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List of Counter-Strike maps
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List of Counter-Strike maps
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===Bomb Defuse=== '''Bomb defuse (de_) maps''' are the most common map type, based on a bomb-planting/defusing scenario. One of the terrorists starts out with a C4 explosive that can only be planted at bomb sites; usually there are two bomb sites on the map, defined by A and B, one of which is sometimes near the counter-terrorist spawn. If the terrorist carrying the bomb is killed, his team members will have to locate it using their radar and can pick it up like a dropped weapon. Once the bomb has been planted, the counter-terrorists must locate and defuse it in 45 seconds (this is a variable; it can be changed; commonly also set to 35 seconds depending on the server admin(s)) before it explodes. On bomb defuse maps, counter-terrorists can buy a special defuse kit that decreases the time needed to defuse a bomb by 5 seconds. Killing the enemy team ends the round if the bomb has not been planted; if the bomb has been planted, the terrorists will win if they kill the counter-terrorists, but the counter-terrorists must defuse the bomb even if they kill the terrorists. Previously, the round could end with the bomb planted but not yet exploded, resulting in a victory for the counter-terrorists. However, the round timer now becomes void when the bomb is planted, meaning the bomb can be planted even with 1 second left in the round and the round will continue until the bomb is defused, it explodes, or the counter-terrorist team is eliminated. Bomb defuse maps are by far the most commonly seen maps in tournament play. [[File:csmapdust2.jpg|thumb|250px|right|de_dust2 - CS 1.6]] The most popular bomb defuse maps are: * de_dust2 * de_inferno * de_aztec * de_dust * de_airstrip * de_nuke * de_port (''Counter-Strike: Source'' only) * de_piranesi * de_prodigy * de_cbble * de_train * de_tides (''Counter-Strike: Source'' and ''Counter-Strike: Condition Zero'' only) * de_vegas (1.6 Only) * de_vertigo (1.6 and Counter-Strike: Source) Defusal maps are usually the only types of maps used in competitive Counter-Strike CPL uses their own version of competitive maps along with the main 5. These maps are said to be more balanced than the default maps because they were made with competitive play in mind * de_cpl_mill * de_cpl_fire * de_cpl_strike * de_cpl_overrun (not yet used in CAL or CPL)
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