Codex Gamicus
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Lego Loco
Lego Loco Cover.jpg
Developer(s) Intelligent Games
Publisher(s) Lego Media
Designer Matthew Stibbe
Engine
status Status Missing
Release date 1999
2001
Genre God game
Mode(s) Single-player
Age rating(s)
Platform(s) Microsoft Windows
Mac
Arcade system Arcade System Missing
Media CD-ROM
Input Mouse
Requirements
Credits | Soundtrack | Codes | Walkthrough

Lego Loco is a Lego-branded children's computer game for the Microsoft Windows platform. It is a simple open-ended construction game with a slight emphasis on Rail Transport. The aim of the game is to construct a town in which Lego people can live. The game lacks any real challenge (there being no construction costs, no running costs, and no budget in general). That, coupled with its very colourful graphics, help to designate its target audience as children aged between 6 and 12, although it is often enjoyed by other age groups.

At the start of the game, the player has a "Toy Box", from which he/she can select buildings from lists and place them directly into the space provided. The player can put down roads, railway lines, stations, crossings, buildings and scenery. To start the simulation, the player must close the Toy Box and the town will come to life (though the player can open it again to make changes, save the town, or open a new one). After a while Lego figures will begin moving into the houses provided (if any), and the player can, like with ordinary figures, pick them up and place them elsewhere. This can affect the figure's mood, depending on where it's placed.

Using the train house (engine shed), the player can create trains to run on the railway lines. If a train has passenger carriages it will stop at any stations that have been placed alongside the track. The player can control the train's speed and direction and add a mail carriage to the train, thus enabling it to carry postcards that have been created by the player. The train or trains can also go through tunnels that the player can place at the edge of the map, and some tunnels can be used to help exchange postcards with other players (provided a network has been set).

File:Lego Loco.jpg

Screenshot of "Lego Loco"

Easter eggs[]

There are several easter eggs in the game, including the ability to breed animals in a field, the transformation of skyscrapers into giant robots, and even season-themed objects. The said objects will, however, only appear when the season is right (adjusted to the computer's clock). For example, giant eggs and tree blossom will only appear around Easter; whereas presents, bells, and a plane flying by with a banner saying "Merry Christmas" will only appear in mid-December. There are also snow-covered versions of normal items.

Features[]

The game features

  • 2 train types (not including the train on the box)
  • Over 3 Biomes
  • A Postcard Creator (Can be found by clicking on the post-office...)

External links[]

Template:Lego

da:Lego Loco fr:Lego Loco pt:LEGO Loco

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