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List of RGB palettes
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List of RGB palettes
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This '''list of RGB palettes''' includes generic repertoires of colors ([[palette (computing)|color palette]]s) to produce [[RGB]] color pictures. ==Regular RGB palettes== Here are grouped those full RGB hardware palettes that have the same number of binary levels (i.e., the same number of [[bit]]s) for every red, green and blue components using the full [[RGB]] color model. ===9-bit RGB=== Systems with a 9-bit RGB palette use 3 bits for each of the red, green, and blue color components. This results in a (2<sup>3</sup>)<sup>3</sup> = 8<sup>3</sup> = 512-color palette. 9-bit RGB systems include the following: *[[MSX|MSX2]] computer (also MSX2+ and MSX Turbo R) *NEC [[PC8801]] Mk II SR and later models (8 of them at once) *[[TurboGrafx-16|NEC PC-Engine/TurboGrafx-16]] [[video game console]] *[[Mega Drive|Sega Mega Drive/Genesis]] game console *[[Sega Nomad]] [[handheld game console]] ===12-bit RGB=== Systems with a 12-bit RGB palette use 4 bits for each of the red, green, and blue color components. This results in a (2<sup>4</sup>)<sup>3</sup> = 16<sup>3</sup> = 4096-color palette. 12-bit RGB systems include the following: *[[Namco Pole Position]] [[arcade system board]] (up to 3840 colors simultaneously) *[[Sharp X1]] Turbo Z series *[[FM-7|Fujitsu FM-77 AV]] ===15-bit RGB=== Systems with a 15-bit RGB palette use 5 bits for each of the red, green, and blue color components. This results in a (2<sup>5</sup>)<sup>3</sup> = 32<sup>3</sup> = 32,768-color palette (commonly known as [[Highcolor]]). 15-bit RGB systems include: *[[List of Sega arcade system boards|Sega arcade system boards]] from [[Sega Space Harrier]] to [[Sega System 32|System 32]] *[[Super Nintendo Entertainment System]] ===18-bit RGB=== Systems with an 18-bit RGB palette use 6 bits for each of the red, green, and blue color components. This results in a (2<sup>6</sup>)<sup>3</sup> = 64<sup>3</sup> = 262,144-color palette. 18-bit RGB systems include the following: *[[FM-7|Fujitsu FM-77 AV 40]] (all 262,144 colors can be displayed simultaneously) ===24-bit RGB=== Often known as [[True Color|truecolor]] and ''millions of colors'', 24-bit color is the highest color depth normally used, and is available on most modern display systems and software. Its color palette contains (2<sup>8</sup>)<sup>3</sup> = 256<sup>3</sup> = 16,777,216 colors. 24-bit RGB systems include: * [[Namco]]'s [[arcade system board]]s from [[Namco System 2|System 2]] to [[System N2|ES3]] * [[FM Towns|Fujitsu FM Towns]] computer (32,768 colors can be displayed simultaneously) * [[Capcom]]'s [[CP System II]] [[arcade game]] board * [[List of Sega arcade system boards|Sega arcade system boards]] from [[Sega Model 2|Model 2]] to [[Sega Nu|Nu]] * [[Sega]]'s [[Sega Saturn|Saturn]] and [[Dreamcast]] consoles * [[Sony]]'s [[PlayStation]] consoles from [[PlayStation (console)|PSone]] to [[PlayStation Vita|PS Vita]] and [[PlayStation 4|PS4]] * [[Nintendo]] consoles from [[Nintendo 64|N64]] to [[Nintendo 3DS|3DS]] and [[Wii U]] * [[Philips CD-i]] ==Non-regular RGB palettes== These also are full RGB palette repertories, but either they do not have the same number of levels for every red, green and blue components, or they are bit levels based. ===16-bit RGB=== Most modern systems support 16-bit color. It is sometimes referred to as [[Highcolor]] (along with the 15-bit RGB), '''medium color''' or '''thousands of colors'''. It utilizes a color palette of 32Γ64Γ32 = 65,536 colors. Usually, there are 5 bits allocated for the red and blue color components (32 levels each) and 6 bits for the green component (64 levels), due to the greater sensitivity of the normal human eye to this color. 16-bit RGB systems include the following: *[[X68000|Sharp X68000]] *[[Atari Falcon]] *[[XGA|Extended Graphics Array]] (XGA) for [[IBM Personal System/2|IBM PS/2]] *[[Sega Model 1]] [[arcade system board]] It must be noticed that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the [[Neo Geo (console)|Neo Geo]] videogame console employ the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance. ==See also== *[[List of 8-bit computer hardware palettes]] *[[List of 16-bit computer hardware palettes]] *[[List of home computers by video hardware]] *[[Sprite]] *[[Two-dimensional]] [[Category:Computer graphics]] [[Category:Color depths]]
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