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L.A. Noire
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L.A. Noire
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==Marketing and release== [[File:LA_Noire_logo.jpg|thumb|The original (top) and the final (bottom) logo for the game. The original logo was created by Team Bondi, but Rockstar redesigned the L.A. Noire logo for visibility and commercial reasons.]] L.A. Noire was heavily marketed by trailers on the internet and on television and through promotions that played on its noir and movie background. The game was showcased at the Tribeca Film Festival, the first videogame to be recognized by the festival, as well was screened as a sixty minute long film on 25 April 2011, followed by a question and answer session on the game's story and the technology used to make the game. Rockstar collaborated with several retail outlets on preorder bonuses available through store chains throughout the world. The pre-order bonuses were the bonus case The Naked City, the side quest The Badge Pursuit Challenge, the bonus detective suits "The Broderick" and "The Sharpshooter" and the traffic case A Slip of the Tongue. In addition to the pre-order bonuses, all new North American copies of the PlayStation 3 version of the game came with an extra traffic case, The Consul's Car. The Consul's Car traffic case became available for purchase from PlayStation Store on 27 July 2011, for European players. On 6 June 2011, Rockstar published L.A. Noire: The Collected Stories, a collection of short stories from noted crime authors, all based on the L.A. Noire universe.
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