12&nbsp;MHz || 2x Real3D Pro-1000
| 503 || 1332 || 64 || 64 || <ref name="model3_refs"/> <ref name="m3_dc"/> <ref>http://www.system16.com/hardware.php?id=719</ref>
+
| 503 || 1332 || 64 || 64 || <ref name="m3_dc"/><ref name="model3_refs"/><ref>http://www.system16.com/hardware.php?id=719</ref>
 
|-
 
|-
 
| rowspan="6" | '''[[1998]]'''
 
| rowspan="6" | '''[[1998]]'''
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[PC|IBM-Compatible PC]] || [http://en.wikipedia.org/wiki/Intel_Celeron Intel Celeron] @ 333 MHz || [http://en.wikipedia.org/wiki/3dfx_Interactive 3dfx Voodoo Banshee] @ 100 MHz
+
| [[PC|IBM-Compatible PC]] || [http://en.wikipedia.org/wiki/Intel_Celeron Intel Celeron] @ 333&nbsp;MHz || [http://en.wikipedia.org/wiki/3dfx_Interactive 3dfx Voodoo Banshee] @ 100&nbsp;MHz
 
| 1139 || 458 || 32 || 64 || <ref name="celeron">[http://www.cpu-world.com/Compare/583/Intel_Celeron_500_MHz_(FV80524RX500128)_vs_Intel_Celeron_M_443.html] [http://www.maxxpi.net/pages/result-browser/top15---flops.php]</ref>
 
| 1139 || 458 || 32 || 64 || <ref name="celeron">[http://www.cpu-world.com/Compare/583/Intel_Celeron_500_MHz_(FV80524RX500128)_vs_Intel_Celeron_M_443.html] [http://www.maxxpi.net/pages/result-browser/top15---flops.php]</ref>
 
|-
 
|-
| [[NEC PC-9801|NEC PC-9821Ra333]]<br />([http://en.wikipedia.org/wiki/I-O_Data I-O Data] [http://en.wikipedia.org/wiki/Voodoo_Banshee GA-VDB16]) || Intel Celeron @ 333 MHz || NEC EGC,<br />3dfx Voodoo Banshee @ 100 MHz
+
| [[NEC PC-9801|NEC PC-9821Ra333]]<br />([http://en.wikipedia.org/wiki/I-O_Data I-O Data] [http://en.wikipedia.org/wiki/Voodoo_Banshee GA-VDB16]) || Intel Celeron @ 333&nbsp;MHz || NEC EGC,<br />3dfx Voodoo Banshee @ 100&nbsp;MHz
| 1139 || 458 || 32 || 64 || <ref name="pc-9821ra333">[http://www.pc-9800.net/db_98/data/pc-9821ra333.htm] [http://community.fortunecity.ws/business/bussix/183/matos/hardware/test.html]</ref> <ref name="pc98_cards"/> <ref name="celeron"/>
+
| 1139 || 458 || 32 || 64 || <ref name="pc98_cards"/><ref name="celeron"/><ref name="pc-9821ra333">[http://www.pc-9800.net/db_98/data/pc-9821ra333.htm] [http://community.fortunecity.ws/business/bussix/183/matos/hardware/test.html]</ref>
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [http://www.system16.com/hardware.php?id=581 Konami NWK-TR] || IBM PowerPC 403 @ 33 MHz,<br />Motorola 68EC000 @ 16 MHz || 4x [http://en.wikipedia.org/wiki/3dfx_Interactive 3dfx] Voodoo @ 50 MHz,<br />SHARC ADSP-21062 DSP @ 40 MHz
+
| [http://www.system16.com/hardware.php?id=581 Konami NWK-TR] || IBM PowerPC 403 @ 33&nbsp;MHz,<br />Motorola 68EC000 @ 16&nbsp;MHz || 4x [http://en.wikipedia.org/wiki/3dfx_Interactive 3dfx] Voodoo @ 50&nbsp;MHz,<br />SHARC ADSP-21062 DSP @ 40&nbsp;MHz
| 69 || 320 || 64 || 64 || <ref>[http://www.system16.com/hardware.php?id=581] [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html] [http://datasheet.seekic.com/PdfFile/POW/POWERPC_403GA_IBM.pdf]  [http://www.analog.com/en/processors-dsp/sharc/adsp-21062/products/product.html]</ref> <ref name="cpu_mips"/>
+
| 69 || 320 || 64 || 64 || <ref name="cpu_mips"/><ref>[http://www.system16.com/hardware.php?id=581] [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html] [http://datasheet.seekic.com/PdfFile/POW/POWERPC_403GA_IBM.pdf]  [http://www.analog.com/en/processors-dsp/sharc/adsp-21062/products/product.html]</ref>
 
|-
 
|-
 
| [[Namco System 23|Namco Super System 23 GMEN]]
 
| [[Namco System 23|Namco Super System 23 GMEN]]
| QED/MIPS R4650 @ 166 MHz,<br />Hitachi SH-2 @ 29 MHz
+
| QED/MIPS R4650 @ 166&nbsp;MHz,<br />Hitachi SH-2 @ 29&nbsp;MHz
 
| Namco Custom Texture Mapped Polygons Hardware
 
| Namco Custom Texture Mapped Polygons Hardware
 
| 246
 
| 246
Line 896: Line 896:
 
| 64
 
| 64
 
| 64
 
| 64
| <ref>http://system16.com/hardware.php?id=539</ref> <ref name="system23_refs"/> <ref name="system22_refs"/> <ref name="saturn_specs"/>
+
| <ref name="system22_refs"/><ref name="saturn_specs"/><ref name="system23_refs"/><ref name="system16.com">http://system16.com/hardware.php?id=539</ref>
 
|-
 
|-
 
| [[Dreamcast|Sega Naomi]]
 
| [[Dreamcast|Sega Naomi]]
| rowspan="2" | [[wikipedia:SuperH|Hitachi SH-4]] @ 200 MHz,<br />[[wikipedia:ARM7|ARM7]] @ 45 MHz
+
| rowspan="2" | [[wikipedia:SuperH|Hitachi SH-4]] @ 200&nbsp;MHz,<br />[[wikipedia:ARM7|ARM7]] @ 45&nbsp;MHz
| rowspan="2" | Hitachi SH-4 FPU @ 200 MHz,<br />[[wikipedia:PowerVR|NEC/VideoLogic PowerVR2]] @ 100 MHz
+
| rowspan="2" | Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />[[wikipedia:PowerVR|NEC/VideoLogic PowerVR2]] @ 100&nbsp;MHz
 
| rowspan="2" | 391
 
| rowspan="2" | 391
 
| rowspan="2" | 2800
 
| rowspan="2" | 2800
 
| rowspan="2" | 128
 
| rowspan="2" | 128
 
| rowspan="2" | 128
 
| rowspan="2" | 128
| rowspan="2" | <ref name="naomi_refs">[http://www.system16.com/hardware.php?id=721] [http://www.segatech.com/arcade/naomi1/index.html]</ref> <ref name="arm_cpu"/> <ref name="gflops">[http://kyokojap.myweb.hinet.net/gpu_gflops/ GPU GFLOPS] [http://web.archive.org/web/20130120220511/http://www.xbox-scene.com/xbox1data/sep/EkEElVkpkpwLumevqq.php]</ref> <ref name="powervr2">[http://www.theseganetwork.8k.com/21900/powervr3.html]</ref>
+
| rowspan="2" | <ref name="arm_cpu"/><ref name="gflops">[http://kyokojap.myweb.hinet.net/gpu_gflops/ GPU GFLOPS] [http://web.archive.org/web/20130120220511/http://www.xbox-scene.com/xbox1data/sep/EkEElVkpkpwLumevqq.php]</ref><ref name="naomi_refs">[http://www.system16.com/hardware.php?id=721] [http://www.segatech.com/arcade/naomi1/index.html]</ref><ref name="powervr2">[http://www.theseganetwork.8k.com/21900/powervr3.html]</ref>
 
|-
 
|-
 
| Console
 
| Console
Line 912: Line 912:
 
| rowspan="7" | '''[[1999]]'''
 
| rowspan="7" | '''[[1999]]'''
 
| Computer
 
| Computer
| [http://en.wikipedia.org/wiki/Zilog_eZ80 Zilog eZ80 Acclaim] || [http://en.wikipedia.org/wiki/Zilog_eZ80 Zilog eZ80] at 50 MHz || N/A
+
| [http://en.wikipedia.org/wiki/Zilog_eZ80 Zilog eZ80 Acclaim] || [http://en.wikipedia.org/wiki/Zilog_eZ80 Zilog eZ80] at 50&nbsp;MHz || N/A
 
| 80 || 0 || 24 || 0 ||
 
| 80 || 0 || 24 || 0 ||
 
|-
 
|-
 
| Arcade
 
| Arcade
| [[Namco System 23|Namco Super System 23 Evolution 2]] || QED/MIPS R4650 @ 200 MHz,<br />Hitachi SH-2 @ 29 MHz || Namco Custom Texture Mapped Polygons Hardware
+
| [[Namco System 23|Namco Super System 23 Evolution 2]] || QED/MIPS R4650 @ 200&nbsp;MHz,<br />Hitachi SH-2 @ 29&nbsp;MHz || Namco Custom Texture Mapped Polygons Hardware
| 291 || 590 || 64 || 64 || <ref>http://system16.com/hardware.php?id=539</ref> <ref name="system23_refs"/> <ref name="system22_refs"/> <ref name="saturn_specs"/>
+
| 291 || 590 || 64 || 64 || <ref name="system22_refs"/><ref name="saturn_specs"/><ref name="system23_refs"/><ref name="system16.com"/>
 
|-
 
|-
 
| rowspan="3" | Computer
 
| rowspan="3" | Computer
| [[Apple Macintosh|Apple Power Macintosh G4]] || [http://en.wikipedia.org/wiki/PowerPC_G4 Apple/IBM/Motorola PowerPC G4] @ 450 MHz || [[ATI Technologies|ATI Rage 128 Pro]] @ 125 MHz
+
| [[Apple Macintosh|Apple Power Macintosh G4]] || [http://en.wikipedia.org/wiki/PowerPC_G4 Apple/IBM/Motorola PowerPC G4] @ 450&nbsp;MHz || [[ATI Technologies|ATI Rage 128 Pro]] @ 125&nbsp;MHz
| 856 || 1366 || 128 || 128 || <ref name="nasa_cpu">[http://cluster.earlham.edu/project/references/NASA_G4_Study.pdf An Evaluation of PowerMac G4 Systems for FORTRAN-based Scientific Computing with Application to Computational Fluid Dynamics Simulation], NASA Langley Research Center</ref> <ref>http://forums.appleinsider.com/t/4079/benchmarking-survey</ref> <ref name="power_g4">[http://lowendmac.com/musings/g4vp3.shtml]</ref>
+
| 856 || 1366 || 128 || 128 || <ref name="power_g4">[http://lowendmac.com/musings/g4vp3.shtml]</ref><ref name="nasa_cpu">[http://cluster.earlham.edu/project/references/NASA_G4_Study.pdf An Evaluation of PowerMac G4 Systems for FORTRAN-based Scientific Computing with Application to Computational Fluid Dynamics Simulation], NASA Langley Research Center</ref><ref>http://forums.appleinsider.com/t/4079/benchmarking-survey</ref>
 
|-
 
|-
| [[PC|IBM-Compatible PC]] || [[Intel Pentium III]] @ 500 MHz || NEC/VideoLogic PowerVR2 @ 100 MHz
+
| [[PC|IBM-Compatible PC]] || [[Intel Pentium III]] @ 500&nbsp;MHz || NEC/VideoLogic PowerVR2 @ 100&nbsp;MHz
| 820 || 1497 || 32 || 128 || <ref name="nasa_cpu"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 820 || 1497 || 32 || 128 || <ref name="gflops"/><ref name="powervr2"/><ref name="nasa_cpu"/>
 
|-
 
|-
| [[NEC PC-9801|NEC PC-9821Ra40]] || Intel Celeron @ 400 MHz || NEC EGC,<br />NEC/VideoLogic PowerVR2 @ 100 MHz
+
| [[NEC PC-9801|NEC PC-9821Ra40]] || Intel Celeron @ 400&nbsp;MHz || NEC EGC,<br />NEC/VideoLogic PowerVR2 @ 100&nbsp;MHz
| 1369 || 1634 || 32 || 128 || <ref name="pc-9821ra333"/> <ref name="pc98_cards"/> <ref name="celeron"/> <ref name="powervr2"/>
+
| 1369 || 1634 || 32 || 128 || <ref name="pc98_cards"/><ref name="celeron"/><ref name="pc-9821ra333"/><ref name="powervr2"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=724 Sega Hikaru] || 2x [http://en.wikipedia.org/wiki/Hitachi Hitachi] SH-4 @ 200 MHz,<br />2x ARM7 @ 45 MHz || 2x Hitachi SH-4 FPU @ 200 MHz,<br />Sega Custom 3D Graphic Engine
+
| [http://www.system16.com/hardware.php?id=724 Sega Hikaru] || 2x [http://en.wikipedia.org/wiki/Hitachi Hitachi] SH-4 @ 200&nbsp;MHz,<br />2x ARM7 @ 45&nbsp;MHz || 2x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />Sega Custom 3D Graphic Engine
| 782 || 8000 || 128 || 128 || <ref>http://www.system16.com/hardware.php?id=724</ref> <ref name="naomi_refs"/> <ref name="gflops"/>
+
| 782 || 8000 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref>http://www.system16.com/hardware.php?id=724</ref>
 
|-
 
|-
| [http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard] || 4x Hitachi SH-4 @ 200 MHz,<br />4x ARM7 @ 45 MHz || 4x Hitachi SH-4 FPU @ 200 MHz,<br />4x NEC/VideoLogic PowerVR2 @ 100 MHz
+
| [http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard] || 4x Hitachi SH-4 @ 200&nbsp;MHz,<br />4x ARM7 @ 45&nbsp;MHz || 4x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />4x NEC/VideoLogic PowerVR2 @ 100&nbsp;MHz
| 1564 || 11200 || 128 || 128 || <ref name="naomi_multiboard">[http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard Hardware], System 16</ref> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 1564 || 11200 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi_multiboard">[http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard Hardware], System 16</ref>
 
|-
 
|-
 
| rowspan="7" | '''[[2000]]'''
 
| rowspan="7" | '''[[2000]]'''
 
| Computer
 
| Computer
| [[Apple Macintosh|Apple Power Macintosh G4]] || 2x Apple/IBM/Motorola PowerPC G4 @ 500 MHz || [[ATI Technologies|ATI Radeon 7200 (DDR)]] @ 366 MHz
+
| [[Apple Macintosh|Apple Power Macintosh G4]] || 2x Apple/IBM/Motorola PowerPC G4 @ 500&nbsp;MHz || [[ATI Technologies|ATI Radeon 7200 (DDR)]] @ 366&nbsp;MHz
| 1903 || 2823 || 32 || 128 || <ref name="nasa_cpu"/> <ref name="ati_cards">[https://web.archive.org/web/20130708135203/http://www.hardware-infos.com/grafikkarten_ati.php ATI Graphics Cards]</ref>
+
| 1903 || 2823 || 32 || 128 || <ref name="nasa_cpu"/><ref name="ati_cards">[https://web.archive.org/web/20130708135203/http://www.hardware-infos.com/grafikkarten_ati.php ATI Graphics Cards]</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
| [http://system16.com/hardware.php?id=584 Konami Viper] || [http://en.wikipedia.org/wiki/PowerPC_603e Motorola PowerPC XPC8240] @ 250 MHz || [http://en.wikipedia.org/wiki/Voodoo3 3dfx Voodoo3 Avenger 3500] @ 183 MHz
+
| [http://system16.com/hardware.php?id=584 Konami Viper] || [http://en.wikipedia.org/wiki/PowerPC_603e Motorola PowerPC XPC8240] @ 250&nbsp;MHz || [http://en.wikipedia.org/wiki/Voodoo3 3dfx Voodoo3 Avenger 3500] @ 183&nbsp;MHz
| 750 || 3100 || 64 || 128 || <ref name="konami_viper">[http://www.system16.com/hardware.php?id=584] [http://mamedev.org/source/src/mame/drivers/viper.c.html] [http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MPC8240] [http://meseec.ce.rit.edu/551-projects/fall2012/2-2.pdf]</ref> <ref name="m3_dc"/>
+
| 750 || 3100 || 64 || 128 || <ref name="m3_dc"/><ref name="konami_viper">[http://www.system16.com/hardware.php?id=584] [http://mamedev.org/source/src/mame/drivers/viper.c.html] [http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MPC8240] [http://meseec.ce.rit.edu/551-projects/fall2012/2-2.pdf]</ref>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 767 MHz || NEC EGC,<br />[[NVIDIA|NVIDIA GeForce2 Pro]] @ 200 MHz
+
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 767&nbsp;MHz || NEC EGC,<br />[[NVIDIA|NVIDIA GeForce2 Pro]] @ 200&nbsp;MHz
| 2622 || 6400 || 32 || 64 || <ref name="9821ra43">[http://www.pc-9800.net/db_98/data/pc-9821ra43.htm]</ref> <ref name="celeron"/> <ref name="nvidia_cards"/>
+
| 2622 || 6400 || 32 || 64 || <ref name="celeron"/><ref name="9821ra43">[http://www.pc-9800.net/db_98/data/pc-9821ra43.htm]</ref><ref name="nvidia_cards"/>
 
|-
 
|-
| [[PC|IBM-Compatible PC]] || [http://en.wikipedia.org/wiki/AMD_K7 AMD Athlon] @ 1.2 GHz || NVIDIA GeForce2 Pro @ 200 MHz
+
| [[PC|IBM-Compatible PC]] || [http://en.wikipedia.org/wiki/AMD_K7 AMD Athlon] @ 1.2&nbsp;GHz || NVIDIA GeForce2 Pro @ 200&nbsp;MHz
| 3561 || 6400 || 32 || 128 || <ref name="computer_mflops">[http://www.netlib.org/benchmark/performance.pdf Performance of Various Computers Using Standard Linear Equations Software]</ref> <ref name="nvidia_cards"/>
+
| 3561 || 6400 || 32 || 128 || <ref name="nvidia_cards"/><ref name="computer_mflops">[http://www.netlib.org/benchmark/performance.pdf Performance of Various Computers Using Standard Linear Equations Software]</ref>
 
|-
 
|-
 
| Console
 
| Console
| [[Sony PlayStation 2]] || [[Sony]]/[http://en.wikipedia.org/wiki/Toshiba Toshiba] [http://en.wikipedia.org/wiki/Emotion_Engine Emotion Engine] @ 300 MHz,<br />[http://en.wikipedia.org/wiki/R3000 MIPS R3000A] @ 38 MHz || [[Sony]]/[http://en.wikipedia.org/wiki/Toshiba Toshiba] Emotion Engine FPU @ 300 MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147 MHz
+
| [[Sony PlayStation 2]] || [[Sony]]/[http://en.wikipedia.org/wiki/Toshiba Toshiba] [http://en.wikipedia.org/wiki/Emotion_Engine Emotion Engine] @ 300&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/R3000 MIPS R3000A] @ 38&nbsp;MHz || [[Sony]]/[http://en.wikipedia.org/wiki/Toshiba Toshiba] Emotion Engine FPU @ 300&nbsp;MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147&nbsp;MHz
| 1997 || 6200 || 128 || 128 || <ref name="gfaqs_ps2">[http://www.gamefaqs.com/ps2/915821-playstation-2/faqs/11574]</ref> <ref name="gflops"/>
+
| 1997 || 6200 || 128 || 128 || <ref name="gflops"/><ref name="gfaqs_ps2">[http://www.gamefaqs.com/ps2/915821-playstation-2/faqs/11574]</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=725 Sega Naomi 2] || 2x Hitachi SH-4 @ 200 MHz,<br />ARM7 @ 45 MHz || 2x Hitachi SH-4 FPU @ 200 MHz,<br />2x [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC]/VideoLogic PowerVR2 @ 100 MHz,<br />[http://en.wikipedia.org/wiki/Imagination_Technologies VideoLogic] Elan ([[Transform, clipping, and lighting|T&amp;L]]) @ 100 MHz
+
| [http://www.system16.com/hardware.php?id=725 Sega Naomi 2] || 2x Hitachi SH-4 @ 200&nbsp;MHz,<br />ARM7 @ 45&nbsp;MHz || 2x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />2x [http://www.giantbomb.com/nec-home-electronics-ltd/3010-2708/ NEC]/VideoLogic PowerVR2 @ 100&nbsp;MHz,<br />[http://en.wikipedia.org/wiki/Imagination_Technologies VideoLogic] Elan ([[Transform, clipping, and lighting|T&amp;L]]) @ 100&nbsp;MHz
| 751 || 7500 || 128 || 128 || <ref name="naomi2">[http://www.system16.com/hardware.php?id=725] [http://www.segatech.com/arcade/naomi2/index.html]</ref> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 751 || 7500 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi2">[http://www.system16.com/hardware.php?id=725] [http://www.segatech.com/arcade/naomi2/index.html]</ref>
 
|-
 
|-
| [[Derby Owners Club|Sega Naomi Satellite Terminal]] || 10x Hitachi SH-4 @ 200 MHz,<br />10x ARM7 @ 45 MHz || 10x Hitachi SH-4 FPU @ 200 MHz,<br />10x NEC PowerVR2 @ 100 MHz
+
| [[Derby Owners Club|Sega Naomi Satellite Terminal]] || 10x Hitachi SH-4 @ 200&nbsp;MHz,<br />10x ARM7 @ 45&nbsp;MHz || 10x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />10x NEC PowerVR2 @ 100&nbsp;MHz
| 3910 || 28000 || 128 || 128 || <ref>http://www.system16.com/hardware.php?id=722</ref> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 3910 || 28000 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref>http://www.system16.com/hardware.php?id=722</ref>
 
|-
 
|-
 
| rowspan="7" | '''[[2001]]'''
 
| rowspan="7" | '''[[2001]]'''
 
| Arcade
 
| Arcade
| [[Namco System 246]] || Sony/Toshiba Emotion Engine @ 300 MHz,<br />MIPS R3000A @ 38 MHz || Sony/Toshiba Emotion Engine FPU @ 300 MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147 MHz
+
| [[Namco System 246]] || Sony/Toshiba Emotion Engine @ 300&nbsp;MHz,<br />MIPS R3000A @ 38&nbsp;MHz || Sony/Toshiba Emotion Engine FPU @ 300&nbsp;MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147&nbsp;MHz
| 1997 || 6200 || 128 || 128 || <ref name="gfaqs_ps2"/> <ref name="gflops"/>
+
| 1997 || 6200 || 128 || 128 || <ref name="gflops"/><ref name="gfaqs_ps2"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Microsoft Xbox]] || Intel Pentium III @ 733 MHz || [http://en.wikipedia.org/wiki/GeForce_3_Series NVIDIA GeForce 3 XGPU] @ 233 MHz
+
| [[Microsoft Xbox]] || Intel Pentium III @ 733&nbsp;MHz || [http://en.wikipedia.org/wiki/GeForce_3_Series NVIDIA GeForce 3 XGPU] @ 233&nbsp;MHz
| 1203 || 7300 || 32 || 128 || <ref name="nasa_cpu"/> <ref name="gflops"/>
+
| 1203 || 7300 || 32 || 128 || <ref name="gflops"/><ref name="nasa_cpu"/>
 
|-
 
|-
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 1.2 GHz || NEC EGC,<br />NVIDIA GeForce3 Ti 500 @ 240 MHz
+
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 1.2&nbsp;GHz || NEC EGC,<br />NVIDIA GeForce3 Ti 500 @ 240&nbsp;MHz
| 4103 || 10000 || 32 || 128 || <ref name="9821ra43"/> <ref name="celeron"/> <ref name="nvidia_cards"/>
+
| 4103 || 10000 || 32 || 128 || <ref name="celeron"/><ref name="9821ra43"/><ref name="nvidia_cards"/>
 
|-
 
|-
 
| [[PC|IBM-Compatible PC]]
 
| [[PC|IBM-Compatible PC]]
| [http://en.wikipedia.org/wiki/List_of_AMD_Athlon_XP_microprocessors AMD Athlon XP 1900+] @ 1.6 GHz
+
| [http://en.wikipedia.org/wiki/List_of_AMD_Athlon_XP_microprocessors AMD Athlon XP 1900+] @ 1.6&nbsp;GHz
| NVIDIA GeForce3 Ti 500 @ 240 MHz
+
| NVIDIA GeForce3 Ti 500 @ 240&nbsp;MHz
| 4748 || 10000 || 32 || 128 || <ref name="computer_mflops"/> <ref name="nvidia_cards"/>
+
| 4748 || 10000 || 32 || 128 || <ref name="nvidia_cards"/><ref name="computer_mflops"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Nintendo GameCube]],<br />[[Panasonic Q]] || [[Nintendo]]/IBM [http://en.wikipedia.org/wiki/PowerPC_7xx PowerPC 750CXe] (PowerPC G3) "[http://en.wikipedia.org/wiki/Gekko_(microprocessor) Gekko]" @ 486 MHz || [[Nintendo]]/[http://en.wikipedia.org/wiki/ArtX ArtX] Flipper @ 162 MHz
+
| [[Nintendo GameCube]],<br />[[Panasonic Q]] || [[Nintendo]]/IBM [http://en.wikipedia.org/wiki/PowerPC_7xx PowerPC 750CXe] (PowerPC G3) "[http://en.wikipedia.org/wiki/Gekko_(microprocessor) Gekko]" @ 486&nbsp;MHz || [[Nintendo]]/[http://en.wikipedia.org/wiki/ArtX ArtX] Flipper @ 162&nbsp;MHz
| 1596 || 11000 || 64 || 128 || <ref name="gamecube">GameCube:
+
| 1596 || 11000 || 64 || 128 || <ref name="power_g4"/><ref name="gamecube">GameCube:
 
*[http://www.segatech.com/gamecube/overview/ GameCube], Sega Tech
 
*[http://www.segatech.com/gamecube/overview/ GameCube], Sega Tech
*[http://web.archive.org/web/20071109065856/http://www.extremetech.com/article2/0,1697,1152642,00.asp GameCube vs. Xbox: Part Deux], ExtremeTech. Retrieved July 9, 2007.</ref> <ref name="power_g4"/> <ref>http://web.archive.org/web/20011208231921/http://cube.ign.com/news/32458.html</ref>
+
*[http://web.archive.org/web/20071109065856/http://www.extremetech.com/article2/0,1697,1152642,00.asp GameCube vs. Xbox: Part Deux], ExtremeTech. Retrieved July 9, 2007.</ref><ref>http://web.archive.org/web/20011208231921/http://cube.ign.com/news/32458.html</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=726 Sega Naomi 2 GD-ROM] || 2x Hitachi SH-4 @ 200 MHz,<br />ARM7 @ 45 MHz || 2x Hitachi SH-4 FPU @ 200 MHz,<br />2x NEC/VideoLogic PowerVR2 @ 100 MHz,<br />VideoLogic Elan (T&L) @ 100 MHz
+
| [http://www.system16.com/hardware.php?id=726 Sega Naomi 2 GD-ROM] || 2x Hitachi SH-4 @ 200&nbsp;MHz,<br />ARM7 @ 45&nbsp;MHz || 2x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />2x NEC/VideoLogic PowerVR2 @ 100&nbsp;MHz,<br />VideoLogic Elan (T&L) @ 100&nbsp;MHz
| 751 || 7500 || 128 || 128 || <ref name="naomi2"/> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 751 || 7500 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi2"/>
 
|-
 
|-
| [http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard] || 16x Hitachi SH-4 @ 200 MHz,<br />16x ARM7 @ 45 MHz || 16x Hitachi SH-4 FPU @ 200 MHz,<br />16x NEC PowerVR2 @ 100 MHz
+
| [http://www.system16.com/hardware.php?id=906 Sega Naomi Multiboard] || 16x Hitachi SH-4 @ 200&nbsp;MHz,<br />16x ARM7 @ 45&nbsp;MHz || 16x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />16x NEC PowerVR2 @ 100&nbsp;MHz
| 6256 || 44800 || 128 || 128 || <ref name="naomi_multiboard"/> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 6256 || 44800 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi_multiboard"/>
 
|-
 
|-
 
| rowspan="7" | '''[[2002]]'''
 
| rowspan="7" | '''[[2002]]'''
 
| Arcade
 
| Arcade
| [[PlayStation 2|Konami Pyson]] || Sony/Toshiba Emotion Engine @ 300 MHz,<br />MIPS R3000A @ 38 MHz || Sony/Toshiba Emotion Engine FPU @ 300 MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147 MHz
+
| [[PlayStation 2|Konami Pyson]] || Sony/Toshiba Emotion Engine @ 300&nbsp;MHz,<br />MIPS R3000A @ 38&nbsp;MHz || Sony/Toshiba Emotion Engine FPU @ 300&nbsp;MHz,<br />Sony/Toshiba Graphics Synthesizer @ 147&nbsp;MHz
| 1997 || 6200 || 128 || 128 || [http://www.system16.com/hardware.php?id=586] <ref name="gfaqs_ps2"/> <ref name="gflops"/>
+
| 1997 || 6200 || 128 || 128 || [http://www.system16.com/hardware.php?id=586] <ref name="gflops"/><ref name="gfaqs_ps2"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 1.4 GHz || NEC EGC,<br />ATI Radeon 9000 Pro @ 275 MHz
+
| [[NEC PC-9801|NEC PC-9821Ra43]] || Intel Celeron @ 1.4&nbsp;GHz || NEC EGC,<br />ATI Radeon 9000 Pro @ 275&nbsp;MHz
| 4786 || 12322 || 32 || 128 || <ref name="9821ra43"/> <ref name="celeron"/> <ref name="ati_cards"/>
+
| 4786 || 12322 || 32 || 128 || <ref name="celeron"/><ref name="ati_cards"/><ref name="9821ra43"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
Line 1,009: Line 1,009:
 
| Computer
 
| Computer
 
| [[PC|IBM-Compatible PC]]
 
| [[PC|IBM-Compatible PC]]
| [[wikipedia:Advanced Micro Devices|AMD]] Athlon XP 2400+ @ 2 GHz
+
| [[wikipedia:Advanced Micro Devices|AMD]] Athlon XP 2400+ @ 2&nbsp;GHz
| [[ATI]] Radeon 9700 Pro @ 325 MHz
+
| [[ATI]] Radeon 9700 Pro @ 325&nbsp;MHz
| 5935 || 34000 || 32 || 256 || <ref name="computer_mflops"/> <ref name="ati_cards"/>
+
| 5935 || 34000 || 32 || 256 || <ref name="ati_cards"/><ref name="computer_mflops"/>
 
|-
 
|-
 
| rowspan="3" | Arcade
 
| rowspan="3" | Arcade
| [http://www.system16.com/hardware.php?id=866 Konami Viper Satellite Terminal] || 14x [http://en.wikipedia.org/wiki/PowerPC_603e Motorola PowerPC XPC8240] @ 250 MHz || 14x 3dfx Voodoo3 Avenger 3500 @ 183 MHz
+
| [http://www.system16.com/hardware.php?id=866 Konami Viper Satellite Terminal] || 14x [http://en.wikipedia.org/wiki/PowerPC_603e Motorola PowerPC XPC8240] @ 250&nbsp;MHz || 14x 3dfx Voodoo3 Avenger 3500 @ 183&nbsp;MHz
| 10500 || 43400 || 64 || 128 || [http://www.system16.com/hardware.php?id=866] <ref name="konami_viper"/> <ref name="m3_dc"/>
+
| 10500 || 43400 || 64 || 128 || [http://www.system16.com/hardware.php?id=866] <ref name="m3_dc"/><ref name="konami_viper"/>
 
|-
 
|-
| [http://www.giantbomb.com/mazan-flash-of-the-blade/3030-24180/ Namco-Sega Naomi 2] || 2x Hitachi SH-4 @ 200 MHz,<br />ARM7 @ 45 MHz || 2x Hitachi SH-4 FPU @ 200 MHz,<br />2x NEC/VideoLogic PowerVR2 @ 100 MHz,<br />VideoLogic Elan (T&L) @ 100 MHz,<br />16x Namco Custom GPU Card
+
| [http://www.giantbomb.com/mazan-flash-of-the-blade/3030-24180/ Namco-Sega Naomi 2] || 2x Hitachi SH-4 @ 200&nbsp;MHz,<br />ARM7 @ 45&nbsp;MHz || 2x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />2x NEC/VideoLogic PowerVR2 @ 100&nbsp;MHz,<br />VideoLogic Elan (T&L) @ 100&nbsp;MHz,<br />16x Namco Custom GPU Card
| 751 || 29900 || 128 || 128 || <ref name="naomi_multiboard"/> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/> <ref name="naomi2"/> <ref>[http://www.virtualworldlets.net/Resources/Hosted/Resource.php?Name=Mazan] [http://www.gamefaqs.com/arcade/916840-mazan-flash-of-the-blade/faqs/21068]</ref>
+
| 751 || 29900 || 128 || 128 || <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi_multiboard"/><ref name="naomi2"/><ref>[http://www.virtualworldlets.net/Resources/Hosted/Resource.php?Name=Mazan] [http://www.gamefaqs.com/arcade/916840-mazan-flash-of-the-blade/faqs/21068]</ref>
 
|-
 
|-
| [http://www.system16.com/hardware.php?id=727 Sega Naomi 2 Satellite Terminal] || 20x Hitachi SH-4 @ 200 MHz,<br />10x ARM7 @ 45 MHz || 20x Hitachi SH-4 FPU @ 200 MHz,<br />20x [[NEC]]/VideoLogic PowerVR2 @ 100 MHz,<br />10x VideoLogic Elan (T&L) @ 100 MHz
+
| [http://www.system16.com/hardware.php?id=727 Sega Naomi 2 Satellite Terminal] || 20x Hitachi SH-4 @ 200&nbsp;MHz,<br />10x ARM7 @ 45&nbsp;MHz || 20x Hitachi SH-4 FPU @ 200&nbsp;MHz,<br />20x [[NEC]]/VideoLogic PowerVR2 @ 100&nbsp;MHz,<br />10x VideoLogic Elan (T&L) @ 100&nbsp;MHz
| 7510 || 75000 || 128 || 128 || [http://www.system16.com/hardware.php?id=727] <ref name="naomi2"/> <ref name="naomi_refs"/> <ref name="gflops"/> <ref name="powervr2"/>
+
| 7510 || 75000 || 128 || 128 || [http://www.system16.com/hardware.php?id=727] <ref name="gflops"/><ref name="naomi_refs"/><ref name="powervr2"/><ref name="naomi2"/>
 
|-
 
|-
 
| rowspan="4" | '''[[2003]]'''
 
| rowspan="4" | '''[[2003]]'''
 
| Arcade
 
| Arcade
| [http://www.system16.com/hardware.php?id=730 Sega Chihiro Satellite Terminal] || 5x Intel Pentium III @ 733 MHz || 5x NVIDIA GeForce 3 XGPU @ 233 MHz
+
| [http://www.system16.com/hardware.php?id=730 Sega Chihiro Satellite Terminal] || 5x Intel Pentium III @ 733&nbsp;MHz || 5x NVIDIA GeForce 3 XGPU @ 233&nbsp;MHz
| 6015 || 36500 || 32 || 128 || [http://www.system16.com/hardware.php?id=730] [http://www.system16.com/hardware.php?id=729] <ref name="nasa_cpu"/> <ref name="gflops"/>
+
| 6015 || 36500 || 32 || 128 || [http://www.system16.com/hardware.php?id=730] [http://www.system16.com/hardware.php?id=729] <ref name="gflops"/><ref name="nasa_cpu"/>
 
|-
 
|-
 
| Computer
 
| Computer
 
| [[PC|IBM-Compatible PC]]
 
| [[PC|IBM-Compatible PC]]
| [[wikipedia:Pentium 4|Intel Pentium 4 Extreme Edition]] @ 3.2 GHz
+
| [[wikipedia:Pentium 4|Intel Pentium 4 Extreme Edition]] @ 3.2&nbsp;GHz
| ATI Radeon 9800 Pro @ 380 MHz
+
| ATI Radeon 9800 Pro @ 380&nbsp;MHz
| 9726 || 41676 || 32 || 256 || <ref name="computer_mflops"/> <ref name="ati_cards"/>
+
| 9726 || 41676 || 32 || 256 || <ref name="ati_cards"/><ref name="computer_mflops"/>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [[PlayStation 2|Konami Pyson Satellite Terminal]] || 9x Sony/Toshiba Emotion Engine @ 300 MHz,<br />9x MIPS R3000A @ 38 MHz || 9x Sony/Toshiba Emotion Engine FPU @ 300 MHz,<br />9x Sony/Toshiba Graphics Synthesizer @ 147 MHz
+
| [[PlayStation 2|Konami Pyson Satellite Terminal]] || 9x Sony/Toshiba Emotion Engine @ 300&nbsp;MHz,<br />9x MIPS R3000A @ 38&nbsp;MHz || 9x Sony/Toshiba Emotion Engine FPU @ 300&nbsp;MHz,<br />9x Sony/Toshiba Graphics Synthesizer @ 147&nbsp;MHz
| 17973 || 55800 || 128 || 128 || [http://www.system16.com/hardware.php?id=866] <ref name="gfaqs_ps2"/> <ref name="gflops"/>
+
| 17973 || 55800 || 128 || 128 || [http://www.system16.com/hardware.php?id=866] <ref name="gflops"/><ref name="gfaqs_ps2"/>
 
|-
 
|-
| [[System N2|Namco System N2 Satellite Terminal]] || 10x AMD Athlon XP 3200+ @ 2.333 GHz || 10x NVIDIA GeForce FX 5950 Ultra @ 475 MHz
+
| [[System N2|Namco System N2 Satellite Terminal]] || 10x AMD Athlon XP 3200+ @ 2.333&nbsp;GHz || 10x NVIDIA GeForce FX 5950 Ultra @ 475&nbsp;MHz
 
| 93500 || 326100 || 32 || 256 || [http://tron-delta.org/index2d750.pdf?option=com_content&do_pdf=1&id=81] <ref name="nvidia_cards"/>
 
| 93500 || 326100 || 32 || 256 || [http://tron-delta.org/index2d750.pdf?option=com_content&do_pdf=1&id=81] <ref name="nvidia_cards"/>
 
|-
 
|-
Line 1,044: Line 1,044:
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| AMD Athlon 64 4000+ @ 3.2 GHz
+
| AMD Athlon 64 4000+ @ 3.2&nbsp;GHz
| ATI Radeon X800 XT Platinum Edition @ 520 MHz
+
| ATI Radeon X800 XT Platinum Edition @ 520&nbsp;MHz
| 12052 || 102112 || 64 || 256 ||<ref name="ati_cards"/> <ref>http://www.cpu-world.com/Compare/298/AMD_Athlon_64_4000+_(rev._F3)_vs_AMD_Duron_1.1_GHz_(DHD1100AMT1B).html</ref>
+
| 12052 || 102112 || 64 || 256 ||<ref name="ati_cards"/><ref>http://www.cpu-world.com/Compare/298/AMD_Athlon_64_4000+_(rev._F3)_vs_AMD_Duron_1.1_GHz_(DHD1100AMT1B).html</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
 
| [[Taito Type X]]
 
| [[Taito Type X]]
| Intel Pentium 4 Extreme Edition @ 3.2 GHz
+
| Intel Pentium 4 Extreme Edition @ 3.2&nbsp;GHz
| ATI Radeon X800 XT Platinum Edition @ 520 MHz
+
| ATI Radeon X800 XT Platinum Edition @ 520&nbsp;MHz
| 9726 || 105051 || 64 || 256 || [http://www.system16.com/hardware.php?id=677] <ref name="p4_performance"/> <ref name="ati_cards"/>
+
| 9726 || 105051 || 64 || 256 || [http://www.system16.com/hardware.php?id=677] <ref name="ati_cards"/><ref name="p4_performance"/>
 
|-
 
|-
 
| rowspan="6" | '''[[2005]]'''
 
| rowspan="6" | '''[[2005]]'''
 
| [[Handheld|Mobile]]
 
| [[Handheld|Mobile]]
 
| [http://en.wikipedia.org/wiki/System_on_a_chip SOC]
 
| [http://en.wikipedia.org/wiki/System_on_a_chip SOC]
| [http://en.wikipedia.org/wiki/TSMC TSMC] [http://en.wikipedia.org/wiki/ARM_Cortex-A8 ARM Cortex A8] @ 1 GHz
+
| [http://en.wikipedia.org/wiki/TSMC TSMC] [http://en.wikipedia.org/wiki/ARM_Cortex-A8 ARM Cortex A8] @ 1&nbsp;GHz
 
| N/A
 
| N/A
 
| 2000
 
| 2000
Line 1,064: Line 1,064:
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| [http://en.wikipedia.org/wiki/Athlon_64_FX AMD Athlon 64 FX-57] @ 2.8 GHz
+
| [http://en.wikipedia.org/wiki/Athlon_64_FX AMD Athlon 64 FX-57] @ 2.8&nbsp;GHz
 
| N/A
 
| N/A
 
| 12000 || 1640 || 64 || 0 ||<ref name="cpu_gflops">[http://www.techpowerup.com/forums/showthread.php?t=94721 Processor GFlops Compilation]</ref>
 
| 12000 || 1640 || 64 || 0 ||<ref name="cpu_gflops">[http://www.techpowerup.com/forums/showthread.php?t=94721 Processor GFlops Compilation]</ref>
 
|-
 
|-
 
| Console
 
| Console
| [[Xbox 360|Microsoft Xbox 360]] || [[IBM]] PowerPC "[[wikipedia:Xenon (processor)|Xenon]]" (Triple Core) @ 3.2 GHz || [[wikipedia:Radeon X1000 Series|ATI R500]] "[[wikipedia:Xenos (graphics chip)|Xenos]]" @ 500 MHz
+
| [[Xbox 360|Microsoft Xbox 360]] || [[IBM]] PowerPC "[[wikipedia:Xenon (processor)|Xenon]]" (Triple Core) @ 3.2&nbsp;GHz || [[wikipedia:Radeon X1000 Series|ATI R500]] "[[wikipedia:Xenos (graphics chip)|Xenos]]" @ 500&nbsp;MHz
| 19200 || 240000 || 64 || 128 || <ref name="gflops"/> <ref>Baumann, Dave. [http://www.beyond3d.com/content/articles/4/ ATI Xenos: Xbox 360 Graphics Demystified], Beyond3D, June 13, 2005.</ref>
+
| 19200 || 240000 || 64 || 128 || <ref name="gflops"/><ref>Baumann, Dave. [http://www.beyond3d.com/content/articles/4/ ATI Xenos: Xbox 360 Graphics Demystified], Beyond3D, June 13, 2005.</ref>
 
|-
 
|-
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
| [http://www.system16.com/hardware.php?id=731 Sega Lindbergh] || Intel Pentium 4 [[wikipedia:Hyper-threading|HT]] @ 3 GHz || NVIDIA GeForce 6800 Ultra Extreme @ 450 MHz
+
| [http://www.system16.com/hardware.php?id=731 Sega Lindbergh] || Intel Pentium 4 [[wikipedia:Hyper-threading|HT]] @ 3&nbsp;GHz || NVIDIA GeForce 6800 Ultra Extreme @ 450&nbsp;MHz
| 9119 || 103039 || 64 || 256 || [http://www.system16.com/hardware.php?id=731] <ref name="p4_performance">[http://www.puresimplicity.net/~delahunt/computing/p4vs2p3/p4vs2p3.html]</ref> <ref name="nvidia_cards"/>
+
| 9119 || 103039 || 64 || 256 || [http://www.system16.com/hardware.php?id=731] <ref name="nvidia_cards"/><ref name="p4_performance">[http://www.puresimplicity.net/~delahunt/computing/p4vs2p3/p4vs2p3.html]</ref>
 
|-
 
|-
 
| [[Taito Type X|Taito Type X+]]
 
| [[Taito Type X|Taito Type X+]]
| Intel Pentium 4 Extreme Edition @ 3.2 GHz
+
| Intel Pentium 4 Extreme Edition @ 3.2&nbsp;GHz
| NVIDIA GeForce 7800 GTX 512 @ 550 MHz
+
| NVIDIA GeForce 7800 GTX 512 @ 550&nbsp;MHz
| 9726 || 262051 || 64 || 256 || [http://www.system16.com/hardware.php?id=678] <ref name="p4_performance"/> <ref name="ati_cards"/>
+
| 9726 || 262051 || 64 || 256 || [http://www.system16.com/hardware.php?id=678] <ref name="ati_cards"/><ref name="p4_performance"/>
 
|-
 
|-
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| [[wikipedia:Athlon 64 X2|AMD Athlon 64 3800+ X2]] (Dual Core) @ 2 GHz
+
| [[wikipedia:Athlon 64 X2|AMD Athlon 64 3800+ X2]] (Dual Core) @ 2&nbsp;GHz
| NVIDIA GeForce 7800 GTX 512 @ 550 MHz
+
| NVIDIA GeForce 7800 GTX 512 @ 550&nbsp;MHz
| 14564 || 267701 || 64 ||256||<ref name="cpu_gflops"/> <ref name="nvidia_cards">[https://web.archive.org/web/20141024052151/http://www.hardware-infos.com/grafikkarten_nvidia.php NVIDIA Graphics Cards]</ref>
+
| 14564 || 267701 || 64 ||256||<ref name="nvidia_cards">[https://web.archive.org/web/20141024052151/http://www.hardware-infos.com/grafikkarten_nvidia.php NVIDIA Graphics Cards]</ref><ref name="cpu_gflops"/>
 
|-
 
|-
 
| rowspan="6" | '''[[2006]]'''
 
| rowspan="6" | '''[[2006]]'''
 
| rowspan="2" | Computer
 
| rowspan="2" | Computer
 
| rowspan="2" | [[PC]]
 
| rowspan="2" | [[PC]]
| [[wikipedia:Athlon 64 X2|AMD Athlon FX-60]] (Dual Core) @ 2.6 GHz
+
| [[wikipedia:Athlon 64 X2|AMD Athlon FX-60]] (Dual Core) @ 2.6&nbsp;GHz
 
|N/A
 
|N/A
 
| 18938 || 7842 || 64 || 0 || [http://www.techpowerup.com/forums/showthread.php?p=2591512]
 
| 18938 || 7842 || 64 || 0 || [http://www.techpowerup.com/forums/showthread.php?p=2591512]
 
|-
 
|-
| [[wikipedia:Intel Core 2|Intel Core 2 X6800]] (Quad Core) @ 2.93 GHz
+
| [[wikipedia:Intel Core 2|Intel Core 2 X6800]] (Quad Core) @ 2.93&nbsp;GHz
| N/A ||27079 ||46880 || 64 || 0 || <ref name="computer_mflops"/> <ref name="ati_cards"/>
+
| N/A ||27079 ||46880 || 64 || 0 || <ref name="ati_cards"/><ref name="computer_mflops"/>
 
|-
 
|-
 
| Console
 
| Console
| [[Nintendo Wii]] || Nintendo/IBM [[wikipedia:PowerPC 7xx|PowerPC 750CL]] "[[wikipedia:Broadway (microprocessor)|Broadway]]" @ 729 MHz || [[wikipedia:Hollywood (graphics chip)|ATI Hollywood]] @ 243 MHz,<br />[[wikipedia:ARM_architecture|ARM926]] Starlet @ 243 MHz
+
| [[Nintendo Wii]] || Nintendo/IBM [[wikipedia:PowerPC 7xx|PowerPC 750CL]] "[[wikipedia:Broadway (microprocessor)|Broadway]]" @ 729&nbsp;MHz || [[wikipedia:Hollywood (graphics chip)|ATI Hollywood]] @ 243&nbsp;MHz,<br />[[wikipedia:ARM architecture|ARM926]] Starlet @ 243&nbsp;MHz
| 3081 || 62900 || 64 || 128 || <ref name="wii_refs">[http://wiiall.blogspot.co.uk/2006/06/wiis-cpu-clockspeed-around-1ghz.html] [http://en.wikipedia.org/wiki/Broadway_(microprocessor)] [http://wiibrew.org/wiki/Starlet] [http://tapionvslink.weebly.com/uploads/2/9/6/1/2961563/wii_hollywood_is_a_gpgpuaccording_to_dan_emerson.pdf]</ref> <ref name="arm_cpu"/> <ref name="gflops"/>
+
| 3081 || 62900 || 64 || 128 || <ref name="arm_cpu"/><ref name="gflops"/><ref name="wii_refs">[http://wiiall.blogspot.co.uk/2006/06/wiis-cpu-clockspeed-around-1ghz.html] [http://en.wikipedia.org/wiki/Broadway_(microprocessor)] [http://wiibrew.org/wiki/Starlet] [http://tapionvslink.weebly.com/uploads/2/9/6/1/2961563/wii_hollywood_is_a_gpgpuaccording_to_dan_emerson.pdf]</ref>
 
|-
 
|-
 
| Arcade
 
| Arcade
 
| [[Taito Type X|Taito Type X²]]
 
| [[Taito Type X|Taito Type X²]]
| rowspan="2" | [[wikipedia:Intel Core 2 Extreme|Intel Core 2 Extreme QX6700]] (Quad Core) @ 2.66 GHz
+
| rowspan="2" | [[wikipedia:Intel Core 2 Extreme|Intel Core 2 Extreme QX6700]] (Quad Core) @ 2.66&nbsp;GHz
| rowspan="2" | ATI Radeon X1950 XTX @ 650 MHz
+
| rowspan="2" | ATI Radeon X1950 XTX @ 650&nbsp;MHz
 
| rowspan="2" | 49161
 
| rowspan="2" | 49161
 
| rowspan="2" | 387000
 
| rowspan="2" | 387000
 
| rowspan="2" | 64
 
| rowspan="2" | 64
 
| rowspan="2" | 256
 
| rowspan="2" | 256
| rowspan="2" | <ref name="type_x2">[http://www.system16.com/hardware.php?id=903] [http://www.system16.com/hardware.php?id=904] [http://devtalk.nvidia.com/default/topic/451750/gpu-vs-cpu-comparison-over-the-last-years/]</ref> <ref name="ati_cards"/>
+
| rowspan="2" | <ref name="ati_cards"/><ref name="type_x2">[http://www.system16.com/hardware.php?id=903] [http://www.system16.com/hardware.php?id=904] [http://devtalk.nvidia.com/default/topic/451750/gpu-vs-cpu-comparison-over-the-last-years/]</ref>
 
|-
 
|-
 
| Computer
 
| Computer
Line 1,116: Line 1,116:
 
| Console
 
| Console
 
| [[PlayStation 3|Sony PlayStation 3]]
 
| [[PlayStation 3|Sony PlayStation 3]]
| rowspan="2" | Sony/Toshiba [[Cell|Cell BE]] (Nine Core) @ 3.2 GHz
+
| rowspan="2" | Sony/Toshiba [[Cell|Cell BE]] (Nine Core) @ 3.2&nbsp;GHz
| rowspan="2" | Sony/NVIDIA [[wikipedia:RSX 'Reality Synthesizer'|RSX Reality Synthesizer]] @ 550 MHz
+
| rowspan="2" | Sony/NVIDIA [[wikipedia:RSX 'Reality Synthesizer'|RSX Reality Synthesizer]] @ 550&nbsp;MHz
 
| rowspan="2" | 35840
 
| rowspan="2" | 35840
 
| rowspan="2" | 459200
 
| rowspan="2" | 459200
 
| rowspan="2" | 128
 
| rowspan="2" | 128
 
| rowspan="2" | 256
 
| rowspan="2" | 256
| rowspan="2" | <ref name="gflops"/> <ref name="system357">[http://www.system16.com/hardware.php?id=900 NAMCO SYSTEM 357 HARDWARE], System 16</ref>
+
| rowspan="2" | <ref name="gflops"/><ref name="system357">[http://www.system16.com/hardware.php?id=900 NAMCO SYSTEM 357 HARDWARE], System 16</ref>
 
|-
 
|-
 
| rowspan="4" | '''[[2007]]'''
 
| rowspan="4" | '''[[2007]]'''
Line 1,128: Line 1,128:
 
| [[Namco System 357]]
 
| [[Namco System 357]]
 
|-
 
|-
| [http://www.system16.com/hardware.php?id=908 Sega Lindbergh Satellite Terminal] || 5x Intel Pentium 4 HT @ 3 GHz || 5x NVIDIA GeForce 6800 Ultra Extreme @ 450 MHz
+
| [http://www.system16.com/hardware.php?id=908 Sega Lindbergh Satellite Terminal] || 5x Intel Pentium 4 HT @ 3&nbsp;GHz || 5x NVIDIA GeForce 6800 Ultra Extreme @ 450&nbsp;MHz
 
| 45595 || 515195 || 64 || 256 || [http://www.system16.com/hardware.php?id=908] <ref name="p4_performance"/>
 
| 45595 || 515195 || 64 || 256 || [http://www.system16.com/hardware.php?id=908] <ref name="p4_performance"/>
 
|-
 
|-
 
| [[Taito Type X|Taito Type X² Satellite Terminal]]
 
| [[Taito Type X|Taito Type X² Satellite Terminal]]
| rowspan="2" | Intel Core 2 Extreme QX9650 (Quad Core) @ 3 GHz
+
| rowspan="2" | Intel Core 2 Extreme QX9650 (Quad Core) @ 3&nbsp;GHz
| rowspan="2" | NVIDIA GeForce 8800 Ultra @ 612 MHz
+
| rowspan="2" | NVIDIA GeForce 8800 Ultra @ 612&nbsp;MHz
 
| rowspan="2" | 64240
 
| rowspan="2" | 64240
 
| rowspan="2" | 672000
 
| rowspan="2" | 672000
 
| rowspan="2" | 64
 
| rowspan="2" | 64
 
| rowspan="2" | 384
 
| rowspan="2" | 384
| rowspan="2" | <ref name="type_x2"/> <ref name="nvidia_cards"/> <ref name="qx9770"/>
+
| rowspan="2" | <ref name="nvidia_cards"/><ref name="type_x2"/><ref name="qx9770"/>
 
|-
 
|-
 
| Computer
 
| Computer
Line 1,146: Line 1,146:
 
| rowspan="2" | Arcade
 
| rowspan="2" | Arcade
 
| [http://www.system16.com/hardware.php?id=907 Sega Europa-R]
 
| [http://www.system16.com/hardware.php?id=907 Sega Europa-R]
| Intel Pentium D @ 3.4 GHz
+
| Intel Pentium D @ 3.4&nbsp;GHz
| GeForce 8800 Ultra @ 612 MHz
+
| GeForce 8800 Ultra @ 612&nbsp;MHz
 
| 38256 || 621364 || 64 || 384 || [http://www.system16.com/hardware.php?id=907] [http://www.pcstats.com/articleview.cfm?articleid=1988&page=6] <ref name="nvidia_cards"/>
 
| 38256 || 621364 || 64 || 384 || [http://www.system16.com/hardware.php?id=907] [http://www.pcstats.com/articleview.cfm?articleid=1988&page=6] <ref name="nvidia_cards"/>
 
|-
 
|-
 
| [[Taito Type X|Taito Type X² Satellite Terminal]]
 
| [[Taito Type X|Taito Type X² Satellite Terminal]]
| rowspan="2" | Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz
+
| rowspan="2" | Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2&nbsp;GHz
| rowspan="2" | NVIDIA GeForce 9800 GX2 @ 600 MHz
+
| rowspan="2" | NVIDIA GeForce 9800 GX2 @ 600&nbsp;MHz
 
| rowspan="2" | 68500
 
| rowspan="2" | 68500
 
| rowspan="2" | 1226366
 
| rowspan="2" | 1226366
 
| rowspan="2" | 64
 
| rowspan="2" | 64
 
| rowspan="2" | 256
 
| rowspan="2" | 256
| rowspan="2" | <ref name="type_x2"/> <ref name="ati_cards"/> <ref name="qx9770">[http://www.tomshardware.com/2007/11/19/intel_core_2_extreme_qx9770/page18.html Synthetic - Sandra CPU - Tom's Hardware : Intel Core 2 Extreme QX9770: Paper Tiger]</ref>
+
| rowspan="2" | <ref name="ati_cards"/><ref name="type_x2"/><ref name="qx9770">[http://www.tomshardware.com/2007/11/19/intel_core_2_extreme_qx9770/page18.html Synthetic - Sandra CPU - Tom's Hardware : Intel Core 2 Extreme QX9770: Paper Tiger]</ref>
 
|-
 
|-
 
| Computer
 
| Computer
Line 1,165: Line 1,165:
 
| Arcade
 
| Arcade
 
| [[Taito Type X|Taito Type X²]]
 
| [[Taito Type X|Taito Type X²]]
| Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz
+
| Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2&nbsp;GHz
| ATI Radeon HD 4870 X2 @ 750 MHz
+
| ATI Radeon HD 4870 X2 @ 750&nbsp;MHz
| 68500 || 2502400 || 64 || 256 || <ref name="type_x2"/> <ref name="ati_cards"/> <ref name="qx9770"/>
+
| 68500 || 2502400 || 64 || 256 || <ref name="ati_cards"/><ref name="type_x2"/><ref name="qx9770"/>
 
|-
 
|-
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| Intel Core i7-980X (Quad Core) @ 3.33 GHz
+
| Intel Core i7-980X (Quad Core) @ 3.33&nbsp;GHz
| ATI Radeon HD 4870 X2 @ 750 MHz
+
| ATI Radeon HD 4870 X2 @ 750&nbsp;MHz
| 126800 || 2526800 || 64 || 256 || <ref name="type_x2"/> <ref name="ati_cards"/> <ref>http://www.tomshardware.com/charts/2009-desktop-cpu-charts-update-1/SiSoftware-Sandra-2009-SP3-Processor-Arithmetic,1388.html</ref>
+
| 126800 || 2526800 || 64 || 256 || <ref name="ati_cards"/><ref name="type_x2"/><ref>http://www.tomshardware.com/charts/2009-desktop-cpu-charts-update-1/SiSoftware-Sandra-2009-SP3-Processor-Arithmetic,1388.html</ref>
 
|-
 
|-
 
| '''[[2010]]'''
 
| '''[[2010]]'''
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| [http://en.wikipedia.org/wiki/Gulftown Intel Core i7 Extreme Edition 980X (Hex Core)] @ 3.33 GHz
+
| [http://en.wikipedia.org/wiki/Gulftown Intel Core i7 Extreme Edition 980X (Hex Core)] @ 3.33&nbsp;GHz
| AMD Radeon 6970 @ 880 MHz
+
| AMD Radeon 6970 @ 880&nbsp;MHz
| 147600 || 2703000 || 64 || 384 || <ref name="type_x2"/> <ref name="ati_cards"/> <ref>[http://www.overclock3d.net/reviews/cpu_mainboard/intel_980x_gulftown/4 Overclock3D - Sandra CPU ]</ref>
+
| 147600 || 2703000 || 64 || 384 || <ref name="ati_cards"/><ref name="type_x2"/><ref>[http://www.overclock3d.net/reviews/cpu_mainboard/intel_980x_gulftown/4 Overclock3D - Sandra CPU ]</ref>
 
|-
 
|-
 
| rowspan="2" | '''[[2011]]'''
 
| rowspan="2" | '''[[2011]]'''
 
| Arcade
 
| Arcade
 
| [[Taito Type X|Taito Type X²]]
 
| [[Taito Type X|Taito Type X²]]
| Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz
+
| Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2&nbsp;GHz
| NVIDIA GeForce GTX 590 @ 607 MHz
+
| NVIDIA GeForce GTX 590 @ 607&nbsp;MHz
| 68500 || 2590700 || 64 || 384 || <ref name="type_x2"/> <ref name="nvidia_cards"/> <ref name="qx9770"/>
+
| 68500 || 2590700 || 64 || 384 || <ref name="nvidia_cards"/><ref name="type_x2"/><ref name="qx9770"/>
 
|-
 
|-
 
| Computer
 
| Computer
| [[PC]] || Intel Core i7 Extreme Edition 3960X (Hex Core) @ 3.3 GHz || AMD Radeon 6990 @ 830 MHz
+
| [[PC]] || Intel Core i7 Extreme Edition 3960X (Hex Core) @ 3.3&nbsp;GHz || AMD Radeon 6990 @ 830&nbsp;MHz
| 177730 || 5099000 || 64 || 256 || <ref name="type_x3"/> <ref>
+
| 177730 || 5099000 || 64 || 256 || <ref name="ati_cards"/><ref name="type_x3"/><ref>
[http://hardocp.com/article/2011/11/14/intel_core_i73960x_sandy_bridge_e_processor_review/4 HardOCP - Synthetic Benchmarks]</ref> <ref name="ati_cards"/>
+
[http://hardocp.com/article/2011/11/14/intel_core_i73960x_sandy_bridge_e_processor_review/4 HardOCP - Synthetic Benchmarks]</ref>
 
|-
 
|-
 
| rowspan="2" | '''[[2012]]'''
 
| rowspan="2" | '''[[2012]]'''
 
| Console
 
| Console
 
| [[Nintendo Wii U]]
 
| [[Nintendo Wii U]]
| Nintendo/IBM [[wikipedia:PowerPC 7xx|PowerPC 750]] "[[wikipedia:Espresso (microprocessor)|Espresso]]" (Triple Core) @ 1.3 GHz
+
| Nintendo/IBM [[wikipedia:PowerPC 7xx|PowerPC 750]] "[[wikipedia:Espresso (microprocessor)|Espresso]]" (Triple Core) @ 1.3&nbsp;GHz
| [[wikipedia:Radeon HD 4000 Series|AMD RV770]] (Radeon 4670) "[[wikipedia:Latte (graphics chip)|Latte]]" @ 550 MHz
+
| [[wikipedia:Radeon HD 4000 Series|AMD RV770]] (Radeon 4670) "[[wikipedia:Latte (graphics chip)|Latte]]" @ 550&nbsp;MHz
 
| 15049
 
| 15049
 
| 800987
 
| 800987
 
| 64
 
| 64
 
| 256
 
| 256
| [http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed] <ref name="wii_refs"/> <ref name="gflops"/>
+
| [http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed] <ref name="gflops"/><ref name="wii_refs"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
 
| [[Taito Type X|Taito Type X³]]
 
| [[Taito Type X|Taito Type X³]]
| Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5 GHz
+
| Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5&nbsp;GHz
| AMD Radeon 6990 @ 830 MHz
+
| AMD Radeon 6990 @ 830&nbsp;MHz
 
| 188502
 
| 188502
 
| 5099000
 
| 5099000
 
| 64
 
| 64
 
| 256
 
| 256
| <ref name="type_x3">[http://translate.google.com/translate?sl=ja&tl=en&u=http://game.watch.impress.co.jp/docs/series/3dcg/20120802_550444.html] [http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units] [http://download.intel.com/support/processors/corei7/sb/core_i7-3900_d_x.pdf] [http://download.intel.com/support/processors/corei7/sb/core_i7-2600_d.pdf]</ref> <ref name="ati_cards"/>
+
| <ref name="ati_cards"/><ref name="type_x3">[http://translate.google.com/translate?sl=ja&tl=en&u=http://game.watch.impress.co.jp/docs/series/3dcg/20120802_550444.html] [http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units] [http://download.intel.com/support/processors/corei7/sb/core_i7-3900_d_x.pdf] [http://download.intel.com/support/processors/corei7/sb/core_i7-2600_d.pdf]</ref>
 
|-
 
|-
 
| rowspan="4" | '''[[2013]]'''
 
| rowspan="4" | '''[[2013]]'''
 
| Console
 
| Console
 
| [[Xbox|Microsoft Xbox One]]
 
| [[Xbox|Microsoft Xbox One]]
| Octa-Core x64 CPU @ 1.6 GHz
+
| Octa-Core x64 CPU @ 1.6&nbsp;GHz
| AMD Radeon 7850 @ 860 MHz
+
| AMD Radeon 7850 @ 860&nbsp;MHz
 
| 100000
 
| 100000
 
| 1228800
 
| 1228800
 
| 64
 
| 64
 
| 128
 
| 128
| [http://spong.com/article/28778/Rumour-Apparent-Xbox-Durango-Specs-Leaked-in-Report] [http://techreport.com/news/24844/microsoft-reveals-next-generation-xbox-one-console] <ref name="ati_cards"/> <ref name="gflops"/>
+
| [http://spong.com/article/28778/Rumour-Apparent-Xbox-Durango-Specs-Leaked-in-Report] [http://techreport.com/news/24844/microsoft-reveals-next-generation-xbox-one-console] <ref name="gflops"/><ref name="ati_cards"/>
 
|-
 
|-
 
| Arcade
 
| Arcade
 
| [[Hatsune Miku: Project DIVA|Sega Nu]]
 
| [[Hatsune Miku: Project DIVA|Sega Nu]]
| Intel i3 3220 @ 3.3 GHz
+
| Intel i3 3220 @ 3.3&nbsp;GHz
| NVIDIA GeForce GTX650 Ti Boost @ 980 MHz
+
| NVIDIA GeForce GTX650 Ti Boost @ 980&nbsp;MHz
 
| 132700
 
| 132700
 
| 1589000
 
| 1589000
Line 1,238: Line 1,238:
 
| Computer
 
| Computer
 
| [[PC]]
 
| [[PC]]
| Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5 GHz
+
| Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5&nbsp;GHz
| NVIDIA GeForce GTX Titan @ 837 MHz
+
| NVIDIA GeForce GTX Titan @ 837&nbsp;MHz
 
| 188502
 
| 188502
 
| 4692000
 
| 4692000
 
| 64
 
| 64
 
| 384
 
| 384
| <ref name="type_x3"/> <ref name="nvidia_cards"/>
+
| <ref name="nvidia_cards"/><ref name="type_x3"/>
 
|-
 
|-
 
| Console
 
| Console

Revision as of 17:54, 11 October 2021

Instructions per second (IPS) is a measure of a computer's processor peed. Many reported IPS values have represented "peak" execution rates on artificial instruction sequences with few branches, whereas realistic workloads typically lead to significantly lower IPS values. The performance of the memory hierarchy also greatly affects processor performance, an issue barely considered in MIPS calculations. Because of these problems, researchers created standardized tests such as SPECint to attempt to measure the real effective performance in commonly used applications, and raw IPS has fallen into disuse.

The term is commonly used in association with a numeric value such as thousand instructions per second (kIPS), million instructions per second (MIPS), Giga instructions per second (GIPS), or Million Operations per Second (MOPS).

Timeline of instructions per second

This is a timeline listing the instructions per second, in terms of MIPS (Million Instructions Per Second), for various microprocessor-based arcade systems, game consoless and personal computers.

The table also lists the bits of the CPU (central processing unit) and GPU (graphics processing unit), as well as the system's floating-point performance in terms of MFLOPS (Million Floating-point Operations Per Second).

Note that the MIPS, MFLOPS and Bits are not always necessarily indicative of graphical prowess, especially when it came to 2D graphics, which were more dependent on the sprite and colour capabilities of a GPU chipset (see Hardware spritesEvolution of arcade video game hardware, and List of home computers by video hardware).

Year Type System Main CPU Main GPU MIPS MFLOPS CPU Bits GPU Bits Sources
1971 Calculator
Computer
Busicom 141-PF Intel 4004 @ 1 MHz N/A 0.056 0 4 0 [1][2]
1972 Computer Sord SMP80/08 Intel 8008 @ 2 MHz N/A 0.12 0 8 0 [2][3]
1974 Pinball
Arcade
Spirit of '76 Intel 4004 @ 1 MHz N/A 0.056 0 4 0
Computer Sord SMP80/X Intel 8080 @ 2 MHz N/A 0.29 0 8 0 [2][3]
1975 Computer Altair 8800 Intel 8080 @ 2 MHz N/A 0.29 0 8 0 [2]
Arcade Taito 8080,
Midway 8080
Intel 8080 @ 2 MHz Fujitsu MB14241 0.29 0 8 8 [2][4]
1976 Console Fairchild Channel F Fairchild F8 @ 2 MHz N/A 0.14 0 8 0 [5]
Arcade Atari 6502 MOS Technology 6502 @ 756 kHz Discrete Circuitry 0.32 0 8 1 [6][7]
Computer NEC TK-80 NEC μPD8080AD @ 1.3 MHz N/A 0.38 0 8 0 [2][8]
1977 Console Bally Astrocade Zilog Z80 @ 1.8 MHz N/A 0.27 0 8 0 [7]
Arcade Taito Z80 Zilog Z80 @ 2.5 MHz Taito Display AO84-91335-C762 0.37 0 8 4 [7][9]
Computer Apple II MOS Technology 6502 @ 1 MHz Discrete Circuitry 0.43 0 8 1 [7]
Console Atari 2600 MOS Technology 6507 @ 1.19 MHz N/A 0.51 0 8 0 [7][10]
Computer Sord M200 Zilog Z80A @ 4 MHz AMD9511 FPU (Floating Point Unit) @ 4 MHz 0.58 0.01 8 8 [11]
Arcade Sega Vic Dual Zilog Z80 @ 2 MHz,
Intel 8080 @ 2 MHz
Sega Video Logic 0.58 0 8 8 [2][7][12]
1978 Console Magnavox Odyssey² Intel 8048 @ 1.8 MHz N/A 0.12 0 8 0 [5]
Computer Hitachi MB-6880 Basic Master Hitachi HD 46800 @ 750 kHz Discrete Circuitry 0.32 0 8 1 [156] [157]
1979 Console Mattel Intellivision General Instrument CP1600 @ 1 MHz N/A 0.2 0 10 0 [13]
Computer NEC PC-8001 NEC µPD780C @ 4 MHz NEC μPD3301D 0.58 0 8 8 [7][14]
Atari 800 MOS Technology 6502B @ 1.79 MHz CTIA/GTIA 0.76 0 8 8 [7]
Arcade Namco Galaxian Zilog Z80 @ 3.1 MHz Namco LFSR 0.45 0 8 12 [7][15]
Irem M14 Intel 8085A @ 3 MHz Irem M14S-2,
Irem M14L-2
1.2 0 8 8 [2][16]
1980 Computer NEC TK-85 NEC μPD8085AC @ 2.5 MHz N/A 0.37 0 8 0 [2][17]
Tandy TRS-80 Color Computer Motorola 6809E @ 0.895 MHz Motorola 6847 0.37 0 8 8 [7]
Sinclair ZX80 NEC D780C-1 @ 3.25 MHz Discrete Circuitry 0.48 0 8 1 [7][14]
Hitachi MB-6890 Basic Master Level 3 Motorola 6809 @ 1 MHz Hitachi Custom 0.42 0 8 8 [158]
Commodore VIC-20 MOS Technology 6502 @ 1.02 MHz MOS Technology VIC 0.43 0 8 8 [7]
Arcade Namco Pac-Man Zilog Z80 @ 3.1 MHz 2x Namco NVC293 0.45 0 8 12 [7][18]
Data East DECO Cassette System MOS Technology 6502 @ 500 kHz Data East DECO 222 @ 750 kHz 0.55 0 8 8 [7][19][20]
Taito Z80 (Stratovox) Zilog Z80 @ 2.5 MHz Zilog Z80 @ 2.5 MHz 0.73 0 8 8 [7][21]
Namco Galaxian,
Konami Scramble
Zilog Z80 @ 3.1 MHz,
Zilog Z80 @ 2.5 MHz
Namco LFSR 0.82 0 8 12 [2][22]
Nintendo Classic Zilog Z80 @ 3.1 MHz Zilog Z80 @ 5 MHz 1.2 0 8 8 [7][23]
1981 Computer IBM PC Intel 8088 @ 4.77 MHz IBM MDA 0.71 0 16 2 [7]
NEC PC-8801 NEC µPD780C @ 4 MHz NEC SGP (Super Graphic Processor) 0.58 0 8 8 [7][14]
Fujitsu FM-8 Motorola 68A09 @ 1.2 MHz Motorola 6809 @ 1 MHz 0.95 0 8 8 [7]
Arcade Sega VCO Object Zilog Z80 @ 5 MHz 8x Sega VCO,
Sega ADC
0.73 0 8 16 [7][24]
Sega G80 Zilog Z80 @ 8 MHz Sega Display Controller 1.2 0 8 8 [7][25]
Namco Galaga 2x Zilog Z80 @ 3.1 MHz Zilog Z80 @ 3.1 MHz 1.4 0 8 8 [7][26]
Taito Z80 (Grand Champion) Zilog Z80 @ 6 MHz,
Zilog Z80 @ 3 MHz
Zilog Z80 @ 6 MHz 2.3 0 8 8 [7][27]
Irem M27 MOS Technology 6502 @ 5.9 MHz,
Intel 8085A @ 1 MHz
Irem M-27S Character,
Irem M-33 Sub 2 Character
3 0 8 8 [159]
1982 Computer Commodore 64 MOS Technology 6510 @ 1 MHz MOS Technology VIC-II 0.43 0 8 8 [7][28]
Sinclair ZX Spectrum NEC D780C-1 @ 3.5 MHz Ferranti 6C001E ULA 0.51 0 8 8 [7][14]
Console ColecoVision NEC 780C-1 @ 3.58 MHz N/A 0.52 0 8 0 [7]
Computer MSX Zilog Z80 @ 3.6 MHz Texas Instruments TMS9918 0.54 0 8 8
Sharp X1 Sharp Z80 A @ 4 MHz Hitachi HD46505 0.58 0 8 8 [7][29]
Epson QX-10 Zilog Z80 @ 4 MHz NEC µPD7220 0.58 0 8 16 [7]
Console Vectrex Motorola 68A09 @ 1.5 MHz N/A 0.63 0 8 0
Atari 5200 MOS Technology 6502C @ 1.79 MHz N/A 0.76 0 8 0 [7]
Arcade Atari 68000 Motorola 68000 @ 6 MHz N/A 1.05 0 16 0 [7][30]
Computer Epson HC / HX-20 2x Hitachi 6301  @ 0.62 MHz N/A 1.24 0 8 0 [160] [161]
Sony SMC-70 Zilog Z80A @ 4.03 MHz,
Sony SMC-7086 @ 5 MHz
Hitachi HD46505S2 1.34 0 16 8 [2][7][31][32]
Fujitsu FM-7 Fujitsu MBL 68B09 @ 2 MHz Fujitsu MBL 68B09 @ 2 MHz 1.7 0 8 8 [7]
Arcade Sega Zaxxon NEC D780C-1 @ 3.1 MHz,
Zilog Z80 @ 2 MHz
2x Sega 93422 0.74 0 8 16 [7][14][33]
Computer NEC PC-9801,
NEC APC
NEC μPD8086 @ 5 MHz 2x NEC µPD7220,
Intel 8087 @ 5 MHz
0.75 0.072 16 16 [2][7][34]
Fujitsu FM-11 EX Intel 8088 @ 8 MHz,
Fujitsu MBL 68B09E @ 2 MHz
Fujitsu MBL 68B09E @ 2 MHz 2.9 0 16 8 [7]
Arcade Sega VCO Object Zilog Z80 @ 5 MHz Zilog Z80 @ 5 MHz,
8x Sega VCO
1.5 0 8 16 [7][24]
Namco Pole Position Zilog Z8002 @ 3.1 MHz,
Zilog Z80 @ 3.1 MHz
Zilog Z8002 @ 3.1 MHz 2.3 0.26 16 16 [7][35][36][37]
1983 Computer Sega SC-3000 NEC 780C @ 3.6 MHz TI TMS9928A 0.53 0 8 8 [7]
Console Sega SG-1000
Nintendo Famicom,
Nintendo Entertainment System
Ricoh 2A03 @ 1.8 MHz Ricoh PPU (Picture Processing Unit) 0.78 0 8 8 [7][38][39]
Arcade Konami 6809,
Konami Z80
Zilog Z80 @ 3.6 MHz,
Zilog Z80 @ 3.1 MHz
Motorola 6809 @ 2.1 MHz 1.9 0 8 8 [7][40]
Computer Fujitsu Micro 16s Intel 8086 @ 8 MHz,
Zilog Z80 @ 4 MHz
Motorola 6809,
Motorola 6845
2.2 0 16 8 [162]
Arcade Sega Zaxxon (Congo Bongo) NEC D780C-1 @ 3.1 MHz,
Zilog Z80 @ 4 MHz
2x Sega 93422 1.1 0 8 16 [7][14][33]
Computer NEC PC-9801 E,
NEC APC III
Intel 8086-2 @ 8 MHz 2x NEC µPD7220,
Intel 8087 @ 8 MHz
1.2 0.12 16 16 [2][7][34][41]
Arcade Nintendo Punch-Out 2x Ricoh N2A03 @ 1.8 MHz,
Zilog Z80A @ 4 MHz
Nintendo CHP1-VIDEO 1.6 0 8 16 [7][38]
Tatsumi TX-1 Intel 8086 @ 5 MHz
Zilog Z80 @ 3.8 MHz
Intel 8086 @ 5 MHz 2.1 0 16 16 [163] [164]
Namco System 16 2x Motorola 6809 @ 1.6 MHz Motorola 68000 @ 6.2 MHz 2.5 0 16 16 [7][42]
1984 Computer IBM PC/AT Intel 80286 @ 6 MHz IBM EGA 1.3 0 16 4 [2][43]
Amstrad CPC Zilog Z80A @ 4 MHz Motorola MC6845 0.58 0 8 8 [7]
Apple Macintosh 128K Motorola 68000 @ 8 MHz Apple DMA Video Controller 1.4 0 16 8 [7]
Epson QX-16 Zilog Z80A @ 4 MHz,
Intel 8088 @ 5.3 MHz
NEC µPD7220,
APX-IGGS Video Board
1.4 0 16 16 [7][44]
Arcade Alpha Denshi Equites Motorola 68000 @ 6 MHz,
Intel 8085 @ 5 MHz
Alpha Denshi ALPHA-8303 3 0 16 16 [2][7][45]
Konami Dual 6809 Motorola 6809 @ 1.4 MHz,
Zilog Z80 @ 3.6 MHz
Motorola 6809 @ 1.4 MHz 3.4 0 8 8 [7][46]
1985 Computer IBM PC/AT Intel 80286 @ 8 MHz IBM EGA 1.8 0 16 4 [2][43]
Console Sega Master System NEC 780C @ 3.6 MHz Sega 315-5124 VDP 0.53 0 8 8 [7][47]
Computer MSX2 Zilog Z80 @ 3.6 MHz Yamaha V9938 0.54 0 8 8 [7][48]
Commodore 128 MOS Technology 8502 @ 2 MHz,
Zilog Z80A @ 4 MHz
MOS Technology VIC-II 1.4 0 8 8 [7]
Arcade Sega System E NEC 780C @ 8 MHz 2x Sega 315-5124 VDP 1.2 0 8 16 [7][47][49]
Computer Commodore Amiga 1000 Motorola 68000 @ 7.16 MHz Commodore OCS 1.3 0 16 16 [7]
Arcade SNK Triple Z80 2x Zilog Z80 @ 4 MHz Zilog Z80 @ 4 MHz 1.8 0 8 8 [7][50]
Sega Hang-On Motorola 68000 @ 6.3 MHz,
Zilog Z80 @ 4 MHz
Sega Super Scaler,
Motorola 68000 @ 6.3 MHz
3 0 16 16 [7][51]
Computer NEC PC-9801 VM NEC V30 @ 10 MHz 2x NEC µPD7220,
Intel 8087 @ 10 MHz
4.3 0.15 16 16 [2][34][52]
Arcade Sega Space Harrier Motorola 68000 @ 10 MHz,
Zilog Z80 @ 5 MHz
Sega Super Scaler,
Motorola 68000 @ 10 MHz
4.4 0 16 16 [7][53]
1986 Console Atari 7800 MOS Technology 6502C @ 1.79 MHz N/A 0.76 0 8 0 [7]
Computer Tandy TRS-80 Color Computer 3 Hitachi 6309 @ 1.8 MHz N/A 0.99 0 16 0 [7][54]
Arcade Konami Dual 68000 Motorola 68000 @ 10 MHz,
Zilog Z80 @ 3.6 MHz
Konami K051316,
Motorola 68000 @ 10 MHz
4.2 0 16 16
Computer NEC PC-9801 VX,
NEC PC-98XL
Intel 80286 @ 10 MHz,
NEC V30 @ 8 MHz
2x NEC µPD7220,
Intel 80287 @ 10 MHz
5.3 0.25 16 16 [2][34][52][55]
Arcade Sega Out Run Motorola 68000 @ 13 MHz,
Zilog Z80 @ 4 MHz
Sega Super Scaler,
Motorola 68000 @ 13 MHz
5.4 0 16 16 [7][56]
Taito Air System Motorola 68000 @ 13 MHz,
2x Zilog Z80 @ 4 MHz
Motorola 68000 @ 13 MHz 5.8 0 16 16 [57]
1987 Computer IBM PC PS/2 Intel 80286 @ 8 MHz N/A 1.8 0 16 0 [2][43]
Commodore Amiga 2000 Motorola 68000 @ 7.16 MHz Commodore OCS 1.3 0 16 16 [7]
Apple Macintosh II Motorola 68020 @ 16 MHz Apple DMA Video Controller 2.5 0 32 8 [58]
Console NEC PC Engine,
TurboGrafx-16
Hudson Soft HuC6280 @ 7.16 MHz Hudson Soft HuC6260,
Hudson Soft HuC6270A
3.1 0 8 16 [7][59]
Computer Sharp X68000 Hitachi HD68HC000 @ 10 MHz Sharp CYNTHIA Jr,
Sharp VSOP,
Sharp RESERVE
1.8 0 16 16 [7]
Sharp-NEC X1 Twin Sharp Z80 A @ 4 MHz,
Hudson Soft HuC6280 @ 7.2 MHz
Hudson Soft HuC6260,
Hudson Soft HuC6270A
3.7 0 8 16 [7][29][59]
NEC PC-88 VA NEC V50 (µPD9002) @ 8 MHz NEC SGP,
NEC V3,
Intel 8087 @ 8 MHz
4 0.12 16 16 [165]
Arcade Taito Z System Motorola 68000 @ 16 MHz,
Zilog Z80 @ 4 MHz
Taito Video J1100139A K1100316A,
Motorola 68000 @ 12 MHz
5.7 0 16 16 [166] [167]
Sega X Board Hitachi FD1094 @ 13 MHz,
Zilog Z80A @ 4 MHz
Sega Super Scaler,
Motorola 68000 @ 13 MHz
5.4 0 16 32 [7][60]
Namco System 2 Motorola 68000 @ 13 MHz,
Motorola 68B09 @ 3.1 MHz
Namco V56 VIDEO,
Motorola 68000 @ 13 MHz
6.2 0 16 32 [7][61][62]
Computer NEC PC-98XL²,
NEC PC-9801 UX
Intel i386DX @ 16 MHz,
NEC V30 @ 8 MHz
2x NEC µPD7220,
Intel 80387 @ 16 MHz
8.3 1.6 32 32 [2][34][52][55][63][64][65]
Arcade Taito/Technos Double Dragon Hitachi 6309 @ 12 MHz Hitachi 6309 @ 3.6 MHz 8.6 0 16 16 [7][54][66]
Taito Air System Motorola 68000 @ 13 MHz,
2x Zilog Z80 @ 4 MHz
Texas Instruments TMS320C25 @ 25 MHz,
Motorola 68000 @ 13 MHz
23 0 16 32 [57]
1988 Computer IBM PC PS/2 70 Intel 80386 DX @ 16 MHz N/A 2 0 32 0 [2]
PC Brand 386/25 Intel 386DX @ 25 MHz N/A 4.3 0.45 32 0 [58][65]
Panasonic MSX2+ Zilog Z80 @ 5.4 MHz Yamaha V9958 0.81 0 8 8 [7][67]
Console NEC PC Engine CD-ROM²,
TurboGrafx-CD
Hudson Soft HuC6280 @ 7.2 MHz Hudson Soft HuC6260,
Hudson Soft HuC6270A
3.1 0 8 16 [7][59]
Sega Mega Drive,
Sega Genesis
Motorola 68000 @ 7.7 MHz,
Zilog Z80 @ 3.6 MHz
Yamaha YM7101 VDP 2 0 16 16 [7]
Arcade Capcom CP System Motorola 68000 @ 10 MHz,
Zilog Z80 @ 3.6 MHz
Capcom CPS-A,
Capcom CPS-B
2.3
Sega Mega-Tech Motorola 68000 @ 7.7 MHz,
2x Zilog Z80 @ 3.6 MHz
Yamaha YM7101 VDP,
Sega 315-5124 VDP
2.6 0 16 16 [7][68]
Data East HuC6280 2x Hudson Soft HuC6280 @ 7.2 MHz Hudson Soft HuC6260,
Hudson Soft HuC6270
6.2 0 8 16 [7][59][69]
Computer NEC PC-9801 RA Intel i386DX @ 16 MHz,
NEC V30 @ 8 MHz
2x NEC µPD7220,
Intel 80387 @ 16 MHz
8.3 1.6 32 32 [2][34][52][55][63][64][65]
Arcade Sega Y Board 2x Motorola 68000 @ 13 MHz,
2x Zilog Z80 @ 4 MHz
Sega Super Scaler,
Motorola 68000 @ 13 MHz
8.4 0 16 32 [7][70]
Namco System 21 Motorola 68020 @ 13 MHz,
Hitachi/Toshiba 68HC000 @ 13 MHz,
Motorola 68B09 @ 3.1 MHz
5x Texas Instruments TMS320C20 @ 25 MHz,
Hitachi/Toshiba 68HC000 @ 13 MHz
74 0.11 32 32 [7][71][72]
1989 Computer IBM PC PS/2 55 SX Intel 80386 DX @ 20 MHz N/A 2.5 0 32 0 [2]
Console NEC PC Engine SuperGrafx Hudson Soft HuC6280 @ 7.16 MHz Hudson Soft HuC6260,
2x Hudson Soft HuC6270A
3.1 0 8 16 [7][59]
Computer Fujitsu FM Towns Intel i386DX @ 16 MHz Fujitsu Custom,
Intel 80387 @ 16 MHz
5.6 1.6 32 32 [2][55][64][65]
Sharp X68000 HD (Concerto) Hitachi HD68HC000 @ 10 MHz,
NEC V30 @ 8 MHz
Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY
5.8 0 16 16 [7][52][73]
NEC PC-98RL Intel 80386 @ 20 MHz,
NEC V30 @ 8 MHz
2x NEC µPD7220,
Intel 80387 @ 20 MHz
12 2 32 32 [2][34][52][55][63][64]
Arcade Atari Hard Drivin' Motorola 68010 @ 8 MHz,
Motorola 68000 @ 7 MHz,
TI TMS32010 @ 20 MHz
2x TMS34010 @ 50 MHz,
TMS34010 @ 48 MHz,
ADSP-2100 @ 8 MHz
28 0 16 32 [168] [169] [170] [171] [172]
Namco System 21B 2x Motorola 68020 @ 12.3 MHz,
2x Hitachi/Toshiba 68HC000 @ 12.3 MHz,
2x Motorola 68B09 @ 3.1 MHz
8x Texas Instruments TMS320C25 @ 25 MHz,
2x Hitachi/Toshiba 68HC000 @ 12.3 MHz
148 0.2 32 32 [7][71][72][74]
1990 Computer Amstrad CPC Plus Zilog Z80A @ 4 MHz Motorola MC6845,
Amstrad ASIC
0.58 0 8 16 [7]
Console Amstrad GX4000
Handheld NEC PC Engine GT,
TurboExpress
Hudson Soft HuC6280 @ 7.2 MHz Hudson Soft HuC6260,
Hudson Soft HuC6270A
3.1 0 8 16 [7][59]
Console Nintendo Super Famicom,
Super Nintendo Entertainment System
Ricoh 5A22 @ 3.58 MHz Ricoh 5C77 (PPU1),
Ricoh 5C78 (PPU2)
1.8 0 16 16 [7][75]
Computer Panasonic MSX TurboR ASCII/Mitsui R800 @ 7.2 MHz,
Zilog Z80 @ 3.6 MHz
Yamaha V9958 5 0 16 8 [7][67]
Commodore Amiga 3000 Motorola 68030 @ 16 MHz Commodore Amiga ECS,
Motorola 68881 @ 16 MHz
5.7 0.16 32 32 [76]
Sharp X68000 II HD (Concerto) Hitachi HD68HC000 @ 15 MHz,
NEC V30 @ 8 MHz
Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY,
AMD Banchu
6.7 0.2 16 16 [7][52][73]
Console SNK Neo Geo Toshiba 68HC000 @ 12 MHz,
Zilog Z80 @ 4 MHz
SNK PRO,
SNK LSPC2,
SNK NEO
2.7 0 16 32 [7][77]
Arcade
Computer IBM PC PS/2 XP 486 Intel 80486 @ 16 MHz Intel 80486 FPU @ 16 MHz 7.3 0.96 32 32 [2][78]
Arcade Sega System 32 NEC V60 @ 17 MHz,
Zilog Z80 @ 8.1 MHz
Sega Super Scaler 9.7 0 32 32 [7][52][79][80]
Computer NEC PC-H98 Model 100/U100 Intel i486DX @ 25 MHz 2x NEC µPD7220,
Intel i486DX FPU @ 25 MHz
12 1.5 32 32 [2][34][52][55][64][78][81][82]
Arcade Namco System 21C
(Galaxian 3)
Motorola 68020 @ 25 MHz,
10x Hitachi/Toshiba 68HC000 @ 12.3 MHz
8x Motorola 68020 @ 25 MHz,
80x Texas Instruments TMS320C25 @ 40 MHz
2139 1.8 32 32 [7][71][72][74][83]
1991 Console Commodore CDTV Motorola 68000 @ 7.16 MHz Commodore Amiga ECS 1.3 0 16 16 [7]
Sony/Philips CD-i Philips 68070 @ 15.5 MHz Philips SCC66470 2.7
Sega CD,
Mega-CD
Motorola 68000 @ 12.5 MHz,
Motorola 68000 @ 7.67 MHz,
Zilog Z80 @ 3.6 Mhz
Sega Custom ASIC,
Yamaha YM7101 VDP
4.2
Computer Apple Macintosh SE30 Motorola 68030 @ 16 MHz Motorola 68882 @ 25 MHz 5.8 0.26 32 32 [7][76]
Sharp X68000 XVI HD (Concerto) Hitachi HD68HC000 @ 16 MHz,
NEC V30 @ 8 MHz
Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY,
Sharp CZ-6BP @ 25 MHz
6.9 0.24 16 32 [7][52][73]
Commodore Amiga 3000 Motorola 68030 @ 25 MHz Commodore Amiga ECS,
Motorola 68882 @ 25 MHz
9 0.26 32 32 [76][84]
Arcade Irem M-92 NEC V33 @ 9 MHz,
NEC V30 @ 7.2 MHz
Nanao GA21 & GA22 13 0 32 32 [52][85]
Computer IBM PC PS/2 70 Intel 80486 @ 33 MHz Intel 80486 FPU @ 33 MHz 15 1.9 32 32 [2][78][82]
NEC PC-H98 Intel i486DX @ 33 MHz,
NEC V30 @ 8 MHz
2x NEC µPD7220,
Intel i486DX FPU @ 33 MHz
19 2 32 32 [2][34][52][55][64][78][81][82]
Arcade Sega System 32
(F1 Exhaust Note)
2x NEC V60 @ 17 MHz,
2x Zilog Z80 @ 8.1 MHz
2x Sega Super Scaler 20 0 32 32 [7][52][79]
Namco System 21C
(Winning Run '91)
2x Motorola 68020 @ 12.3 MHz,
2x Hitachi/Toshiba 68HC000 @ 12.3 MHz,
2x Motorola 68B09 @ 3.1 MHz
10x Texas Instruments TMS320C25 @ 25 MHz,
2x Hitachi/Toshiba 68HC000 @ 12.3 MHz
180 0.2 32 32 [7][71][72][74]
1992 Computer Atari Falcon Motorola 68030 @ 16 MHz Motorola 56000 DSP @ 32 MHz 21 0 32 24
Arcade Sega System Multi 32 NEC V70 @ 20 MHz,
Zilog Z80 @ 8.1 MHz
Sega Super Scaler 17 0 32 32 [7][73][79][86]
Computer Fujitsu FM Towns II Intel i486SX @ 20 MHz Fujitsu Custom,
Intel i486SX FPU @ 66 MHz
20 1.3 32 32 [2][55][65][87]
Commodore Amiga 4000 Motorola 68040 @ 25 MHz Commodore Amiga AGA 28 3.5 32 32 [76]
Gateway 486DX2/66 Intel 486DX2 @ 66 MHz Intel 486DX2 FPU @ 66 MHz 30 3.9 32 32 [78][82]
Sharp X68030 (VDTK) Motorola 68030 @ 50 MHz,
NEC V70 @ 20 MHz
Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY,
Motorola 68882 @ 50 MHz
33 0.53 32 32 [73][76]
Arcade Namco System 21C
(Theatre 6: Project Dragoon)
Motorola 68020 @ 25 MHz,
5x Hitachi/Toshiba 68HC000 @ 12.3 MHz
Motorola 68020 @ 25 MHz,
10x Texas Instruments TMS320C25 @ 40 MHz
282 0.4 32 32 [7][71][72][74][83][88]
Sega Model 1 NEC V60 @ 16 MHz,
Toshiba TMP68000N @ 12 MHz,
Zilog Z80 @ 4 MHz
5x Fujitsu TGP MB86233 @ 20 MHz 112 80 32 64 [7][52][89][90]
Sega Model 1
(Virtua Formula)
2x NEC V60 @ 16 MHz,
2x Toshiba TMP68000N @ 12 MHz,
2x Zilog Z80 @ 4 MHz
10x Fujitsu TGP MB86233 @ 20 MHz 224 160 32 64 [7][89][90]
1993 Arcade Capcom CP System II Motorola 68000 @ 16 MHz,
Zilog Z80 @ 8 MHz
Capcom CPS-A,
Capcom CPS-B
4 0 16 16 [7]
Console Commodore Amiga CD32 Motorola 68EC020 @ 14.32 MHz Commodore Amiga AGA,
Commodore Akiko
4.4 0.11 32 32 [7][72]
Nintendo Super Famicom,
Super Nintendo Entertainment System

(Super FX)
Ricoh 5A22 @ 3.58 MHz Ricoh 5C77 (PPU1),
Ricoh 5C78 (PPU2),
Super FX GSU-1,
Super FX GSU-2
4.8 0 16 16 [7][75][91]
Pioneer LaserActive Motorola 68000 @ 12.5 MHz,
Motorola 68000 @ 7.67 MHz,
Zilog Z80 @ 3.6 Mhz,
Hudson Soft HuC6280 @ 7.2 MHz
Sega Custom ASIC,
Yamaha YM7101 VDP,
Hudson Soft HuC6260,
Hudson Soft HuC6270A
7.3 0 16 16 [7]
Fujitsu FM Towns Marty AMD 386SX @ 16 MHz Fujitsu Custom 5.6 0.29 32 32 [2][55][65]
Arcade Data East DECO 156 Data East DE156 @ 28 MHz Data East DECO Tilemap,
Data East DECO Sprite
28 0 32 32 [92][93]
Computer IBM-Compatible PC Intel 486DX2 @ 66 MHz Intel 486DX2 FPU @ 66 MHz 30 3.9 32 32 [78][82]
Console Atari Jaguar Atari Jerry @ 26.6 MHz,
Motorola 68000 @ 13.295 MHz
Atari Tom @ 25.591 MHz 56 0 32 64
Panasonic 3DO Interactive Multiplayer ARM60 @ 13 MHz,
ARM FPA
Panasonic Custom Math 11 4 32 32 [93] [173]
Computer NEC PC-9821 Af,
NEC SV-H98 Model 50f
Intel Pentium @ 66 MHz NEC EGC 133 2.3 32 32 [7][52][94][95]
Fujitsu FM Towns II MX Intel i486DX @ 66 MHz Fujitsu Custom,
Intel i486DX FPU @ 66 MHz
66 4 32 32 [2][55][65][87]
Sharp X68040 (VDTK) Motorola 68040 @ 40 MHz Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY,
NEC V70 @ 20 MHz
59 5.6 32 32 [73][96]
Arcade Namco System 22 Motorola 68EC020 @ 25 MHz,
2x Mitsubishi M37702 @ 16.4 MHz
Evans & Sutherland TR3,
2x Texas Instruments TMS320C25 @ 50 MHz
88 402 32 64 [7][72][74][97][98]
Sega Model 2 Intel i960-KB @ 25 MHz,
Motorola 68000 @ 10 MHz
2x Fujitsu MB86934 @ 50 MHz 180 130 32 64 [7][90][99]
Namco Magic Edge Hornet Simulator 24x MIPS R4400SC @ 150 MHz SGI Onyx RealityEngine2, 12x Intel i860XP @ 50 MHz 3384 1728 64 64 [174] [175] [176] [177]
1994 Console Sega Mega Drive,
Sega Genesis

(SVP)
Motorola 68000 @ 7.7 MHz,
Zilog Z80 @ 3.6 MHz
Yamaha YM7101 VDP,
Samsung SSP1601 DSP @ 23 MHz
27 0 16 32 [7][91]
NEC PC-FX NEC V810 @ 22 MHz 2x Hudson Soft HuC6270 20 0 32 16 [100] [178]
Computer IBM-Compatible PC Intel Pentium @ 60 MHz N/A 121 2.1 32 0 [95]
Commodore Amiga 4000T Motorola 68040 @ 25 MHz Commodore Amiga AGA 28 3.5 32 32 [96]
Console Sega 32X Hitachi SH-2 @ 24 MHz,
Motorola 68000 @ 7.7 MHz,
Zilog Z80 @ 3.6 MHz
Hitachi SH-2 @ 24 MHz,
Yamaha YM7101 VDP
50 0 32 32 [101]
Sega CD 32X,
Mega-CD 32X
Hitachi SH-2 @ 24 MHz,
Motorola 68000 @ 12.5 MHz,
Motorola 68000 @ 7.7 MHz,
Zilog Z80 @ 3.6 MHz
Hitachi SH-2 @ 24 MHz,
Sega Custom ASIC,
Yamaha YM7101 VDP
53 0 32 32 [7][101]
Sega CD 32X,
Mega-CD 32X

(SVP)
Hitachi SH-2 @ 24 MHz,
Motorola 68000 @ 12.5 MHz,
Motorola 68000 @ 7.7 MHz,
Zilog Z80 @ 3.6 MHz
Hitachi SH-2 @ 24 MHz,
Sega Custom ASIC,
Yamaha YM7101 VDP,
Samsung SSP1601 @ 23 MHz
78 0 32 32 [7][91][101]
Sega Saturn 2x Hitachi SH-2 @ 29 MHz,
Hitachi SH-1 @ 20 MHz,
Motorola 68EC000 @ 12 MHz
Sega VDP1 @ 28.7 MHz,
Sega VDP2 @ 28.7 MHz
80 0 32 32 [101]
Computer Apple Power Macintosh 7100/66 IBM/Motorola PowerPC 601 @ 66 MHz Motorola 68882 100 8.2 32 32 [87]
Fujitsu FM Towns II HB Intel Pentium @ 66 MHz Fujitsu Custom,
Intel 80387 @ 60 MHz,
CirrusLogic CL-GD5434
133 11 32 32 [2][55][65][95][102][103]
Sharp X68060 (VDTK) Motorola 68060 @ 80 MHz Sharp CYNTHIA,
Sharp VIPS,
Sharp CATHY,
NEC V70 @ 20 MHz
133 44 32 32 [73]
Console Sony PlayStation IDT/MIPS R3051 @ 34 MHz Sony Geometry Transformation Engine,
Sony MDEC
176 0 32 32 [179] [180]
Arcade Namco Super System 22 Motorola 68EC020 @ 25 MHz,
2x Mitsubishi M37716 @ 16.4 MHz
Evans & Sutherland TR3,
2x Texas Instruments TMS320C25 @ 50 MHz,
Namco PDP
88 450 32 64 [7][72][74][97][104][105]
Sega Model 2A-CRX 3x Intel i960-KB @ 25 MHz,
3x Motorola 68000 @ 10 MHz
5x Fujitsu MB86934 @ 50 MHz 335 340 32 64 [7][90][99][106]
1995 Console Nintendo Super Famicom,
Super Nintendo Entertainment System

(Super FX 2)
Ricoh 5A22 @ 3.58 MHz Ricoh 5C77 (PPU1),
Ricoh 5C78 (PPU2),
Super FX 2
23 0 16 16 [7][75][91][107]
Computer IBM-Compatible PC Intel Pentium @ 133 MHz Intel 80387 @ 133 MHz 252 21 32 32 [2][65][95][103][108]
Commodore Amiga 4000T Motorola 68060 @ 50 MHz Commodore Amiga AGA 74 27 32 32
Console Apple Bandai Pippin IBM/Motorola PowerPC 603 @ 66 MHz N/A 93 66 32 0 [109]
Computer Fujitsu FMV-Towns Intel Pentium @ 133 MHz Fujitsu Custom,
Intel 80387 @ 133 MHz
252 21 32 32 [2][55][65][95][103][108][110]
NEC PC-9821
(PC-FXGA)
Intel Pentium @ 133 MHz,
NEC V30 @ 8 MHz
NEC EGC,
NEC V810 @ 22 MHz,
Hudson HuC6273,
Cyrix CX-83S87 @ 33 MHz
276 127 32 32 [7][52][95][100]
Arcade Sega Model 2B-CRX 2x Intel i960-KB @ 25 MHz,
2x Motorola 68000 @ 12 MHz
4x SHARC ADSP-2106 @ 40 MHz 318 540 32 64 [7][90][99][111]
1996 Computer Acorn Network Computer ARM 7500FE @ 40 MHz N/A 35.9 6 32 0 [181]
Arcade Capcom CP System III Hitachi SH-2 @ 65 MHz Capcom DL-2729 PPU SD10-505,
Toshiba DL-2829 CCU SD07-1514
64 0 32 32 [182]

[101]

Computer Fujitsu FMV-Towns H20 Intel Pentium @ 200 MHz Fujitsu Custom,
Intel 80387
376 9.9 32 32 [2][55][65][95][103][108][110]
Console Nintendo 64 NEC VR4300 @ 93.75 MHz SGI RCP @ 62.5 MHz 126 200 64 64 [112][113][114]
Computer IBM-Compatible PC Intel Pentium Pro @ 200 MHz NEC/VideoLogic PowerVR @ 60 MHz 419 250 32 64 [36][115][116]
NEC PC-9821R
(3DEngine)
2x Intel Pentium Pro @ 200 MHz NEC EGC,
NEC/VideoLogic PowerVR @ 60 MHz
839 300 32 64 [36][115][116][117][118]
Arcade Sega Model 2C-CRX 2x Intel i960-KB @ 25 MHz,
4x Motorola 68000 @ 12 MHz
4x Fujitsu TGPx4 MB86235 (T&L) @ 40 MHz 644 540 32 64 [7][90][99][119]
Sega Model 3 IBM/Motorola PowerPC 603 @ 100 MHz,
2x Motorola 68000 @ 12 MHz
2x Real3D Pro-1000 305 1100 64 64 [109][120]
1997 Computer Gateway G6-200 Intel Pentium Pro @ 200 MHz N/A 350 36 32 0 [183]
Apple Power Macintosh G3 IBM/Motorola PowerPC G3 @ 266 MHz ATI Rage Pro @ 75 MHz 844 260 32 64 [121][122]
IBM-Compatible PC Intel Pentium II @ 300 MHz Fujitsu FXG-1 Pinolite (T&L) @ 100 MHz 844 296 32 64 [36][116][123]
NEC PC-9821R II
(3DEngine2)
2x Intel Pentium II @ 300 MHz NEC EGC,
NEC/VideoLogic PowerVR PCX2 @ 66 MHz
1088 320 32 64 [36][116][118][124]
Arcade SNK Hyper Neo Geo 64 NEC VR4300 @ 100 MHz,
NEC V53 @ 16 MHz,
Kawasaki KL5C80A12CFP @ 12.5 MHz
SNK NEO64 141 100 64 64 [7][52][112][125]
Konami-Panasonic M2 2x IBM/Motorola PowerPC 602 EMPPC602FB66 @ 66 MHz Panasonic BDA 132 133 64 64 [184] [185] [186]
Namco System 23 QED/MIPS R4650 @ 166 MHz Namco Custom Texture Mapped Polygons Hardware 217 570 64 64 [97][126]
Sega Model 3 Step 2.0 IBM/Motorola PowerPC 603ev @ 166 MHz,
2x Motorola 68000 @ 12 MHz
2x Real3D Pro-1000 503 1332 64 64 [109][120][127]
1998 Computer IBM-Compatible PC Intel Celeron @ 333 MHz 3dfx Voodoo Banshee @ 100 MHz 1139 458 32 64 [128]
NEC PC-9821Ra333
(I-O Data GA-VDB16)
Intel Celeron @ 333 MHz NEC EGC,
3dfx Voodoo Banshee @ 100 MHz
1139 458 32 64 [118][128][129]
Arcade Konami NWK-TR IBM PowerPC 403 @ 33 MHz,
Motorola 68EC000 @ 16 MHz
4x 3dfx Voodoo @ 50 MHz,
SHARC ADSP-21062 DSP @ 40 MHz
69 320 64 64 [7][130]
Namco Super System 23 GMEN QED/MIPS R4650 @ 166 MHz,
Hitachi SH-2 @ 29 MHz
Namco Custom Texture Mapped Polygons Hardware 246 570 64 64 [97][101][126][131]
Sega Naomi Hitachi SH-4 @ 200 MHz,
ARM7 @ 45 MHz
Hitachi SH-4 FPU @ 200 MHz,
NEC/VideoLogic PowerVR2 @ 100 MHz
391 2800 128 128 [93][114][132][133]
Console Sega Dreamcast
1999 Computer Zilog eZ80 Acclaim Zilog eZ80 at 50 MHz N/A 80 0 24 0
Arcade Namco Super System 23 Evolution 2 QED/MIPS R4650 @ 200 MHz,
Hitachi SH-2 @ 29 MHz
Namco Custom Texture Mapped Polygons Hardware 291 590 64 64 [97][101][126][131]
Computer Apple Power Macintosh G4 Apple/IBM/Motorola PowerPC G4 @ 450 MHz ATI Rage 128 Pro @ 125 MHz 856 1366 128 128 [122][134][135]
IBM-Compatible PC Intel Pentium III @ 500 MHz NEC/VideoLogic PowerVR2 @ 100 MHz 820 1497 32 128 [114][133][134]
NEC PC-9821Ra40 Intel Celeron @ 400 MHz NEC EGC,
NEC/VideoLogic PowerVR2 @ 100 MHz
1369 1634 32 128 [118][128][129][133]
Arcade Sega Hikaru 2x Hitachi SH-4 @ 200 MHz,
2x ARM7 @ 45 MHz
2x Hitachi SH-4 FPU @ 200 MHz,
Sega Custom 3D Graphic Engine
782 8000 128 128 [114][132][136]
Sega Naomi Multiboard 4x Hitachi SH-4 @ 200 MHz,
4x ARM7 @ 45 MHz
4x Hitachi SH-4 FPU @ 200 MHz,
4x NEC/VideoLogic PowerVR2 @ 100 MHz
1564 11200 128 128 [114][132][133][137]
2000 Computer Apple Power Macintosh G4 2x Apple/IBM/Motorola PowerPC G4 @ 500 MHz ATI Radeon 7200 (DDR) @ 366 MHz 1903 2823 32 128 [134][138]
Arcade Konami Viper Motorola PowerPC XPC8240 @ 250 MHz 3dfx Voodoo3 Avenger 3500 @ 183 MHz 750 3100 64 128 [109][139]
Computer NEC PC-9821Ra43 Intel Celeron @ 767 MHz NEC EGC,
NVIDIA GeForce2 Pro @ 200 MHz
2622 6400 32 64 [128][140][141]
IBM-Compatible PC AMD Athlon @ 1.2 GHz NVIDIA GeForce2 Pro @ 200 MHz 3561 6400 32 128 [141][142]
Console Sony PlayStation 2 Sony/Toshiba Emotion Engine @ 300 MHz,
MIPS R3000A @ 38 MHz
Sony/Toshiba Emotion Engine FPU @ 300 MHz,
Sony/Toshiba Graphics Synthesizer @ 147 MHz
1997 6200 128 128 [114][143]
Arcade Sega Naomi 2 2x Hitachi SH-4 @ 200 MHz,
ARM7 @ 45 MHz
2x Hitachi SH-4 FPU @ 200 MHz,
2x NEC/VideoLogic PowerVR2 @ 100 MHz,
VideoLogic Elan (T&L) @ 100 MHz
751 7500 128 128 [114][132][133][144]
Sega Naomi Satellite Terminal 10x Hitachi SH-4 @ 200 MHz,
10x ARM7 @ 45 MHz
10x Hitachi SH-4 FPU @ 200 MHz,
10x NEC PowerVR2 @ 100 MHz
3910 28000 128 128 [114][132][133][145]
2001 Arcade Namco System 246 Sony/Toshiba Emotion Engine @ 300 MHz,
MIPS R3000A @ 38 MHz
Sony/Toshiba Emotion Engine FPU @ 300 MHz,
Sony/Toshiba Graphics Synthesizer @ 147 MHz
1997 6200 128 128 [114][143]
Console Microsoft Xbox Intel Pentium III @ 733 MHz NVIDIA GeForce 3 XGPU @ 233 MHz 1203 7300 32 128 [114][134]
Computer NEC PC-9821Ra43 Intel Celeron @ 1.2 GHz NEC EGC,
NVIDIA GeForce3 Ti 500 @ 240 MHz
4103 10000 32 128 [128][140][141]
IBM-Compatible PC AMD Athlon XP 1900+ @ 1.6 GHz NVIDIA GeForce3 Ti 500 @ 240 MHz 4748 10000 32 128 [141][142]
Console Nintendo GameCube,
Panasonic Q
Nintendo/IBM PowerPC 750CXe (PowerPC G3) "Gekko" @ 486 MHz Nintendo/ArtX Flipper @ 162 MHz 1596 11000 64 128 [122][146][147]
Arcade Sega Naomi 2 GD-ROM 2x Hitachi SH-4 @ 200 MHz,
ARM7 @ 45 MHz
2x Hitachi SH-4 FPU @ 200 MHz,
2x NEC/VideoLogic PowerVR2 @ 100 MHz,
VideoLogic Elan (T&L) @ 100 MHz
751 7500 128 128 [114][132][133][144]
Sega Naomi Multiboard 16x Hitachi SH-4 @ 200 MHz,
16x ARM7 @ 45 MHz
16x Hitachi SH-4 FPU @ 200 MHz,
16x NEC PowerVR2 @ 100 MHz
6256 44800 128 128 [114][132][133][137]
2002 Arcade Konami Pyson Sony/Toshiba Emotion Engine @ 300 MHz,
MIPS R3000A @ 38 MHz
Sony/Toshiba Emotion Engine FPU @ 300 MHz,
Sony/Toshiba Graphics Synthesizer @ 147 MHz
1997 6200 128 128 [187] [114][143]
Computer NEC PC-9821Ra43 Intel Celeron @ 1.4 GHz NEC EGC,
ATI Radeon 9000 Pro @ 275 MHz
4786 12322 32 128 [128][138][140]
Arcade Nintendo / Namco / Sega Triforce Nintendo/IBM PowerPC 750CXe "Gekko" Nintendo/ArtX Flipper 2250 22000 64 128 [188] [146]
Computer IBM-Compatible PC AMD Athlon XP 2400+ @ 2 GHz ATI Radeon 9700 Pro @ 325 MHz 5935 34000 32 256 [138][142]
Arcade Konami Viper Satellite Terminal 14x Motorola PowerPC XPC8240 @ 250 MHz 14x 3dfx Voodoo3 Avenger 3500 @ 183 MHz 10500 43400 64 128 [189] [109][139]
Namco-Sega Naomi 2 2x Hitachi SH-4 @ 200 MHz,
ARM7 @ 45 MHz
2x Hitachi SH-4 FPU @ 200 MHz,
2x NEC/VideoLogic PowerVR2 @ 100 MHz,
VideoLogic Elan (T&L) @ 100 MHz,
16x Namco Custom GPU Card
751 29900 128 128 [114][132][133][137][144][148]
Sega Naomi 2 Satellite Terminal 20x Hitachi SH-4 @ 200 MHz,
10x ARM7 @ 45 MHz
20x Hitachi SH-4 FPU @ 200 MHz,
20x NEC/VideoLogic PowerVR2 @ 100 MHz,
10x VideoLogic Elan (T&L) @ 100 MHz
7510 75000 128 128 [190] [114][132][133][144]
2003 Arcade Sega Chihiro Satellite Terminal 5x Intel Pentium III @ 733 MHz 5x NVIDIA GeForce 3 XGPU @ 233 MHz 6015 36500 32 128 [191] [192] [114][134]
Computer IBM-Compatible PC Intel Pentium 4 Extreme Edition @ 3.2 GHz ATI Radeon 9800 Pro @ 380 MHz 9726 41676 32 256 [138][142]
Arcade Konami Pyson Satellite Terminal 9x Sony/Toshiba Emotion Engine @ 300 MHz,
9x MIPS R3000A @ 38 MHz
9x Sony/Toshiba Emotion Engine FPU @ 300 MHz,
9x Sony/Toshiba Graphics Synthesizer @ 147 MHz
17973 55800 128 128 [193] [114][143]
Namco System N2 Satellite Terminal 10x AMD Athlon XP 3200+ @ 2.333 GHz 10x NVIDIA GeForce FX 5950 Ultra @ 475 MHz 93500 326100 32 256 [194] [141]
2004 Computer PC AMD Athlon 64 4000+ @ 3.2 GHz ATI Radeon X800 XT Platinum Edition @ 520 MHz 12052 102112 64 256 [138][149]
Arcade Taito Type X Intel Pentium 4 Extreme Edition @ 3.2 GHz ATI Radeon X800 XT Platinum Edition @ 520 MHz 9726 105051 64 256 [195] [138][150]
2005 Mobile SOC TSMC ARM Cortex A8 @ 1 GHz N/A 2000 39 128 0 [196]
Computer PC AMD Athlon 64 FX-57 @ 2.8 GHz N/A 12000 1640 64 0 [151]
Console Microsoft Xbox 360 IBM PowerPC "Xenon" (Triple Core) @ 3.2 GHz ATI R500 "Xenos" @ 500 MHz 19200 240000 64 128 [114][152]
Arcade Sega Lindbergh Intel Pentium 4 HT @ 3 GHz NVIDIA GeForce 6800 Ultra Extreme @ 450 MHz 9119 103039 64 256 [197] [141][150]
Taito Type X+ Intel Pentium 4 Extreme Edition @ 3.2 GHz NVIDIA GeForce 7800 GTX 512 @ 550 MHz 9726 262051 64 256 [198] [138][150]
Computer PC AMD Athlon 64 3800+ X2 (Dual Core) @ 2 GHz NVIDIA GeForce 7800 GTX 512 @ 550 MHz 14564 267701 64 256 [141][151]
2006 Computer PC AMD Athlon FX-60 (Dual Core) @ 2.6 GHz N/A 18938 7842 64 0 [199]
Intel Core 2 X6800 (Quad Core) @ 2.93 GHz N/A 27079 46880 64 0 [138][142]
Console Nintendo Wii Nintendo/IBM PowerPC 750CL "Broadway" @ 729 MHz ATI Hollywood @ 243 MHz,
ARM926 Starlet @ 243 MHz
3081 62900 64 128 [93][114][153]
Arcade Taito Type X² Intel Core 2 Extreme QX6700 (Quad Core) @ 2.66 GHz ATI Radeon X1950 XTX @ 650 MHz 49161 387000 64 256 [138][154]
Computer PC
Console Sony PlayStation 3 Sony/Toshiba Cell BE (Nine Core) @ 3.2 GHz Sony/NVIDIA RSX Reality Synthesizer @ 550 MHz 35840 459200 128 256 [114][155]
2007 Arcade Namco System 357
Sega Lindbergh Satellite Terminal 5x Intel Pentium 4 HT @ 3 GHz 5x NVIDIA GeForce 6800 Ultra Extreme @ 450 MHz 45595 515195 64 256 [200] [150]
Taito Type X² Satellite Terminal Intel Core 2 Extreme QX9650 (Quad Core) @ 3 GHz NVIDIA GeForce 8800 Ultra @ 612 MHz 64240 672000 64 384 [141][154][156]
Computer PC
2008 Arcade Sega Europa-R Intel Pentium D @ 3.4 GHz GeForce 8800 Ultra @ 612 MHz 38256 621364 64 384 [201] [202] [141]
Taito Type X² Satellite Terminal Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz NVIDIA GeForce 9800 GX2 @ 600 MHz 68500 1226366 64 256 [138][154][156]
Computer PC
2009 Arcade Taito Type X² Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz ATI Radeon HD 4870 X2 @ 750 MHz 68500 2502400 64 256 [138][154][156]
Computer PC Intel Core i7-980X (Quad Core) @ 3.33 GHz ATI Radeon HD 4870 X2 @ 750 MHz 126800 2526800 64 256 [138][154][157]
2010 Computer PC Intel Core i7 Extreme Edition 980X (Hex Core) @ 3.33 GHz AMD Radeon 6970 @ 880 MHz 147600 2703000 64 384 [138][154][158]
2011 Arcade Taito Type X² Intel Core 2 Extreme QX9770 (Quad Core) @ 3.2 GHz NVIDIA GeForce GTX 590 @ 607 MHz 68500 2590700 64 384 [141][154][156]
Computer PC Intel Core i7 Extreme Edition 3960X (Hex Core) @ 3.3 GHz AMD Radeon 6990 @ 830 MHz 177730 5099000 64 256 [138][159][160]
2012 Console Nintendo Wii U Nintendo/IBM PowerPC 750 "Espresso" (Triple Core) @ 1.3 GHz AMD RV770 (Radeon 4670) "Latte" @ 550 MHz 15049 800987 64 256 [203] [114][153]
Arcade Taito Type X³ Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5 GHz AMD Radeon 6990 @ 830 MHz 188502 5099000 64 256 [138][159]
2013 Console Microsoft Xbox One Octa-Core x64 CPU @ 1.6 GHz AMD Radeon 7850 @ 860 MHz 100000 1228800 64 128 [204] [205] [114][138]
Arcade Sega Nu Intel i3 3220 @ 3.3 GHz NVIDIA GeForce GTX650 Ti Boost @ 980 MHz 132700 1589000 64 192 [206] [207] [208] [141]
Computer PC Intel Core i7 Extreme Edition 3970X (Hex Core) @ 3.5 GHz NVIDIA GeForce GTX Titan @ 837 MHz 188502 4692000 64 384 [141][159]
Console Sony PlayStation 4 Sony/AMD Radeon GCN 2.0 (Octa-Core) Jaguar APU Sony/AMD Radeon GCN 2.0 (Radeon R9) Jaguar APU 200000 1843200 256 256 [209]

[210] [114]

References

  1. http://technologizer.com/2011/11/15/intel-4004/2/
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 Intel Processors, Chihuahua Institute of Technology
  3. 3.0 3.1 Sord SMP80/x series, IPSJ Computer Museum
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  5. 5.0 5.1 The Intel 8048, which performs at 0.066 MIPS per MHz, was based on the Fairchild F8 Cite error: Invalid <ref> tag; name "f8_48" defined multiple times with different content
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  7. 7.000 7.001 7.002 7.003 7.004 7.005 7.006 7.007 7.008 7.009 7.010 7.011 7.012 7.013 7.014 7.015 7.016 7.017 7.018 7.019 7.020 7.021 7.022 7.023 7.024 7.025 7.026 7.027 7.028 7.029 7.030 7.031 7.032 7.033 7.034 7.035 7.036 7.037 7.038 7.039 7.040 7.041 7.042 7.043 7.044 7.045 7.046 7.047 7.048 7.049 7.050 7.051 7.052 7.053 7.054 7.055 7.056 7.057 7.058 7.059 7.060 7.061 7.062 7.063 7.064 7.065 7.066 7.067 7.068 7.069 7.070 7.071 7.072 7.073 7.074 7.075 7.076 7.077 7.078 7.079 7.080 7.081 7.082 7.083 7.084 7.085 7.086 7.087 7.088 7.089 7.090 7.091 7.092 7.093 7.094 7.095 7.096 7.097 7.098 7.099 7.100 7.101 7.102 7.103 7.104 7.105 7.106 7.107 7.108 7.109 7.110 7.111 Obsolete Microprocessors, RetroComputing
  8. http://www.old-computers.com/museum/computer.asp?st=1%20&c=405
  9. http://system16.com/hardware.php?id=628&gid=1478
  10. MOS Technology 6507 is based on MOS Technology 6502
  11. 【Sord】 M200 Smart Home Computer Series
  12. [5] [6] [7]
  13. Lowell Turner, "General Instruments CP1600", 10 July 2001
  14. 14.0 14.1 14.2 14.3 14.4 14.5 NEC µPD780C is based on the Zilog Z80
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  16. http://www.system16.com/hardware.php?id=733
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  19. http://www.system16.com/hardware.php?id=913
  20. http://mamedev.org/source/src/mame/drivers/decocass.c.html
  21. http://system16.com/hardware.php?id=628&gid=1478#1478
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  25. http://web.archive.org/web/20120219195401/http://www.cityofberwyn.com/simulation/gameHardware/G80ref1.20.txt
  26. http://www.system16.com/hardware.php?id=516
  27. http://system16.com/hardware.php?id=628&page=1#1469
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  34. 34.0 34.1 34.2 34.3 34.4 34.5 34.6 34.7 34.8 NEC PC-9801 retro references:
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  36. 36.0 36.1 36.2 36.3 36.4 [26] [27]
  37. http://www.easy68k.com/paulrsm/dg/dg27.htm
  38. 38.0 38.1 Ricoh 2A03 is based on MOS Technology 6502
  39. http://www.beyond3d.com/content/articles/118/2
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  50. http://www.system16.com/hardware.php?id=885
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  55. 55.00 55.01 55.02 55.03 55.04 55.05 55.06 55.07 55.08 55.09 55.10 55.11 55.12 FM Towns references:
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  58. 58.0 58.1 MIPS List, Carnegie Mellon University
  59. 59.0 59.1 59.2 59.3 59.4 59.5 Hudson Soft HuC6280 is an improved version of WDC 65C02, which in turn was an upgraded version of MOS Technology 6502.
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  61. http://www.system16.com/hardware.php?id=525
  62. http://mamedev.org/source/src/mame/drivers/namcos2.c.html
  63. 63.0 63.1 63.2 http://www.pc-9800.net/db_98/data/pc-98xl2.htm
  64. 64.0 64.1 64.2 64.3 64.4 64.5 Intel 80386
  65. 65.00 65.01 65.02 65.03 65.04 65.05 65.06 65.07 65.08 65.09 65.10 Inside the Fft Black Box, page 189
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  67. 67.0 67.1 [53]
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  70. Sega Y Board references:
  71. 71.0 71.1 71.2 71.3 71.4 Namco System 21 references:
  72. 72.0 72.1 72.2 72.3 72.4 72.5 72.6 72.7 MC68020 Product Summary Page
  73. 73.0 73.1 73.2 73.3 73.4 73.5 73.6 Sharp X68000 accelerator references:
  74. 74.0 74.1 74.2 74.3 74.4 74.5 Texas Instruments TMS320C25, Datasheets
  75. 75.0 75.1 75.2 Ricoh 5A22 is based on WDC 65C816, which was an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502.
  76. 76.0 76.1 76.2 76.3 76.4 MC68030 Product Summary Page
  77. http://wiki.neogeodev.org/index.php?title=GPU
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  79. 79.0 79.1 79.2 [59] [60]
  80. http://mamedev.org/source/src/mame/drivers/segas32.c.html
  81. 81.0 81.1 [61]
  82. 82.0 82.1 82.2 82.3 82.4 [62]
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  86. http://www.system16.com/hardware.php?id=710
  87. 87.0 87.1 87.2 Computer History
  88. http://www.arcade-history.com/?n=galaxian-3-project-dragoon-theater-6&page=detail&id=29144
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  90. 90.0 90.1 90.2 90.3 90.4 90.5 Hardware, Sega Arcade
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  97. 97.0 97.1 97.2 97.3 97.4 Namco System 22 references:
  98. Mitsubishi M37702 is based on WDC 65802, which is an enhanced 16-bit version of the 8-bit WDC 65C02, in turn an upgraded version of MOS Technology 6502. [81]
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  101. 101.0 101.1 101.2 101.3 101.4 101.5 101.6 Saturn Specs
  102. http://translate.google.co.uk/translate?sl=ja&tl=en&u=http://homepage3.nifty.com/twinklemagic/towns_kai/data/hb.html
  103. 103.0 103.1 103.2 103.3 How to build a Beowulf, page 3
  104. http://www.system16.com/hardware.php?id=538
  105. Mitsubishi M37716 is based on WDC 65816, which is an enhanced 16-bit version of the 8-bit WDC 6502, in turn an upgraded version of MOS Technology 6502. [90]
  106. http://web.archive.org/web/20101128111516/http://segaarcade.com/pdfs/daytonausa/daytona_usa_special.pdf
  107. http://www.anthrofox.org/starfox/superfx.html
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  112. 112.0 112.1 R4300:
  113. http://www.howstuffworks.com/n642.htm
  114. 114.00 114.01 114.02 114.03 114.04 114.05 114.06 114.07 114.08 114.09 114.10 114.11 114.12 114.13 114.14 114.15 114.16 114.17 114.18 114.19 114.20 114.21 114.22 GPU GFLOPS [99]
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  116. 116.0 116.1 116.2 116.3 [101]
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  121. http://browser.primatelabs.com/geekbench2/293742
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  125. http://mamedev.org/source/src/mame/drivers/hng64.c.html
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  135. http://forums.appleinsider.com/t/4079/benchmarking-survey
  136. http://www.system16.com/hardware.php?id=724
  137. 137.0 137.1 137.2 Sega Naomi Multiboard Hardware, System 16
  138. 138.00 138.01 138.02 138.03 138.04 138.05 138.06 138.07 138.08 138.09 138.10 138.11 138.12 138.13 138.14 138.15 ATI Graphics Cards
  139. 139.0 139.1 [134] [135] [136] [137]
  140. 140.0 140.1 140.2 [138]
  141. 141.00 141.01 141.02 141.03 141.04 141.05 141.06 141.07 141.08 141.09 141.10 141.11 NVIDIA Graphics Cards
  142. 142.0 142.1 142.2 142.3 142.4 Performance of Various Computers Using Standard Linear Equations Software
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  144. 144.0 144.1 144.2 144.3 [140] [141]
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  146. 146.0 146.1 GameCube:
  147. http://web.archive.org/web/20011208231921/http://cube.ign.com/news/32458.html
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  149. http://www.cpu-world.com/Compare/298/AMD_Athlon_64_4000+_(rev._F3)_vs_AMD_Duron_1.1_GHz_(DHD1100AMT1B).html
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  151. 151.0 151.1 Processor GFlops Compilation
  152. Baumann, Dave. ATI Xenos: Xbox 360 Graphics Demystified, Beyond3D, June 13, 2005.
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  154. 154.0 154.1 154.2 154.3 154.4 154.5 154.6 [149] [150] [151]
  155. NAMCO SYSTEM 357 HARDWARE, System 16
  156. 156.0 156.1 156.2 156.3 Synthetic - Sandra CPU - Tom's Hardware : Intel Core 2 Extreme QX9770: Paper Tiger
  157. http://www.tomshardware.com/charts/2009-desktop-cpu-charts-update-1/SiSoftware-Sandra-2009-SP3-Processor-Arithmetic,1388.html
  158. Overclock3D - Sandra CPU
  159. 159.0 159.1 159.2 [152] [153] [154] [155]
  160. HardOCP - Synthetic Benchmarks

See also