Codex Gamicus
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The following table contains known PS1 games that had unlockable (sometimes simply "faster," other times exclusive, etc.) content when the actively running game would detect save game data from another game residing on one of the memory cards. The table is both sortable and incomplete (please contribute).

This can also be known as Old Save Bonus.

Title Unlockable Content via
Gran Turismo 2 Gran Turismo
Legend of Mana Final Fantasy VIII
Legend of Mana SaGa Frontier 2
Metal Gear Solid: Integral Psycho Mantis scene:

"You like Arcade games!"

Any two (Arcade games):
Metal Gear Solid: Integral Psycho Mantis scene:

"…

Any three (Konami games)
Suikoden II Suikoden II Character from Suikoden (I) Character Transfer Starting Bonus (Levels 60-98):


——————————————————————————

(((Suikoden (I) Character Saved Level) - 50)

÷

10)

x

Suikoden II Normal Starting Level

÷

10


drop the decimal,


add to


Suikoden II Normal Starting Level


——————————————————————————


So, if you had a Suikoden (I) Sheena level 72 saved, who starts in Suikoden II as a level 38,


((72 - 50) ÷ 10) x 38 ÷ 10

=

(22 ÷ 10) x 38 ÷ 10

=

2.2 x 38 ÷ 10

=

drop the decimal

=

2 x 38 ÷ 10

=

76 ÷ 10

=

7.6


dropping the decimal =

7


add to Sheena's Starting Level =

7+38

Sheena would start Suikoden II at Level 45 based on the Suikoden (I) save game data.


Suikoden:

Any of the following characters, with a level ≤60:

  • Clive
  • Flik
  • Futch
  • Hix
  • Humphrey
  • Kasumi
  • Lorelai
  • Luc
  • Hero/Protagonist/McDohl
  • Meg
  • Pesmerga*
  • Sheena
  • Stallion
  • Tengaar
  • Valeria
  • Viktor
Suikoden II Suikoden II Character from Suikoden (I) Character Transfer Starting Bonus (Level 99):

——————————————————————————


Same math as above, but, gain an additional 5 levels after the math for 98.


——————————————————————————

So, if you had a Suikoden (I) McDohl level 99 saved, who starts in Suikoden II as a level 38,

((98 - 50) ÷ 10) x 38 ÷ 10

=

(48 ÷ 10) x 38 ÷ 10

=

4.8 x 38 ÷ 10

=

drop the decimal

=

4 x 38 ÷ 10

=

152 ÷ 10

=

15.2

dropping the decimal =

15

add to McDohl's Starting Level =

15+38

=

53

add an additional 5 for McDohl reaching level 99 =

53+5

=

58


McDohl in Suikoden II would start at Level 58 based on his Suikoden (I) Level 99 save game data.

* - Pesmerga has the calculation done, but the results are compared to his moving target starting level: Riou/Hero/Protagonist +5. He then takes whichever is greater.

Suikoden (I):

Any of the following characters, with a level 99:

  • Clive
  • Flik
  • Futch
  • Hix
  • Humphrey
  • Kasumi
  • Lorelai
  • Luc
  • Hero/Protagonist/McDohl
  • Meg
  • Pesmerga*
  • Sheena
  • Stallion
  • Tengaar
  • Valeria
  • Viktor
Suikoden II Suikoden II Highest Level Character from Suikoden (I) Character Transfer Starting Bonus:

——————————————————————————

The Highest Level Character from your Suikoden (I) save game data will receive an additional 5 levels on top of the above formulas.

——————————————————————————

So, for example, let's say you have a Suikoden (I) level 72 Sheena and level 99 McDohl. Using the above math, starting in Suikoden II,  


Sheena would start at Level 45,

McDohl would start at Level 63, as he was the higher character (58+5).


If multiple characters share the same highest level from Suikoden (I), a Random Number Generator algorithm will assign the extra 5 level starting statistic in Suikoden II.

* - Pesmerga has the calculation done, but the results are compared to his moving target starting level: Riou/Hero/Protagonist +5. He then takes whichever is greater.

Suikoden (I):

Any of the following characters, with a level ≤60:

  • Clive
  • Flik
  • Futch
  • Hix
  • Humphrey
  • Kasumi
  • Lorelai
  • Luc
  • Hero/Protagonist/McDohl
  • Meg
  • Pesmerga*
  • Sheena
  • Stallion
  • Tengaar
  • Valeria
  • Viktor
Suikoden II Suikoden II Weapon Level from Suikoden (I) Character Transfer Starting Bonus (≤ Level 12):

——————————————————————————


Each weapon gets a bonus based on the characters weapon level from Suikoden (I) 1, for levels equal to or greater than 12.


——————————————————————————


((Suikoden (I) Weapon Level) - 10) ÷ 2


(Drop any decimals)


——————————————————————————


Say Persmerga had Weapon Level 15 within Suikoden (I):


((Suikoden (I) Weapon Level) - 10) ÷ 2

=

((15) - 10) ÷ 2

=

(5) ÷ 2

=

2.5


drop the decimal,


+2


Add to his Suikoden II Weapon Starting Level of 14,


and Permerga starts with Suikoden II with a Weapon Starting level of 16.

Suikoden (I):

Any of the following characters, with a Weapon level ≤12:

  • Clive
  • Flik
  • Futch
  • Hix
  • Humphrey
  • Kasumi
  • Lorelai
  • Luc
  • Hero/Protagonist/McDohl
  • Meg
  • Pesmerga
  • Sheena
  • Stallion
  • Tengaar
  • Valeria
  • Viktor
Suikoden II Appearance of Gremio Suikoden (I):

Completed Save Data

Suikoden II McDohl can be recruited. Suikoden (I):

Completed Save Data

Suikoden II Suikoden II McDohl can bring over his/Hero's/Protagonist's Suikoden (I) head item counterparts:
Suikoden (I) becomes Suikoden II
Pointed Hat becomes Pointed Hat
Half Helmet becomes Pointed Hat
Head Gear becomes Head Gear
Silver Hat becomes Silver Hat
Suikoden (I):

Completed Save Data

Suikoden II Suikoden II McDohl will bring over his/Hero's/Protagonist's Suikoden I armor:
Robe becomes Robe
Tunic becomes Tunic
Leather Coat becomes Leather Coat
Brass Armor becomes Brass Armor
Guard Robe becomes Guard Robe
Karate Uniform becomes Karate Uniform
Leather Armor becomes Leather Armor
Magic Robe becomes Magic Robe
Ninja Suit becomes Ninja Suit
Dragon Armor becomes Dragon Armor
Master Garb becomes Master Garb
Suikoden (I):

Completed Save Data

Suikoden II Suikoden II Humphrey will start with his Suikoden (I) Windspun armor. Suikoden (I):

Humphrey with Windspun Armor

Tomba 2 Tomba!
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