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Online[]
Online games, including massively multiplayer online games and social network games, with at least one million subscriptions or registered users, or revenues of at least $50 milllion. This list excludes mobile games, which have their own section below.
User numbers[]
- Westward Journey (333 million registered, 20 million active, 3.81413 million concurrent in China)[n 1]
- Dungeon Fighter Online (300 million registered,[5] 25 million active,[2] 3 million concurrent in China)[6]
- Sonic Dash (100 million downloads, 14 million monthly active users)[9]
- Transformice (100 million registered)[10]
- CityVille (76 million users)[11]
- League of Legends (70 million registered, 32.5 million monthly active)[14]
- MapleStory (56.1 million subscriptions) [148]
- Lineage (50 million users,[15] 43 million subscriptions,[16] 14 million active subscriptions)[17][18]
- Ragnarok Online (50 million subscriptions)[19]
- FarmVille 2 (43.5 million users)[20]
- World of Warcraft (12 million subscriptions worldwide,[30] peak 1 million concurrent users in China)[31]
- Angry Birds Friends (11.3 million users)[32]
- Final Fantasy XIV: A Realm Reborn (10.3 million players,[33][34] 5 million+ subscriptions)[35][36][37][38]
- Guild Wars (5 million subscriptions)[43]
- Perfect World (4 million active players)[45]
- ZT Online (2.8 million daily active users; 860,265 concurrent users)[46]
- Final Fantasy XI (2 million subscriptions)[47]
- Star Wars: The Old Republic (1.7 million subscriptions) [149]
- Dragon Quest X Online (1 million subscriptions)[48]
Online revenues[]
Title | Revenue (million USD) (without inflation) | Launch Year | Revenue as of (year) | Source(s) | Revenue (million USD) (2014 inflation)[49] |
---|---|---|---|---|---|
World of Warcraft (incl. offline sales) |
8454 | 2004 | 2014 | [50] | 8454 |
CrossFire | 5942 | 2007 | 2014 | [51] | 6784 |
Lineage | 3965 | 1998 | 2014 | [52] | 5756 |
Dungeon Fighter Online | 3317 | 2005 | 2014 | [53] | 4019 |
Westward Journey | 2937 | 2001 | 2012 | [54] | 3925 |
Puzzle & Dragons | 3122 | 2012 | 2013 | [55] | 3220 |
MapleStory | 2366 | 2003 | 2014 | [56] | 3044 |
League of Legends | 1988 | 2009 | 2014 | [57] | 1988 |
Final Fantasy XI Online | 1243.44 | 2002 | 2011 | [58] | 1636 |
Monster Strike | 1323 | 2013 | 2014 | [59] | 1345 |
Candy Crush Saga | 1230 | 2012 | 2013 | [60] | 1250 |
FarmVille | 1000 | 2009 | 2012 | [61] | 1031 |
Final Fantasy XIV | 907 | 2010 | 2014 | [62] | 984 |
Aion | 889.23 | 2009 | 2013 | [63] | 981 |
TERA Online | 815 | 2011 | 2013 | [64] | 857 |
ZT Online | 687 | 2006 | 2009 | [65] | 806 |
World of Tanks | 741 | 2010 | 2014 | [66] | 741 |
Counter-Strike Online | 669 | 2008 | 2014 | [67] | 735 |
Crazyracing Kartrider | 500 | 2004 | 2011 | [68] | 626 |
Ragnarok Online | 434.3 | 2002 | 2011 | [69] | 571 |
Mabinogi | 300 | 2004 | 2011 | [70] | 376 |
Perfect World | 300 | 2005 | 2009 | [150] | 363 |
Sudden Attack | 300 | 2005 | 2011 | [151] | 363 |
Dragon Quest X Online | 325 | 2012 | 2014 | [71] | 335 |
Black Desert Online | 301 | 2015 | 2017 | [39] | 301 |
Dragon Oath | 250 | 2007 | 2009 | [72] | 285 |
Guild Wars 2 | 271 | 2012 | 2013 | [73] | 275 |
Guild Wars | 238 | 2005 | 2012 | [74] | 245 |
The World of Legend / The Legend of Mir | 190 | 2001 | 2009 | [75] | 254 |
Star Wars: The Old Republic | 165 | 2011 | 2013 | [76][77] | 168 |
EVE Online | 143 | 2003 | 2009 | [78] | 158 |
Team Fortress 2 | 139 | 2007 | 2013 | [77] | 141 |
Rift | 136 | 2011 | 2013 | [79] | 138 |
Dota 2 | 136 | 2013 | 2014 | [80] | 136 |
Talesweaver | 100 | 2003 | 2011 | [152] | 129 |
Blade & Soul | 125 | 2012 | 2013 | [81] | 129 |
Hearthstone: Heroes of Warcraft | 114 | 2014 | 2014 | [80] | 114 |
Atlantica Online | 100 | 2008 | 2010 | [82] | 110 |
The Lord of the Rings Online | 104 | 2007 | 2013 | [76] | 106 |
Club Penguin | 50 | 2005 | 2009 | [83] | 55 |
RuneScape | 50 | 2001 | 2009 | [84] | 55 |
Second Life | 50 | 2003 | 2009 | [85] | 55 |
The Sims Social | 50 | 2011 | 2012 | [86] | 52 |
Footnotes[]
References[]
- ↑ 1.0 1.1 Most Played FPS in the World, CROSSFIRE.
- ↑ 2.0 2.1 http://www.superdataresearch.com/blog/avoiding-latency-revenue-caps-in-mmo-games/ Avoiding latency-related revenue caps in MMO games
- ↑ http://news.mmosite.com/content/2011-03-22/crossfire_to_surpass_wow_and_become_the_most_profitable_mmo.shtml
- ↑ Businessweek
- ↑ [5]
- ↑ http://www.gamesindustry.biz/articles/2012-08-24-dungeon-fighter-online-passes-3-million-concurrent-users
- ↑ https://www.npr.org/sections/alltechconsidered/2018/01/02/574471694/chinas-most-popular-mobile-game-charges-into-american-market
- ↑ https://www.reuters.com/article/us-tencent-games-players/young-chinese-find-leisure-friends-in-tencent-fantasy-rampage-idUSKBN19R0EX
- ↑ Cite error: Invalid
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- ↑ Transformice Adventures.
- ↑ Kohler, Chris (December 24, 2009). 14. Happy Farm (2008). The 15 Most Influential Games of the Decade. Wired. Retrieved on 10 September 2011
- ↑ http://venturebeat.com/2009/10/29/china-qq-farm-happy-farm-games/
- ↑ http://www.businessinsider.com/how-to-play-league-of-legends-2014-2?op=1
- ↑ http://news.mmosite.com/interview/hall/ncsoft/introduction.shtml
- ↑ David M. Ewalt (2006-08-02). "The Best-Selling Videogame Franchises". Forbes. http://www.forbes.com/2006/08/02/bestselling-video-games-cx_de_0802mario.html. Retrieved 2009-03-21.
- ↑ http://books.google.co.uk/books?id=H21v3d-ErXMC&pg=PA128
- ↑ http://www.cs.lamar.edu/faculty/osborne/COSC1172/elspawhitepaper3.pdf
- ↑ [6] [7]
- ↑ http://www.appdata.com/apps/facebook/321574327904696-farmville
- ↑ http://www.videogamepeople.com/3002/join-the-first-flyff-world-championship-from-today-to-win-100000/
- ↑ https://venturebeat.com/2017/05/05/tera-turns-5-and-celebrates-with-new-content/
- ↑ 6 months of TERA: Rising
- ↑ Williams, Mike (Mar 20, 2013). "TERA crosses 1.4 million after F2P switch". GamesIndustry.biz. http://www.gamesindustry.biz/articles/2013-03-20-tera-crosses-1-4-million-after-f2p-switch. Retrieved Mar 28, 2013.
- ↑ 外媒關注開心農場:中國擁有最多「在線農民」 - 大洋新聞. Game.dayoo.com. Retrieved on 2010-05-06
- ↑ China's Social Gaming Landscape: What's Coming Next. Readwriteweb.com. Retrieved on 2010-05-06
- ↑ http://www.forbes.com/2010/06/10/warcraft-farmville-netease-technology-online-games_2.html
- ↑ [8] AppData, Independent, Accurate Application Metrics and Trends, Facebook Farm Town
- ↑ [9] Facebook page statistics, Monthly active users, as of July 2009
- ↑ Blizzard Entertainment (October 7, 2010). "World of Warcraft Subscriber Base Reaches 12 Million Worldwide". Press release. http://us.blizzard.com/en-us/company/press/pressreleases.html?id=2847881. Retrieved October 12, 2010.
- ↑ http://www.vg247.com/tag/neteases-fantasy-westward-journey/
- ↑ http://www.appdata.com/apps/facebook/178222352279634-angry-birds-friends
- ↑ https://ffxivcensus.com/active-experiment/
- ↑ https://eu.finalfantasyxiv.com/lodestone/topics/detail/34a8ab063fd848c848275762eadff2d2d151c211
- ↑ http://gematsu.com/2015/08/final-fantasy-xiv-tops-five-million-registered-users
- ↑ FFXIV: A Realm Reborn Surpasses 2 Million Subscriber Milestone, Crave Online, 16 April 2014
- ↑ Final Fantasy 14's PlayStation 4 launch is just the start for Naoki Yoshida. Polygon (2014-02-13). Retrieved on 2014-02-22
- ↑ http://kotaku.com/ffxivs-got-1-5m-players-guess-that-massive-overhaul-p-1455290001
- ↑ 39.0 39.1 https://www.gamasutra.com/view/pressreleases/310271/Black_Desert_Mobile_to_Start_PreRegistrations_in_Korea.php
- ↑ "Black Desert Has 3.4 Million Players in NA and EU Servers". 2P. 3 March 2017. http://2p.com/47509136_1/Black-Desert-First-Year-EU-vs-NA-Statistic-Differences-by-censeo91.htm.
- ↑ http://steamspy.com/app/582660
- ↑ http://freetoplay.biz/2007/08/02/top-10-revenue-models-for-free-to-play-games/
- ↑ http://www.slashgear.com/guild-wars-hits-5-million-subscribers-2710470/
- ↑ http://users.telenet.be/mmodata/Charts/Subs-1.png
- ↑ http://www.slideshare.net/jessmull/virtual-worlds-oct-2007
- ↑ http://www.gamasutra.com/php-bin/news_index.php?story=13369#.UPgQWyc038k
- ↑ Square Enix. News Flash o Thur April 23, 2009. Retrieved on 2009-04-23
- ↑ Dragon Quest X Reaches One Million Sales In Japan, Nintendo Life, 27 March 2014
- ↑ Cite error: Invalid
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- ↑ World of Warcraft revenues:
- 2005 - $250 million [10] [11]
- 2006 - $597 million [12][13]
- 2007 - $843 million [14][15]
- 2008 - $1 billion [16][17]
- 2009 - $1.15 billion [18]
- 2010 - $1.03 billion [19][20]
- 2011 - $1.15 billion [21]
- 2012 - $901 million [22]
- 2013 - $805 million (including $213 million free-to-play revenue)
- 2014 - $728 million
- ( Alternative estimate for 2004-2013 - $3.033 billion )
- ↑ CrossFire revenues:
- 2008-2009: $213 million
- 2010 - $1.2 billion [27]
- 2011 - $1 billion, [28] including $893 million in China [29]
- 2012 - $1.2 billion, [30] [31] [32] including $874 million in China [33]
- 2013 - $1 billion [34] [35]
- China: $957 million
- South Korea: ₩33.7 billion ($32.1 million) (4th quarter)
- 2014 - ₩1.5 trillion = $1331.028 million
- ↑ Lineage revenues:
- Lineage revenues from 1998 to 2005: ₩1.5 trillion ($1.5 billion)
- 2000: $45 million [36] (incomplete)
- 2001: $45 million [37] [38] (incomplete)
- 2002: $46 million [39] (incomplete)
- 2003: ₩167 billion = $159 million (complete)
- 2004: ₩257.333 billion $258 million (complete)
- 2005: ₩262.3 billion = $275 million (complete)
- 2006: ₩258.332 billion = $282 million
- 2007: ₩257.41 billion = $285 million
- 2008: ₩278 million = $297 million
- 2009: $270 million
- 2010: ₩299.4 billion = $284 million
- 2011: ₩296.3 billion = $283 million
- 2012: ₩270.343 billion = $257 million
- 2013: ₩345.02 billion = $329 million
- 2014, January-September: $178 million (Lineage I)
- Note: Lineage I (not including Lineage II) revenues from 1998 to 2012: ₩2 trillion = $2.22 billion
- Lineage revenues from 1998 to 2005: ₩1.5 trillion ($1.5 billion)
- ↑ Dungeon Fighter Online:
- 2005-2011 - Grossed at least $2 billion from 2005 to 2011. This includes over $1.5 billion by 2010, including China revenues of $141 million in 2009, and $464 million in 2011.
- 2012 - Unknown
- 2013 - $426 million
- 2014 (January-September) - $891 million
- ↑ Westward Journey revenues
- Westward Journey Online II (launched 2002) from 2002 to 2003: $37 million
- Westward Journey Online II and Fantasy Westward Journey (launched 2004) from 2004 to 2008: $1.3 billion
- Fantasy Westward Journey from 2009 to 2011: $1.5 billion+
- ↑ Cite error: Invalid
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- ↑ $1.8 billion as of 2011 [59]
- 2003-2010: $1.5 billion [60]
- 2011: $300 million
- 2012: Unknown
- 2013: $326 million
- 2014, January-September: $240 million
- ↑ League of Legends:
- Up until 2010: $50 million [65]
- 2011: £150 million [66]
- 2012: $200 million [67]
- 2013: $624 million
- 2014: $964 million
- ↑ Final Fantasy XI Online revenues
- Fiscal year 2002: $48 million [68][69]
- Fiscal year 2003: $102.4 million [70][71]
- Fiscal year 2004: $159 million [72][73]
- Fiscal year 2005: $180.4 million [74][75]
- Fiscal year 2006: $157 million [76][77]
- Fiscal year 2007: $139 million [78][79]
- Fiscal year 2008: $122.34 million [80][81]
- Fiscal year 2009: $117 million [82]
- Fiscal year 2010: $115 million [83][84]
- Fiscal year 2011: $103.3 million [85][86]
- ↑ Cite error: Invalid
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- ↑ $1.46 billion total, excluding $230 million mobile revenues
- ↑ FarmVille revenue:
- ↑ Final Fantasy XIV:
- Final Fantasy XIV Online: 603,000 units at $69 (mean average price) = $42 million
- UK: £45 average (£40 and £50) = $75 average
- US: $62.5 average ($50 and $75)
- A Realm Reborn sales: 5 million units at $71 (mean average price) = $355 million
- AU: AU$84.99 average (between AU$49.95 and AU$120) = US$89 average
- JP: ¥6795 average (¥3300 and ¥10,290) = $78 average
- UK: £44.99 PS3 average (£29.99 and £59.99) and £27.49 PC average (£19.99 and £34.99) = £36.24 average = $59 average
- US: $57.11 average ($29.99, $39.99, $49.99, $69.99, $79.99)
- A Realm Reborn subscriptions: $510.2 million
- Mean average monthly fee: $17 [89]
- Subscription revenue for August-December 2013: $143 million
- Subscription revenue for August-September 2013: 1.5 million subscriptions at $17 average for two months = $51 million
- Subscription revenue for October-December 2013: 1.8 million subscriptions at $17 average for three months = $92 million
- Subscription revenue for 2014: 1.8 million subscriptions at $17 average per month = $367.2 million
- Final Fantasy XIV Online: 603,000 units at $69 (mean average price) = $42 million
- ↑ Aion revenues:
- ↑ TERA revenues:
- 2011: $175.334 million
- February-December 2012: $403.2 million
- February-April 2012: $240 million [103]
- May 2012: 717,458 subscriptions at $78.33 average each = $56.2 million
- Retail price: $63.33 average ($49.99, $59.99, $79.99)
- Subscription fee: $15
- June-December 2012: $107 million
- 900,000 subscriptions (1.4 million - 500,000)
- Retail revenue: 182,542 additional sales at $63.33 average each = $12 million
- Subscription revenue: 900,000 subscriptions at $15 each for seven months = $95 million
- 2013: $236 million
- January-July 2013: $143.1 million
- January 2013: 900,000 subscriptions at $15 each = $14 million
- TERA Rising (North America & Europe) during February-July 2013: $129.1 million
- United States: $86.04 million
- Freemium revenue: $12 million monthly for six months = $72 million
- Elite subscriptions: 156,000 subscriptions at $14.99 each for six months = $14.04 million
- Europe: Half of US revenue = $43.02 million
- United States: $86.04 million
- January-July 2013: $143.1 million
- ↑ ZT Online revenue:
- ↑ World of Tanks:
- 2013 - $372 million
- 2014 - $369 million
- ↑ Counter-Strike Online revenue:
- Up until 2011: $400 million [106] [107]
- 2013: $121 million
- 2014, January-September: $148 million
- ↑ [108] [109]
- ↑ Ragnarok Online revenues:
- $44 million in 2003 [110]
- $69.44 million in 2004 [111]
- $72.2 million in 2005 [112]
- $35 million in 2006 [113]
- $36 million in 2007 [114][115]
- $42 million in 2008 [116][117]
- $37.4 million in 2009 [118]
- $34.243 million in 2010 [119]
- $33 million in 2011 [120]
- $31 million during January-September 2012 [121]
- ↑ [122] [123]
- ↑ Dragon Quest X Online:
- ↑ $250 million in 2009
- ↑ Guild Wars 2:
- 2012: $156 million [127] [128]
- 2013: ₩123.317 billion = $115 million
- ↑ Guild Wars revenues:
- ↑ $190 million in 2009
- ↑ 76.0 76.1 Top Subscription-Based MMO Titles, 2013, SuperData Research
- ↑ 77.0 77.1 China’s CrossFire shooter is bigger than League of Legends and World of Tanks, VentureBeat, 15 January 2014
- ↑ EVE Online:
- 2009: $50 million
- 2013: $93 million
- ↑ Rift:
- 2011: $100 million
- 2013: $36 million
- ↑ 80.0 80.1 http://venturebeat.com/2014/10/23/the-10-highest-grossing-online-pc-games-in-2014-hearthstone-dota-2-cant-compete-with-league-of-legends/
- ↑ Blade & Soul:
- 2012: $59 million (NCSoft 2012 Earnings) (Currency conversion)
- 2013: ₩68.847 billion = $66 million
- ↑ [145] [146]
- ↑ http://www.forbes.com/2010/06/10/warcraft-farmville-netease-technology-online-games_slide_15.html
- ↑ http://www.forbes.com/2010/06/10/warcraft-farmville-netease-technology-online-games_slide_14.html
- ↑ http://www.forbes.com/2010/06/10/warcraft-farmville-netease-technology-online-games_slide_13.html
- ↑ http://tech.fortune.cnn.com/2012/09/14/electronic-arts-online-gaming/