Jr. Pac-Man is an arcade game released in 1983. It is based on Pac-Man and its derivatives, but is not officially part of the Pac-Man series—along with Baby Pac-Man, this game was created without the authorization of Namco. This was one of the games that eventually led to the termination of the licensing agreement between Namco and Midway. The game was later ported to the Atari 2600.
The player guides Jr. Pac-Man through seven large scrolling mazes to eat dots while avoiding the ghosts that want to devour him. Use the power pellets to turn the tables on the ghosts and eat them. Chase after the moving toy prizes and eat them for bonus points, but be careful not to let them touch the power pellets, or they will destroy them.
The Atari 2600 version allows the player to select which of the seven screens he wants to start his game on, plus how many ghosts he wants to pursue him.
- Dot—10 points
- Dot touched by toy prize—50 points
- Energy pill—50 points
- Blue ghost—200, 400, 800, and 1600 points
- Toy prizes
- Tricycle -- 100 points
- Kite -- 200 points
- Drum -- 500 points
- Balloon -- 700 points
- Train -- 1000 points
- Kitty -- 2000 points
- Root beer -- 5000 points
Atari developed a home version of this game for the Atari 5200, but it was shelved when the American home game market collapsed in 1983. A prototype adaptation of this game also exists for the Atari 7800.